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- /**************************************************************************/
- /* curve.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef CURVE_H
- #define CURVE_H
- #include "core/io/resource.h"
- // y(x) curve
- class Curve : public Resource {
- GDCLASS(Curve, Resource);
- public:
- static const int MIN_X = 0.f;
- static const int MAX_X = 1.f;
- static const char *SIGNAL_RANGE_CHANGED;
- enum TangentMode {
- TANGENT_FREE = 0,
- TANGENT_LINEAR,
- TANGENT_MODE_COUNT
- };
- struct Point {
- Vector2 position;
- real_t left_tangent = 0.0;
- real_t right_tangent = 0.0;
- TangentMode left_mode = TANGENT_FREE;
- TangentMode right_mode = TANGENT_FREE;
- Point() {
- }
- Point(const Vector2 &p_position,
- real_t p_left = 0.0,
- real_t p_right = 0.0,
- TangentMode p_left_mode = TANGENT_FREE,
- TangentMode p_right_mode = TANGENT_FREE) {
- position = p_position;
- left_tangent = p_left;
- right_tangent = p_right;
- left_mode = p_left_mode;
- right_mode = p_right_mode;
- }
- };
- Curve();
- int get_point_count() const { return _points.size(); }
- void set_point_count(int p_count);
- int add_point(Vector2 p_position,
- real_t left_tangent = 0,
- real_t right_tangent = 0,
- TangentMode left_mode = TANGENT_FREE,
- TangentMode right_mode = TANGENT_FREE);
- int add_point_no_update(Vector2 p_position,
- real_t left_tangent = 0,
- real_t right_tangent = 0,
- TangentMode left_mode = TANGENT_FREE,
- TangentMode right_mode = TANGENT_FREE);
- void remove_point(int p_index);
- void clear_points();
- int get_index(real_t p_offset) const;
- void set_point_value(int p_index, real_t p_position);
- int set_point_offset(int p_index, real_t p_offset);
- Vector2 get_point_position(int p_index) const;
- Point get_point(int p_index) const;
- real_t get_min_value() const { return _min_value; }
- void set_min_value(real_t p_min);
- real_t get_max_value() const { return _max_value; }
- void set_max_value(real_t p_max);
- real_t get_range() const { return _max_value - _min_value; }
- real_t sample(real_t p_offset) const;
- real_t sample_local_nocheck(int p_index, real_t p_local_offset) const;
- void clean_dupes();
- void set_point_left_tangent(int p_index, real_t p_tangent);
- void set_point_right_tangent(int p_index, real_t p_tangent);
- void set_point_left_mode(int p_index, TangentMode p_mode);
- void set_point_right_mode(int p_index, TangentMode p_mode);
- real_t get_point_left_tangent(int p_index) const;
- real_t get_point_right_tangent(int p_index) const;
- TangentMode get_point_left_mode(int p_index) const;
- TangentMode get_point_right_mode(int p_index) const;
- void update_auto_tangents(int i);
- Array get_data() const;
- void set_data(Array input);
- void bake();
- int get_bake_resolution() const { return _bake_resolution; }
- void set_bake_resolution(int p_resolution);
- real_t sample_baked(real_t p_offset) const;
- void ensure_default_setup(real_t p_min, real_t p_max);
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
- protected:
- static void _bind_methods();
- private:
- void mark_dirty();
- int _add_point(Vector2 p_position,
- real_t left_tangent = 0,
- real_t right_tangent = 0,
- TangentMode left_mode = TANGENT_FREE,
- TangentMode right_mode = TANGENT_FREE);
- void _remove_point(int p_index);
- Vector<Point> _points;
- bool _baked_cache_dirty = false;
- Vector<real_t> _baked_cache;
- int _bake_resolution = 100;
- real_t _min_value = 0.0;
- real_t _max_value = 1.0;
- int _minmax_set_once = 0b00; // Encodes whether min and max have been set a first time, first bit for min and second for max.
- };
- VARIANT_ENUM_CAST(Curve::TangentMode)
- class Curve2D : public Resource {
- GDCLASS(Curve2D, Resource);
- struct Point {
- Vector2 in;
- Vector2 out;
- Vector2 position;
- };
- Vector<Point> points;
- struct BakedPoint {
- real_t ofs = 0.0;
- Vector2 point;
- };
- mutable bool baked_cache_dirty = false;
- mutable PackedVector2Array baked_point_cache;
- mutable PackedVector2Array baked_forward_vector_cache;
- mutable Vector<real_t> baked_dist_cache;
- mutable real_t baked_max_ofs = 0.0;
- void mark_dirty();
- static Vector2 _calculate_tangent(const Vector2 &p_begin, const Vector2 &p_control_1, const Vector2 &p_control_2, const Vector2 &p_end, const real_t p_t);
- void _bake() const;
- real_t bake_interval = 5.0;
- struct Interval {
- int idx;
- real_t frac;
- };
- Interval _find_interval(real_t p_offset) const;
- Vector2 _sample_baked(Interval p_interval, bool p_cubic) const;
- Transform2D _sample_posture(Interval p_interval) const;
- void _bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const;
- void _bake_segment2d_even_length(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_length) const;
- Dictionary _get_data() const;
- void _set_data(const Dictionary &p_data);
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
- void _add_point(const Vector2 &p_position, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1);
- void _remove_point(int p_index);
- Vector<RBMap<real_t, Vector2>> _tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const;
- protected:
- static void _bind_methods();
- public:
- int get_point_count() const;
- void set_point_count(int p_count);
- void add_point(const Vector2 &p_position, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1);
- void set_point_position(int p_index, const Vector2 &p_position);
- Vector2 get_point_position(int p_index) const;
- void set_point_in(int p_index, const Vector2 &p_in);
- Vector2 get_point_in(int p_index) const;
- void set_point_out(int p_index, const Vector2 &p_out);
- Vector2 get_point_out(int p_index) const;
- void remove_point(int p_index);
- void clear_points();
- Vector2 sample(int p_index, real_t p_offset) const;
- Vector2 samplef(real_t p_findex) const;
- void set_bake_interval(real_t p_tolerance);
- real_t get_bake_interval() const;
- real_t get_baked_length() const;
- Vector2 sample_baked(real_t p_offset, bool p_cubic = false) const;
- Transform2D sample_baked_with_rotation(real_t p_offset, bool p_cubic = false) const;
- PackedVector2Array get_points() const;
- PackedVector2Array get_baked_points() const; //useful for going through
- Vector2 get_closest_point(const Vector2 &p_to_point) const;
- real_t get_closest_offset(const Vector2 &p_to_point) const;
- PackedVector2Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; //useful for display
- PackedVector2Array tessellate_even_length(int p_max_stages = 5, real_t p_length = 20.0) const; // Useful for baking.
- Curve2D();
- };
- class Curve3D : public Resource {
- GDCLASS(Curve3D, Resource);
- struct Point {
- Vector3 in;
- Vector3 out;
- Vector3 position;
- real_t tilt = 0.0;
- };
- Vector<Point> points;
- #ifdef TOOLS_ENABLED
- // For Path3DGizmo.
- mutable Vector<size_t> points_in_cache;
- #endif
- bool closed = false;
- mutable bool baked_cache_dirty = false;
- mutable PackedVector3Array baked_point_cache;
- mutable Vector<real_t> baked_tilt_cache;
- mutable PackedVector3Array baked_up_vector_cache;
- mutable PackedVector3Array baked_forward_vector_cache;
- mutable Vector<real_t> baked_dist_cache;
- mutable real_t baked_max_ofs = 0.0;
- void mark_dirty();
- static Vector3 _calculate_tangent(const Vector3 &p_begin, const Vector3 &p_control_1, const Vector3 &p_control_2, const Vector3 &p_end, const real_t p_t);
- void _bake() const;
- struct Interval {
- int idx;
- real_t frac;
- };
- Interval _find_interval(real_t p_offset) const;
- Vector3 _sample_baked(Interval p_interval, bool p_cubic) const;
- real_t _sample_baked_tilt(Interval p_interval) const;
- Basis _sample_posture(Interval p_interval, bool p_apply_tilt = false) const;
- Basis _compose_posture(int p_index) const;
- real_t bake_interval = 0.2;
- bool up_vector_enabled = true;
- void _bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const;
- void _bake_segment3d_even_length(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_length) const;
- Dictionary _get_data() const;
- void _set_data(const Dictionary &p_data);
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
- void _add_point(const Vector3 &p_position, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1);
- void _remove_point(int p_index);
- Vector<RBMap<real_t, Vector3>> _tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const;
- protected:
- static void _bind_methods();
- public:
- #ifdef TOOLS_ENABLED
- // For Path3DGizmo.
- Basis get_point_baked_posture(int p_index, bool p_apply_tilt = false) const;
- #endif
- int get_point_count() const;
- void set_point_count(int p_count);
- void add_point(const Vector3 &p_position, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1);
- void set_point_position(int p_index, const Vector3 &p_position);
- Vector3 get_point_position(int p_index) const;
- void set_point_tilt(int p_index, real_t p_tilt);
- real_t get_point_tilt(int p_index) const;
- void set_point_in(int p_index, const Vector3 &p_in);
- Vector3 get_point_in(int p_index) const;
- void set_point_out(int p_index, const Vector3 &p_out);
- Vector3 get_point_out(int p_index) const;
- void remove_point(int p_index);
- void clear_points();
- Vector3 sample(int p_index, real_t p_offset) const;
- Vector3 samplef(real_t p_findex) const;
- void set_closed(bool p_closed);
- bool is_closed() const;
- void set_bake_interval(real_t p_tolerance);
- real_t get_bake_interval() const;
- void set_up_vector_enabled(bool p_enable);
- bool is_up_vector_enabled() const;
- real_t get_baked_length() const;
- Vector3 sample_baked(real_t p_offset, bool p_cubic = false) const;
- Transform3D sample_baked_with_rotation(real_t p_offset, bool p_cubic = false, bool p_apply_tilt = false) const;
- real_t sample_baked_tilt(real_t p_offset) const;
- Vector3 sample_baked_up_vector(real_t p_offset, bool p_apply_tilt = false) const;
- PackedVector3Array get_baked_points() const; // Useful for going through.
- Vector<real_t> get_baked_tilts() const; //useful for going through
- PackedVector3Array get_baked_up_vectors() const;
- Vector3 get_closest_point(const Vector3 &p_to_point) const;
- real_t get_closest_offset(const Vector3 &p_to_point) const;
- PackedVector3Array get_points() const;
- PackedVector3Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; // Useful for display.
- PackedVector3Array tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const; // Useful for baking.
- Curve3D();
- };
- #endif // CURVE_H
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