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- /**************************************************************************/
- /* tile_set.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "tile_set.h"
- #include "tile_set.compat.inc"
- #include "core/io/marshalls.h"
- #include "core/math/geometry_2d.h"
- #include "core/templates/local_vector.h"
- #include "core/templates/rb_set.h"
- #include "scene/gui/control.h"
- #include "scene/resources/image_texture.h"
- #include "servers/navigation_server_2d.h"
- /////////////////////////////// TileMapPattern //////////////////////////////////////
- void TileMapPattern::_set_tile_data(const Vector<int> &p_data) {
- int c = p_data.size();
- const int *r = p_data.ptr();
- int offset = 3;
- ERR_FAIL_COND_MSG(c % offset != 0, "Corrupted tile data.");
- clear();
- for (int i = 0; i < c; i += offset) {
- const uint8_t *ptr = (const uint8_t *)&r[i];
- uint8_t local[12];
- for (int j = 0; j < 12; j++) {
- local[j] = ptr[j];
- }
- #ifdef BIG_ENDIAN_ENABLED
- SWAP(local[0], local[3]);
- SWAP(local[1], local[2]);
- SWAP(local[4], local[7]);
- SWAP(local[5], local[6]);
- SWAP(local[8], local[11]);
- SWAP(local[9], local[10]);
- #endif
- int16_t x = decode_uint16(&local[0]);
- int16_t y = decode_uint16(&local[2]);
- uint16_t source_id = decode_uint16(&local[4]);
- uint16_t atlas_coords_x = decode_uint16(&local[6]);
- uint16_t atlas_coords_y = decode_uint16(&local[8]);
- uint16_t alternative_tile = decode_uint16(&local[10]);
- set_cell(Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile);
- }
- emit_signal(CoreStringName(changed));
- }
- Vector<int> TileMapPattern::_get_tile_data() const {
- // Export tile data to raw format
- Vector<int> data;
- data.resize(pattern.size() * 3);
- int *w = data.ptrw();
- // Save in highest format
- int idx = 0;
- for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
- uint8_t *ptr = (uint8_t *)&w[idx];
- encode_uint16((int16_t)(E.key.x), &ptr[0]);
- encode_uint16((int16_t)(E.key.y), &ptr[2]);
- encode_uint16(E.value.source_id, &ptr[4]);
- encode_uint16(E.value.coord_x, &ptr[6]);
- encode_uint16(E.value.coord_y, &ptr[8]);
- encode_uint16(E.value.alternative_tile, &ptr[10]);
- idx += 3;
- }
- return data;
- }
- void TileMapPattern::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) {
- ERR_FAIL_COND_MSG(p_coords.x < 0 || p_coords.y < 0, vformat("Cannot set cell with negative coords in a TileMapPattern. Wrong coords: %s", p_coords));
- size = size.max(p_coords + Vector2i(1, 1));
- pattern[p_coords] = TileMapCell(p_source_id, p_atlas_coords, p_alternative_tile);
- emit_changed();
- }
- bool TileMapPattern::has_cell(const Vector2i &p_coords) const {
- return pattern.has(p_coords);
- }
- void TileMapPattern::remove_cell(const Vector2i &p_coords, bool p_update_size) {
- ERR_FAIL_COND(!pattern.has(p_coords));
- pattern.erase(p_coords);
- if (p_update_size) {
- size = Size2i();
- for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
- size = size.max(E.key + Vector2i(1, 1));
- }
- }
- emit_changed();
- }
- int TileMapPattern::get_cell_source_id(const Vector2i &p_coords) const {
- ERR_FAIL_COND_V(!pattern.has(p_coords), TileSet::INVALID_SOURCE);
- return pattern[p_coords].source_id;
- }
- Vector2i TileMapPattern::get_cell_atlas_coords(const Vector2i &p_coords) const {
- ERR_FAIL_COND_V(!pattern.has(p_coords), TileSetSource::INVALID_ATLAS_COORDS);
- return pattern[p_coords].get_atlas_coords();
- }
- int TileMapPattern::get_cell_alternative_tile(const Vector2i &p_coords) const {
- ERR_FAIL_COND_V(!pattern.has(p_coords), TileSetSource::INVALID_TILE_ALTERNATIVE);
- return pattern[p_coords].alternative_tile;
- }
- TypedArray<Vector2i> TileMapPattern::get_used_cells() const {
- // Returns the cells used in the tilemap.
- TypedArray<Vector2i> a;
- a.resize(pattern.size());
- int i = 0;
- for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
- Vector2i p(E.key.x, E.key.y);
- a[i++] = p;
- }
- return a;
- }
- Size2i TileMapPattern::get_size() const {
- return size;
- }
- void TileMapPattern::set_size(const Size2i &p_size) {
- for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
- Vector2i coords = E.key;
- if (p_size.x <= coords.x || p_size.y <= coords.y) {
- ERR_FAIL_MSG(vformat("Cannot set pattern size to %s, it contains a tile at %s. Size can only be increased.", p_size, coords));
- };
- }
- size = p_size;
- emit_changed();
- }
- bool TileMapPattern::is_empty() const {
- return pattern.is_empty();
- }
- void TileMapPattern::clear() {
- size = Size2i();
- pattern.clear();
- emit_changed();
- }
- bool TileMapPattern::_set(const StringName &p_name, const Variant &p_value) {
- if (p_name == "tile_data") {
- if (p_value.is_array()) {
- _set_tile_data(p_value);
- return true;
- }
- return false;
- }
- return false;
- }
- bool TileMapPattern::_get(const StringName &p_name, Variant &r_ret) const {
- if (p_name == "tile_data") {
- r_ret = _get_tile_data();
- return true;
- }
- return false;
- }
- void TileMapPattern::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- }
- void TileMapPattern::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapPattern::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
- ClassDB::bind_method(D_METHOD("has_cell", "coords"), &TileMapPattern::has_cell);
- ClassDB::bind_method(D_METHOD("remove_cell", "coords", "update_size"), &TileMapPattern::remove_cell);
- ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords"), &TileMapPattern::get_cell_source_id);
- ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords"), &TileMapPattern::get_cell_atlas_coords);
- ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "coords"), &TileMapPattern::get_cell_alternative_tile);
- ClassDB::bind_method(D_METHOD("get_used_cells"), &TileMapPattern::get_used_cells);
- ClassDB::bind_method(D_METHOD("get_size"), &TileMapPattern::get_size);
- ClassDB::bind_method(D_METHOD("set_size", "size"), &TileMapPattern::set_size);
- ClassDB::bind_method(D_METHOD("is_empty"), &TileMapPattern::is_empty);
- }
- /////////////////////////////// TileSet //////////////////////////////////////
- bool TileSet::TerrainsPattern::is_valid() const {
- return valid;
- }
- bool TileSet::TerrainsPattern::is_erase_pattern() const {
- return not_empty_terrains_count == 0;
- }
- bool TileSet::TerrainsPattern::operator<(const TerrainsPattern &p_terrains_pattern) const {
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- if (is_valid_bit[i] != p_terrains_pattern.is_valid_bit[i]) {
- return is_valid_bit[i] < p_terrains_pattern.is_valid_bit[i];
- }
- }
- if (terrain != p_terrains_pattern.terrain) {
- return terrain < p_terrains_pattern.terrain;
- }
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- if (is_valid_bit[i] && bits[i] != p_terrains_pattern.bits[i]) {
- return bits[i] < p_terrains_pattern.bits[i];
- }
- }
- return false;
- }
- bool TileSet::TerrainsPattern::operator==(const TerrainsPattern &p_terrains_pattern) const {
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- if (is_valid_bit[i] != p_terrains_pattern.is_valid_bit[i]) {
- return false;
- }
- if (is_valid_bit[i] && bits[i] != p_terrains_pattern.bits[i]) {
- return false;
- }
- }
- if (terrain != p_terrains_pattern.terrain) {
- return false;
- }
- return true;
- }
- void TileSet::TerrainsPattern::set_terrain(int p_terrain) {
- ERR_FAIL_COND(p_terrain < -1);
- terrain = p_terrain;
- }
- int TileSet::TerrainsPattern::get_terrain() const {
- return terrain;
- }
- void TileSet::TerrainsPattern::set_terrain_peering_bit(TileSet::CellNeighbor p_peering_bit, int p_terrain) {
- ERR_FAIL_COND(p_peering_bit == TileSet::CELL_NEIGHBOR_MAX);
- ERR_FAIL_COND(!is_valid_bit[p_peering_bit]);
- ERR_FAIL_COND(p_terrain < -1);
- // Update the "is_erase_pattern" status.
- if (p_terrain >= 0 && bits[p_peering_bit] < 0) {
- not_empty_terrains_count++;
- } else if (p_terrain < 0 && bits[p_peering_bit] >= 0) {
- not_empty_terrains_count--;
- }
- bits[p_peering_bit] = p_terrain;
- }
- int TileSet::TerrainsPattern::get_terrain_peering_bit(TileSet::CellNeighbor p_peering_bit) const {
- ERR_FAIL_COND_V(p_peering_bit == TileSet::CELL_NEIGHBOR_MAX, -1);
- ERR_FAIL_COND_V(!is_valid_bit[p_peering_bit], -1);
- return bits[p_peering_bit];
- }
- void TileSet::TerrainsPattern::from_array(Array p_terrains) {
- set_terrain(p_terrains[0]);
- int in_array_index = 1;
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- if (is_valid_bit[i]) {
- ERR_FAIL_INDEX(in_array_index, p_terrains.size());
- set_terrain_peering_bit(TileSet::CellNeighbor(i), p_terrains[in_array_index]);
- in_array_index++;
- }
- }
- }
- Array TileSet::TerrainsPattern::as_array() const {
- Array output;
- output.push_back(get_terrain());
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- if (is_valid_bit[i]) {
- output.push_back(bits[i]);
- }
- }
- return output;
- }
- TileSet::TerrainsPattern::TerrainsPattern(const TileSet *p_tile_set, int p_terrain_set) {
- ERR_FAIL_COND(p_terrain_set < 0);
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- is_valid_bit[i] = (p_tile_set->is_valid_terrain_peering_bit(p_terrain_set, TileSet::CellNeighbor(i)));
- bits[i] = -1;
- }
- valid = true;
- }
- const int TileSet::INVALID_SOURCE = -1;
- const char *TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[] = {
- PNAME("right_side"),
- PNAME("right_corner"),
- PNAME("bottom_right_side"),
- PNAME("bottom_right_corner"),
- PNAME("bottom_side"),
- PNAME("bottom_corner"),
- PNAME("bottom_left_side"),
- PNAME("bottom_left_corner"),
- PNAME("left_side"),
- PNAME("left_corner"),
- PNAME("top_left_side"),
- PNAME("top_left_corner"),
- PNAME("top_side"),
- PNAME("top_corner"),
- PNAME("top_right_side"),
- PNAME("top_right_corner"),
- };
- // -- Shape and layout --
- void TileSet::set_tile_shape(TileSet::TileShape p_shape) {
- tile_shape = p_shape;
- for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
- E_source.value->notify_tile_data_properties_should_change();
- }
- terrain_bits_meshes_dirty = true;
- tile_meshes_dirty = true;
- notify_property_list_changed();
- emit_changed();
- }
- TileSet::TileShape TileSet::get_tile_shape() const {
- return tile_shape;
- }
- void TileSet::set_tile_layout(TileSet::TileLayout p_layout) {
- tile_layout = p_layout;
- emit_changed();
- }
- TileSet::TileLayout TileSet::get_tile_layout() const {
- return tile_layout;
- }
- void TileSet::set_tile_offset_axis(TileSet::TileOffsetAxis p_alignment) {
- tile_offset_axis = p_alignment;
- for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
- E_source.value->notify_tile_data_properties_should_change();
- }
- terrain_bits_meshes_dirty = true;
- tile_meshes_dirty = true;
- emit_changed();
- }
- TileSet::TileOffsetAxis TileSet::get_tile_offset_axis() const {
- return tile_offset_axis;
- }
- void TileSet::set_tile_size(Size2i p_size) {
- ERR_FAIL_COND(p_size.x < 1 || p_size.y < 1);
- tile_size = p_size;
- terrain_bits_meshes_dirty = true;
- tile_meshes_dirty = true;
- emit_changed();
- }
- Size2i TileSet::get_tile_size() const {
- return tile_size;
- }
- int TileSet::get_next_source_id() const {
- return next_source_id;
- }
- void TileSet::_update_terrains_cache() {
- if (terrains_cache_dirty) {
- // Organizes tiles into structures.
- per_terrain_pattern_tiles.resize(terrain_sets.size());
- for (RBMap<TileSet::TerrainsPattern, RBSet<TileMapCell>> &tiles : per_terrain_pattern_tiles) {
- tiles.clear();
- }
- for (const KeyValue<int, Ref<TileSetSource>> &kv : sources) {
- Ref<TileSetSource> source = kv.value;
- Ref<TileSetAtlasSource> atlas_source = source;
- if (atlas_source.is_valid()) {
- for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) {
- Vector2i tile_id = source->get_tile_id(tile_index);
- for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
- int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
- // Executed for each tile_data.
- TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
- int terrain_set = tile_data->get_terrain_set();
- if (terrain_set >= 0) {
- TileMapCell cell;
- cell.source_id = kv.key;
- cell.set_atlas_coords(tile_id);
- cell.alternative_tile = alternative_id;
- TileSet::TerrainsPattern terrains_pattern = tile_data->get_terrains_pattern();
- // Main terrain.
- if (terrains_pattern.get_terrain() >= 0) {
- per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell);
- }
- // Terrain bits.
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- CellNeighbor bit = CellNeighbor(i);
- if (is_valid_terrain_peering_bit(terrain_set, bit)) {
- int terrain = terrains_pattern.get_terrain_peering_bit(bit);
- if (terrain >= 0) {
- per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell);
- }
- }
- }
- }
- }
- }
- }
- }
- // Add the empty cell in the possible patterns and cells.
- for (int i = 0; i < terrain_sets.size(); i++) {
- TileSet::TerrainsPattern empty_pattern(this, i);
- TileMapCell empty_cell;
- empty_cell.source_id = TileSet::INVALID_SOURCE;
- empty_cell.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
- empty_cell.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
- per_terrain_pattern_tiles[i][empty_pattern].insert(empty_cell);
- }
- terrains_cache_dirty = false;
- }
- }
- void TileSet::_compute_next_source_id() {
- while (sources.has(next_source_id)) {
- next_source_id = (next_source_id + 1) % 1073741824; // 2 ** 30
- };
- }
- // Sources management
- int TileSet::add_source(Ref<TileSetSource> p_tile_set_source, int p_atlas_source_id_override) {
- ERR_FAIL_COND_V(!p_tile_set_source.is_valid(), TileSet::INVALID_SOURCE);
- ERR_FAIL_COND_V_MSG(p_atlas_source_id_override >= 0 && (sources.has(p_atlas_source_id_override)), TileSet::INVALID_SOURCE, vformat("Cannot create TileSet atlas source. Another atlas source exists with id %d.", p_atlas_source_id_override));
- ERR_FAIL_COND_V_MSG(p_atlas_source_id_override < 0 && p_atlas_source_id_override != TileSet::INVALID_SOURCE, TileSet::INVALID_SOURCE, vformat("Provided source ID %d is not valid. Negative source IDs are not allowed.", p_atlas_source_id_override));
- int new_source_id = p_atlas_source_id_override >= 0 ? p_atlas_source_id_override : next_source_id;
- sources[new_source_id] = p_tile_set_source;
- source_ids.push_back(new_source_id);
- source_ids.sort();
- TileSet *old_tileset = p_tile_set_source->get_tile_set();
- if (old_tileset != this && old_tileset != nullptr) {
- // If the source is already in a TileSet (might happen when duplicating), remove it from the other TileSet.
- old_tileset->remove_source_ptr(p_tile_set_source.ptr());
- }
- p_tile_set_source->set_tile_set(this);
- _compute_next_source_id();
- sources[new_source_id]->connect_changed(callable_mp(this, &TileSet::_source_changed));
- terrains_cache_dirty = true;
- emit_changed();
- return new_source_id;
- }
- void TileSet::remove_source(int p_source_id) {
- ERR_FAIL_COND_MSG(!sources.has(p_source_id), vformat("Cannot remove TileSet atlas source. No tileset atlas source with id %d.", p_source_id));
- sources[p_source_id]->disconnect_changed(callable_mp(this, &TileSet::_source_changed));
- sources[p_source_id]->set_tile_set(nullptr);
- sources.erase(p_source_id);
- source_ids.erase(p_source_id);
- source_ids.sort();
- terrains_cache_dirty = true;
- emit_changed();
- }
- void TileSet::remove_source_ptr(TileSetSource *p_tile_set_source) {
- for (const KeyValue<int, Ref<TileSetSource>> &kv : sources) {
- if (kv.value.ptr() == p_tile_set_source) {
- remove_source(kv.key);
- return;
- }
- }
- ERR_FAIL_MSG(vformat("Attempting to remove source from a tileset, but the tileset doesn't have it: %s", p_tile_set_source));
- }
- void TileSet::set_source_id(int p_source_id, int p_new_source_id) {
- ERR_FAIL_COND(p_new_source_id < 0);
- ERR_FAIL_COND_MSG(!sources.has(p_source_id), vformat("Cannot change TileSet atlas source ID. No tileset atlas source with id %d.", p_source_id));
- if (p_source_id == p_new_source_id) {
- return;
- }
- ERR_FAIL_COND_MSG(sources.has(p_new_source_id), vformat("Cannot change TileSet atlas source ID. Another atlas source exists with id %d.", p_new_source_id));
- sources[p_new_source_id] = sources[p_source_id];
- sources.erase(p_source_id);
- source_ids.erase(p_source_id);
- source_ids.push_back(p_new_source_id);
- source_ids.sort();
- _compute_next_source_id();
- terrains_cache_dirty = true;
- emit_changed();
- }
- bool TileSet::has_source(int p_source_id) const {
- return sources.has(p_source_id);
- }
- Ref<TileSetSource> TileSet::get_source(int p_source_id) const {
- ERR_FAIL_COND_V_MSG(!sources.has(p_source_id), nullptr, vformat("No TileSet atlas source with id %d.", p_source_id));
- return sources[p_source_id];
- }
- int TileSet::get_source_count() const {
- return source_ids.size();
- }
- int TileSet::get_source_id(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, source_ids.size(), TileSet::INVALID_SOURCE);
- return source_ids[p_index];
- }
- // Rendering
- void TileSet::set_uv_clipping(bool p_uv_clipping) {
- if (uv_clipping == p_uv_clipping) {
- return;
- }
- uv_clipping = p_uv_clipping;
- emit_changed();
- }
- bool TileSet::is_uv_clipping() const {
- return uv_clipping;
- }
- int TileSet::get_occlusion_layers_count() const {
- return occlusion_layers.size();
- }
- void TileSet::add_occlusion_layer(int p_index) {
- if (p_index < 0) {
- p_index = occlusion_layers.size();
- }
- ERR_FAIL_INDEX(p_index, occlusion_layers.size() + 1);
- occlusion_layers.insert(p_index, OcclusionLayer());
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->add_occlusion_layer(p_index);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::move_occlusion_layer(int p_from_index, int p_to_pos) {
- ERR_FAIL_INDEX(p_from_index, occlusion_layers.size());
- ERR_FAIL_INDEX(p_to_pos, occlusion_layers.size() + 1);
- occlusion_layers.insert(p_to_pos, occlusion_layers[p_from_index]);
- occlusion_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->move_occlusion_layer(p_from_index, p_to_pos);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::remove_occlusion_layer(int p_index) {
- ERR_FAIL_INDEX(p_index, occlusion_layers.size());
- occlusion_layers.remove_at(p_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->remove_occlusion_layer(p_index);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::set_occlusion_layer_light_mask(int p_layer_index, int p_light_mask) {
- ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size());
- occlusion_layers.write[p_layer_index].light_mask = p_light_mask;
- emit_changed();
- }
- int TileSet::get_occlusion_layer_light_mask(int p_layer_index) const {
- ERR_FAIL_INDEX_V(p_layer_index, occlusion_layers.size(), 0);
- return occlusion_layers[p_layer_index].light_mask;
- }
- void TileSet::set_occlusion_layer_sdf_collision(int p_layer_index, bool p_sdf_collision) {
- ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size());
- occlusion_layers.write[p_layer_index].sdf_collision = p_sdf_collision;
- emit_changed();
- }
- bool TileSet::get_occlusion_layer_sdf_collision(int p_layer_index) const {
- ERR_FAIL_INDEX_V(p_layer_index, occlusion_layers.size(), false);
- return occlusion_layers[p_layer_index].sdf_collision;
- }
- int TileSet::get_physics_layers_count() const {
- return physics_layers.size();
- }
- void TileSet::add_physics_layer(int p_index) {
- if (p_index < 0) {
- p_index = physics_layers.size();
- }
- ERR_FAIL_INDEX(p_index, physics_layers.size() + 1);
- physics_layers.insert(p_index, PhysicsLayer());
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->add_physics_layer(p_index);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::move_physics_layer(int p_from_index, int p_to_pos) {
- ERR_FAIL_INDEX(p_from_index, physics_layers.size());
- ERR_FAIL_INDEX(p_to_pos, physics_layers.size() + 1);
- physics_layers.insert(p_to_pos, physics_layers[p_from_index]);
- physics_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->move_physics_layer(p_from_index, p_to_pos);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::remove_physics_layer(int p_index) {
- ERR_FAIL_INDEX(p_index, physics_layers.size());
- physics_layers.remove_at(p_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->remove_physics_layer(p_index);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::set_physics_layer_collision_layer(int p_layer_index, uint32_t p_layer) {
- ERR_FAIL_INDEX(p_layer_index, physics_layers.size());
- physics_layers.write[p_layer_index].collision_layer = p_layer;
- emit_changed();
- }
- uint32_t TileSet::get_physics_layer_collision_layer(int p_layer_index) const {
- ERR_FAIL_INDEX_V(p_layer_index, physics_layers.size(), 0);
- return physics_layers[p_layer_index].collision_layer;
- }
- void TileSet::set_physics_layer_collision_mask(int p_layer_index, uint32_t p_mask) {
- ERR_FAIL_INDEX(p_layer_index, physics_layers.size());
- physics_layers.write[p_layer_index].collision_mask = p_mask;
- emit_changed();
- }
- uint32_t TileSet::get_physics_layer_collision_mask(int p_layer_index) const {
- ERR_FAIL_INDEX_V(p_layer_index, physics_layers.size(), 0);
- return physics_layers[p_layer_index].collision_mask;
- }
- void TileSet::set_physics_layer_collision_priority(int p_layer_index, real_t p_priority) {
- ERR_FAIL_INDEX(p_layer_index, physics_layers.size());
- physics_layers.write[p_layer_index].collision_priority = p_priority;
- emit_changed();
- }
- real_t TileSet::get_physics_layer_collision_priority(int p_layer_index) const {
- ERR_FAIL_INDEX_V(p_layer_index, physics_layers.size(), 0);
- return physics_layers[p_layer_index].collision_priority;
- }
- void TileSet::set_physics_layer_physics_material(int p_layer_index, Ref<PhysicsMaterial> p_physics_material) {
- ERR_FAIL_INDEX(p_layer_index, physics_layers.size());
- physics_layers.write[p_layer_index].physics_material = p_physics_material;
- }
- Ref<PhysicsMaterial> TileSet::get_physics_layer_physics_material(int p_layer_index) const {
- ERR_FAIL_INDEX_V(p_layer_index, physics_layers.size(), Ref<PhysicsMaterial>());
- return physics_layers[p_layer_index].physics_material;
- }
- // Terrains
- int TileSet::get_terrain_sets_count() const {
- return terrain_sets.size();
- }
- void TileSet::add_terrain_set(int p_index) {
- if (p_index < 0) {
- p_index = terrain_sets.size();
- }
- ERR_FAIL_INDEX(p_index, terrain_sets.size() + 1);
- terrain_sets.insert(p_index, TerrainSet());
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->add_terrain_set(p_index);
- }
- notify_property_list_changed();
- terrains_cache_dirty = true;
- emit_changed();
- }
- void TileSet::move_terrain_set(int p_from_index, int p_to_pos) {
- ERR_FAIL_INDEX(p_from_index, terrain_sets.size());
- ERR_FAIL_INDEX(p_to_pos, terrain_sets.size() + 1);
- terrain_sets.insert(p_to_pos, terrain_sets[p_from_index]);
- terrain_sets.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->move_terrain_set(p_from_index, p_to_pos);
- }
- notify_property_list_changed();
- terrains_cache_dirty = true;
- emit_changed();
- }
- void TileSet::remove_terrain_set(int p_index) {
- ERR_FAIL_INDEX(p_index, terrain_sets.size());
- terrain_sets.remove_at(p_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->remove_terrain_set(p_index);
- }
- notify_property_list_changed();
- terrains_cache_dirty = true;
- emit_changed();
- }
- void TileSet::set_terrain_set_mode(int p_terrain_set, TerrainMode p_terrain_mode) {
- ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
- terrain_sets.write[p_terrain_set].mode = p_terrain_mode;
- for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
- E_source.value->notify_tile_data_properties_should_change();
- }
- notify_property_list_changed();
- terrains_cache_dirty = true;
- emit_changed();
- }
- TileSet::TerrainMode TileSet::get_terrain_set_mode(int p_terrain_set) const {
- ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES);
- return terrain_sets[p_terrain_set].mode;
- }
- int TileSet::get_terrains_count(int p_terrain_set) const {
- ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), -1);
- return terrain_sets[p_terrain_set].terrains.size();
- }
- void TileSet::add_terrain(int p_terrain_set, int p_index) {
- ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
- Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
- if (p_index < 0) {
- p_index = terrains.size();
- }
- ERR_FAIL_INDEX(p_index, terrains.size() + 1);
- terrains.insert(p_index, Terrain());
- // Default name and color
- float hue_rotate = (terrains.size() % 16) / 16.0;
- Color c;
- c.set_hsv(Math::fmod(float(hue_rotate), float(1.0)), 0.5, 0.5);
- terrains.write[p_index].color = c;
- terrains.write[p_index].name = String(vformat("Terrain %d", p_index));
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->add_terrain(p_terrain_set, p_index);
- }
- notify_property_list_changed();
- terrains_cache_dirty = true;
- emit_changed();
- }
- void TileSet::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
- ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
- Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
- ERR_FAIL_INDEX(p_from_index, terrains.size());
- ERR_FAIL_INDEX(p_to_pos, terrains.size() + 1);
- terrains.insert(p_to_pos, terrains[p_from_index]);
- terrains.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->move_terrain(p_terrain_set, p_from_index, p_to_pos);
- }
- notify_property_list_changed();
- terrains_cache_dirty = true;
- emit_changed();
- }
- void TileSet::remove_terrain(int p_terrain_set, int p_index) {
- ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
- Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
- ERR_FAIL_INDEX(p_index, terrains.size());
- terrains.remove_at(p_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->remove_terrain(p_terrain_set, p_index);
- }
- notify_property_list_changed();
- terrains_cache_dirty = true;
- emit_changed();
- }
- void TileSet::set_terrain_name(int p_terrain_set, int p_terrain_index, String p_name) {
- ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
- ERR_FAIL_INDEX(p_terrain_index, terrain_sets[p_terrain_set].terrains.size());
- terrain_sets.write[p_terrain_set].terrains.write[p_terrain_index].name = p_name;
- emit_changed();
- }
- String TileSet::get_terrain_name(int p_terrain_set, int p_terrain_index) const {
- ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), String());
- ERR_FAIL_INDEX_V(p_terrain_index, terrain_sets[p_terrain_set].terrains.size(), String());
- return terrain_sets[p_terrain_set].terrains[p_terrain_index].name;
- }
- void TileSet::set_terrain_color(int p_terrain_set, int p_terrain_index, Color p_color) {
- ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
- ERR_FAIL_INDEX(p_terrain_index, terrain_sets[p_terrain_set].terrains.size());
- if (p_color.a != 1.0) {
- WARN_PRINT("Terrain color should have alpha == 1.0");
- p_color.a = 1.0;
- }
- terrain_sets.write[p_terrain_set].terrains.write[p_terrain_index].color = p_color;
- emit_changed();
- }
- Color TileSet::get_terrain_color(int p_terrain_set, int p_terrain_index) const {
- ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), Color());
- ERR_FAIL_INDEX_V(p_terrain_index, terrain_sets[p_terrain_set].terrains.size(), Color());
- return terrain_sets[p_terrain_set].terrains[p_terrain_index].color;
- }
- bool TileSet::is_valid_terrain_peering_bit_for_mode(TileSet::TerrainMode p_terrain_mode, TileSet::CellNeighbor p_peering_bit) const {
- if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) {
- if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_LEFT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_SIDE) {
- return true;
- }
- }
- if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
- if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER) {
- return true;
- }
- }
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) {
- if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return true;
- }
- }
- if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
- if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_LEFT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_CORNER) {
- return true;
- }
- }
- } else {
- if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) {
- if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_LEFT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return true;
- }
- }
- if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
- if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER) {
- return true;
- }
- }
- } else {
- if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) {
- if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_SIDE ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return true;
- }
- }
- if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
- if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_LEFT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
- p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER) {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool TileSet::is_valid_terrain_peering_bit(int p_terrain_set, TileSet::CellNeighbor p_peering_bit) const {
- if (p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count()) {
- return false;
- }
- TileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set);
- return is_valid_terrain_peering_bit_for_mode(terrain_mode, p_peering_bit);
- }
- // Navigation
- int TileSet::get_navigation_layers_count() const {
- return navigation_layers.size();
- }
- void TileSet::add_navigation_layer(int p_index) {
- if (p_index < 0) {
- p_index = navigation_layers.size();
- }
- ERR_FAIL_INDEX(p_index, navigation_layers.size() + 1);
- navigation_layers.insert(p_index, NavigationLayer());
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->add_navigation_layer(p_index);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::move_navigation_layer(int p_from_index, int p_to_pos) {
- ERR_FAIL_INDEX(p_from_index, navigation_layers.size());
- ERR_FAIL_INDEX(p_to_pos, navigation_layers.size() + 1);
- navigation_layers.insert(p_to_pos, navigation_layers[p_from_index]);
- navigation_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->move_navigation_layer(p_from_index, p_to_pos);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::remove_navigation_layer(int p_index) {
- ERR_FAIL_INDEX(p_index, navigation_layers.size());
- navigation_layers.remove_at(p_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->remove_navigation_layer(p_index);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::set_navigation_layer_layers(int p_layer_index, uint32_t p_layers) {
- ERR_FAIL_INDEX(p_layer_index, navigation_layers.size());
- navigation_layers.write[p_layer_index].layers = p_layers;
- emit_changed();
- }
- uint32_t TileSet::get_navigation_layer_layers(int p_layer_index) const {
- ERR_FAIL_INDEX_V(p_layer_index, navigation_layers.size(), 0);
- return navigation_layers[p_layer_index].layers;
- }
- void TileSet::set_navigation_layer_layer_value(int p_layer_index, int p_layer_number, bool p_value) {
- ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive.");
- ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive.");
- uint32_t _navigation_layers = get_navigation_layer_layers(p_layer_index);
- if (p_value) {
- _navigation_layers |= 1 << (p_layer_number - 1);
- } else {
- _navigation_layers &= ~(1 << (p_layer_number - 1));
- }
- set_navigation_layer_layers(p_layer_index, _navigation_layers);
- }
- bool TileSet::get_navigation_layer_layer_value(int p_layer_index, int p_layer_number) const {
- ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive.");
- ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive.");
- return get_navigation_layer_layers(p_layer_index) & (1 << (p_layer_number - 1));
- }
- // Custom data.
- int TileSet::get_custom_data_layers_count() const {
- return custom_data_layers.size();
- }
- void TileSet::add_custom_data_layer(int p_index) {
- if (p_index < 0) {
- p_index = custom_data_layers.size();
- }
- ERR_FAIL_INDEX(p_index, custom_data_layers.size() + 1);
- custom_data_layers.insert(p_index, CustomDataLayer());
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->add_custom_data_layer(p_index);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::move_custom_data_layer(int p_from_index, int p_to_pos) {
- ERR_FAIL_INDEX(p_from_index, custom_data_layers.size());
- ERR_FAIL_INDEX(p_to_pos, custom_data_layers.size() + 1);
- custom_data_layers.insert(p_to_pos, custom_data_layers[p_from_index]);
- custom_data_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->move_custom_data_layer(p_from_index, p_to_pos);
- }
- notify_property_list_changed();
- emit_changed();
- }
- void TileSet::remove_custom_data_layer(int p_index) {
- ERR_FAIL_INDEX(p_index, custom_data_layers.size());
- custom_data_layers.remove_at(p_index);
- String to_erase;
- for (KeyValue<String, int> &E : custom_data_layers_by_name) {
- if (E.value == p_index) {
- to_erase = E.key;
- } else if (E.value > p_index) {
- E.value--;
- }
- }
- custom_data_layers_by_name.erase(to_erase);
- for (KeyValue<int, Ref<TileSetSource>> source : sources) {
- source.value->remove_custom_data_layer(p_index);
- }
- notify_property_list_changed();
- emit_changed();
- }
- int TileSet::get_custom_data_layer_by_name(String p_value) const {
- if (custom_data_layers_by_name.has(p_value)) {
- return custom_data_layers_by_name[p_value];
- } else {
- return -1;
- }
- }
- void TileSet::set_custom_data_layer_name(int p_layer_id, String p_value) {
- ERR_FAIL_INDEX(p_layer_id, custom_data_layers.size());
- // Exit if another property has the same name.
- if (!p_value.is_empty()) {
- for (int other_layer_id = 0; other_layer_id < get_custom_data_layers_count(); other_layer_id++) {
- if (other_layer_id != p_layer_id && get_custom_data_layer_name(other_layer_id) == p_value) {
- ERR_FAIL_MSG(vformat("There is already a custom property named %s", p_value));
- }
- }
- }
- if (p_value.is_empty() && custom_data_layers_by_name.has(p_value)) {
- custom_data_layers_by_name.erase(p_value);
- } else {
- custom_data_layers_by_name[p_value] = p_layer_id;
- }
- custom_data_layers.write[p_layer_id].name = p_value;
- emit_changed();
- }
- String TileSet::get_custom_data_layer_name(int p_layer_id) const {
- ERR_FAIL_INDEX_V(p_layer_id, custom_data_layers.size(), "");
- return custom_data_layers[p_layer_id].name;
- }
- void TileSet::set_custom_data_layer_type(int p_layer_id, Variant::Type p_value) {
- ERR_FAIL_INDEX(p_layer_id, custom_data_layers.size());
- custom_data_layers.write[p_layer_id].type = p_value;
- for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
- E_source.value->notify_tile_data_properties_should_change();
- }
- emit_changed();
- }
- Variant::Type TileSet::get_custom_data_layer_type(int p_layer_id) const {
- ERR_FAIL_INDEX_V(p_layer_id, custom_data_layers.size(), Variant::NIL);
- return custom_data_layers[p_layer_id].type;
- }
- void TileSet::set_source_level_tile_proxy(int p_source_from, int p_source_to) {
- ERR_FAIL_COND(p_source_from == TileSet::INVALID_SOURCE || p_source_to == TileSet::INVALID_SOURCE);
- source_level_proxies[p_source_from] = p_source_to;
- emit_changed();
- }
- int TileSet::get_source_level_tile_proxy(int p_source_from) {
- ERR_FAIL_COND_V(!source_level_proxies.has(p_source_from), TileSet::INVALID_SOURCE);
- return source_level_proxies[p_source_from];
- }
- bool TileSet::has_source_level_tile_proxy(int p_source_from) {
- return source_level_proxies.has(p_source_from);
- }
- void TileSet::remove_source_level_tile_proxy(int p_source_from) {
- ERR_FAIL_COND(!source_level_proxies.has(p_source_from));
- source_level_proxies.erase(p_source_from);
- emit_changed();
- }
- void TileSet::set_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_source_to, Vector2i p_coords_to) {
- ERR_FAIL_COND(p_source_from == TileSet::INVALID_SOURCE || p_source_to == TileSet::INVALID_SOURCE);
- ERR_FAIL_COND(p_coords_from == TileSetSource::INVALID_ATLAS_COORDS || p_coords_to == TileSetSource::INVALID_ATLAS_COORDS);
- Array from;
- from.push_back(p_source_from);
- from.push_back(p_coords_from);
- Array to;
- to.push_back(p_source_to);
- to.push_back(p_coords_to);
- coords_level_proxies[from] = to;
- emit_changed();
- }
- Array TileSet::get_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) {
- Array from;
- from.push_back(p_source_from);
- from.push_back(p_coords_from);
- ERR_FAIL_COND_V(!coords_level_proxies.has(from), Array());
- return coords_level_proxies[from];
- }
- bool TileSet::has_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) {
- Array from;
- from.push_back(p_source_from);
- from.push_back(p_coords_from);
- return coords_level_proxies.has(from);
- }
- void TileSet::remove_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) {
- Array from;
- from.push_back(p_source_from);
- from.push_back(p_coords_from);
- ERR_FAIL_COND(!coords_level_proxies.has(from));
- coords_level_proxies.erase(from);
- emit_changed();
- }
- void TileSet::set_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from, int p_source_to, Vector2i p_coords_to, int p_alternative_to) {
- ERR_FAIL_COND(p_source_from == TileSet::INVALID_SOURCE || p_source_to == TileSet::INVALID_SOURCE);
- ERR_FAIL_COND(p_coords_from == TileSetSource::INVALID_ATLAS_COORDS || p_coords_to == TileSetSource::INVALID_ATLAS_COORDS);
- Array from;
- from.push_back(p_source_from);
- from.push_back(p_coords_from);
- from.push_back(p_alternative_from);
- Array to;
- to.push_back(p_source_to);
- to.push_back(p_coords_to);
- to.push_back(p_alternative_to);
- alternative_level_proxies[from] = to;
- emit_changed();
- }
- Array TileSet::get_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) {
- Array from;
- from.push_back(p_source_from);
- from.push_back(p_coords_from);
- from.push_back(p_alternative_from);
- ERR_FAIL_COND_V(!alternative_level_proxies.has(from), Array());
- return alternative_level_proxies[from];
- }
- bool TileSet::has_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) {
- Array from;
- from.push_back(p_source_from);
- from.push_back(p_coords_from);
- from.push_back(p_alternative_from);
- return alternative_level_proxies.has(from);
- }
- void TileSet::remove_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) {
- Array from;
- from.push_back(p_source_from);
- from.push_back(p_coords_from);
- from.push_back(p_alternative_from);
- ERR_FAIL_COND(!alternative_level_proxies.has(from));
- alternative_level_proxies.erase(from);
- emit_changed();
- }
- Array TileSet::get_source_level_tile_proxies() const {
- Array output;
- for (const KeyValue<int, int> &E : source_level_proxies) {
- Array proxy;
- proxy.push_back(E.key);
- proxy.push_back(E.value);
- output.push_back(proxy);
- }
- return output;
- }
- Array TileSet::get_coords_level_tile_proxies() const {
- Array output;
- for (const KeyValue<Array, Array> &E : coords_level_proxies) {
- Array proxy;
- proxy.append_array(E.key);
- proxy.append_array(E.value);
- output.push_back(proxy);
- }
- return output;
- }
- Array TileSet::get_alternative_level_tile_proxies() const {
- Array output;
- for (const KeyValue<Array, Array> &E : alternative_level_proxies) {
- Array proxy;
- proxy.append_array(E.key);
- proxy.append_array(E.value);
- output.push_back(proxy);
- }
- return output;
- }
- Array TileSet::map_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) const {
- Array from;
- from.push_back(p_source_from);
- from.push_back(p_coords_from);
- from.push_back(p_alternative_from);
- // Check if the tile is valid, and if so, don't map the tile and return the input.
- if (has_source(p_source_from)) {
- Ref<TileSetSource> source = get_source(p_source_from);
- if (source->has_tile(p_coords_from) && source->has_alternative_tile(p_coords_from, p_alternative_from)) {
- return from;
- }
- }
- // Source, coords and alternative match.
- if (alternative_level_proxies.has(from)) {
- return alternative_level_proxies[from].duplicate();
- }
- // Source and coords match.
- from.pop_back();
- if (coords_level_proxies.has(from)) {
- Array output = coords_level_proxies[from].duplicate();
- output.push_back(p_alternative_from);
- return output;
- }
- // Source matches.
- if (source_level_proxies.has(p_source_from)) {
- Array output;
- output.push_back(source_level_proxies[p_source_from]);
- output.push_back(p_coords_from);
- output.push_back(p_alternative_from);
- return output;
- }
- Array output;
- output.push_back(p_source_from);
- output.push_back(p_coords_from);
- output.push_back(p_alternative_from);
- return output;
- }
- void TileSet::cleanup_invalid_tile_proxies() {
- // Source level.
- Vector<int> source_to_remove;
- for (const KeyValue<int, int> &E : source_level_proxies) {
- if (has_source(E.key)) {
- source_to_remove.push_back(E.key);
- }
- }
- for (int i = 0; i < source_to_remove.size(); i++) {
- remove_source_level_tile_proxy(source_to_remove[i]);
- }
- // Coords level.
- Vector<Array> coords_to_remove;
- for (const KeyValue<Array, Array> &E : coords_level_proxies) {
- Array a = E.key;
- if (has_source(a[0]) && get_source(a[0])->has_tile(a[1])) {
- coords_to_remove.push_back(a);
- }
- }
- for (int i = 0; i < coords_to_remove.size(); i++) {
- Array a = coords_to_remove[i];
- remove_coords_level_tile_proxy(a[0], a[1]);
- }
- // Alternative level.
- Vector<Array> alternative_to_remove;
- for (const KeyValue<Array, Array> &E : alternative_level_proxies) {
- Array a = E.key;
- if (has_source(a[0]) && get_source(a[0])->has_tile(a[1]) && get_source(a[0])->has_alternative_tile(a[1], a[2])) {
- alternative_to_remove.push_back(a);
- }
- }
- for (int i = 0; i < alternative_to_remove.size(); i++) {
- Array a = alternative_to_remove[i];
- remove_alternative_level_tile_proxy(a[0], a[1], a[2]);
- }
- }
- void TileSet::clear_tile_proxies() {
- source_level_proxies.clear();
- coords_level_proxies.clear();
- alternative_level_proxies.clear();
- emit_changed();
- }
- int TileSet::add_pattern(Ref<TileMapPattern> p_pattern, int p_index) {
- ERR_FAIL_COND_V(!p_pattern.is_valid(), -1);
- ERR_FAIL_COND_V_MSG(p_pattern->is_empty(), -1, "Cannot add an empty pattern to the TileSet.");
- for (const Ref<TileMapPattern> &pattern : patterns) {
- ERR_FAIL_COND_V_MSG(pattern == p_pattern, -1, "TileSet has already this pattern.");
- }
- ERR_FAIL_COND_V(p_index > (int)patterns.size(), -1);
- if (p_index < 0) {
- p_index = patterns.size();
- }
- patterns.insert(p_index, p_pattern);
- emit_changed();
- return p_index;
- }
- Ref<TileMapPattern> TileSet::get_pattern(int p_index) {
- ERR_FAIL_INDEX_V(p_index, (int)patterns.size(), Ref<TileMapPattern>());
- return patterns[p_index];
- }
- void TileSet::remove_pattern(int p_index) {
- ERR_FAIL_INDEX(p_index, (int)patterns.size());
- patterns.remove_at(p_index);
- emit_changed();
- }
- int TileSet::get_patterns_count() {
- return patterns.size();
- }
- RBSet<TileSet::TerrainsPattern> TileSet::get_terrains_pattern_set(int p_terrain_set) {
- ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), RBSet<TileSet::TerrainsPattern>());
- _update_terrains_cache();
- RBSet<TileSet::TerrainsPattern> output;
- for (KeyValue<TileSet::TerrainsPattern, RBSet<TileMapCell>> kv : per_terrain_pattern_tiles[p_terrain_set]) {
- output.insert(kv.key);
- }
- return output;
- }
- RBSet<TileMapCell> TileSet::get_tiles_for_terrains_pattern(int p_terrain_set, TerrainsPattern p_terrain_tile_pattern) {
- ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), RBSet<TileMapCell>());
- _update_terrains_cache();
- return per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern];
- }
- TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, TileSet::TerrainsPattern p_terrain_tile_pattern) {
- ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), TileMapCell());
- _update_terrains_cache();
- // Count the sum of probabilities.
- double sum = 0.0;
- RBSet<TileMapCell> set = per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern];
- for (const TileMapCell &E : set) {
- if (E.source_id >= 0) {
- Ref<TileSetSource> source = sources[E.source_id];
- Ref<TileSetAtlasSource> atlas_source = source;
- if (atlas_source.is_valid()) {
- TileData *tile_data = atlas_source->get_tile_data(E.get_atlas_coords(), E.alternative_tile);
- sum += tile_data->get_probability();
- } else {
- sum += 1.0;
- }
- } else {
- sum += 1.0;
- }
- }
- // Generate a random number.
- double count = 0.0;
- double picked = Math::random(0.0, sum);
- // Pick the tile.
- for (const TileMapCell &E : set) {
- if (E.source_id >= 0) {
- Ref<TileSetSource> source = sources[E.source_id];
- Ref<TileSetAtlasSource> atlas_source = source;
- if (atlas_source.is_valid()) {
- TileData *tile_data = atlas_source->get_tile_data(E.get_atlas_coords(), E.alternative_tile);
- count += tile_data->get_probability();
- } else {
- count += 1.0;
- }
- } else {
- count += 1.0;
- }
- if (count >= picked) {
- return E;
- }
- }
- ERR_FAIL_V(TileMapCell());
- }
- Vector<Vector2> TileSet::get_tile_shape_polygon() const {
- Vector<Vector2> points;
- if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- points.push_back(Vector2(-0.5, -0.5));
- points.push_back(Vector2(0.5, -0.5));
- points.push_back(Vector2(0.5, 0.5));
- points.push_back(Vector2(-0.5, 0.5));
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- points.push_back(Vector2(0.0, -0.5));
- points.push_back(Vector2(-0.5, 0.0));
- points.push_back(Vector2(0.0, 0.5));
- points.push_back(Vector2(0.5, 0.0));
- } else {
- float overlap = 0.0;
- switch (tile_shape) {
- case TileSet::TILE_SHAPE_HEXAGON:
- overlap = 0.25;
- break;
- case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
- overlap = 0.0;
- break;
- default:
- break;
- }
- points.push_back(Vector2(0.0, -0.5));
- points.push_back(Vector2(-0.5, overlap - 0.5));
- points.push_back(Vector2(-0.5, 0.5 - overlap));
- points.push_back(Vector2(0.0, 0.5));
- points.push_back(Vector2(0.5, 0.5 - overlap));
- points.push_back(Vector2(0.5, overlap - 0.5));
- if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
- for (int i = 0; i < points.size(); i++) {
- points.write[i] = Vector2(points[i].y, points[i].x);
- }
- }
- }
- return points;
- }
- void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled, Ref<Texture2D> p_texture) const {
- if (tile_meshes_dirty) {
- Vector<Vector2> shape = get_tile_shape_polygon();
- Vector<Vector2> uvs;
- uvs.resize(shape.size());
- for (int i = 0; i < shape.size(); i++) {
- uvs.write[i] = shape[i] + Vector2(0.5, 0.5);
- }
- Vector<Color> colors;
- colors.resize(shape.size());
- colors.fill(Color(1.0, 1.0, 1.0, 1.0));
- // Filled mesh.
- tile_filled_mesh->clear_surfaces();
- Array a;
- a.resize(Mesh::ARRAY_MAX);
- a[Mesh::ARRAY_VERTEX] = shape;
- a[Mesh::ARRAY_TEX_UV] = uvs;
- a[Mesh::ARRAY_COLOR] = colors;
- a[Mesh::ARRAY_INDEX] = Geometry2D::triangulate_polygon(shape);
- tile_filled_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
- // Lines mesh.
- tile_lines_mesh->clear_surfaces();
- a.clear();
- a.resize(Mesh::ARRAY_MAX);
- // Add the first point again when drawing lines.
- shape.push_back(shape[0]);
- colors.push_back(colors[0]);
- a[Mesh::ARRAY_VERTEX] = shape;
- a[Mesh::ARRAY_COLOR] = colors;
- tile_lines_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINE_STRIP, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
- tile_meshes_dirty = false;
- }
- if (p_filled) {
- p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, p_transform, p_color);
- } else {
- p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), p_transform, p_color);
- }
- }
- Vector2 TileSet::map_to_local(const Vector2i &p_pos) const {
- // SHOULD RETURN THE CENTER OF THE CELL.
- Vector2 ret = p_pos;
- if (tile_shape == TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE || tile_shape == TileSet::TILE_SHAPE_HEXAGON || tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- // Technically, those 3 shapes are equivalent, as they are basically half-offset, but with different levels or overlap.
- // square = no overlap, hexagon = 0.25 overlap, isometric = 0.5 overlap.
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- switch (tile_layout) {
- case TileSet::TILE_LAYOUT_STACKED:
- ret = Vector2(ret.x + (Math::posmod(ret.y, 2) == 0 ? 0.0 : 0.5), ret.y);
- break;
- case TileSet::TILE_LAYOUT_STACKED_OFFSET:
- ret = Vector2(ret.x + (Math::posmod(ret.y, 2) == 1 ? 0.0 : 0.5), ret.y);
- break;
- case TileSet::TILE_LAYOUT_STAIRS_RIGHT:
- ret = Vector2(ret.x + ret.y / 2, ret.y);
- break;
- case TileSet::TILE_LAYOUT_STAIRS_DOWN:
- ret = Vector2(ret.x / 2, ret.y * 2 + ret.x);
- break;
- case TileSet::TILE_LAYOUT_DIAMOND_RIGHT:
- ret = Vector2((ret.x + ret.y) / 2, ret.y - ret.x);
- break;
- case TileSet::TILE_LAYOUT_DIAMOND_DOWN:
- ret = Vector2((ret.x - ret.y) / 2, ret.y + ret.x);
- break;
- }
- } else { // TILE_OFFSET_AXIS_VERTICAL.
- switch (tile_layout) {
- case TileSet::TILE_LAYOUT_STACKED:
- ret = Vector2(ret.x, ret.y + (Math::posmod(ret.x, 2) == 0 ? 0.0 : 0.5));
- break;
- case TileSet::TILE_LAYOUT_STACKED_OFFSET:
- ret = Vector2(ret.x, ret.y + (Math::posmod(ret.x, 2) == 1 ? 0.0 : 0.5));
- break;
- case TileSet::TILE_LAYOUT_STAIRS_RIGHT:
- ret = Vector2(ret.x * 2 + ret.y, ret.y / 2);
- break;
- case TileSet::TILE_LAYOUT_STAIRS_DOWN:
- ret = Vector2(ret.x, ret.y + ret.x / 2);
- break;
- case TileSet::TILE_LAYOUT_DIAMOND_RIGHT:
- ret = Vector2(ret.x + ret.y, (ret.y - ret.x) / 2);
- break;
- case TileSet::TILE_LAYOUT_DIAMOND_DOWN:
- ret = Vector2(ret.x - ret.y, (ret.y + ret.x) / 2);
- break;
- }
- }
- }
- // Multiply by the overlapping ratio.
- double overlapping_ratio = 1.0;
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- overlapping_ratio = 0.5;
- } else if (tile_shape == TileSet::TILE_SHAPE_HEXAGON) {
- overlapping_ratio = 0.75;
- }
- ret.y *= overlapping_ratio;
- } else { // TILE_OFFSET_AXIS_VERTICAL.
- if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- overlapping_ratio = 0.5;
- } else if (tile_shape == TileSet::TILE_SHAPE_HEXAGON) {
- overlapping_ratio = 0.75;
- }
- ret.x *= overlapping_ratio;
- }
- return (ret + Vector2(0.5, 0.5)) * tile_size;
- }
- Vector2i TileSet::local_to_map(const Vector2 &p_local_position) const {
- Vector2 ret = p_local_position;
- ret /= tile_size;
- // Divide by the overlapping ratio.
- double overlapping_ratio = 1.0;
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- overlapping_ratio = 0.5;
- } else if (tile_shape == TileSet::TILE_SHAPE_HEXAGON) {
- overlapping_ratio = 0.75;
- }
- ret.y /= overlapping_ratio;
- } else { // TILE_OFFSET_AXIS_VERTICAL.
- if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- overlapping_ratio = 0.5;
- } else if (tile_shape == TileSet::TILE_SHAPE_HEXAGON) {
- overlapping_ratio = 0.75;
- }
- ret.x /= overlapping_ratio;
- }
- // For each half-offset shape, we check if we are in the corner of the tile, and thus should correct the local position accordingly.
- if (tile_shape == TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE || tile_shape == TileSet::TILE_SHAPE_HEXAGON || tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- // Technically, those 3 shapes are equivalent, as they are basically half-offset, but with different levels or overlap.
- // square = no overlap, hexagon = 0.25 overlap, isometric = 0.5 overlap.
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- // Smart floor of the position
- Vector2 raw_pos = ret;
- if (Math::posmod(Math::floor(ret.y), 2) ^ (tile_layout == TileSet::TILE_LAYOUT_STACKED_OFFSET)) {
- ret = Vector2(Math::floor(ret.x + 0.5) - 0.5, Math::floor(ret.y));
- } else {
- ret = ret.floor();
- }
- // Compute the tile offset, and if we might the output for a neighbor top tile.
- Vector2 in_tile_pos = raw_pos - ret;
- bool in_top_left_triangle = (in_tile_pos - Vector2(0.5, 0.0)).cross(Vector2(-0.5, 1.0 / overlapping_ratio - 1)) <= 0;
- bool in_top_right_triangle = (in_tile_pos - Vector2(0.5, 0.0)).cross(Vector2(0.5, 1.0 / overlapping_ratio - 1)) > 0;
- switch (tile_layout) {
- case TileSet::TILE_LAYOUT_STACKED:
- ret = ret.floor();
- if (in_top_left_triangle) {
- ret += Vector2i(Math::posmod(Math::floor(ret.y), 2) ? 0 : -1, -1);
- } else if (in_top_right_triangle) {
- ret += Vector2i(Math::posmod(Math::floor(ret.y), 2) ? 1 : 0, -1);
- }
- break;
- case TileSet::TILE_LAYOUT_STACKED_OFFSET:
- ret = ret.floor();
- if (in_top_left_triangle) {
- ret += Vector2i(Math::posmod(Math::floor(ret.y), 2) ? -1 : 0, -1);
- } else if (in_top_right_triangle) {
- ret += Vector2i(Math::posmod(Math::floor(ret.y), 2) ? 0 : 1, -1);
- }
- break;
- case TileSet::TILE_LAYOUT_STAIRS_RIGHT:
- ret = Vector2(ret.x - ret.y / 2, ret.y).floor();
- if (in_top_left_triangle) {
- ret += Vector2i(0, -1);
- } else if (in_top_right_triangle) {
- ret += Vector2i(1, -1);
- }
- break;
- case TileSet::TILE_LAYOUT_STAIRS_DOWN:
- ret = Vector2(ret.x * 2, ret.y / 2 - ret.x).floor();
- if (in_top_left_triangle) {
- ret += Vector2i(-1, 0);
- } else if (in_top_right_triangle) {
- ret += Vector2i(1, -1);
- }
- break;
- case TileSet::TILE_LAYOUT_DIAMOND_RIGHT:
- ret = Vector2(ret.x - ret.y / 2, ret.y / 2 + ret.x).floor();
- if (in_top_left_triangle) {
- ret += Vector2i(0, -1);
- } else if (in_top_right_triangle) {
- ret += Vector2i(1, 0);
- }
- break;
- case TileSet::TILE_LAYOUT_DIAMOND_DOWN:
- ret = Vector2(ret.x + ret.y / 2, ret.y / 2 - ret.x).floor();
- if (in_top_left_triangle) {
- ret += Vector2i(-1, 0);
- } else if (in_top_right_triangle) {
- ret += Vector2i(0, -1);
- }
- break;
- }
- } else { // TILE_OFFSET_AXIS_VERTICAL.
- // Smart floor of the position.
- Vector2 raw_pos = ret;
- if (Math::posmod(Math::floor(ret.x), 2) ^ (tile_layout == TileSet::TILE_LAYOUT_STACKED_OFFSET)) {
- ret = Vector2(Math::floor(ret.x), Math::floor(ret.y + 0.5) - 0.5);
- } else {
- ret = ret.floor();
- }
- // Compute the tile offset, and if we might the output for a neighbor top tile.
- Vector2 in_tile_pos = raw_pos - ret;
- bool in_top_left_triangle = (in_tile_pos - Vector2(0.0, 0.5)).cross(Vector2(1.0 / overlapping_ratio - 1, -0.5)) > 0;
- bool in_bottom_left_triangle = (in_tile_pos - Vector2(0.0, 0.5)).cross(Vector2(1.0 / overlapping_ratio - 1, 0.5)) <= 0;
- switch (tile_layout) {
- case TileSet::TILE_LAYOUT_STACKED:
- ret = ret.floor();
- if (in_top_left_triangle) {
- ret += Vector2i(-1, Math::posmod(Math::floor(ret.x), 2) ? 0 : -1);
- } else if (in_bottom_left_triangle) {
- ret += Vector2i(-1, Math::posmod(Math::floor(ret.x), 2) ? 1 : 0);
- }
- break;
- case TileSet::TILE_LAYOUT_STACKED_OFFSET:
- ret = ret.floor();
- if (in_top_left_triangle) {
- ret += Vector2i(-1, Math::posmod(Math::floor(ret.x), 2) ? -1 : 0);
- } else if (in_bottom_left_triangle) {
- ret += Vector2i(-1, Math::posmod(Math::floor(ret.x), 2) ? 0 : 1);
- }
- break;
- case TileSet::TILE_LAYOUT_STAIRS_RIGHT:
- ret = Vector2(ret.x / 2 - ret.y, ret.y * 2).floor();
- if (in_top_left_triangle) {
- ret += Vector2i(0, -1);
- } else if (in_bottom_left_triangle) {
- ret += Vector2i(-1, 1);
- }
- break;
- case TileSet::TILE_LAYOUT_STAIRS_DOWN:
- ret = Vector2(ret.x, ret.y - ret.x / 2).floor();
- if (in_top_left_triangle) {
- ret += Vector2i(-1, 0);
- } else if (in_bottom_left_triangle) {
- ret += Vector2i(-1, 1);
- }
- break;
- case TileSet::TILE_LAYOUT_DIAMOND_RIGHT:
- ret = Vector2(ret.x / 2 - ret.y, ret.y + ret.x / 2).floor();
- if (in_top_left_triangle) {
- ret += Vector2i(0, -1);
- } else if (in_bottom_left_triangle) {
- ret += Vector2i(-1, 0);
- }
- break;
- case TileSet::TILE_LAYOUT_DIAMOND_DOWN:
- ret = Vector2(ret.x / 2 + ret.y, ret.y - ret.x / 2).floor();
- if (in_top_left_triangle) {
- ret += Vector2i(-1, 0);
- } else if (in_bottom_left_triangle) {
- ret += Vector2i(0, 1);
- }
- break;
- }
- }
- } else {
- ret = (ret + Vector2(0.00005, 0.00005)).floor();
- }
- return Vector2i(ret);
- }
- bool TileSet::is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const {
- if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- return p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER;
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- return p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
- } else {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- return p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
- } else {
- return p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE ||
- p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
- }
- }
- }
- Vector2i TileSet::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeighbor p_cell_neighbor) const {
- if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- switch (p_cell_neighbor) {
- case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
- return p_coords + Vector2i(1, 0);
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
- return p_coords + Vector2i(1, 1);
- case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
- return p_coords + Vector2i(0, 1);
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
- return p_coords + Vector2i(-1, 1);
- case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
- return p_coords + Vector2i(-1, 0);
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
- return p_coords + Vector2i(-1, -1);
- case TileSet::CELL_NEIGHBOR_TOP_SIDE:
- return p_coords + Vector2i(0, -1);
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
- return p_coords + Vector2i(1, -1);
- default:
- ERR_FAIL_V(p_coords);
- }
- } else { // Half-offset shapes (square and hexagon).
- switch (tile_layout) {
- case TileSet::TILE_LAYOUT_STACKED: {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- bool is_offset = p_coords.y % 2;
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
- return p_coords + Vector2i(1, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(is_offset ? 1 : 0, 1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
- return p_coords + Vector2i(0, 2);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(is_offset ? 0 : -1, 1);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
- return p_coords + Vector2i(-1, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(is_offset ? 0 : -1, -1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) {
- return p_coords + Vector2i(0, -2);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(is_offset ? 1 : 0, -1);
- } else {
- ERR_FAIL_V(p_coords);
- }
- } else {
- bool is_offset = p_coords.x % 2;
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
- return p_coords + Vector2i(0, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(1, is_offset ? 1 : 0);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
- return p_coords + Vector2i(2, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(1, is_offset ? 0 : -1);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
- return p_coords + Vector2i(0, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(-1, is_offset ? 0 : -1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) {
- return p_coords + Vector2i(-2, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(-1, is_offset ? 1 : 0);
- } else {
- ERR_FAIL_V(p_coords);
- }
- }
- } break;
- case TileSet::TILE_LAYOUT_STACKED_OFFSET: {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- bool is_offset = p_coords.y % 2;
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
- return p_coords + Vector2i(1, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(is_offset ? 0 : 1, 1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
- return p_coords + Vector2i(0, 2);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(is_offset ? -1 : 0, 1);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
- return p_coords + Vector2i(-1, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(is_offset ? -1 : 0, -1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) {
- return p_coords + Vector2i(0, -2);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(is_offset ? 0 : 1, -1);
- } else {
- ERR_FAIL_V(p_coords);
- }
- } else {
- bool is_offset = p_coords.x % 2;
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
- return p_coords + Vector2i(0, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(1, is_offset ? 0 : 1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
- return p_coords + Vector2i(2, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(1, is_offset ? -1 : 0);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
- return p_coords + Vector2i(0, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(-1, is_offset ? -1 : 0);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) {
- return p_coords + Vector2i(-2, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(-1, is_offset ? 0 : 1);
- } else {
- ERR_FAIL_V(p_coords);
- }
- }
- } break;
- case TileSet::TILE_LAYOUT_STAIRS_RIGHT:
- case TileSet::TILE_LAYOUT_STAIRS_DOWN: {
- if ((tile_layout == TileSet::TILE_LAYOUT_STAIRS_RIGHT) ^ (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL)) {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
- return p_coords + Vector2i(1, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(0, 1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
- return p_coords + Vector2i(-1, 2);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(-1, 1);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
- return p_coords + Vector2i(-1, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(0, -1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) {
- return p_coords + Vector2i(1, -2);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(1, -1);
- } else {
- ERR_FAIL_V(p_coords);
- }
- } else {
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
- return p_coords + Vector2i(0, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(1, 0);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
- return p_coords + Vector2i(2, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(1, -1);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
- return p_coords + Vector2i(0, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(-1, 0);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) {
- return p_coords + Vector2i(-2, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(-1, 1);
- } else {
- ERR_FAIL_V(p_coords);
- }
- }
- } else {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
- return p_coords + Vector2i(2, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(1, 0);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
- return p_coords + Vector2i(0, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(-1, 1);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
- return p_coords + Vector2i(-2, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(-1, 0);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) {
- return p_coords + Vector2i(0, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(1, -1);
- } else {
- ERR_FAIL_V(p_coords);
- }
- } else {
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
- return p_coords + Vector2i(-1, 2);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(0, 1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
- return p_coords + Vector2i(1, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(1, -1);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
- return p_coords + Vector2i(1, -2);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(0, -1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) {
- return p_coords + Vector2i(-1, 0);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(-1, 1);
- } else {
- ERR_FAIL_V(p_coords);
- }
- }
- }
- } break;
- case TileSet::TILE_LAYOUT_DIAMOND_RIGHT:
- case TileSet::TILE_LAYOUT_DIAMOND_DOWN: {
- if ((tile_layout == TileSet::TILE_LAYOUT_DIAMOND_RIGHT) ^ (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL)) {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
- return p_coords + Vector2i(1, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(0, 1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
- return p_coords + Vector2i(-1, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(-1, 0);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
- return p_coords + Vector2i(-1, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(0, -1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) {
- return p_coords + Vector2i(1, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(1, 0);
- } else {
- ERR_FAIL_V(p_coords);
- }
- } else {
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
- return p_coords + Vector2i(1, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(1, 0);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
- return p_coords + Vector2i(1, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(0, -1);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
- return p_coords + Vector2i(-1, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(-1, 0);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) {
- return p_coords + Vector2i(-1, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(0, 1);
- } else {
- ERR_FAIL_V(p_coords);
- }
- }
- } else {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
- return p_coords + Vector2i(1, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(1, 0);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
- return p_coords + Vector2i(1, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(0, 1);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
- return p_coords + Vector2i(-1, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(-1, 0);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) {
- return p_coords + Vector2i(-1, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(0, -1);
- } else {
- ERR_FAIL_V(p_coords);
- }
- } else {
- if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
- return p_coords + Vector2i(-1, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
- return p_coords + Vector2i(0, 1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
- return p_coords + Vector2i(1, 1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
- return p_coords + Vector2i(1, 0);
- } else if ((tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_CORNER) ||
- (tile_shape != TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_SIDE)) {
- return p_coords + Vector2i(1, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
- return p_coords + Vector2i(0, -1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == TileSet::CELL_NEIGHBOR_LEFT_CORNER) {
- return p_coords + Vector2i(-1, -1);
- } else if (p_cell_neighbor == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
- return p_coords + Vector2i(-1, 0);
- } else {
- ERR_FAIL_V(p_coords);
- }
- }
- }
- } break;
- default:
- ERR_FAIL_V(p_coords);
- }
- }
- }
- TypedArray<Vector2i> TileSet::get_surrounding_cells(const Vector2i &p_coords) const {
- TypedArray<Vector2i> around;
- if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_LEFT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_TOP_SIDE));
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE));
- } else {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_LEFT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE));
- } else {
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_TOP_SIDE));
- around.push_back(get_neighbor_cell(p_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE));
- }
- }
- return around;
- }
- Vector2i TileSet::map_pattern(const Vector2i &p_position_in_tilemap, const Vector2i &p_coords_in_pattern, Ref<TileMapPattern> p_pattern) const {
- ERR_FAIL_COND_V(p_pattern.is_null(), Vector2i());
- ERR_FAIL_COND_V(!p_pattern->has_cell(p_coords_in_pattern), Vector2i());
- Vector2i output = p_position_in_tilemap + p_coords_in_pattern;
- if (tile_shape != TileSet::TILE_SHAPE_SQUARE) {
- if (tile_layout == TileSet::TILE_LAYOUT_STACKED) {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL && bool(p_position_in_tilemap.y % 2) && bool(p_coords_in_pattern.y % 2)) {
- output.x += 1;
- } else if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL && bool(p_position_in_tilemap.x % 2) && bool(p_coords_in_pattern.x % 2)) {
- output.y += 1;
- }
- } else if (tile_layout == TileSet::TILE_LAYOUT_STACKED_OFFSET) {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL && bool(p_position_in_tilemap.y % 2) && bool(p_coords_in_pattern.y % 2)) {
- output.x -= 1;
- } else if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL && bool(p_position_in_tilemap.x % 2) && bool(p_coords_in_pattern.x % 2)) {
- output.y -= 1;
- }
- }
- }
- return output;
- }
- void TileSet::draw_cells_outline(CanvasItem *p_canvas_item, const RBSet<Vector2i> &p_cells, Color p_color, Transform2D p_transform) const {
- Vector<Vector2> polygon = get_tile_shape_polygon();
- for (const Vector2i &E : p_cells) {
- Vector2 center = map_to_local(E);
- #define DRAW_SIDE_IF_NEEDED(side, polygon_index_from, polygon_index_to) \
- if (!p_cells.has(get_neighbor_cell(E, side))) { \
- Vector2 from = p_transform.xform(center + polygon[polygon_index_from] * tile_size); \
- Vector2 to = p_transform.xform(center + polygon[polygon_index_to] * tile_size); \
- p_canvas_item->draw_line(from, to, p_color); \
- }
- if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 1, 2);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 2, 3);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 3, 0);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 0, 1);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 2, 3);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 1, 2);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 3, 0);
- } else {
- if (tile_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5);
- } else {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
- }
- }
- }
- #undef DRAW_SIDE_IF_NEEDED
- }
- Vector<Point2> TileSet::get_terrain_polygon(int p_terrain_set) {
- if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- return _get_square_terrain_polygon(tile_size);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- return _get_isometric_terrain_polygon(tile_size);
- } else {
- float overlap = 0.0;
- switch (tile_shape) {
- case TileSet::TILE_SHAPE_HEXAGON:
- overlap = 0.25;
- break;
- case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
- overlap = 0.0;
- break;
- default:
- break;
- }
- return _get_half_offset_terrain_polygon(tile_size, overlap, tile_offset_axis);
- }
- }
- Vector<Point2> TileSet::get_terrain_peering_bit_polygon(int p_terrain_set, TileSet::CellNeighbor p_bit) {
- ERR_FAIL_COND_V(p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count(), Vector<Point2>());
- TileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set);
- if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
- return _get_square_corner_or_side_terrain_peering_bit_polygon(tile_size, p_bit);
- } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
- return _get_square_corner_terrain_peering_bit_polygon(tile_size, p_bit);
- } else { // TileData::TERRAIN_MODE_MATCH_SIDES
- return _get_square_side_terrain_peering_bit_polygon(tile_size, p_bit);
- }
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
- return _get_isometric_corner_or_side_terrain_peering_bit_polygon(tile_size, p_bit);
- } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
- return _get_isometric_corner_terrain_peering_bit_polygon(tile_size, p_bit);
- } else { // TileData::TERRAIN_MODE_MATCH_SIDES
- return _get_isometric_side_terrain_peering_bit_polygon(tile_size, p_bit);
- }
- } else {
- float overlap = 0.0;
- switch (tile_shape) {
- case TileSet::TILE_SHAPE_HEXAGON:
- overlap = 0.25;
- break;
- case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
- overlap = 0.0;
- break;
- default:
- break;
- }
- if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
- return _get_half_offset_corner_or_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, p_bit);
- } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
- return _get_half_offset_corner_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, p_bit);
- } else { // TileData::TERRAIN_MODE_MATCH_SIDES
- return _get_half_offset_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, p_bit);
- }
- }
- }
- #define TERRAIN_ALPHA 0.6
- void TileSet::draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, const TileData *p_tile_data) {
- ERR_FAIL_NULL(p_tile_data);
- if (terrain_bits_meshes_dirty) {
- // Recompute the meshes.
- terrain_peering_bits_meshes.clear();
- for (int terrain_mode_index = 0; terrain_mode_index < 3; terrain_mode_index++) {
- TerrainMode terrain_mode = TerrainMode(terrain_mode_index);
- // Center terrain
- Vector<Vector2> polygon;
- if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- polygon = _get_square_terrain_polygon(tile_size);
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- polygon = _get_isometric_terrain_polygon(tile_size);
- } else {
- float overlap = 0.0;
- switch (tile_shape) {
- case TileSet::TILE_SHAPE_HEXAGON:
- overlap = 0.25;
- break;
- case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
- overlap = 0.0;
- break;
- default:
- break;
- }
- polygon = _get_half_offset_terrain_polygon(tile_size, overlap, tile_offset_axis);
- }
- {
- Ref<ArrayMesh> mesh;
- mesh.instantiate();
- Vector<Vector2> uvs;
- uvs.resize(polygon.size());
- Vector<Color> colors;
- colors.resize(polygon.size());
- colors.fill(Color(1.0, 1.0, 1.0, 1.0));
- Array a;
- a.resize(Mesh::ARRAY_MAX);
- a[Mesh::ARRAY_VERTEX] = polygon;
- a[Mesh::ARRAY_TEX_UV] = uvs;
- a[Mesh::ARRAY_COLOR] = colors;
- a[Mesh::ARRAY_INDEX] = Geometry2D::triangulate_polygon(polygon);
- mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
- terrain_meshes[terrain_mode] = mesh;
- }
- // Peering bits
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- CellNeighbor bit = CellNeighbor(i);
- if (is_valid_terrain_peering_bit_for_mode(terrain_mode, bit)) {
- if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
- polygon = _get_square_corner_or_side_terrain_peering_bit_polygon(tile_size, bit);
- } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
- polygon = _get_square_corner_terrain_peering_bit_polygon(tile_size, bit);
- } else { // TileData::TERRAIN_MODE_MATCH_SIDES
- polygon = _get_square_side_terrain_peering_bit_polygon(tile_size, bit);
- }
- } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
- polygon = _get_isometric_corner_or_side_terrain_peering_bit_polygon(tile_size, bit);
- } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
- polygon = _get_isometric_corner_terrain_peering_bit_polygon(tile_size, bit);
- } else { // TileData::TERRAIN_MODE_MATCH_SIDES
- polygon = _get_isometric_side_terrain_peering_bit_polygon(tile_size, bit);
- }
- } else {
- float overlap = 0.0;
- switch (tile_shape) {
- case TileSet::TILE_SHAPE_HEXAGON:
- overlap = 0.25;
- break;
- case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
- overlap = 0.0;
- break;
- default:
- break;
- }
- if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
- polygon = _get_half_offset_corner_or_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, bit);
- } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
- polygon = _get_half_offset_corner_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, bit);
- } else { // TileData::TERRAIN_MODE_MATCH_SIDES
- polygon = _get_half_offset_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, bit);
- }
- }
- {
- Ref<ArrayMesh> mesh;
- mesh.instantiate();
- Vector<Vector2> uvs;
- uvs.resize(polygon.size());
- Vector<Color> colors;
- colors.resize(polygon.size());
- colors.fill(Color(1.0, 1.0, 1.0, 1.0));
- Array a;
- a.resize(Mesh::ARRAY_MAX);
- a[Mesh::ARRAY_VERTEX] = polygon;
- a[Mesh::ARRAY_TEX_UV] = uvs;
- a[Mesh::ARRAY_COLOR] = colors;
- a[Mesh::ARRAY_INDEX] = Geometry2D::triangulate_polygon(polygon);
- mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
- terrain_peering_bits_meshes[terrain_mode][bit] = mesh;
- }
- }
- }
- }
- terrain_bits_meshes_dirty = false;
- }
- int terrain_set = p_tile_data->get_terrain_set();
- if (terrain_set < 0) {
- return;
- }
- TileSet::TerrainMode terrain_mode = get_terrain_set_mode(terrain_set);
- RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform);
- int terrain_id = p_tile_data->get_terrain();
- if (terrain_id >= 0) {
- Color color = get_terrain_color(terrain_set, terrain_id);
- color.a = TERRAIN_ALPHA;
- p_canvas_item->draw_mesh(terrain_meshes[terrain_mode], Ref<Texture2D>(), Transform2D(), color);
- }
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- CellNeighbor bit = CellNeighbor(i);
- if (is_valid_terrain_peering_bit(terrain_set, bit)) {
- terrain_id = p_tile_data->get_terrain_peering_bit(bit);
- if (terrain_id >= 0) {
- Color color = get_terrain_color(terrain_set, terrain_id);
- color.a = TERRAIN_ALPHA;
- p_canvas_item->draw_mesh(terrain_peering_bits_meshes[terrain_mode][bit], Ref<Texture2D>(), Transform2D(), color);
- }
- }
- }
- RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D());
- }
- Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) {
- // Counts the number of matching terrain tiles and find the best matching icon.
- struct Count {
- int count = 0;
- float probability = 0.0;
- Ref<Texture2D> texture;
- Rect2i region;
- };
- Vector<Vector<Ref<Texture2D>>> output;
- LocalVector<LocalVector<Count>> counts;
- output.resize(get_terrain_sets_count());
- counts.resize(get_terrain_sets_count());
- for (int terrain_set = 0; terrain_set < get_terrain_sets_count(); terrain_set++) {
- output.write[terrain_set].resize(get_terrains_count(terrain_set));
- counts[terrain_set].resize(get_terrains_count(terrain_set));
- }
- for (int source_index = 0; source_index < get_source_count(); source_index++) {
- int source_id = get_source_id(source_index);
- Ref<TileSetSource> source = get_source(source_id);
- Ref<TileSetAtlasSource> atlas_source = source;
- if (atlas_source.is_valid()) {
- for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) {
- Vector2i tile_id = source->get_tile_id(tile_index);
- for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
- int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
- TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
- int terrain_set = tile_data->get_terrain_set();
- if (terrain_set >= 0) {
- ERR_FAIL_INDEX_V(terrain_set, get_terrain_sets_count(), Vector<Vector<Ref<Texture2D>>>());
- LocalVector<int> bit_counts;
- bit_counts.resize(get_terrains_count(terrain_set));
- for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) {
- bit_counts[terrain] = 0;
- }
- if (tile_data->get_terrain() >= 0) {
- bit_counts[tile_data->get_terrain()] += 10;
- }
- for (int terrain_bit = 0; terrain_bit < TileSet::CELL_NEIGHBOR_MAX; terrain_bit++) {
- TileSet::CellNeighbor cell_neighbor = TileSet::CellNeighbor(terrain_bit);
- if (is_valid_terrain_peering_bit(terrain_set, cell_neighbor)) {
- int terrain = tile_data->get_terrain_peering_bit(cell_neighbor);
- if (terrain >= 0) {
- if (terrain >= (int)bit_counts.size()) {
- WARN_PRINT(vformat("Invalid terrain peering bit: %d", terrain));
- } else {
- bit_counts[terrain] += 1;
- }
- }
- }
- }
- for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) {
- if ((bit_counts[terrain] > counts[terrain_set][terrain].count) || (bit_counts[terrain] == counts[terrain_set][terrain].count && tile_data->get_probability() > counts[terrain_set][terrain].probability)) {
- counts[terrain_set][terrain].count = bit_counts[terrain];
- counts[terrain_set][terrain].probability = tile_data->get_probability();
- counts[terrain_set][terrain].texture = atlas_source->get_texture();
- counts[terrain_set][terrain].region = atlas_source->get_tile_texture_region(tile_id);
- }
- }
- }
- }
- }
- }
- }
- // Generate the icons.
- for (int terrain_set = 0; terrain_set < get_terrain_sets_count(); terrain_set++) {
- for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) {
- Ref<Image> dst_image;
- dst_image.instantiate();
- if (counts[terrain_set][terrain].count > 0) {
- // Get the best tile.
- Ref<Texture2D> src_texture = counts[terrain_set][terrain].texture;
- ERR_FAIL_COND_V(src_texture.is_null(), output);
- Ref<Image> src_image = src_texture->get_image();
- ERR_FAIL_COND_V(src_image.is_null(), output);
- Rect2i region = counts[terrain_set][terrain].region;
- dst_image->initialize_data(region.size.x, region.size.y, false, src_image->get_format());
- dst_image->blit_rect(src_image, region, Point2i());
- dst_image->convert(Image::FORMAT_RGBA8);
- dst_image->resize(p_size.x, p_size.y, Image::INTERPOLATE_NEAREST);
- } else {
- dst_image->initialize_data(1, 1, false, Image::FORMAT_RGBA8);
- dst_image->set_pixel(0, 0, get_terrain_color(terrain_set, terrain));
- }
- Ref<ImageTexture> icon = ImageTexture::create_from_image(dst_image);
- icon->set_size_override(p_size);
- output.write[terrain_set].write[terrain] = icon;
- }
- }
- return output;
- }
- void TileSet::_source_changed() {
- terrains_cache_dirty = true;
- emit_changed();
- }
- Vector<Point2> TileSet::_get_square_terrain_polygon(Vector2i p_size) {
- Rect2 rect(-Vector2(p_size) / 6.0, Vector2(p_size) / 3.0);
- return {
- rect.position,
- Vector2(rect.get_end().x, rect.position.y),
- rect.get_end(),
- Vector2(rect.position.x, rect.get_end().y)
- };
- }
- Vector<Point2> TileSet::_get_square_corner_or_side_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
- Rect2 bit_rect;
- bit_rect.size = Vector2(p_size) / 3;
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
- bit_rect.position = Vector2(1, -1);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
- bit_rect.position = Vector2(1, 1);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
- bit_rect.position = Vector2(-1, 1);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
- bit_rect.position = Vector2(-3, 1);
- break;
- case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
- bit_rect.position = Vector2(-3, -1);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
- bit_rect.position = Vector2(-3, -3);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_SIDE:
- bit_rect.position = Vector2(-1, -3);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
- bit_rect.position = Vector2(1, -3);
- break;
- default:
- break;
- }
- bit_rect.position *= Vector2(p_size) / 6.0;
- Vector<Vector2> polygon = {
- bit_rect.position,
- Vector2(bit_rect.get_end().x, bit_rect.position.y),
- bit_rect.get_end(),
- Vector2(bit_rect.position.x, bit_rect.get_end().y)
- };
- return polygon;
- }
- Vector<Point2> TileSet::_get_square_corner_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
- Vector2 unit = Vector2(p_size) / 6.0;
- Vector<Vector2> polygon;
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
- polygon.push_back(Vector2(0, 3) * unit);
- polygon.push_back(Vector2(3, 3) * unit);
- polygon.push_back(Vector2(3, 0) * unit);
- polygon.push_back(Vector2(1, 0) * unit);
- polygon.push_back(Vector2(1, 1) * unit);
- polygon.push_back(Vector2(0, 1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
- polygon.push_back(Vector2(0, 3) * unit);
- polygon.push_back(Vector2(-3, 3) * unit);
- polygon.push_back(Vector2(-3, 0) * unit);
- polygon.push_back(Vector2(-1, 0) * unit);
- polygon.push_back(Vector2(-1, 1) * unit);
- polygon.push_back(Vector2(0, 1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
- polygon.push_back(Vector2(0, -3) * unit);
- polygon.push_back(Vector2(-3, -3) * unit);
- polygon.push_back(Vector2(-3, 0) * unit);
- polygon.push_back(Vector2(-1, 0) * unit);
- polygon.push_back(Vector2(-1, -1) * unit);
- polygon.push_back(Vector2(0, -1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
- polygon.push_back(Vector2(0, -3) * unit);
- polygon.push_back(Vector2(3, -3) * unit);
- polygon.push_back(Vector2(3, 0) * unit);
- polygon.push_back(Vector2(1, 0) * unit);
- polygon.push_back(Vector2(1, -1) * unit);
- polygon.push_back(Vector2(0, -1) * unit);
- break;
- default:
- break;
- }
- return polygon;
- }
- Vector<Point2> TileSet::_get_square_side_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
- Vector2 unit = Vector2(p_size) / 6.0;
- Vector<Vector2> polygon;
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
- polygon.push_back(Vector2(1, -1) * unit);
- polygon.push_back(Vector2(3, -3) * unit);
- polygon.push_back(Vector2(3, 3) * unit);
- polygon.push_back(Vector2(1, 1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
- polygon.push_back(Vector2(-1, 1) * unit);
- polygon.push_back(Vector2(-3, 3) * unit);
- polygon.push_back(Vector2(3, 3) * unit);
- polygon.push_back(Vector2(1, 1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
- polygon.push_back(Vector2(-1, -1) * unit);
- polygon.push_back(Vector2(-3, -3) * unit);
- polygon.push_back(Vector2(-3, 3) * unit);
- polygon.push_back(Vector2(-1, 1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_SIDE:
- polygon.push_back(Vector2(-1, -1) * unit);
- polygon.push_back(Vector2(-3, -3) * unit);
- polygon.push_back(Vector2(3, -3) * unit);
- polygon.push_back(Vector2(1, -1) * unit);
- break;
- default:
- break;
- }
- return polygon;
- }
- Vector<Point2> TileSet::_get_isometric_terrain_polygon(Vector2i p_size) {
- Vector2 unit = Vector2(p_size) / 6.0;
- return {
- Vector2(1, 0) * unit,
- Vector2(0, 1) * unit,
- Vector2(-1, 0) * unit,
- Vector2(0, -1) * unit,
- };
- }
- Vector<Point2> TileSet::_get_isometric_corner_or_side_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
- Vector2 unit = Vector2(p_size) / 6.0;
- Vector<Vector2> polygon;
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
- polygon.push_back(Vector2(1, 0) * unit);
- polygon.push_back(Vector2(2, -1) * unit);
- polygon.push_back(Vector2(3, 0) * unit);
- polygon.push_back(Vector2(2, 1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
- polygon.push_back(Vector2(0, 1) * unit);
- polygon.push_back(Vector2(1, 2) * unit);
- polygon.push_back(Vector2(2, 1) * unit);
- polygon.push_back(Vector2(1, 0) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
- polygon.push_back(Vector2(0, 1) * unit);
- polygon.push_back(Vector2(-1, 2) * unit);
- polygon.push_back(Vector2(0, 3) * unit);
- polygon.push_back(Vector2(1, 2) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
- polygon.push_back(Vector2(0, 1) * unit);
- polygon.push_back(Vector2(-1, 2) * unit);
- polygon.push_back(Vector2(-2, 1) * unit);
- polygon.push_back(Vector2(-1, 0) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
- polygon.push_back(Vector2(-1, 0) * unit);
- polygon.push_back(Vector2(-2, -1) * unit);
- polygon.push_back(Vector2(-3, 0) * unit);
- polygon.push_back(Vector2(-2, 1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
- polygon.push_back(Vector2(0, -1) * unit);
- polygon.push_back(Vector2(-1, -2) * unit);
- polygon.push_back(Vector2(-2, -1) * unit);
- polygon.push_back(Vector2(-1, 0) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_CORNER:
- polygon.push_back(Vector2(0, -1) * unit);
- polygon.push_back(Vector2(-1, -2) * unit);
- polygon.push_back(Vector2(0, -3) * unit);
- polygon.push_back(Vector2(1, -2) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
- polygon.push_back(Vector2(0, -1) * unit);
- polygon.push_back(Vector2(1, -2) * unit);
- polygon.push_back(Vector2(2, -1) * unit);
- polygon.push_back(Vector2(1, 0) * unit);
- break;
- default:
- break;
- }
- return polygon;
- }
- Vector<Point2> TileSet::_get_isometric_corner_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
- Vector2 unit = Vector2(p_size) / 6.0;
- Vector<Vector2> polygon;
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
- polygon.push_back(Vector2(0.5, -0.5) * unit);
- polygon.push_back(Vector2(1.5, -1.5) * unit);
- polygon.push_back(Vector2(3, 0) * unit);
- polygon.push_back(Vector2(1.5, 1.5) * unit);
- polygon.push_back(Vector2(0.5, 0.5) * unit);
- polygon.push_back(Vector2(1, 0) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
- polygon.push_back(Vector2(-0.5, 0.5) * unit);
- polygon.push_back(Vector2(-1.5, 1.5) * unit);
- polygon.push_back(Vector2(0, 3) * unit);
- polygon.push_back(Vector2(1.5, 1.5) * unit);
- polygon.push_back(Vector2(0.5, 0.5) * unit);
- polygon.push_back(Vector2(0, 1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
- polygon.push_back(Vector2(-0.5, -0.5) * unit);
- polygon.push_back(Vector2(-1.5, -1.5) * unit);
- polygon.push_back(Vector2(-3, 0) * unit);
- polygon.push_back(Vector2(-1.5, 1.5) * unit);
- polygon.push_back(Vector2(-0.5, 0.5) * unit);
- polygon.push_back(Vector2(-1, 0) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_CORNER:
- polygon.push_back(Vector2(-0.5, -0.5) * unit);
- polygon.push_back(Vector2(-1.5, -1.5) * unit);
- polygon.push_back(Vector2(0, -3) * unit);
- polygon.push_back(Vector2(1.5, -1.5) * unit);
- polygon.push_back(Vector2(0.5, -0.5) * unit);
- polygon.push_back(Vector2(0, -1) * unit);
- break;
- default:
- break;
- }
- return polygon;
- }
- Vector<Point2> TileSet::_get_isometric_side_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
- Vector2 unit = Vector2(p_size) / 6.0;
- Vector<Vector2> polygon;
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
- polygon.push_back(Vector2(1, 0) * unit);
- polygon.push_back(Vector2(3, 0) * unit);
- polygon.push_back(Vector2(0, 3) * unit);
- polygon.push_back(Vector2(0, 1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
- polygon.push_back(Vector2(-1, 0) * unit);
- polygon.push_back(Vector2(-3, 0) * unit);
- polygon.push_back(Vector2(0, 3) * unit);
- polygon.push_back(Vector2(0, 1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
- polygon.push_back(Vector2(-1, 0) * unit);
- polygon.push_back(Vector2(-3, 0) * unit);
- polygon.push_back(Vector2(0, -3) * unit);
- polygon.push_back(Vector2(0, -1) * unit);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
- polygon.push_back(Vector2(1, 0) * unit);
- polygon.push_back(Vector2(3, 0) * unit);
- polygon.push_back(Vector2(0, -3) * unit);
- polygon.push_back(Vector2(0, -1) * unit);
- break;
- default:
- break;
- }
- return polygon;
- }
- Vector<Point2> TileSet::_get_half_offset_terrain_polygon(Vector2i p_size, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) {
- Vector2 unit = Vector2(p_size) / 6.0;
- if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- return {
- Vector2(1, 1.0 - p_overlap * 2.0) * unit,
- Vector2(0, 1) * unit,
- Vector2(-1, 1.0 - p_overlap * 2.0) * unit,
- Vector2(-1, -1.0 + p_overlap * 2.0) * unit,
- Vector2(0, -1) * unit,
- Vector2(1, -1.0 + p_overlap * 2.0) * unit,
- };
- } else {
- return {
- Vector2(1, 0) * unit,
- Vector2(1.0 - p_overlap * 2.0, -1) * unit,
- Vector2(-1.0 + p_overlap * 2.0, -1) * unit,
- Vector2(-1, 0) * unit,
- Vector2(-1.0 + p_overlap * 2.0, 1) * unit,
- Vector2(1.0 - p_overlap * 2.0, 1) * unit,
- };
- }
- }
- Vector<Point2> TileSet::_get_half_offset_corner_or_side_terrain_peering_bit_polygon(Vector2i p_size, float p_overlap, TileSet::TileOffsetAxis p_offset_axis, TileSet::CellNeighbor p_bit) {
- Vector<Vector2> point_list = {
- Vector2(3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0),
- Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)),
- Vector2(2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)),
- Vector2(1, 3.0 - p_overlap * 2.0),
- Vector2(0, 3),
- Vector2(-1, 3.0 - p_overlap * 2.0),
- Vector2(-2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)),
- Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)),
- Vector2(-3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0),
- Vector2(-3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0),
- Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)),
- Vector2(-2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)),
- Vector2(-1, -(3.0 - p_overlap * 2.0)),
- Vector2(0, -3),
- Vector2(1, -(3.0 - p_overlap * 2.0)),
- Vector2(2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)),
- Vector2(3, -3.0 * (1.0 - p_overlap * 2.0)),
- Vector2(3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0)
- };
- Vector2 unit = Vector2(p_size) / 6.0;
- Vector<Vector2> polygon;
- if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- for (int i = 0; i < point_list.size(); i++) {
- point_list.write[i] = point_list[i] * unit;
- }
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
- polygon.push_back(point_list[17]);
- polygon.push_back(point_list[0]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
- polygon.push_back(point_list[0]);
- polygon.push_back(point_list[1]);
- polygon.push_back(point_list[2]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
- polygon.push_back(point_list[2]);
- polygon.push_back(point_list[3]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
- polygon.push_back(point_list[3]);
- polygon.push_back(point_list[4]);
- polygon.push_back(point_list[5]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
- polygon.push_back(point_list[5]);
- polygon.push_back(point_list[6]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
- polygon.push_back(point_list[6]);
- polygon.push_back(point_list[7]);
- polygon.push_back(point_list[8]);
- break;
- case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
- polygon.push_back(point_list[8]);
- polygon.push_back(point_list[9]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
- polygon.push_back(point_list[9]);
- polygon.push_back(point_list[10]);
- polygon.push_back(point_list[11]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
- polygon.push_back(point_list[11]);
- polygon.push_back(point_list[12]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_CORNER:
- polygon.push_back(point_list[12]);
- polygon.push_back(point_list[13]);
- polygon.push_back(point_list[14]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
- polygon.push_back(point_list[14]);
- polygon.push_back(point_list[15]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
- polygon.push_back(point_list[15]);
- polygon.push_back(point_list[16]);
- polygon.push_back(point_list[17]);
- break;
- default:
- break;
- }
- } else {
- for (int i = 0; i < point_list.size(); i++) {
- point_list.write[i] = Vector2(point_list[i].y, point_list[i].x) * unit;
- }
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
- polygon.push_back(point_list[3]);
- polygon.push_back(point_list[4]);
- polygon.push_back(point_list[5]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
- polygon.push_back(point_list[2]);
- polygon.push_back(point_list[3]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
- polygon.push_back(point_list[0]);
- polygon.push_back(point_list[1]);
- polygon.push_back(point_list[2]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
- polygon.push_back(point_list[17]);
- polygon.push_back(point_list[0]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
- polygon.push_back(point_list[15]);
- polygon.push_back(point_list[16]);
- polygon.push_back(point_list[17]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
- polygon.push_back(point_list[14]);
- polygon.push_back(point_list[15]);
- break;
- case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
- polygon.push_back(point_list[12]);
- polygon.push_back(point_list[13]);
- polygon.push_back(point_list[14]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
- polygon.push_back(point_list[11]);
- polygon.push_back(point_list[12]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
- polygon.push_back(point_list[9]);
- polygon.push_back(point_list[10]);
- polygon.push_back(point_list[11]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_SIDE:
- polygon.push_back(point_list[8]);
- polygon.push_back(point_list[9]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
- polygon.push_back(point_list[6]);
- polygon.push_back(point_list[7]);
- polygon.push_back(point_list[8]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
- polygon.push_back(point_list[5]);
- polygon.push_back(point_list[6]);
- break;
- default:
- break;
- }
- }
- int half_polygon_size = polygon.size();
- for (int i = 0; i < half_polygon_size; i++) {
- polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0);
- }
- return polygon;
- }
- Vector<Point2> TileSet::_get_half_offset_corner_terrain_peering_bit_polygon(Vector2i p_size, float p_overlap, TileSet::TileOffsetAxis p_offset_axis, TileSet::CellNeighbor p_bit) {
- Vector<Vector2> point_list = {
- Vector2(3, 0),
- Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)),
- Vector2(1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0),
- Vector2(0, 3),
- Vector2(-1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0),
- Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)),
- Vector2(-3, 0),
- Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)),
- Vector2(-1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0),
- Vector2(0, -3),
- Vector2(1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0),
- Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))
- };
- Vector2 unit = Vector2(p_size) / 6.0;
- Vector<Vector2> polygon;
- if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- for (int i = 0; i < point_list.size(); i++) {
- point_list.write[i] = point_list[i] * unit;
- }
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
- polygon.push_back(point_list[0]);
- polygon.push_back(point_list[1]);
- polygon.push_back(point_list[2]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
- polygon.push_back(point_list[2]);
- polygon.push_back(point_list[3]);
- polygon.push_back(point_list[4]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
- polygon.push_back(point_list[4]);
- polygon.push_back(point_list[5]);
- polygon.push_back(point_list[6]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
- polygon.push_back(point_list[6]);
- polygon.push_back(point_list[7]);
- polygon.push_back(point_list[8]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_CORNER:
- polygon.push_back(point_list[8]);
- polygon.push_back(point_list[9]);
- polygon.push_back(point_list[10]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
- polygon.push_back(point_list[10]);
- polygon.push_back(point_list[11]);
- polygon.push_back(point_list[0]);
- break;
- default:
- break;
- }
- } else {
- for (int i = 0; i < point_list.size(); i++) {
- point_list.write[i] = Vector2(point_list[i].y, point_list[i].x) * unit;
- }
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
- polygon.push_back(point_list[2]);
- polygon.push_back(point_list[3]);
- polygon.push_back(point_list[4]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
- polygon.push_back(point_list[0]);
- polygon.push_back(point_list[1]);
- polygon.push_back(point_list[2]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
- polygon.push_back(point_list[10]);
- polygon.push_back(point_list[11]);
- polygon.push_back(point_list[0]);
- break;
- case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
- polygon.push_back(point_list[8]);
- polygon.push_back(point_list[9]);
- polygon.push_back(point_list[10]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
- polygon.push_back(point_list[6]);
- polygon.push_back(point_list[7]);
- polygon.push_back(point_list[8]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
- polygon.push_back(point_list[4]);
- polygon.push_back(point_list[5]);
- polygon.push_back(point_list[6]);
- break;
- default:
- break;
- }
- }
- int half_polygon_size = polygon.size();
- for (int i = 0; i < half_polygon_size; i++) {
- polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0);
- }
- return polygon;
- }
- Vector<Point2> TileSet::_get_half_offset_side_terrain_peering_bit_polygon(Vector2i p_size, float p_overlap, TileSet::TileOffsetAxis p_offset_axis, TileSet::CellNeighbor p_bit) {
- Vector<Vector2> point_list = {
- Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)),
- Vector2(0, 3),
- Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)),
- Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)),
- Vector2(0, -3),
- Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))
- };
- Vector2 unit = Vector2(p_size) / 6.0;
- Vector<Vector2> polygon;
- if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- for (int i = 0; i < point_list.size(); i++) {
- point_list.write[i] = point_list[i] * unit;
- }
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
- polygon.push_back(point_list[5]);
- polygon.push_back(point_list[0]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
- polygon.push_back(point_list[0]);
- polygon.push_back(point_list[1]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
- polygon.push_back(point_list[1]);
- polygon.push_back(point_list[2]);
- break;
- case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
- polygon.push_back(point_list[2]);
- polygon.push_back(point_list[3]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
- polygon.push_back(point_list[3]);
- polygon.push_back(point_list[4]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
- polygon.push_back(point_list[4]);
- polygon.push_back(point_list[5]);
- break;
- default:
- break;
- }
- } else {
- for (int i = 0; i < point_list.size(); i++) {
- point_list.write[i] = Vector2(point_list[i].y, point_list[i].x) * unit;
- }
- switch (p_bit) {
- case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
- polygon.push_back(point_list[0]);
- polygon.push_back(point_list[1]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
- polygon.push_back(point_list[5]);
- polygon.push_back(point_list[0]);
- break;
- case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
- polygon.push_back(point_list[4]);
- polygon.push_back(point_list[5]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
- polygon.push_back(point_list[3]);
- polygon.push_back(point_list[4]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_SIDE:
- polygon.push_back(point_list[2]);
- polygon.push_back(point_list[3]);
- break;
- case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
- polygon.push_back(point_list[1]);
- polygon.push_back(point_list[2]);
- break;
- default:
- break;
- }
- }
- int half_polygon_size = polygon.size();
- for (int i = 0; i < half_polygon_size; i++) {
- polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0);
- }
- return polygon;
- }
- void TileSet::reset_state() {
- // Rendering
- occlusion_layers.clear();
- tile_lines_mesh.instantiate();
- tile_filled_mesh.instantiate();
- tile_meshes_dirty = true;
- // Physics
- physics_layers.clear();
- // Terrains
- terrain_sets.clear();
- terrain_meshes.clear();
- terrain_peering_bits_meshes.clear();
- per_terrain_pattern_tiles.clear();
- terrains_cache_dirty = true;
- // Navigation
- navigation_layers.clear();
- custom_data_layers.clear();
- custom_data_layers_by_name.clear();
- // Proxies
- source_level_proxies.clear();
- coords_level_proxies.clear();
- alternative_level_proxies.clear();
- #ifndef DISABLE_DEPRECATED
- for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) {
- memdelete(E.value);
- }
- compatibility_data.clear();
- #endif // DISABLE_DEPRECATED
- while (!source_ids.is_empty()) {
- remove_source(source_ids[0]);
- }
- tile_shape = TILE_SHAPE_SQUARE;
- tile_layout = TILE_LAYOUT_STACKED;
- tile_offset_axis = TILE_OFFSET_AXIS_HORIZONTAL;
- tile_size = Size2i(16, 16);
- }
- Vector2i TileSet::transform_coords_layout(const Vector2i &p_coords, TileSet::TileOffsetAxis p_offset_axis, TileSet::TileLayout p_from_layout, TileSet::TileLayout p_to_layout) {
- // Transform to stacked layout.
- Vector2i output = p_coords;
- if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
- SWAP(output.x, output.y);
- }
- switch (p_from_layout) {
- case TileSet::TILE_LAYOUT_STACKED:
- break;
- case TileSet::TILE_LAYOUT_STACKED_OFFSET:
- if (output.y % 2) {
- output.x -= 1;
- }
- break;
- case TileSet::TILE_LAYOUT_STAIRS_RIGHT:
- case TileSet::TILE_LAYOUT_STAIRS_DOWN:
- if ((p_from_layout == TileSet::TILE_LAYOUT_STAIRS_RIGHT) ^ (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL)) {
- if (output.y < 0 && bool(output.y % 2)) {
- output = Vector2i(output.x + output.y / 2 - 1, output.y);
- } else {
- output = Vector2i(output.x + output.y / 2, output.y);
- }
- } else {
- if (output.x < 0 && bool(output.x % 2)) {
- output = Vector2i(output.x / 2 - 1, output.x + output.y * 2);
- } else {
- output = Vector2i(output.x / 2, output.x + output.y * 2);
- }
- }
- break;
- case TileSet::TILE_LAYOUT_DIAMOND_RIGHT:
- case TileSet::TILE_LAYOUT_DIAMOND_DOWN:
- if ((p_from_layout == TileSet::TILE_LAYOUT_DIAMOND_RIGHT) ^ (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL)) {
- if ((output.x + output.y) < 0 && (output.x - output.y) % 2) {
- output = Vector2i((output.x + output.y) / 2 - 1, output.y - output.x);
- } else {
- output = Vector2i((output.x + output.y) / 2, -output.x + output.y);
- }
- } else {
- if ((output.x - output.y) < 0 && (output.x + output.y) % 2) {
- output = Vector2i((output.x - output.y) / 2 - 1, output.x + output.y);
- } else {
- output = Vector2i((output.x - output.y) / 2, output.x + output.y);
- }
- }
- break;
- }
- switch (p_to_layout) {
- case TileSet::TILE_LAYOUT_STACKED:
- break;
- case TileSet::TILE_LAYOUT_STACKED_OFFSET:
- if (output.y % 2) {
- output.x += 1;
- }
- break;
- case TileSet::TILE_LAYOUT_STAIRS_RIGHT:
- case TileSet::TILE_LAYOUT_STAIRS_DOWN:
- if ((p_to_layout == TileSet::TILE_LAYOUT_STAIRS_RIGHT) ^ (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL)) {
- if (output.y < 0 && (output.y % 2)) {
- output = Vector2i(output.x - output.y / 2 + 1, output.y);
- } else {
- output = Vector2i(output.x - output.y / 2, output.y);
- }
- } else {
- if (output.y % 2) {
- if (output.y < 0) {
- output = Vector2i(2 * output.x + 1, -output.x + output.y / 2 - 1);
- } else {
- output = Vector2i(2 * output.x + 1, -output.x + output.y / 2);
- }
- } else {
- output = Vector2i(2 * output.x, -output.x + output.y / 2);
- }
- }
- break;
- case TileSet::TILE_LAYOUT_DIAMOND_RIGHT:
- case TileSet::TILE_LAYOUT_DIAMOND_DOWN:
- if ((p_to_layout == TileSet::TILE_LAYOUT_DIAMOND_RIGHT) ^ (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL)) {
- if (output.y % 2) {
- if (output.y > 0) {
- output = Vector2i(output.x - output.y / 2, output.x + output.y / 2 + 1);
- } else {
- output = Vector2i(output.x - output.y / 2 + 1, output.x + output.y / 2);
- }
- } else {
- output = Vector2i(output.x - output.y / 2, output.x + output.y / 2);
- }
- } else {
- if (output.y % 2) {
- if (output.y < 0) {
- output = Vector2i(output.x + output.y / 2, -output.x + output.y / 2 - 1);
- } else {
- output = Vector2i(output.x + output.y / 2 + 1, -output.x + output.y / 2);
- }
- } else {
- output = Vector2i(output.x + output.y / 2, -output.x + output.y / 2);
- }
- }
- break;
- }
- if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
- SWAP(output.x, output.y);
- }
- return output;
- }
- const Vector2i TileSetSource::INVALID_ATLAS_COORDS = Vector2i(-1, -1);
- const int TileSetSource::INVALID_TILE_ALTERNATIVE = -1;
- #ifndef DISABLE_DEPRECATED
- void TileSet::_compatibility_conversion() {
- for (KeyValue<int, CompatibilityTileData *> &E : compatibility_data) {
- CompatibilityTileData *ctd = E.value;
- // Add the texture
- TileSetAtlasSource *atlas_source = memnew(TileSetAtlasSource);
- int source_id = add_source(Ref<TileSetSource>(atlas_source));
- atlas_source->set_texture(ctd->texture);
- // Handle each tile as a new source. Not optimal but at least it should stay compatible.
- switch (ctd->tile_mode) {
- case COMPATIBILITY_TILE_MODE_SINGLE_TILE: {
- atlas_source->set_margins(ctd->region.get_position());
- atlas_source->set_texture_region_size(ctd->region.get_size());
- Vector2i coords;
- for (int flags = 0; flags < 8; flags++) {
- bool flip_h = flags & 1;
- bool flip_v = flags & 2;
- bool transpose = flags & 4;
- Transform2D xform;
- xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform;
- xform = flip_v ? xform.scaled(Size2(1, -1)) : xform;
- xform = transpose ? Transform2D(xform[1], xform[0], Vector2()) : xform;
- int alternative_tile = 0;
- if (!atlas_source->has_tile(coords)) {
- atlas_source->create_tile(coords);
- } else {
- alternative_tile = atlas_source->create_alternative_tile(coords);
- }
- // Add to the mapping.
- Array key_array;
- key_array.push_back(flip_h);
- key_array.push_back(flip_v);
- key_array.push_back(transpose);
- Array value_array;
- value_array.push_back(source_id);
- value_array.push_back(coords);
- value_array.push_back(alternative_tile);
- if (!compatibility_tilemap_mapping.has(E.key)) {
- compatibility_tilemap_mapping[E.key] = RBMap<Array, Array>();
- }
- compatibility_tilemap_mapping[E.key][key_array] = value_array;
- compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_SINGLE_TILE;
- TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
- ERR_CONTINUE(!tile_data);
- tile_data->set_flip_h(flip_h);
- tile_data->set_flip_v(flip_v);
- tile_data->set_transpose(transpose);
- tile_data->set_material(ctd->material);
- tile_data->set_modulate(ctd->modulate);
- tile_data->set_z_index(ctd->z_index);
- if (ctd->occluder.is_valid()) {
- if (get_occlusion_layers_count() < 1) {
- add_occlusion_layer();
- };
- Ref<OccluderPolygon2D> occluder = ctd->occluder->duplicate();
- Vector<Vector2> polygon = ctd->occluder->get_polygon();
- for (int index = 0; index < polygon.size(); index++) {
- polygon.write[index] = xform.xform(polygon[index] - ctd->region.get_size() / 2.0);
- }
- occluder->set_polygon(polygon);
- tile_data->add_occluder_polygon(0);
- tile_data->set_occluder_polygon(0, 0, occluder);
- }
- if (ctd->navigation.is_valid()) {
- if (get_navigation_layers_count() < 1) {
- add_navigation_layer();
- }
- Ref<NavigationPolygon> navigation = ctd->navigation->duplicate();
- Vector<Vector2> vertices = navigation->get_vertices();
- for (int index = 0; index < vertices.size(); index++) {
- vertices.write[index] = xform.xform(vertices[index] - ctd->region.get_size() / 2.0);
- }
- navigation->set_vertices(vertices);
- tile_data->set_navigation_polygon(0, navigation);
- }
- tile_data->set_z_index(ctd->z_index);
- // Add the shapes.
- if (ctd->shapes.size() > 0) {
- if (get_physics_layers_count() < 1) {
- add_physics_layer();
- }
- }
- for (int k = 0; k < ctd->shapes.size(); k++) {
- CompatibilityShapeData csd = ctd->shapes[k];
- if (csd.autotile_coords == coords) {
- Ref<ConvexPolygonShape2D> convex_shape = csd.shape; // Only ConvexPolygonShape2D are supported, which is the default type used by the 3.x editor
- if (convex_shape.is_valid()) {
- Vector<Vector2> polygon = convex_shape->get_points();
- for (int point_index = 0; point_index < polygon.size(); point_index++) {
- polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->region.get_size() / 2.0);
- }
- tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1);
- int index = tile_data->get_collision_polygons_count(0) - 1;
- tile_data->set_collision_polygon_one_way(0, index, csd.one_way);
- tile_data->set_collision_polygon_one_way_margin(0, index, csd.one_way_margin);
- tile_data->set_collision_polygon_points(0, index, polygon);
- }
- }
- }
- }
- // Update the size count.
- if (!compatibility_size_count.has(ctd->region.get_size())) {
- compatibility_size_count[ctd->region.get_size()] = 0;
- }
- compatibility_size_count[ctd->region.get_size()]++;
- } break;
- case COMPATIBILITY_TILE_MODE_AUTO_TILE: {
- // Not supported. It would need manual conversion.
- WARN_PRINT_ONCE("Could not convert 3.x autotiles to 4.x. This operation cannot be done automatically, autotiles must be re-created using the terrain system.");
- } break;
- case COMPATIBILITY_TILE_MODE_ATLAS_TILE: {
- atlas_source->set_margins(ctd->region.get_position());
- atlas_source->set_separation(Vector2i(ctd->autotile_spacing, ctd->autotile_spacing));
- atlas_source->set_texture_region_size(ctd->autotile_tile_size);
- Size2i atlas_size = ctd->region.get_size() / (ctd->autotile_tile_size + atlas_source->get_separation());
- for (int i = 0; i < atlas_size.x; i++) {
- for (int j = 0; j < atlas_size.y; j++) {
- Vector2i coords = Vector2i(i, j);
- for (int flags = 0; flags < 8; flags++) {
- bool flip_h = flags & 1;
- bool flip_v = flags & 2;
- bool transpose = flags & 4;
- Transform2D xform;
- xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform;
- xform = flip_v ? xform.scaled(Size2(1, -1)) : xform;
- xform = transpose ? Transform2D(xform[1], xform[0], Vector2()) : xform;
- int alternative_tile = 0;
- if (!atlas_source->has_tile(coords)) {
- atlas_source->create_tile(coords);
- } else {
- alternative_tile = atlas_source->create_alternative_tile(coords);
- }
- // Add to the mapping.
- Array key_array;
- key_array.push_back(coords);
- key_array.push_back(flip_h);
- key_array.push_back(flip_v);
- key_array.push_back(transpose);
- Array value_array;
- value_array.push_back(source_id);
- value_array.push_back(coords);
- value_array.push_back(alternative_tile);
- if (!compatibility_tilemap_mapping.has(E.key)) {
- compatibility_tilemap_mapping[E.key] = RBMap<Array, Array>();
- }
- compatibility_tilemap_mapping[E.key][key_array] = value_array;
- compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_ATLAS_TILE;
- TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
- tile_data->set_flip_h(flip_h);
- tile_data->set_flip_v(flip_v);
- tile_data->set_transpose(transpose);
- tile_data->set_material(ctd->material);
- tile_data->set_modulate(ctd->modulate);
- tile_data->set_z_index(ctd->z_index);
- if (ctd->autotile_occluder_map.has(coords)) {
- if (get_occlusion_layers_count() < 1) {
- add_occlusion_layer();
- }
- Ref<OccluderPolygon2D> occluder = ctd->autotile_occluder_map[coords]->duplicate();
- Vector<Vector2> polygon = ctd->occluder->get_polygon();
- for (int index = 0; index < polygon.size(); index++) {
- polygon.write[index] = xform.xform(polygon[index] - ctd->region.get_size() / 2.0);
- }
- occluder->set_polygon(polygon);
- tile_data->add_occluder_polygon(0);
- tile_data->set_occluder_polygon(0, 0, occluder);
- }
- if (ctd->autotile_navpoly_map.has(coords)) {
- if (get_navigation_layers_count() < 1) {
- add_navigation_layer();
- }
- Ref<NavigationPolygon> navigation = ctd->autotile_navpoly_map[coords]->duplicate();
- Vector<Vector2> vertices = navigation->get_vertices();
- for (int index = 0; index < vertices.size(); index++) {
- vertices.write[index] = xform.xform(vertices[index] - ctd->region.get_size() / 2.0);
- }
- navigation->set_vertices(vertices);
- tile_data->set_navigation_polygon(0, navigation);
- }
- if (ctd->autotile_priority_map.has(coords)) {
- tile_data->set_probability(ctd->autotile_priority_map[coords]);
- }
- if (ctd->autotile_z_index_map.has(coords)) {
- tile_data->set_z_index(ctd->autotile_z_index_map[coords]);
- }
- // Add the shapes.
- if (ctd->shapes.size() > 0) {
- if (get_physics_layers_count() < 1) {
- add_physics_layer();
- }
- }
- for (int k = 0; k < ctd->shapes.size(); k++) {
- CompatibilityShapeData csd = ctd->shapes[k];
- if (csd.autotile_coords == coords) {
- Ref<ConvexPolygonShape2D> convex_shape = csd.shape; // Only ConvexPolygonShape2D are supported, which is the default type used by the 3.x editor
- if (convex_shape.is_valid()) {
- Vector<Vector2> polygon = convex_shape->get_points();
- for (int point_index = 0; point_index < polygon.size(); point_index++) {
- polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->autotile_tile_size / 2.0);
- }
- tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1);
- int index = tile_data->get_collision_polygons_count(0) - 1;
- tile_data->set_collision_polygon_one_way(0, index, csd.one_way);
- tile_data->set_collision_polygon_one_way_margin(0, index, csd.one_way_margin);
- tile_data->set_collision_polygon_points(0, index, polygon);
- }
- }
- }
- // -- TODO: handle --
- // Those are offset for the whole atlas, they are likely useless for the atlases, but might make sense for single tiles.
- // texture offset
- // occluder_offset
- // navigation_offset
- // For terrains, ignored for now?
- // bitmask_mode
- // bitmask_flags
- }
- }
- }
- // Update the size count.
- if (!compatibility_size_count.has(ctd->region.get_size())) {
- compatibility_size_count[ctd->autotile_tile_size] = 0;
- }
- compatibility_size_count[ctd->autotile_tile_size] += atlas_size.x * atlas_size.y;
- } break;
- }
- // Offset all shapes
- for (int k = 0; k < ctd->shapes.size(); k++) {
- Ref<ConvexPolygonShape2D> convex = ctd->shapes[k].shape;
- if (convex.is_valid()) {
- Vector<Vector2> points = convex->get_points();
- for (int i_point = 0; i_point < points.size(); i_point++) {
- points.write[i_point] = points[i_point] - get_tile_size() / 2;
- }
- convex->set_points(points);
- }
- }
- }
- // Update the TileSet tile_size according to the most common size found.
- Vector2i max_size = get_tile_size();
- int max_count = 0;
- for (KeyValue<Vector2i, int> kv : compatibility_size_count) {
- if (kv.value > max_count) {
- max_size = kv.key;
- max_count = kv.value;
- }
- }
- set_tile_size(max_size);
- // Reset compatibility data (besides the histogram counts)
- for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) {
- memdelete(E.value);
- }
- compatibility_data = HashMap<int, CompatibilityTileData *>();
- }
- Array TileSet::compatibility_tilemap_map(int p_tile_id, Vector2i p_coords, bool p_flip_h, bool p_flip_v, bool p_transpose) {
- Array cannot_convert_array;
- cannot_convert_array.push_back(TileSet::INVALID_SOURCE);
- cannot_convert_array.push_back(TileSetAtlasSource::INVALID_ATLAS_COORDS);
- cannot_convert_array.push_back(TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
- if (!compatibility_tilemap_mapping.has(p_tile_id)) {
- return cannot_convert_array;
- }
- int tile_mode = compatibility_tilemap_mapping_tile_modes[p_tile_id];
- switch (tile_mode) {
- case COMPATIBILITY_TILE_MODE_SINGLE_TILE: {
- Array a;
- a.push_back(p_flip_h);
- a.push_back(p_flip_v);
- a.push_back(p_transpose);
- return compatibility_tilemap_mapping[p_tile_id][a];
- }
- case COMPATIBILITY_TILE_MODE_AUTO_TILE:
- return cannot_convert_array;
- break;
- case COMPATIBILITY_TILE_MODE_ATLAS_TILE: {
- Array a;
- a.push_back(p_coords);
- a.push_back(p_flip_h);
- a.push_back(p_flip_v);
- a.push_back(p_transpose);
- return compatibility_tilemap_mapping[p_tile_id][a];
- }
- default:
- return cannot_convert_array;
- break;
- }
- }
- #endif // DISABLE_DEPRECATED
- bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
- Vector<String> components = String(p_name).split("/", true, 2);
- #ifndef DISABLE_DEPRECATED
- // TODO: This should be moved to a dedicated conversion system (see #50691)
- if (components.size() >= 1 && components[0].is_valid_int()) {
- int id = components[0].to_int();
- // Get or create the compatibility object
- CompatibilityTileData *ctd;
- HashMap<int, CompatibilityTileData *>::Iterator E = compatibility_data.find(id);
- if (!E) {
- ctd = memnew(CompatibilityTileData);
- compatibility_data.insert(id, ctd);
- } else {
- ctd = E->value;
- }
- if (components.size() < 2) {
- return false;
- }
- String what = components[1];
- if (what == "name") {
- ctd->name = p_value;
- } else if (what == "texture") {
- ctd->texture = p_value;
- } else if (what == "tex_offset") {
- ctd->tex_offset = p_value;
- } else if (what == "material") {
- ctd->material = p_value;
- } else if (what == "modulate") {
- ctd->modulate = p_value;
- } else if (what == "region") {
- ctd->region = p_value;
- } else if (what == "tile_mode") {
- ctd->tile_mode = p_value;
- } else if (what.left(9) == "autotile") {
- what = what.substr(9);
- if (what == "bitmask_mode") {
- ctd->autotile_bitmask_mode = p_value;
- } else if (what == "icon_coordinate") {
- ctd->autotile_icon_coordinate = p_value;
- } else if (what == "tile_size") {
- ctd->autotile_tile_size = p_value;
- } else if (what == "spacing") {
- ctd->autotile_spacing = p_value;
- } else if (what == "bitmask_flags") {
- if (p_value.is_array()) {
- Array p = p_value;
- Vector2i last_coord;
- while (p.size() > 0) {
- if (p[0].get_type() == Variant::VECTOR2) {
- last_coord = p[0];
- } else if (p[0].get_type() == Variant::INT) {
- ctd->autotile_bitmask_flags.insert(last_coord, p[0]);
- }
- p.pop_front();
- }
- }
- } else if (what == "occluder_map") {
- Array p = p_value;
- Vector2 last_coord;
- while (p.size() > 0) {
- if (p[0].get_type() == Variant::VECTOR2) {
- last_coord = p[0];
- } else if (p[0].get_type() == Variant::OBJECT) {
- ctd->autotile_occluder_map.insert(last_coord, p[0]);
- }
- p.pop_front();
- }
- } else if (what == "navpoly_map") {
- Array p = p_value;
- Vector2 last_coord;
- while (p.size() > 0) {
- if (p[0].get_type() == Variant::VECTOR2) {
- last_coord = p[0];
- } else if (p[0].get_type() == Variant::OBJECT) {
- ctd->autotile_navpoly_map.insert(last_coord, p[0]);
- }
- p.pop_front();
- }
- } else if (what == "priority_map") {
- Array p = p_value;
- Vector3 val;
- Vector2 v;
- int priority;
- while (p.size() > 0) {
- val = p[0];
- if (val.z > 1) {
- v.x = val.x;
- v.y = val.y;
- priority = (int)val.z;
- ctd->autotile_priority_map.insert(v, priority);
- }
- p.pop_front();
- }
- } else if (what == "z_index_map") {
- Array p = p_value;
- Vector3 val;
- Vector2 v;
- int z_index;
- while (p.size() > 0) {
- val = p[0];
- if (val.z != 0) {
- v.x = val.x;
- v.y = val.y;
- z_index = (int)val.z;
- ctd->autotile_z_index_map.insert(v, z_index);
- }
- p.pop_front();
- }
- }
- } else if (what == "shapes") {
- Array p = p_value;
- for (int i = 0; i < p.size(); i++) {
- CompatibilityShapeData csd;
- Dictionary d = p[i];
- for (int j = 0; j < d.size(); j++) {
- String key = d.get_key_at_index(j);
- if (key == "autotile_coord") {
- csd.autotile_coords = d[key];
- } else if (key == "one_way") {
- csd.one_way = d[key];
- } else if (key == "one_way_margin") {
- csd.one_way_margin = d[key];
- } else if (key == "shape") {
- csd.shape = d[key];
- } else if (key == "shape_transform") {
- csd.transform = d[key];
- }
- }
- ctd->shapes.push_back(csd);
- }
- } else if (what == "occluder") {
- ctd->occluder = p_value;
- } else if (what == "navigation") {
- ctd->navigation = p_value;
- /*
- // IGNORED FOR NOW, they seem duplicated data compared to the shapes array
- } else if (what == "shape") {
- } else if (what == "shape_offset") {
- } else if (what == "shape_transform") {
- } else if (what == "shape_one_way") {
- } else if (what == "shape_one_way_margin") {
- }
- // IGNORED FOR NOW, maybe useless ?
- else if (what == "occluder_offset") {
- // Not
- } else if (what == "navigation_offset") {
- }
- */
- } else if (what == "z_index") {
- ctd->z_index = p_value;
- // TODO: remove the conversion from here, it's not where it should be done (see #50691)
- _compatibility_conversion();
- } else {
- return false;
- }
- } else {
- #endif // DISABLE_DEPRECATED
- // This is now a new property.
- if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
- // Occlusion layers.
- int index = components[0].trim_prefix("occlusion_layer_").to_int();
- ERR_FAIL_COND_V(index < 0, false);
- if (components[1] == "light_mask") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- while (index >= occlusion_layers.size()) {
- add_occlusion_layer();
- }
- set_occlusion_layer_light_mask(index, p_value);
- return true;
- } else if (components[1] == "sdf_collision") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::BOOL, false);
- while (index >= occlusion_layers.size()) {
- add_occlusion_layer();
- }
- set_occlusion_layer_sdf_collision(index, p_value);
- return true;
- }
- } else if (components.size() == 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
- // Physics layers.
- int index = components[0].trim_prefix("physics_layer_").to_int();
- ERR_FAIL_COND_V(index < 0, false);
- if (components[1] == "collision_layer") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- while (index >= physics_layers.size()) {
- add_physics_layer();
- }
- set_physics_layer_collision_layer(index, p_value);
- return true;
- } else if (components[1] == "collision_mask") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- while (index >= physics_layers.size()) {
- add_physics_layer();
- }
- set_physics_layer_collision_mask(index, p_value);
- return true;
- } else if (components[1] == "collision_priority") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::FLOAT, false);
- while (index >= physics_layers.size()) {
- add_physics_layer();
- }
- set_physics_layer_collision_priority(index, p_value);
- return true;
- } else if (components[1] == "physics_material") {
- Ref<PhysicsMaterial> physics_material = p_value;
- while (index >= physics_layers.size()) {
- add_physics_layer();
- }
- set_physics_layer_physics_material(index, physics_material);
- return true;
- }
- } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int()) {
- // Terrains.
- int terrain_set_index = components[0].trim_prefix("terrain_set_").to_int();
- ERR_FAIL_COND_V(terrain_set_index < 0, false);
- if (components[1] == "mode") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- while (terrain_set_index >= terrain_sets.size()) {
- add_terrain_set();
- }
- set_terrain_set_mode(terrain_set_index, TerrainMode(int(p_value)));
- } else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_int()) {
- int terrain_index = components[1].trim_prefix("terrain_").to_int();
- ERR_FAIL_COND_V(terrain_index < 0, false);
- if (components[2] == "name") {
- ERR_FAIL_COND_V(!p_value.is_string(), false);
- while (terrain_set_index >= terrain_sets.size()) {
- add_terrain_set();
- }
- while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
- add_terrain(terrain_set_index);
- }
- set_terrain_name(terrain_set_index, terrain_index, p_value);
- return true;
- } else if (components[2] == "color") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::COLOR, false);
- while (terrain_set_index >= terrain_sets.size()) {
- add_terrain_set();
- }
- while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
- add_terrain(terrain_set_index);
- }
- set_terrain_color(terrain_set_index, terrain_index, p_value);
- return true;
- }
- }
- } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) {
- // Navigation layers.
- int index = components[0].trim_prefix("navigation_layer_").to_int();
- ERR_FAIL_COND_V(index < 0, false);
- if (components[1] == "layers") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- while (index >= navigation_layers.size()) {
- add_navigation_layer();
- }
- set_navigation_layer_layers(index, p_value);
- return true;
- }
- } else if (components.size() == 2 && components[0].begins_with("custom_data_layer_") && components[0].trim_prefix("custom_data_layer_").is_valid_int()) {
- // Custom data layers.
- int index = components[0].trim_prefix("custom_data_layer_").to_int();
- ERR_FAIL_COND_V(index < 0, false);
- if (components[1] == "name") {
- ERR_FAIL_COND_V(!p_value.is_string(), false);
- while (index >= custom_data_layers.size()) {
- add_custom_data_layer();
- }
- set_custom_data_layer_name(index, p_value);
- return true;
- } else if (components[1] == "type") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- while (index >= custom_data_layers.size()) {
- add_custom_data_layer();
- }
- set_custom_data_layer_type(index, Variant::Type(int(p_value)));
- return true;
- }
- } else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_int()) {
- // Create source only if it does not exists.
- int source_id = components[1].to_int();
- if (has_source(source_id)) {
- remove_source(source_id);
- }
- add_source(p_value, source_id);
- return true;
- } else if (components.size() == 2 && components[0] == "tile_proxies") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::ARRAY, false);
- Array a = p_value;
- ERR_FAIL_COND_V(a.size() % 2 != 0, false);
- if (components[1] == "source_level") {
- for (int i = 0; i < a.size(); i += 2) {
- set_source_level_tile_proxy(a[i], a[i + 1]);
- }
- return true;
- } else if (components[1] == "coords_level") {
- for (int i = 0; i < a.size(); i += 2) {
- Array key = a[i];
- Array value = a[i + 1];
- set_coords_level_tile_proxy(key[0], key[1], value[0], value[1]);
- }
- return true;
- } else if (components[1] == "alternative_level") {
- for (int i = 0; i < a.size(); i += 2) {
- Array key = a[i];
- Array value = a[i + 1];
- set_alternative_level_tile_proxy(key[0], key[1], key[2], value[0], value[1], value[2]);
- }
- return true;
- }
- return false;
- } else if (components.size() == 1 && components[0].begins_with("pattern_") && components[0].trim_prefix("pattern_").is_valid_int()) {
- int pattern_index = components[0].trim_prefix("pattern_").to_int();
- for (int i = patterns.size(); i <= pattern_index; i++) {
- add_pattern(p_value);
- }
- return true;
- }
- #ifndef DISABLE_DEPRECATED
- }
- #endif // DISABLE_DEPRECATED
- return false;
- }
- bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
- Vector<String> components = String(p_name).split("/", true, 2);
- if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
- // Occlusion layers.
- int index = components[0].trim_prefix("occlusion_layer_").to_int();
- if (index < 0 || index >= occlusion_layers.size()) {
- return false;
- }
- if (components[1] == "light_mask") {
- r_ret = get_occlusion_layer_light_mask(index);
- return true;
- } else if (components[1] == "sdf_collision") {
- r_ret = get_occlusion_layer_sdf_collision(index);
- return true;
- }
- } else if (components.size() == 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
- // Physics layers.
- int index = components[0].trim_prefix("physics_layer_").to_int();
- if (index < 0 || index >= physics_layers.size()) {
- return false;
- }
- if (components[1] == "collision_layer") {
- r_ret = get_physics_layer_collision_layer(index);
- return true;
- } else if (components[1] == "collision_mask") {
- r_ret = get_physics_layer_collision_mask(index);
- return true;
- } else if (components[1] == "collision_priority") {
- r_ret = get_physics_layer_collision_priority(index);
- return true;
- } else if (components[1] == "physics_material") {
- r_ret = get_physics_layer_physics_material(index);
- return true;
- }
- } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int()) {
- // Terrains.
- int terrain_set_index = components[0].trim_prefix("terrain_set_").to_int();
- if (terrain_set_index < 0 || terrain_set_index >= terrain_sets.size()) {
- return false;
- }
- if (components[1] == "mode") {
- r_ret = get_terrain_set_mode(terrain_set_index);
- return true;
- } else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_int()) {
- int terrain_index = components[1].trim_prefix("terrain_").to_int();
- if (terrain_index < 0 || terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
- return false;
- }
- if (components[2] == "name") {
- r_ret = get_terrain_name(terrain_set_index, terrain_index);
- return true;
- } else if (components[2] == "color") {
- r_ret = get_terrain_color(terrain_set_index, terrain_index);
- return true;
- }
- }
- } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) {
- // navigation layers.
- int index = components[0].trim_prefix("navigation_layer_").to_int();
- if (index < 0 || index >= navigation_layers.size()) {
- return false;
- }
- if (components[1] == "layers") {
- r_ret = get_navigation_layer_layers(index);
- return true;
- }
- } else if (components.size() == 2 && components[0].begins_with("custom_data_layer_") && components[0].trim_prefix("custom_data_layer_").is_valid_int()) {
- // Custom data layers.
- int index = components[0].trim_prefix("custom_data_layer_").to_int();
- if (index < 0 || index >= custom_data_layers.size()) {
- return false;
- }
- if (components[1] == "name") {
- r_ret = get_custom_data_layer_name(index);
- return true;
- } else if (components[1] == "type") {
- r_ret = get_custom_data_layer_type(index);
- return true;
- }
- } else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_int()) {
- // Atlases data.
- int source_id = components[1].to_int();
- if (has_source(source_id)) {
- r_ret = get_source(source_id);
- return true;
- } else {
- return false;
- }
- } else if (components.size() == 2 && components[0] == "tile_proxies") {
- if (components[1] == "source_level") {
- Array a;
- for (const KeyValue<int, int> &E : source_level_proxies) {
- a.push_back(E.key);
- a.push_back(E.value);
- }
- r_ret = a;
- return true;
- } else if (components[1] == "coords_level") {
- Array a;
- for (const KeyValue<Array, Array> &E : coords_level_proxies) {
- a.push_back(E.key);
- a.push_back(E.value);
- }
- r_ret = a;
- return true;
- } else if (components[1] == "alternative_level") {
- Array a;
- for (const KeyValue<Array, Array> &E : alternative_level_proxies) {
- a.push_back(E.key);
- a.push_back(E.value);
- }
- r_ret = a;
- return true;
- }
- return false;
- } else if (components.size() == 1 && components[0].begins_with("pattern_") && components[0].trim_prefix("pattern_").is_valid_int()) {
- int pattern_index = components[0].trim_prefix("pattern_").to_int();
- if (pattern_index < 0 || pattern_index >= (int)patterns.size()) {
- return false;
- }
- r_ret = patterns[pattern_index];
- return true;
- }
- return false;
- }
- void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
- PropertyInfo property_info;
- // Rendering.
- p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Rendering", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- for (int i = 0; i < occlusion_layers.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::INT, vformat("occlusion_layer_%d/light_mask", i), PROPERTY_HINT_LAYERS_2D_RENDER));
- // occlusion_layer_%d/sdf_collision
- property_info = PropertyInfo(Variant::BOOL, vformat("occlusion_layer_%d/sdf_collision", i));
- if (occlusion_layers[i].sdf_collision == false) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- }
- // Physics.
- p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Physics", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- for (int i = 0; i < physics_layers.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/collision_layer", i), PROPERTY_HINT_LAYERS_2D_PHYSICS));
- // physics_layer_%d/collision_mask
- property_info = PropertyInfo(Variant::INT, vformat("physics_layer_%d/collision_mask", i), PROPERTY_HINT_LAYERS_2D_PHYSICS);
- if (physics_layers[i].collision_mask == 1) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- // physics_layer_%d/collision_priority
- property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/collision_priority", i));
- if (physics_layers[i].collision_priority == 1.0) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- // physics_layer_%d/physics_material
- property_info = PropertyInfo(Variant::OBJECT, vformat("physics_layer_%d/physics_material", i), PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial");
- if (!physics_layers[i].physics_material.is_valid()) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- }
- // Terrains.
- p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Terrains", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- for (int terrain_set_index = 0; terrain_set_index < terrain_sets.size(); terrain_set_index++) {
- p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/mode", terrain_set_index), PROPERTY_HINT_ENUM, "Match Corners and Sides,Match Corners,Match Sides"));
- p_list->push_back(PropertyInfo(Variant::NIL, vformat("terrain_set_%d/terrains", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, vformat("terrain_set_%d/terrain_", terrain_set_index)));
- for (int terrain_index = 0; terrain_index < terrain_sets[terrain_set_index].terrains.size(); terrain_index++) {
- p_list->push_back(PropertyInfo(Variant::STRING, vformat("terrain_set_%d/terrain_%d/name", terrain_set_index, terrain_index)));
- p_list->push_back(PropertyInfo(Variant::COLOR, vformat("terrain_set_%d/terrain_%d/color", terrain_set_index, terrain_index)));
- }
- }
- // Navigation.
- p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Navigation", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- for (int i = 0; i < navigation_layers.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::INT, vformat("navigation_layer_%d/layers", i), PROPERTY_HINT_LAYERS_2D_NAVIGATION));
- }
- // Custom data.
- String argt = "Any";
- for (int i = 1; i < Variant::VARIANT_MAX; i++) {
- argt += "," + Variant::get_type_name(Variant::Type(i));
- }
- p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Custom Data", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- for (int i = 0; i < custom_data_layers.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::STRING, vformat("custom_data_layer_%d/name", i)));
- p_list->push_back(PropertyInfo(Variant::INT, vformat("custom_data_layer_%d/type", i), PROPERTY_HINT_ENUM, argt));
- }
- // Sources.
- // Note: sources have to be listed in at the end as some TileData rely on the TileSet properties being initialized first.
- for (const KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("sources/%d", E_source.key), PROPERTY_HINT_RESOURCE_TYPE, "TileSetAtlasSource", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_ALWAYS_DUPLICATE));
- }
- // Tile Proxies.
- // Note: proxies need to be set after sources are set.
- p_list->push_back(PropertyInfo(Variant::NIL, "Tile Proxies", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
- // Patterns.
- for (unsigned int pattern_index = 0; pattern_index < patterns.size(); pattern_index++) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("pattern_%d", pattern_index), PROPERTY_HINT_RESOURCE_TYPE, "TileMapPattern", PROPERTY_USAGE_NO_EDITOR));
- }
- }
- void TileSet::_validate_property(PropertyInfo &p_property) const {
- if (p_property.name == "tile_layout" && tile_shape == TILE_SHAPE_SQUARE) {
- p_property.usage ^= PROPERTY_USAGE_READ_ONLY;
- } else if (p_property.name == "tile_offset_axis" && tile_shape == TILE_SHAPE_SQUARE) {
- p_property.usage ^= PROPERTY_USAGE_READ_ONLY;
- }
- }
- void TileSet::_bind_methods() {
- // Sources management.
- ClassDB::bind_method(D_METHOD("get_next_source_id"), &TileSet::get_next_source_id);
- ClassDB::bind_method(D_METHOD("add_source", "source", "atlas_source_id_override"), &TileSet::add_source, DEFVAL(TileSet::INVALID_SOURCE));
- ClassDB::bind_method(D_METHOD("remove_source", "source_id"), &TileSet::remove_source);
- ClassDB::bind_method(D_METHOD("set_source_id", "source_id", "new_source_id"), &TileSet::set_source_id);
- ClassDB::bind_method(D_METHOD("get_source_count"), &TileSet::get_source_count);
- ClassDB::bind_method(D_METHOD("get_source_id", "index"), &TileSet::get_source_id);
- ClassDB::bind_method(D_METHOD("has_source", "source_id"), &TileSet::has_source);
- ClassDB::bind_method(D_METHOD("get_source", "source_id"), &TileSet::get_source);
- // Shape and layout.
- ClassDB::bind_method(D_METHOD("set_tile_shape", "shape"), &TileSet::set_tile_shape);
- ClassDB::bind_method(D_METHOD("get_tile_shape"), &TileSet::get_tile_shape);
- ClassDB::bind_method(D_METHOD("set_tile_layout", "layout"), &TileSet::set_tile_layout);
- ClassDB::bind_method(D_METHOD("get_tile_layout"), &TileSet::get_tile_layout);
- ClassDB::bind_method(D_METHOD("set_tile_offset_axis", "alignment"), &TileSet::set_tile_offset_axis);
- ClassDB::bind_method(D_METHOD("get_tile_offset_axis"), &TileSet::get_tile_offset_axis);
- ClassDB::bind_method(D_METHOD("set_tile_size", "size"), &TileSet::set_tile_size);
- ClassDB::bind_method(D_METHOD("get_tile_size"), &TileSet::get_tile_size);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_shape", PROPERTY_HINT_ENUM, "Square,Isometric,Half-Offset Square,Hexagon"), "set_tile_shape", "get_tile_shape");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_layout", PROPERTY_HINT_ENUM, "Stacked,Stacked Offset,Stairs Right,Stairs Down,Diamond Right,Diamond Down"), "set_tile_layout", "get_tile_layout");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_offset_axis", PROPERTY_HINT_ENUM, "Horizontal Offset,Vertical Offset"), "set_tile_offset_axis", "get_tile_offset_axis");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size", PROPERTY_HINT_NONE, "suffix:px"), "set_tile_size", "get_tile_size");
- // Rendering.
- ClassDB::bind_method(D_METHOD("set_uv_clipping", "uv_clipping"), &TileSet::set_uv_clipping);
- ClassDB::bind_method(D_METHOD("is_uv_clipping"), &TileSet::is_uv_clipping);
- ClassDB::bind_method(D_METHOD("get_occlusion_layers_count"), &TileSet::get_occlusion_layers_count);
- ClassDB::bind_method(D_METHOD("add_occlusion_layer", "to_position"), &TileSet::add_occlusion_layer, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("move_occlusion_layer", "layer_index", "to_position"), &TileSet::move_occlusion_layer);
- ClassDB::bind_method(D_METHOD("remove_occlusion_layer", "layer_index"), &TileSet::remove_occlusion_layer);
- ClassDB::bind_method(D_METHOD("set_occlusion_layer_light_mask", "layer_index", "light_mask"), &TileSet::set_occlusion_layer_light_mask);
- ClassDB::bind_method(D_METHOD("get_occlusion_layer_light_mask", "layer_index"), &TileSet::get_occlusion_layer_light_mask);
- ClassDB::bind_method(D_METHOD("set_occlusion_layer_sdf_collision", "layer_index", "sdf_collision"), &TileSet::set_occlusion_layer_sdf_collision);
- ClassDB::bind_method(D_METHOD("get_occlusion_layer_sdf_collision", "layer_index"), &TileSet::get_occlusion_layer_sdf_collision);
- // Physics
- ClassDB::bind_method(D_METHOD("get_physics_layers_count"), &TileSet::get_physics_layers_count);
- ClassDB::bind_method(D_METHOD("add_physics_layer", "to_position"), &TileSet::add_physics_layer, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("move_physics_layer", "layer_index", "to_position"), &TileSet::move_physics_layer);
- ClassDB::bind_method(D_METHOD("remove_physics_layer", "layer_index"), &TileSet::remove_physics_layer);
- ClassDB::bind_method(D_METHOD("set_physics_layer_collision_layer", "layer_index", "layer"), &TileSet::set_physics_layer_collision_layer);
- ClassDB::bind_method(D_METHOD("get_physics_layer_collision_layer", "layer_index"), &TileSet::get_physics_layer_collision_layer);
- ClassDB::bind_method(D_METHOD("set_physics_layer_collision_mask", "layer_index", "mask"), &TileSet::set_physics_layer_collision_mask);
- ClassDB::bind_method(D_METHOD("get_physics_layer_collision_mask", "layer_index"), &TileSet::get_physics_layer_collision_mask);
- ClassDB::bind_method(D_METHOD("set_physics_layer_collision_priority", "layer_index", "priority"), &TileSet::set_physics_layer_collision_priority);
- ClassDB::bind_method(D_METHOD("get_physics_layer_collision_priority", "layer_index"), &TileSet::get_physics_layer_collision_priority);
- ClassDB::bind_method(D_METHOD("set_physics_layer_physics_material", "layer_index", "physics_material"), &TileSet::set_physics_layer_physics_material);
- ClassDB::bind_method(D_METHOD("get_physics_layer_physics_material", "layer_index"), &TileSet::get_physics_layer_physics_material);
- // Terrains
- ClassDB::bind_method(D_METHOD("get_terrain_sets_count"), &TileSet::get_terrain_sets_count);
- ClassDB::bind_method(D_METHOD("add_terrain_set", "to_position"), &TileSet::add_terrain_set, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("move_terrain_set", "terrain_set", "to_position"), &TileSet::move_terrain_set);
- ClassDB::bind_method(D_METHOD("remove_terrain_set", "terrain_set"), &TileSet::remove_terrain_set);
- ClassDB::bind_method(D_METHOD("set_terrain_set_mode", "terrain_set", "mode"), &TileSet::set_terrain_set_mode);
- ClassDB::bind_method(D_METHOD("get_terrain_set_mode", "terrain_set"), &TileSet::get_terrain_set_mode);
- ClassDB::bind_method(D_METHOD("get_terrains_count", "terrain_set"), &TileSet::get_terrains_count);
- ClassDB::bind_method(D_METHOD("add_terrain", "terrain_set", "to_position"), &TileSet::add_terrain, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("move_terrain", "terrain_set", "terrain_index", "to_position"), &TileSet::move_terrain);
- ClassDB::bind_method(D_METHOD("remove_terrain", "terrain_set", "terrain_index"), &TileSet::remove_terrain);
- ClassDB::bind_method(D_METHOD("set_terrain_name", "terrain_set", "terrain_index", "name"), &TileSet::set_terrain_name);
- ClassDB::bind_method(D_METHOD("get_terrain_name", "terrain_set", "terrain_index"), &TileSet::get_terrain_name);
- ClassDB::bind_method(D_METHOD("set_terrain_color", "terrain_set", "terrain_index", "color"), &TileSet::set_terrain_color);
- ClassDB::bind_method(D_METHOD("get_terrain_color", "terrain_set", "terrain_index"), &TileSet::get_terrain_color);
- // Navigation
- ClassDB::bind_method(D_METHOD("get_navigation_layers_count"), &TileSet::get_navigation_layers_count);
- ClassDB::bind_method(D_METHOD("add_navigation_layer", "to_position"), &TileSet::add_navigation_layer, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("move_navigation_layer", "layer_index", "to_position"), &TileSet::move_navigation_layer);
- ClassDB::bind_method(D_METHOD("remove_navigation_layer", "layer_index"), &TileSet::remove_navigation_layer);
- ClassDB::bind_method(D_METHOD("set_navigation_layer_layers", "layer_index", "layers"), &TileSet::set_navigation_layer_layers);
- ClassDB::bind_method(D_METHOD("get_navigation_layer_layers", "layer_index"), &TileSet::get_navigation_layer_layers);
- ClassDB::bind_method(D_METHOD("set_navigation_layer_layer_value", "layer_index", "layer_number", "value"), &TileSet::set_navigation_layer_layer_value);
- ClassDB::bind_method(D_METHOD("get_navigation_layer_layer_value", "layer_index", "layer_number"), &TileSet::get_navigation_layer_layer_value);
- // Custom data
- ClassDB::bind_method(D_METHOD("get_custom_data_layers_count"), &TileSet::get_custom_data_layers_count);
- ClassDB::bind_method(D_METHOD("add_custom_data_layer", "to_position"), &TileSet::add_custom_data_layer, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("move_custom_data_layer", "layer_index", "to_position"), &TileSet::move_custom_data_layer);
- ClassDB::bind_method(D_METHOD("remove_custom_data_layer", "layer_index"), &TileSet::remove_custom_data_layer);
- ClassDB::bind_method(D_METHOD("get_custom_data_layer_by_name", "layer_name"), &TileSet::get_custom_data_layer_by_name);
- ClassDB::bind_method(D_METHOD("set_custom_data_layer_name", "layer_index", "layer_name"), &TileSet::set_custom_data_layer_name);
- ClassDB::bind_method(D_METHOD("get_custom_data_layer_name", "layer_index"), &TileSet::get_custom_data_layer_name);
- ClassDB::bind_method(D_METHOD("set_custom_data_layer_type", "layer_index", "layer_type"), &TileSet::set_custom_data_layer_type);
- ClassDB::bind_method(D_METHOD("get_custom_data_layer_type", "layer_index"), &TileSet::get_custom_data_layer_type);
- // Tile proxies
- ClassDB::bind_method(D_METHOD("set_source_level_tile_proxy", "source_from", "source_to"), &TileSet::set_source_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("get_source_level_tile_proxy", "source_from"), &TileSet::get_source_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("has_source_level_tile_proxy", "source_from"), &TileSet::has_source_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("remove_source_level_tile_proxy", "source_from"), &TileSet::remove_source_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("set_coords_level_tile_proxy", "p_source_from", "coords_from", "source_to", "coords_to"), &TileSet::set_coords_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("get_coords_level_tile_proxy", "source_from", "coords_from"), &TileSet::get_coords_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("has_coords_level_tile_proxy", "source_from", "coords_from"), &TileSet::has_coords_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("remove_coords_level_tile_proxy", "source_from", "coords_from"), &TileSet::remove_coords_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("set_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from", "source_to", "coords_to", "alternative_to"), &TileSet::set_alternative_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("get_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::get_alternative_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("has_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::has_alternative_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("remove_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::remove_alternative_level_tile_proxy);
- ClassDB::bind_method(D_METHOD("map_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::map_tile_proxy);
- ClassDB::bind_method(D_METHOD("cleanup_invalid_tile_proxies"), &TileSet::cleanup_invalid_tile_proxies);
- ClassDB::bind_method(D_METHOD("clear_tile_proxies"), &TileSet::clear_tile_proxies);
- // Patterns
- ClassDB::bind_method(D_METHOD("add_pattern", "pattern", "index"), &TileSet::add_pattern, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("get_pattern", "index"), &TileSet::get_pattern, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("remove_pattern", "index"), &TileSet::remove_pattern);
- ClassDB::bind_method(D_METHOD("get_patterns_count"), &TileSet::get_patterns_count);
- ADD_GROUP("Rendering", "");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uv_clipping"), "set_uv_clipping", "is_uv_clipping");
- ADD_ARRAY("occlusion_layers", "occlusion_layer_");
- ADD_GROUP("", "");
- ADD_ARRAY("physics_layers", "physics_layer_");
- ADD_ARRAY("terrain_sets", "terrain_set_");
- ADD_ARRAY("navigation_layers", "navigation_layer_");
- ADD_ARRAY("custom_data_layers", "custom_data_layer_");
- // -- Enum binding --
- BIND_ENUM_CONSTANT(TILE_SHAPE_SQUARE);
- BIND_ENUM_CONSTANT(TILE_SHAPE_ISOMETRIC);
- BIND_ENUM_CONSTANT(TILE_SHAPE_HALF_OFFSET_SQUARE);
- BIND_ENUM_CONSTANT(TILE_SHAPE_HEXAGON);
- BIND_ENUM_CONSTANT(TILE_LAYOUT_STACKED);
- BIND_ENUM_CONSTANT(TILE_LAYOUT_STACKED_OFFSET);
- BIND_ENUM_CONSTANT(TILE_LAYOUT_STAIRS_RIGHT);
- BIND_ENUM_CONSTANT(TILE_LAYOUT_STAIRS_DOWN);
- BIND_ENUM_CONSTANT(TILE_LAYOUT_DIAMOND_RIGHT);
- BIND_ENUM_CONSTANT(TILE_LAYOUT_DIAMOND_DOWN);
- BIND_ENUM_CONSTANT(TILE_OFFSET_AXIS_HORIZONTAL);
- BIND_ENUM_CONSTANT(TILE_OFFSET_AXIS_VERTICAL);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_RIGHT_SIDE);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_RIGHT_CORNER);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_SIDE);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_CORNER);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_LEFT_SIDE);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_LEFT_CORNER);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_LEFT_SIDE);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_LEFT_CORNER);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_LEFT_SIDE);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_LEFT_CORNER);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_SIDE);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_CORNER);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_RIGHT_SIDE);
- BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_RIGHT_CORNER);
- BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_CORNERS_AND_SIDES);
- BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_CORNERS);
- BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_SIDES);
- }
- TileSet::TileSet() {
- // Instantiate the tile meshes.
- tile_lines_mesh.instantiate();
- tile_filled_mesh.instantiate();
- }
- TileSet::~TileSet() {
- #ifndef DISABLE_DEPRECATED
- for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) {
- memdelete(E.value);
- }
- #endif // DISABLE_DEPRECATED
- while (!source_ids.is_empty()) {
- remove_source(source_ids[0]);
- }
- }
- /////////////////////////////// TileSetSource //////////////////////////////////////
- void TileSetSource::set_tile_set(const TileSet *p_tile_set) {
- tile_set = p_tile_set;
- }
- TileSet *TileSetSource::get_tile_set() const {
- return (TileSet *)tile_set;
- }
- void TileSetSource::reset_state() {
- tile_set = nullptr;
- }
- void TileSetSource::_bind_methods() {
- // Base tiles
- ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetSource::get_tiles_count);
- ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &TileSetSource::get_tile_id);
- ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &TileSetSource::has_tile);
- // Alternative tiles
- ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &TileSetSource::get_alternative_tiles_count);
- ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &TileSetSource::get_alternative_tile_id);
- ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetSource::has_alternative_tile);
- }
- /////////////////////////////// TileSetAtlasSource //////////////////////////////////////
- void TileSetAtlasSource::set_tile_set(const TileSet *p_tile_set) {
- tile_set = p_tile_set;
- // Set the TileSet on all TileData.
- for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) {
- for (KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) {
- E_alternative.value->set_tile_set(tile_set);
- }
- }
- }
- const TileSet *TileSetAtlasSource::get_tile_set() const {
- return tile_set;
- }
- void TileSetAtlasSource::notify_tile_data_properties_should_change() {
- // Set the TileSet on all TileData.
- for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) {
- for (KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) {
- E_alternative.value->notify_tile_data_properties_should_change();
- }
- }
- }
- void TileSetAtlasSource::add_occlusion_layer(int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->add_occlusion_layer(p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::move_occlusion_layer(int p_from_index, int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->move_occlusion_layer(p_from_index, p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::remove_occlusion_layer(int p_index) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->remove_occlusion_layer(p_index);
- }
- }
- }
- void TileSetAtlasSource::add_physics_layer(int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->add_physics_layer(p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::move_physics_layer(int p_from_index, int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->move_physics_layer(p_from_index, p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::remove_physics_layer(int p_index) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->remove_physics_layer(p_index);
- }
- }
- }
- void TileSetAtlasSource::add_terrain_set(int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->add_terrain_set(p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::move_terrain_set(int p_from_index, int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->move_terrain_set(p_from_index, p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::remove_terrain_set(int p_index) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->remove_terrain_set(p_index);
- }
- }
- }
- void TileSetAtlasSource::add_terrain(int p_terrain_set, int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->add_terrain(p_terrain_set, p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->move_terrain(p_terrain_set, p_from_index, p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::remove_terrain(int p_terrain_set, int p_index) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->remove_terrain(p_terrain_set, p_index);
- }
- }
- }
- void TileSetAtlasSource::add_navigation_layer(int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->add_navigation_layer(p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::move_navigation_layer(int p_from_index, int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->move_navigation_layer(p_from_index, p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::remove_navigation_layer(int p_index) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->remove_navigation_layer(p_index);
- }
- }
- }
- void TileSetAtlasSource::add_custom_data_layer(int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->add_custom_data_layer(p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::move_custom_data_layer(int p_from_index, int p_to_pos) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->move_custom_data_layer(p_from_index, p_to_pos);
- }
- }
- }
- void TileSetAtlasSource::remove_custom_data_layer(int p_index) {
- for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
- for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
- E_alternative.value->remove_custom_data_layer(p_index);
- }
- }
- }
- void TileSetAtlasSource::reset_state() {
- tile_set = nullptr;
- for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) {
- for (const KeyValue<int, TileData *> &E_tile_data : E_tile.value.alternatives) {
- memdelete(E_tile_data.value);
- }
- }
- _coords_mapping_cache.clear();
- tiles.clear();
- tiles_ids.clear();
- _queue_update_padded_texture();
- }
- void TileSetAtlasSource::set_texture(Ref<Texture2D> p_texture) {
- if (texture.is_valid()) {
- texture->disconnect_changed(callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture));
- }
- texture = p_texture;
- if (texture.is_valid()) {
- texture->connect_changed(callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture));
- }
- _queue_update_padded_texture();
- emit_changed();
- }
- Ref<Texture2D> TileSetAtlasSource::get_texture() const {
- return texture;
- }
- void TileSetAtlasSource::set_margins(Vector2i p_margins) {
- if (p_margins.x < 0 || p_margins.y < 0) {
- WARN_PRINT("Atlas source margins should be positive.");
- margins = p_margins.maxi(0);
- } else {
- margins = p_margins;
- }
- _queue_update_padded_texture();
- emit_changed();
- }
- Vector2i TileSetAtlasSource::get_margins() const {
- return margins;
- }
- void TileSetAtlasSource::set_separation(Vector2i p_separation) {
- if (p_separation.x < 0 || p_separation.y < 0) {
- WARN_PRINT("Atlas source separation should be positive.");
- separation = p_separation.maxi(0);
- } else {
- separation = p_separation;
- }
- _queue_update_padded_texture();
- emit_changed();
- }
- Vector2i TileSetAtlasSource::get_separation() const {
- return separation;
- }
- void TileSetAtlasSource::set_texture_region_size(Vector2i p_tile_size) {
- if (p_tile_size.x <= 0 || p_tile_size.y <= 0) {
- WARN_PRINT("Atlas source tile_size should be strictly positive.");
- texture_region_size = p_tile_size.maxi(1);
- } else {
- texture_region_size = p_tile_size;
- }
- _queue_update_padded_texture();
- emit_changed();
- }
- Vector2i TileSetAtlasSource::get_texture_region_size() const {
- return texture_region_size;
- }
- void TileSetAtlasSource::set_use_texture_padding(bool p_use_padding) {
- if (use_texture_padding == p_use_padding) {
- return;
- }
- use_texture_padding = p_use_padding;
- _queue_update_padded_texture();
- emit_changed();
- }
- bool TileSetAtlasSource::get_use_texture_padding() const {
- return use_texture_padding;
- }
- Vector2i TileSetAtlasSource::get_atlas_grid_size() const {
- Ref<Texture2D> txt = get_texture();
- if (!txt.is_valid()) {
- return Vector2i();
- }
- ERR_FAIL_COND_V(texture_region_size.x <= 0 || texture_region_size.y <= 0, Vector2i());
- Size2i valid_area = txt->get_size() - margins;
- // Compute the number of valid tiles in the tiles atlas
- Size2i grid_size;
- if (valid_area.x >= texture_region_size.x && valid_area.y >= texture_region_size.y) {
- valid_area -= texture_region_size;
- grid_size = Size2i(1, 1) + valid_area / (texture_region_size + separation);
- }
- return grid_size;
- }
- bool TileSetAtlasSource::_set(const StringName &p_name, const Variant &p_value) {
- Vector<String> components = String(p_name).split("/", true, 2);
- // Compute the vector2i if we have coordinates.
- Vector<String> coords_split = components[0].split(":");
- Vector2i coords = TileSetSource::INVALID_ATLAS_COORDS;
- if (coords_split.size() == 2 && coords_split[0].is_valid_int() && coords_split[1].is_valid_int()) {
- coords = Vector2i(coords_split[0].to_int(), coords_split[1].to_int());
- }
- // Properties.
- if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
- // Create the tile if needed.
- if (!has_tile(coords)) {
- create_tile(coords);
- }
- if (components.size() >= 2) {
- // Properties.
- if (components[1] == "size_in_atlas") {
- move_tile_in_atlas(coords, coords, p_value);
- return true;
- } else if (components[1] == "next_alternative_id") {
- tiles[coords].next_alternative_id = p_value;
- return true;
- } else if (components[1] == "animation_columns") {
- set_tile_animation_columns(coords, p_value);
- return true;
- } else if (components[1] == "animation_separation") {
- set_tile_animation_separation(coords, p_value);
- return true;
- } else if (components[1] == "animation_speed") {
- set_tile_animation_speed(coords, p_value);
- return true;
- } else if (components[1] == "animation_mode") {
- set_tile_animation_mode(coords, VariantCaster<TileSetAtlasSource::TileAnimationMode>::cast(p_value));
- return true;
- } else if (components[1] == "animation_frames_count") {
- set_tile_animation_frames_count(coords, p_value);
- return true;
- } else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_int()) {
- int frame = components[1].trim_prefix("animation_frame_").to_int();
- if (components[2] == "duration") {
- if (frame >= get_tile_animation_frames_count(coords)) {
- set_tile_animation_frames_count(coords, frame + 1);
- }
- set_tile_animation_frame_duration(coords, frame, p_value);
- return true;
- }
- return false;
- } else if (components[1].is_valid_int()) {
- int alternative_id = components[1].to_int();
- if (alternative_id != TileSetSource::INVALID_TILE_ALTERNATIVE) {
- // Create the alternative if needed ?
- if (!has_alternative_tile(coords, alternative_id)) {
- create_alternative_tile(coords, alternative_id);
- }
- if (!tiles[coords].alternatives.has(alternative_id)) {
- tiles[coords].alternatives[alternative_id] = memnew(TileData);
- tiles[coords].alternatives[alternative_id]->set_tile_set(tile_set);
- tiles[coords].alternatives[alternative_id]->set_allow_transform(alternative_id > 0);
- tiles[coords].alternatives_ids.push_back(alternative_id);
- }
- if (components.size() >= 3) {
- bool valid;
- tiles[coords].alternatives[alternative_id]->set(components[2], p_value, &valid);
- return valid;
- } else {
- // Only create the alternative if it did not exist yet.
- return true;
- }
- }
- }
- }
- }
- return false;
- }
- bool TileSetAtlasSource::_get(const StringName &p_name, Variant &r_ret) const {
- Vector<String> components = String(p_name).split("/", true, 2);
- // Properties.
- Vector<String> coords_split = components[0].split(":");
- if (coords_split.size() == 2 && coords_split[0].is_valid_int() && coords_split[1].is_valid_int()) {
- Vector2i coords = Vector2i(coords_split[0].to_int(), coords_split[1].to_int());
- if (tiles.has(coords)) {
- if (components.size() >= 2) {
- // Properties.
- if (components[1] == "size_in_atlas") {
- r_ret = tiles[coords].size_in_atlas;
- return true;
- } else if (components[1] == "next_alternative_id") {
- r_ret = tiles[coords].next_alternative_id;
- return true;
- } else if (components[1] == "animation_columns") {
- r_ret = get_tile_animation_columns(coords);
- return true;
- } else if (components[1] == "animation_separation") {
- r_ret = get_tile_animation_separation(coords);
- return true;
- } else if (components[1] == "animation_speed") {
- r_ret = get_tile_animation_speed(coords);
- return true;
- } else if (components[1] == "animation_mode") {
- r_ret = get_tile_animation_mode(coords);
- return true;
- } else if (components[1] == "animation_frames_count") {
- r_ret = get_tile_animation_frames_count(coords);
- return true;
- } else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_int()) {
- int frame = components[1].trim_prefix("animation_frame_").to_int();
- if (frame < 0 || frame >= get_tile_animation_frames_count(coords)) {
- return false;
- }
- if (components[2] == "duration") {
- r_ret = get_tile_animation_frame_duration(coords, frame);
- return true;
- }
- return false;
- } else if (components[1].is_valid_int()) {
- int alternative_id = components[1].to_int();
- if (alternative_id != TileSetSource::INVALID_TILE_ALTERNATIVE && tiles[coords].alternatives.has(alternative_id)) {
- if (components.size() >= 3) {
- bool valid;
- r_ret = tiles[coords].alternatives[alternative_id]->get(components[2], &valid);
- return valid;
- } else {
- // Only to notify the tile alternative exists.
- r_ret = alternative_id;
- return true;
- }
- }
- }
- }
- }
- }
- return false;
- }
- void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
- // Atlases data.
- PropertyInfo property_info;
- for (const KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) {
- List<PropertyInfo> tile_property_list;
- // size_in_atlas
- property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
- if (E_tile.value.size_in_atlas == Vector2i(1, 1)) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- tile_property_list.push_back(property_info);
- // next_alternative_id
- property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
- if (E_tile.value.next_alternative_id == 1) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- tile_property_list.push_back(property_info);
- // animation_columns.
- property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
- if (E_tile.value.animation_columns == 0) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- tile_property_list.push_back(property_info);
- // animation_separation.
- property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
- if (E_tile.value.animation_separation == Vector2i()) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- tile_property_list.push_back(property_info);
- // animation_speed.
- property_info = PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
- if (E_tile.value.animation_speed == 1.0) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- tile_property_list.push_back(property_info);
- // animation_mode.
- property_info = PropertyInfo(Variant::INT, "animation_mode", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
- if (E_tile.value.animation_mode == TILE_ANIMATION_MODE_DEFAULT) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- tile_property_list.push_back(property_info);
- // animation_frames_count.
- tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
- // animation_frame_*.
- bool store_durations = tiles[E_tile.key].animation_frames_durations.size() >= 2;
- for (int i = 0; i < (int)tiles[E_tile.key].animation_frames_durations.size(); i++) {
- property_info = PropertyInfo(Variant::FLOAT, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
- if (!store_durations) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- tile_property_list.push_back(property_info);
- }
- for (const KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) {
- const String formatted_key = itos(E_alternative.key);
- // Add a dummy property to show the alternative exists.
- tile_property_list.push_back(PropertyInfo(Variant::INT, formatted_key, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
- // Get the alternative tile's properties and append them to the list of properties.
- const String alternative_property_info_prefix = formatted_key + '/';
- List<PropertyInfo> alternative_property_list;
- E_alternative.value->get_property_list(&alternative_property_list);
- for (PropertyInfo &alternative_property_info : alternative_property_list) {
- Variant default_value = ClassDB::class_get_default_property_value("TileData", alternative_property_info.name);
- Variant value = E_alternative.value->get(alternative_property_info.name);
- if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value))) {
- alternative_property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- alternative_property_info.name = alternative_property_info_prefix + alternative_property_info.name;
- tile_property_list.push_back(alternative_property_info);
- }
- }
- // Add all alternative.
- const String property_info_prefix = vformat("%d:%d/", E_tile.key.x, E_tile.key.y);
- for (PropertyInfo &tile_property_info : tile_property_list) {
- tile_property_info.name = property_info_prefix + tile_property_info.name;
- p_list->push_back(tile_property_info);
- }
- }
- }
- void TileSetAtlasSource::create_tile(const Vector2i p_atlas_coords, const Vector2i p_size) {
- // Create a tile if it does not exists.
- ERR_FAIL_COND(p_atlas_coords.x < 0 || p_atlas_coords.y < 0);
- ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0);
- bool room_for_tile = has_room_for_tile(p_atlas_coords, p_size, 1, Vector2i(), 1);
- ERR_FAIL_COND_MSG(!room_for_tile, "Cannot create tile. The tile is outside the texture or tiles are already present in the space the tile would cover.");
- // Initialize the tile data.
- TileAlternativesData tad;
- tad.size_in_atlas = p_size;
- tad.animation_frames_durations.push_back(1.0);
- tad.alternatives[0] = memnew(TileData);
- tad.alternatives[0]->set_tile_set(tile_set);
- tad.alternatives[0]->set_allow_transform(false);
- tad.alternatives[0]->connect(CoreStringName(changed), callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
- tad.alternatives[0]->notify_property_list_changed();
- tad.alternatives_ids.push_back(0);
- // Create and resize the tile.
- tiles.insert(p_atlas_coords, tad);
- tiles_ids.push_back(p_atlas_coords);
- tiles_ids.sort();
- _create_coords_mapping_cache(p_atlas_coords);
- _queue_update_padded_texture();
- _try_emit_changed();
- }
- void TileSetAtlasSource::remove_tile(Vector2i p_atlas_coords) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- // Remove all covered positions from the mapping cache
- _clear_coords_mapping_cache(p_atlas_coords);
- // Free tile data.
- for (const KeyValue<int, TileData *> &E_tile_data : tiles[p_atlas_coords].alternatives) {
- memdelete(E_tile_data.value);
- }
- // Delete the tile
- tiles.erase(p_atlas_coords);
- tiles_ids.erase(p_atlas_coords);
- tiles_ids.sort();
- _queue_update_padded_texture();
- _try_emit_changed();
- }
- bool TileSetAtlasSource::has_tile(Vector2i p_atlas_coords) const {
- return tiles.has(p_atlas_coords);
- }
- Vector2i TileSetAtlasSource::get_tile_at_coords(Vector2i p_atlas_coords) const {
- if (!_coords_mapping_cache.has(p_atlas_coords)) {
- return INVALID_ATLAS_COORDS;
- }
- return _coords_mapping_cache[p_atlas_coords];
- }
- void TileSetAtlasSource::set_tile_animation_columns(const Vector2i p_atlas_coords, int p_frame_columns) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- ERR_FAIL_COND(p_frame_columns < 0);
- TileAlternativesData &tad = tiles[p_atlas_coords];
- bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, p_frame_columns, tad.animation_separation, tad.animation_frames_durations.size(), p_atlas_coords);
- ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
- _clear_coords_mapping_cache(p_atlas_coords);
- tiles[p_atlas_coords].animation_columns = p_frame_columns;
- _create_coords_mapping_cache(p_atlas_coords);
- _queue_update_padded_texture();
- _try_emit_changed();
- }
- int TileSetAtlasSource::get_tile_animation_columns(const Vector2i p_atlas_coords) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- return tiles[p_atlas_coords].animation_columns;
- }
- void TileSetAtlasSource::set_tile_animation_separation(const Vector2i p_atlas_coords, const Vector2i p_separation) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- ERR_FAIL_COND(p_separation.x < 0 || p_separation.y < 0);
- TileAlternativesData &tad = tiles[p_atlas_coords];
- bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, p_separation, tad.animation_frames_durations.size(), p_atlas_coords);
- ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
- _clear_coords_mapping_cache(p_atlas_coords);
- tiles[p_atlas_coords].animation_separation = p_separation;
- _create_coords_mapping_cache(p_atlas_coords);
- _queue_update_padded_texture();
- _try_emit_changed();
- }
- Vector2i TileSetAtlasSource::get_tile_animation_separation(const Vector2i p_atlas_coords) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- return tiles[p_atlas_coords].animation_separation;
- }
- void TileSetAtlasSource::set_tile_animation_speed(const Vector2i p_atlas_coords, real_t p_speed) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- ERR_FAIL_COND(p_speed <= 0);
- tiles[p_atlas_coords].animation_speed = p_speed;
- _try_emit_changed();
- }
- real_t TileSetAtlasSource::get_tile_animation_speed(const Vector2i p_atlas_coords) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1.0, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- return tiles[p_atlas_coords].animation_speed;
- }
- void TileSetAtlasSource::set_tile_animation_mode(const Vector2i p_atlas_coords, TileSetAtlasSource::TileAnimationMode p_mode) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- tiles[p_atlas_coords].animation_mode = p_mode;
- _try_emit_changed();
- }
- TileSetAtlasSource::TileAnimationMode TileSetAtlasSource::get_tile_animation_mode(const Vector2i p_atlas_coords) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TILE_ANIMATION_MODE_DEFAULT, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- return tiles[p_atlas_coords].animation_mode;
- }
- void TileSetAtlasSource::set_tile_animation_frames_count(const Vector2i p_atlas_coords, int p_frames_count) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- ERR_FAIL_COND(p_frames_count < 1);
- int old_size = tiles[p_atlas_coords].animation_frames_durations.size();
- if (p_frames_count == old_size) {
- return;
- }
- TileAlternativesData &tad = tiles[p_atlas_coords];
- bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, tad.animation_separation, p_frames_count, p_atlas_coords);
- ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
- _clear_coords_mapping_cache(p_atlas_coords);
- tiles[p_atlas_coords].animation_frames_durations.resize(p_frames_count);
- for (int i = old_size; i < p_frames_count; i++) {
- tiles[p_atlas_coords].animation_frames_durations[i] = 1.0;
- }
- _create_coords_mapping_cache(p_atlas_coords);
- _queue_update_padded_texture();
- notify_property_list_changed();
- _try_emit_changed();
- }
- int TileSetAtlasSource::get_tile_animation_frames_count(const Vector2i p_atlas_coords) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- return tiles[p_atlas_coords].animation_frames_durations.size();
- }
- void TileSetAtlasSource::set_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index, real_t p_duration) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- ERR_FAIL_INDEX(p_frame_index, (int)tiles[p_atlas_coords].animation_frames_durations.size());
- ERR_FAIL_COND(p_duration <= 0.0);
- tiles[p_atlas_coords].animation_frames_durations[p_frame_index] = p_duration;
- _try_emit_changed();
- }
- real_t TileSetAtlasSource::get_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- ERR_FAIL_INDEX_V(p_frame_index, (int)tiles[p_atlas_coords].animation_frames_durations.size(), 0.0);
- return tiles[p_atlas_coords].animation_frames_durations[p_frame_index];
- }
- real_t TileSetAtlasSource::get_tile_animation_total_duration(const Vector2i p_atlas_coords) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- real_t sum = 0.0;
- for (const real_t &duration : tiles[p_atlas_coords].animation_frames_durations) {
- sum += duration;
- }
- return sum;
- }
- Vector2i TileSetAtlasSource::get_tile_size_in_atlas(Vector2i p_atlas_coords) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(-1, -1), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- return tiles[p_atlas_coords].size_in_atlas;
- }
- int TileSetAtlasSource::get_tiles_count() const {
- return tiles_ids.size();
- }
- Vector2i TileSetAtlasSource::get_tile_id(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, tiles_ids.size(), TileSetSource::INVALID_ATLAS_COORDS);
- return tiles_ids[p_index];
- }
- bool TileSetAtlasSource::has_room_for_tile(Vector2i p_atlas_coords, Vector2i p_size, int p_animation_columns, Vector2i p_animation_separation, int p_frames_count, Vector2i p_ignored_tile) const {
- if (p_atlas_coords.x < 0 || p_atlas_coords.y < 0) {
- return false;
- }
- if (p_size.x <= 0 || p_size.y <= 0) {
- return false;
- }
- if (p_frames_count <= 0) {
- return false;
- }
- Size2i atlas_grid_size = get_atlas_grid_size();
- for (int frame = 0; frame < p_frames_count; frame++) {
- Vector2i frame_coords = p_atlas_coords + (p_size + p_animation_separation) * ((p_animation_columns > 0) ? Vector2i(frame % p_animation_columns, frame / p_animation_columns) : Vector2i(frame, 0));
- for (int x = 0; x < p_size.x; x++) {
- for (int y = 0; y < p_size.y; y++) {
- Vector2i coords = frame_coords + Vector2i(x, y);
- if (_coords_mapping_cache.has(coords) && _coords_mapping_cache[coords] != p_ignored_tile) {
- return false;
- }
- if (coords.x >= atlas_grid_size.x || coords.y >= atlas_grid_size.y) {
- return false;
- }
- }
- }
- }
- return true;
- }
- bool TileSetAtlasSource::has_tiles_outside_texture() const {
- for (const KeyValue<Vector2i, TileSetAtlasSource::TileAlternativesData> &E : tiles) {
- if (!has_room_for_tile(E.key, E.value.size_in_atlas, E.value.animation_columns, E.value.animation_separation, E.value.animation_frames_durations.size(), E.key)) {
- return true;
- }
- }
- return false;
- }
- Vector<Vector2i> TileSetAtlasSource::get_tiles_outside_texture() const {
- Vector<Vector2i> to_return;
- for (const KeyValue<Vector2i, TileSetAtlasSource::TileAlternativesData> &E : tiles) {
- if (!has_room_for_tile(E.key, E.value.size_in_atlas, E.value.animation_columns, E.value.animation_separation, E.value.animation_frames_durations.size(), E.key)) {
- to_return.push_back(E.key);
- }
- }
- return to_return;
- }
- void TileSetAtlasSource::clear_tiles_outside_texture() {
- LocalVector<Vector2i> to_remove;
- for (const KeyValue<Vector2i, TileSetAtlasSource::TileAlternativesData> &E : tiles) {
- if (!has_room_for_tile(E.key, E.value.size_in_atlas, E.value.animation_columns, E.value.animation_separation, E.value.animation_frames_durations.size(), E.key)) {
- to_remove.push_back(E.key);
- }
- }
- for (const Vector2i &v : to_remove) {
- remove_tile(v);
- }
- }
- PackedVector2Array TileSetAtlasSource::get_tiles_to_be_removed_on_change(Ref<Texture2D> p_texture, Vector2i p_margins, Vector2i p_separation, Vector2i p_texture_region_size) {
- ERR_FAIL_COND_V(p_margins.x < 0 || p_margins.y < 0, PackedVector2Array());
- ERR_FAIL_COND_V(p_separation.x < 0 || p_separation.y < 0, PackedVector2Array());
- ERR_FAIL_COND_V(p_texture_region_size.x <= 0 || p_texture_region_size.y <= 0, PackedVector2Array());
- // Compute the new atlas grid size.
- Size2 new_grid_size;
- if (p_texture.is_valid()) {
- Size2i valid_area = p_texture->get_size() - p_margins;
- // Compute the number of valid tiles in the tiles atlas
- if (valid_area.x >= p_texture_region_size.x && valid_area.y >= p_texture_region_size.y) {
- valid_area -= p_texture_region_size;
- new_grid_size = Size2i(1, 1) + valid_area / (p_texture_region_size + p_separation);
- }
- }
- Vector<Vector2> output;
- for (KeyValue<Vector2i, TileAlternativesData> &E : tiles) {
- for (unsigned int frame = 0; frame < E.value.animation_frames_durations.size(); frame++) {
- Vector2i frame_coords = E.key + (E.value.size_in_atlas + E.value.animation_separation) * ((E.value.animation_columns > 0) ? Vector2i(frame % E.value.animation_columns, frame / E.value.animation_columns) : Vector2i(frame, 0));
- frame_coords += E.value.size_in_atlas;
- if (frame_coords.x > new_grid_size.x || frame_coords.y > new_grid_size.y) {
- output.push_back(E.key);
- break;
- }
- }
- }
- return output;
- }
- Rect2i TileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords, int p_frame) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Rect2i(), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- ERR_FAIL_INDEX_V(p_frame, (int)tiles[p_atlas_coords].animation_frames_durations.size(), Rect2i());
- const TileAlternativesData &tad = tiles[p_atlas_coords];
- Vector2i size_in_atlas = tad.size_in_atlas;
- Vector2 region_size = texture_region_size * size_in_atlas + separation * (size_in_atlas - Vector2i(1, 1));
- Vector2i frame_coords = p_atlas_coords + (size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(p_frame % tad.animation_columns, p_frame / tad.animation_columns) : Vector2i(p_frame, 0));
- Vector2 origin = margins + (frame_coords * (texture_region_size + separation));
- return Rect2(origin, region_size);
- }
- bool TileSetAtlasSource::is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const {
- Size2 size = get_tile_texture_region(p_atlas_coords).size;
- TileData *tile_data = get_tile_data(p_atlas_coords, p_alternative_tile);
- if (tile_data->get_transpose()) {
- size = Size2(size.y, size.x);
- }
- Rect2 rect = Rect2(-size / 2 - tile_data->get_texture_origin(), size);
- return rect.has_point(p_position);
- }
- bool TileSetAtlasSource::is_rect_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Rect2 p_rect) const {
- Size2 size = get_tile_texture_region(p_atlas_coords).size;
- TileData *tile_data = get_tile_data(p_atlas_coords, p_alternative_tile);
- if (tile_data->get_transpose()) {
- size = Size2(size.y, size.x);
- }
- Rect2 rect = Rect2(-size / 2 - tile_data->get_texture_origin(), size);
- return p_rect.intersection(rect) == p_rect;
- }
- int TileSetAtlasSource::alternative_no_transform(int p_alternative_id) {
- return p_alternative_id & ~(TRANSFORM_FLIP_H | TRANSFORM_FLIP_V | TRANSFORM_TRANSPOSE);
- }
- // Getters for texture and tile region (padded or not)
- Ref<Texture2D> TileSetAtlasSource::get_runtime_texture() const {
- if (use_texture_padding) {
- return padded_texture;
- } else {
- return texture;
- }
- }
- Rect2i TileSetAtlasSource::get_runtime_tile_texture_region(Vector2i p_atlas_coords, int p_frame) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Rect2i(), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- ERR_FAIL_INDEX_V(p_frame, (int)tiles[p_atlas_coords].animation_frames_durations.size(), Rect2i());
- Rect2i src_rect = get_tile_texture_region(p_atlas_coords, p_frame);
- if (use_texture_padding) {
- const TileAlternativesData &tad = tiles[p_atlas_coords];
- Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(p_frame % tad.animation_columns, p_frame / tad.animation_columns) : Vector2i(p_frame, 0));
- Vector2i base_pos = frame_coords * (texture_region_size + Vector2i(2, 2)) + Vector2i(1, 1);
- return Rect2i(base_pos, src_rect.size);
- } else {
- return src_rect;
- }
- }
- void TileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_new_atlas_coords, Vector2i p_new_size) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- TileAlternativesData &tad = tiles[p_atlas_coords];
- // Compute the actual new rect from arguments.
- Vector2i new_atlas_coords = (p_new_atlas_coords != INVALID_ATLAS_COORDS) ? p_new_atlas_coords : p_atlas_coords;
- Vector2i new_size = (p_new_size != Vector2i(-1, -1)) ? p_new_size : tad.size_in_atlas;
- if (new_atlas_coords == p_atlas_coords && new_size == tad.size_in_atlas) {
- return;
- }
- bool room_for_tile = has_room_for_tile(new_atlas_coords, new_size, tad.animation_columns, tad.animation_separation, tad.animation_frames_durations.size(), p_atlas_coords);
- ERR_FAIL_COND_MSG(!room_for_tile, vformat("Cannot move tile at position %s with size %s. Tile already present.", new_atlas_coords, new_size));
- _clear_coords_mapping_cache(p_atlas_coords);
- // Move the tile and update its size.
- if (new_atlas_coords != p_atlas_coords) {
- tiles[new_atlas_coords] = tiles[p_atlas_coords];
- tiles.erase(p_atlas_coords);
- tiles_ids.erase(p_atlas_coords);
- tiles_ids.push_back(new_atlas_coords);
- tiles_ids.sort();
- }
- tiles[new_atlas_coords].size_in_atlas = new_size;
- _create_coords_mapping_cache(new_atlas_coords);
- _queue_update_padded_texture();
- _try_emit_changed();
- }
- int TileSetAtlasSource::create_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_id_override) {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- ERR_FAIL_COND_V_MSG(p_alternative_id_override >= 0 && tiles[p_atlas_coords].alternatives.has(p_alternative_id_override), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("Cannot create alternative tile. Another alternative exists with id %d.", p_alternative_id_override));
- int new_alternative_id = p_alternative_id_override >= 0 ? p_alternative_id_override : tiles[p_atlas_coords].next_alternative_id;
- tiles[p_atlas_coords].alternatives[new_alternative_id] = memnew(TileData);
- tiles[p_atlas_coords].alternatives[new_alternative_id]->set_tile_set(tile_set);
- tiles[p_atlas_coords].alternatives[new_alternative_id]->set_allow_transform(true);
- tiles[p_atlas_coords].alternatives[new_alternative_id]->connect(CoreStringName(changed), callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
- tiles[p_atlas_coords].alternatives[new_alternative_id]->notify_property_list_changed();
- tiles[p_atlas_coords].alternatives_ids.push_back(new_alternative_id);
- tiles[p_atlas_coords].alternatives_ids.sort();
- _compute_next_alternative_id(p_atlas_coords);
- _try_emit_changed();
- return new_alternative_id;
- }
- void TileSetAtlasSource::remove_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- ERR_FAIL_COND_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
- p_alternative_tile = alternative_no_transform(p_alternative_tile);
- ERR_FAIL_COND_MSG(p_alternative_tile == 0, "Cannot remove the alternative with id 0, the base tile alternative cannot be removed.");
- memdelete(tiles[p_atlas_coords].alternatives[p_alternative_tile]);
- tiles[p_atlas_coords].alternatives.erase(p_alternative_tile);
- tiles[p_atlas_coords].alternatives_ids.erase(p_alternative_tile);
- tiles[p_atlas_coords].alternatives_ids.sort();
- _try_emit_changed();
- }
- void TileSetAtlasSource::set_alternative_tile_id(const Vector2i p_atlas_coords, int p_alternative_tile, int p_new_id) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- ERR_FAIL_COND_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
- p_alternative_tile = alternative_no_transform(p_alternative_tile);
- ERR_FAIL_COND_MSG(p_alternative_tile == 0, "Cannot change the alternative with id 0, the base tile alternative cannot be modified.");
- ERR_FAIL_COND_MSG(tiles[p_atlas_coords].alternatives.has(p_new_id), vformat("TileSetAtlasSource has already an alternative with id %d at %s.", p_new_id, String(p_atlas_coords)));
- tiles[p_atlas_coords].alternatives[p_new_id] = tiles[p_atlas_coords].alternatives[p_alternative_tile];
- tiles[p_atlas_coords].alternatives_ids.push_back(p_new_id);
- tiles[p_atlas_coords].alternatives.erase(p_alternative_tile);
- tiles[p_atlas_coords].alternatives_ids.erase(p_alternative_tile);
- tiles[p_atlas_coords].alternatives_ids.sort();
- _try_emit_changed();
- }
- bool TileSetAtlasSource::has_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), false, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
- return tiles[p_atlas_coords].alternatives.has(alternative_no_transform(p_alternative_tile));
- }
- int TileSetAtlasSource::get_next_alternative_tile_id(const Vector2i p_atlas_coords) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
- return tiles[p_atlas_coords].next_alternative_id;
- }
- int TileSetAtlasSource::get_alternative_tiles_count(const Vector2i p_atlas_coords) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), -1, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
- return tiles[p_atlas_coords].alternatives_ids.size();
- }
- int TileSetAtlasSource::get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
- p_index = alternative_no_transform(p_index);
- ERR_FAIL_INDEX_V(p_index, tiles[p_atlas_coords].alternatives_ids.size(), TileSetSource::INVALID_TILE_ALTERNATIVE);
- return tiles[p_atlas_coords].alternatives_ids[p_index];
- }
- TileData *TileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
- p_alternative_tile = alternative_no_transform(p_alternative_tile);
- ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
- return tiles[p_atlas_coords].alternatives[p_alternative_tile];
- }
- void TileSetAtlasSource::_notification(int p_notification) {
- if (p_notification == NOTIFICATION_POSTINITIALIZE) {
- initializing = false;
- }
- }
- void TileSetAtlasSource::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TileSetAtlasSource::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &TileSetAtlasSource::get_texture);
- ClassDB::bind_method(D_METHOD("set_margins", "margins"), &TileSetAtlasSource::set_margins);
- ClassDB::bind_method(D_METHOD("get_margins"), &TileSetAtlasSource::get_margins);
- ClassDB::bind_method(D_METHOD("set_separation", "separation"), &TileSetAtlasSource::set_separation);
- ClassDB::bind_method(D_METHOD("get_separation"), &TileSetAtlasSource::get_separation);
- ClassDB::bind_method(D_METHOD("set_texture_region_size", "texture_region_size"), &TileSetAtlasSource::set_texture_region_size);
- ClassDB::bind_method(D_METHOD("get_texture_region_size"), &TileSetAtlasSource::get_texture_region_size);
- ClassDB::bind_method(D_METHOD("set_use_texture_padding", "use_texture_padding"), &TileSetAtlasSource::set_use_texture_padding);
- ClassDB::bind_method(D_METHOD("get_use_texture_padding"), &TileSetAtlasSource::get_use_texture_padding);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NO_EDITOR), "set_texture", "get_texture");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NO_EDITOR), "set_margins", "get_margins");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NO_EDITOR), "set_separation", "get_separation");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NO_EDITOR), "set_texture_region_size", "get_texture_region_size");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_texture_padding", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_use_texture_padding", "get_use_texture_padding");
- // Base tiles
- ClassDB::bind_method(D_METHOD("create_tile", "atlas_coords", "size"), &TileSetAtlasSource::create_tile, DEFVAL(Vector2i(1, 1)));
- ClassDB::bind_method(D_METHOD("remove_tile", "atlas_coords"), &TileSetAtlasSource::remove_tile); // Remove a tile. If p_tile_key.alternative_tile if different from 0, remove the alternative
- ClassDB::bind_method(D_METHOD("move_tile_in_atlas", "atlas_coords", "new_atlas_coords", "new_size"), &TileSetAtlasSource::move_tile_in_atlas, DEFVAL(INVALID_ATLAS_COORDS), DEFVAL(Vector2i(-1, -1)));
- ClassDB::bind_method(D_METHOD("get_tile_size_in_atlas", "atlas_coords"), &TileSetAtlasSource::get_tile_size_in_atlas);
- ClassDB::bind_method(D_METHOD("has_room_for_tile", "atlas_coords", "size", "animation_columns", "animation_separation", "frames_count", "ignored_tile"), &TileSetAtlasSource::has_room_for_tile, DEFVAL(INVALID_ATLAS_COORDS));
- ClassDB::bind_method(D_METHOD("get_tiles_to_be_removed_on_change", "texture", "margins", "separation", "texture_region_size"), &TileSetAtlasSource::get_tiles_to_be_removed_on_change);
- ClassDB::bind_method(D_METHOD("get_tile_at_coords", "atlas_coords"), &TileSetAtlasSource::get_tile_at_coords);
- ClassDB::bind_method(D_METHOD("has_tiles_outside_texture"), &TileSetAtlasSource::has_tiles_outside_texture);
- ClassDB::bind_method(D_METHOD("clear_tiles_outside_texture"), &TileSetAtlasSource::clear_tiles_outside_texture);
- ClassDB::bind_method(D_METHOD("set_tile_animation_columns", "atlas_coords", "frame_columns"), &TileSetAtlasSource::set_tile_animation_columns);
- ClassDB::bind_method(D_METHOD("get_tile_animation_columns", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_columns);
- ClassDB::bind_method(D_METHOD("set_tile_animation_separation", "atlas_coords", "separation"), &TileSetAtlasSource::set_tile_animation_separation);
- ClassDB::bind_method(D_METHOD("get_tile_animation_separation", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_separation);
- ClassDB::bind_method(D_METHOD("set_tile_animation_speed", "atlas_coords", "speed"), &TileSetAtlasSource::set_tile_animation_speed);
- ClassDB::bind_method(D_METHOD("get_tile_animation_speed", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_speed);
- ClassDB::bind_method(D_METHOD("set_tile_animation_mode", "atlas_coords", "mode"), &TileSetAtlasSource::set_tile_animation_mode);
- ClassDB::bind_method(D_METHOD("get_tile_animation_mode", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_mode);
- ClassDB::bind_method(D_METHOD("set_tile_animation_frames_count", "atlas_coords", "frames_count"), &TileSetAtlasSource::set_tile_animation_frames_count);
- ClassDB::bind_method(D_METHOD("get_tile_animation_frames_count", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_frames_count);
- ClassDB::bind_method(D_METHOD("set_tile_animation_frame_duration", "atlas_coords", "frame_index", "duration"), &TileSetAtlasSource::set_tile_animation_frame_duration);
- ClassDB::bind_method(D_METHOD("get_tile_animation_frame_duration", "atlas_coords", "frame_index"), &TileSetAtlasSource::get_tile_animation_frame_duration);
- ClassDB::bind_method(D_METHOD("get_tile_animation_total_duration", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_total_duration);
- // Alternative tiles
- ClassDB::bind_method(D_METHOD("create_alternative_tile", "atlas_coords", "alternative_id_override"), &TileSetAtlasSource::create_alternative_tile, DEFVAL(INVALID_TILE_ALTERNATIVE));
- ClassDB::bind_method(D_METHOD("remove_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::remove_alternative_tile);
- ClassDB::bind_method(D_METHOD("set_alternative_tile_id", "atlas_coords", "alternative_tile", "new_id"), &TileSetAtlasSource::set_alternative_tile_id);
- ClassDB::bind_method(D_METHOD("get_next_alternative_tile_id", "atlas_coords"), &TileSetAtlasSource::get_next_alternative_tile_id);
- ClassDB::bind_method(D_METHOD("get_tile_data", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::get_tile_data);
- // Helpers.
- ClassDB::bind_method(D_METHOD("get_atlas_grid_size"), &TileSetAtlasSource::get_atlas_grid_size);
- ClassDB::bind_method(D_METHOD("get_tile_texture_region", "atlas_coords", "frame"), &TileSetAtlasSource::get_tile_texture_region, DEFVAL(0));
- // Getters for texture and tile region (padded or not)
- ClassDB::bind_method(D_METHOD("get_runtime_texture"), &TileSetAtlasSource::get_runtime_texture);
- ClassDB::bind_method(D_METHOD("get_runtime_tile_texture_region", "atlas_coords", "frame"), &TileSetAtlasSource::get_runtime_tile_texture_region);
- BIND_ENUM_CONSTANT(TILE_ANIMATION_MODE_DEFAULT)
- BIND_ENUM_CONSTANT(TILE_ANIMATION_MODE_RANDOM_START_TIMES)
- BIND_ENUM_CONSTANT(TILE_ANIMATION_MODE_MAX)
- BIND_CONSTANT(TRANSFORM_FLIP_H)
- BIND_CONSTANT(TRANSFORM_FLIP_V)
- BIND_CONSTANT(TRANSFORM_TRANSPOSE)
- }
- TileSetAtlasSource::~TileSetAtlasSource() {
- // Free everything needed.
- for (KeyValue<Vector2i, TileAlternativesData> &E_alternatives : tiles) {
- for (KeyValue<int, TileData *> &E_tile_data : E_alternatives.value.alternatives) {
- memdelete(E_tile_data.value);
- }
- }
- }
- TileData *TileSetAtlasSource::_get_atlas_tile_data(Vector2i p_atlas_coords, int p_alternative_tile) {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- p_alternative_tile = alternative_no_transform(p_alternative_tile);
- ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
- return tiles[p_atlas_coords].alternatives[p_alternative_tile];
- }
- const TileData *TileSetAtlasSource::_get_atlas_tile_data(Vector2i p_atlas_coords, int p_alternative_tile) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
- return tiles[p_atlas_coords].alternatives[p_alternative_tile];
- }
- void TileSetAtlasSource::_compute_next_alternative_id(const Vector2i p_atlas_coords) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
- while (tiles[p_atlas_coords].alternatives.has(tiles[p_atlas_coords].next_alternative_id)) {
- tiles[p_atlas_coords].next_alternative_id = (tiles[p_atlas_coords].next_alternative_id % 1073741823) + 1; // 2 ** 30
- };
- }
- void TileSetAtlasSource::_clear_coords_mapping_cache(Vector2i p_atlas_coords) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- TileAlternativesData &tad = tiles[p_atlas_coords];
- for (int frame = 0; frame < (int)tad.animation_frames_durations.size(); frame++) {
- Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(frame % tad.animation_columns, frame / tad.animation_columns) : Vector2i(frame, 0));
- for (int x = 0; x < tad.size_in_atlas.x; x++) {
- for (int y = 0; y < tad.size_in_atlas.y; y++) {
- Vector2i coords = frame_coords + Vector2i(x, y);
- if (!_coords_mapping_cache.has(coords)) {
- WARN_PRINT(vformat("TileSetAtlasSource has no cached tile at position %s, the position cache might be corrupted.", coords));
- } else {
- if (_coords_mapping_cache[coords] != p_atlas_coords) {
- WARN_PRINT(vformat("The position cache at position %s is pointing to a wrong tile, the position cache might be corrupted.", coords));
- }
- _coords_mapping_cache.erase(coords);
- }
- }
- }
- }
- }
- void TileSetAtlasSource::_create_coords_mapping_cache(Vector2i p_atlas_coords) {
- ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- TileAlternativesData &tad = tiles[p_atlas_coords];
- for (int frame = 0; frame < (int)tad.animation_frames_durations.size(); frame++) {
- Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(frame % tad.animation_columns, frame / tad.animation_columns) : Vector2i(frame, 0));
- for (int x = 0; x < tad.size_in_atlas.x; x++) {
- for (int y = 0; y < tad.size_in_atlas.y; y++) {
- Vector2i coords = frame_coords + Vector2i(x, y);
- if (_coords_mapping_cache.has(coords)) {
- WARN_PRINT(vformat("The cache already has a tile for position %s, the position cache might be corrupted.", coords));
- }
- _coords_mapping_cache[coords] = p_atlas_coords;
- }
- }
- }
- }
- void TileSetAtlasSource::_queue_update_padded_texture() {
- if (padded_texture_needs_update) {
- return;
- }
- padded_texture_needs_update = true;
- callable_mp(this, &TileSetAtlasSource::_update_padded_texture).call_deferred();
- }
- Ref<ImageTexture> TileSetAtlasSource::_create_padded_image_texture(const Ref<Texture2D> &p_source) {
- ERR_FAIL_COND_V(p_source.is_null(), Ref<ImageTexture>());
- Ref<Image> src_image = p_source->get_image();
- if (src_image.is_null()) {
- Ref<ImageTexture> ret;
- ret.instantiate();
- return ret;
- }
- if (src_image->is_compressed()) {
- src_image = src_image->duplicate();
- Error err = src_image->decompress();
- ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Unable to decompress image.");
- }
- Size2 size = get_atlas_grid_size() * (texture_region_size + Vector2i(2, 2));
- Ref<Image> image = Image::create_empty(size.x, size.y, false, src_image->get_format());
- for (KeyValue<Vector2i, TileAlternativesData> kv : tiles) {
- for (int frame = 0; frame < (int)kv.value.animation_frames_durations.size(); frame++) {
- // Compute the source rects.
- Rect2i src_rect = get_tile_texture_region(kv.key, frame);
- Rect2i top_src_rect = Rect2i(src_rect.position, Vector2i(src_rect.size.x, 1));
- Rect2i bottom_src_rect = Rect2i(src_rect.position + Vector2i(0, src_rect.size.y - 1), Vector2i(src_rect.size.x, 1));
- Rect2i left_src_rect = Rect2i(src_rect.position, Vector2i(1, src_rect.size.y));
- Rect2i right_src_rect = Rect2i(src_rect.position + Vector2i(src_rect.size.x - 1, 0), Vector2i(1, src_rect.size.y));
- // Copy the tile and the paddings.
- Vector2i frame_coords = kv.key + (kv.value.size_in_atlas + kv.value.animation_separation) * ((kv.value.animation_columns > 0) ? Vector2i(frame % kv.value.animation_columns, frame / kv.value.animation_columns) : Vector2i(frame, 0));
- Vector2i base_pos = frame_coords * (texture_region_size + Vector2i(2, 2)) + Vector2i(1, 1);
- image->blit_rect(*src_image, src_rect, base_pos);
- // Sides
- image->blit_rect(*src_image, top_src_rect, base_pos + Vector2i(0, -1));
- image->blit_rect(*src_image, bottom_src_rect, base_pos + Vector2i(0, src_rect.size.y));
- image->blit_rect(*src_image, left_src_rect, base_pos + Vector2i(-1, 0));
- image->blit_rect(*src_image, right_src_rect, base_pos + Vector2i(src_rect.size.x, 0));
- // Corners
- image->blit_rect(*src_image, Rect2i(src_rect.position, Vector2i(1, 1)), base_pos + Vector2i(-1, -1));
- image->blit_rect(*src_image, Rect2i(src_rect.position + Vector2i(src_rect.size.x - 1, 0), Vector2i(1, 1)), base_pos + Vector2i(src_rect.size.x, -1));
- image->blit_rect(*src_image, Rect2i(src_rect.position + Vector2i(0, src_rect.size.y - 1), Vector2i(1, 1)), base_pos + Vector2i(-1, src_rect.size.y));
- image->blit_rect(*src_image, Rect2i(src_rect.position + Vector2i(src_rect.size.x - 1, src_rect.size.y - 1), Vector2i(1, 1)), base_pos + Vector2i(src_rect.size.x, src_rect.size.y));
- }
- }
- return ImageTexture::create_from_image(image);
- }
- void TileSetAtlasSource::_update_padded_texture() {
- if (!padded_texture_needs_update) {
- return;
- }
- padded_texture_needs_update = false;
- if (padded_texture.is_valid()) {
- padded_texture->disconnect_changed(callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture));
- }
- padded_texture = Ref<CanvasTexture>();
- if (texture.is_null()) {
- return;
- }
- if (!use_texture_padding) {
- return;
- }
- padded_texture.instantiate();
- Ref<CanvasTexture> src_canvas_texture = texture;
- if (src_canvas_texture.is_valid()) {
- // Use all textures.
- // Diffuse
- Ref<Texture2D> src = src_canvas_texture->get_diffuse_texture();
- Ref<ImageTexture> image_texture;
- if (src.is_valid()) {
- padded_texture->set_diffuse_texture(_create_padded_image_texture(src));
- }
- // Normal
- src = src_canvas_texture->get_normal_texture();
- if (src.is_valid()) {
- padded_texture->set_normal_texture(_create_padded_image_texture(src));
- }
- // Specular
- src = src_canvas_texture->get_specular_texture();
- if (src.is_valid()) {
- padded_texture->set_specular_texture(_create_padded_image_texture(src));
- }
- // Other properties.
- padded_texture->set_specular_color(src_canvas_texture->get_specular_color());
- padded_texture->set_specular_shininess(src_canvas_texture->get_specular_shininess());
- padded_texture->set_texture_filter(src_canvas_texture->get_texture_filter());
- padded_texture->set_texture_repeat(src_canvas_texture->get_texture_repeat());
- } else {
- // Use only diffuse.
- Ref<ImageTexture> image_texture = _create_padded_image_texture(texture);
- padded_texture->set_diffuse_texture(image_texture);
- }
- padded_texture->connect_changed(callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture));
- emit_changed();
- }
- void TileSetAtlasSource::_try_emit_changed() {
- if (!initializing) {
- emit_changed();
- }
- }
- /////////////////////////////// TileSetScenesCollectionSource //////////////////////////////////////
- void TileSetScenesCollectionSource::_compute_next_alternative_id() {
- while (scenes.has(next_scene_id)) {
- next_scene_id = (next_scene_id % 1073741823) + 1; // 2 ** 30
- };
- }
- void TileSetScenesCollectionSource::_try_emit_changed() {
- if (!initializing) {
- emit_changed();
- }
- }
- int TileSetScenesCollectionSource::get_tiles_count() const {
- return 1;
- }
- Vector2i TileSetScenesCollectionSource::get_tile_id(int p_tile_index) const {
- ERR_FAIL_COND_V(p_tile_index != 0, TileSetSource::INVALID_ATLAS_COORDS);
- return Vector2i();
- }
- bool TileSetScenesCollectionSource::has_tile(Vector2i p_atlas_coords) const {
- return p_atlas_coords == Vector2i();
- }
- int TileSetScenesCollectionSource::get_alternative_tiles_count(const Vector2i p_atlas_coords) const {
- return scenes_ids.size();
- }
- int TileSetScenesCollectionSource::get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const {
- ERR_FAIL_COND_V(p_atlas_coords != Vector2i(), TileSetSource::INVALID_TILE_ALTERNATIVE);
- ERR_FAIL_INDEX_V(p_index, scenes_ids.size(), TileSetSource::INVALID_TILE_ALTERNATIVE);
- return scenes_ids[p_index];
- }
- bool TileSetScenesCollectionSource::has_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) const {
- ERR_FAIL_COND_V(p_atlas_coords != Vector2i(), false);
- return scenes.has(p_alternative_tile);
- }
- int TileSetScenesCollectionSource::create_scene_tile(Ref<PackedScene> p_packed_scene, int p_id_override) {
- ERR_FAIL_COND_V_MSG(p_id_override >= 0 && scenes.has(p_id_override), INVALID_TILE_ALTERNATIVE, vformat("Cannot create scene tile. Another scene tile exists with id %d.", p_id_override));
- int new_scene_id = p_id_override >= 0 ? p_id_override : next_scene_id;
- scenes[new_scene_id] = SceneData();
- scenes_ids.push_back(new_scene_id);
- scenes_ids.sort();
- set_scene_tile_scene(new_scene_id, p_packed_scene);
- _compute_next_alternative_id();
- _try_emit_changed();
- return new_scene_id;
- }
- void TileSetScenesCollectionSource::set_scene_tile_id(int p_id, int p_new_id) {
- ERR_FAIL_COND(p_new_id < 0);
- ERR_FAIL_COND(!has_scene_tile_id(p_id));
- ERR_FAIL_COND(has_scene_tile_id(p_new_id));
- scenes[p_new_id] = SceneData();
- scenes[p_new_id] = scenes[p_id];
- scenes_ids.push_back(p_new_id);
- scenes_ids.sort();
- _compute_next_alternative_id();
- scenes.erase(p_id);
- scenes_ids.erase(p_id);
- _try_emit_changed();
- }
- void TileSetScenesCollectionSource::set_scene_tile_scene(int p_id, Ref<PackedScene> p_packed_scene) {
- ERR_FAIL_COND(!scenes.has(p_id));
- if (p_packed_scene.is_valid()) {
- // Check if it extends CanvasItem.
- Ref<SceneState> scene_state = p_packed_scene->get_state();
- String type;
- while (scene_state.is_valid() && type.is_empty()) {
- // Make sure we have a root node. Supposed to be at 0 index because find_node_by_path() does not seem to work.
- ERR_FAIL_COND(scene_state->get_node_count() < 1);
- type = scene_state->get_node_type(0);
- scene_state = scene_state->get_base_scene_state();
- }
- ERR_FAIL_COND_EDMSG(type.is_empty(), vformat("Invalid PackedScene for TileSetScenesCollectionSource: %s. Could not get the type of the root node.", p_packed_scene->get_path()));
- bool extends_correct_class = ClassDB::is_parent_class(type, "CanvasItem");
- ERR_FAIL_COND_EDMSG(!extends_correct_class, vformat("Invalid PackedScene for TileSetScenesCollectionSource: %s. Root node should extend CanvasItem. Found %s instead.", p_packed_scene->get_path(), type));
- scenes[p_id].scene = p_packed_scene;
- } else {
- scenes[p_id].scene = Ref<PackedScene>();
- }
- _try_emit_changed();
- }
- Ref<PackedScene> TileSetScenesCollectionSource::get_scene_tile_scene(int p_id) const {
- ERR_FAIL_COND_V(!scenes.has(p_id), Ref<PackedScene>());
- return scenes[p_id].scene;
- }
- void TileSetScenesCollectionSource::set_scene_tile_display_placeholder(int p_id, bool p_display_placeholder) {
- ERR_FAIL_COND(!scenes.has(p_id));
- scenes[p_id].display_placeholder = p_display_placeholder;
- _try_emit_changed();
- }
- bool TileSetScenesCollectionSource::get_scene_tile_display_placeholder(int p_id) const {
- ERR_FAIL_COND_V(!scenes.has(p_id), false);
- return scenes[p_id].display_placeholder;
- }
- void TileSetScenesCollectionSource::remove_scene_tile(int p_id) {
- ERR_FAIL_COND(!scenes.has(p_id));
- scenes.erase(p_id);
- scenes_ids.erase(p_id);
- _try_emit_changed();
- }
- int TileSetScenesCollectionSource::get_next_scene_tile_id() const {
- return next_scene_id;
- }
- bool TileSetScenesCollectionSource::_set(const StringName &p_name, const Variant &p_value) {
- Vector<String> components = String(p_name).split("/", true, 2);
- if (components.size() >= 2 && components[0] == "scenes" && components[1].is_valid_int()) {
- int scene_id = components[1].to_int();
- if (components.size() >= 3 && components[2] == "scene") {
- if (has_scene_tile_id(scene_id)) {
- set_scene_tile_scene(scene_id, p_value);
- } else {
- create_scene_tile(p_value, scene_id);
- }
- return true;
- } else if (components.size() >= 3 && components[2] == "display_placeholder") {
- if (!has_scene_tile_id(scene_id)) {
- create_scene_tile(p_value, scene_id);
- }
- return true;
- }
- }
- return false;
- }
- bool TileSetScenesCollectionSource::_get(const StringName &p_name, Variant &r_ret) const {
- Vector<String> components = String(p_name).split("/", true, 2);
- if (components.size() >= 2 && components[0] == "scenes" && components[1].is_valid_int() && scenes.has(components[1].to_int())) {
- if (components.size() >= 3 && components[2] == "scene") {
- r_ret = scenes[components[1].to_int()].scene;
- return true;
- } else if (components.size() >= 3 && components[2] == "display_placeholder") {
- r_ret = scenes[components[1].to_int()].scene;
- return true;
- }
- }
- return false;
- }
- void TileSetScenesCollectionSource::_get_property_list(List<PropertyInfo> *p_list) const {
- for (int i = 0; i < scenes_ids.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("%s/%d/%s", PNAME("scenes"), scenes_ids[i], PNAME("scene")), PROPERTY_HINT_RESOURCE_TYPE, "TileSetScenesCollectionSource"));
- PropertyInfo property_info = PropertyInfo(Variant::BOOL, vformat("%s/%d/%s", PNAME("scenes"), scenes_ids[i], PNAME("display_placeholder")));
- if (scenes[scenes_ids[i]].display_placeholder == false) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- }
- }
- void TileSetScenesCollectionSource::_notification(int p_notification) {
- if (p_notification == NOTIFICATION_POSTINITIALIZE) {
- initializing = false;
- }
- }
- void TileSetScenesCollectionSource::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_scene_tiles_count"), &TileSetScenesCollectionSource::get_scene_tiles_count);
- ClassDB::bind_method(D_METHOD("get_scene_tile_id", "index"), &TileSetScenesCollectionSource::get_scene_tile_id);
- ClassDB::bind_method(D_METHOD("has_scene_tile_id", "id"), &TileSetScenesCollectionSource::has_scene_tile_id);
- ClassDB::bind_method(D_METHOD("create_scene_tile", "packed_scene", "id_override"), &TileSetScenesCollectionSource::create_scene_tile, DEFVAL(INVALID_TILE_ALTERNATIVE));
- ClassDB::bind_method(D_METHOD("set_scene_tile_id", "id", "new_id"), &TileSetScenesCollectionSource::set_scene_tile_id);
- ClassDB::bind_method(D_METHOD("set_scene_tile_scene", "id", "packed_scene"), &TileSetScenesCollectionSource::set_scene_tile_scene);
- ClassDB::bind_method(D_METHOD("get_scene_tile_scene", "id"), &TileSetScenesCollectionSource::get_scene_tile_scene);
- ClassDB::bind_method(D_METHOD("set_scene_tile_display_placeholder", "id", "display_placeholder"), &TileSetScenesCollectionSource::set_scene_tile_display_placeholder);
- ClassDB::bind_method(D_METHOD("get_scene_tile_display_placeholder", "id"), &TileSetScenesCollectionSource::get_scene_tile_display_placeholder);
- ClassDB::bind_method(D_METHOD("remove_scene_tile", "id"), &TileSetScenesCollectionSource::remove_scene_tile);
- ClassDB::bind_method(D_METHOD("get_next_scene_tile_id"), &TileSetScenesCollectionSource::get_next_scene_tile_id);
- }
- /////////////////////////////// TileData //////////////////////////////////////
- void TileData::set_tile_set(const TileSet *p_tile_set) {
- tile_set = p_tile_set;
- notify_tile_data_properties_should_change();
- }
- void TileData::notify_tile_data_properties_should_change() {
- if (!tile_set) {
- return;
- }
- occluders.resize(tile_set->get_occlusion_layers_count());
- physics.resize(tile_set->get_physics_layers_count());
- for (int bit_index = 0; bit_index < 16; bit_index++) {
- if (terrain_set < 0 || terrain_peering_bits[bit_index] >= tile_set->get_terrains_count(terrain_set)) {
- terrain_peering_bits[bit_index] = -1;
- }
- }
- navigation.resize(tile_set->get_navigation_layers_count());
- // Convert custom data to the new type.
- custom_data.resize(tile_set->get_custom_data_layers_count());
- for (int i = 0; i < custom_data.size(); i++) {
- if (custom_data[i].get_type() != tile_set->get_custom_data_layer_type(i)) {
- Variant new_val;
- Callable::CallError error;
- if (Variant::can_convert(custom_data[i].get_type(), tile_set->get_custom_data_layer_type(i))) {
- const Variant *args[] = { &custom_data[i] };
- Variant::construct(tile_set->get_custom_data_layer_type(i), new_val, args, 1, error);
- } else {
- Variant::construct(tile_set->get_custom_data_layer_type(i), new_val, nullptr, 0, error);
- }
- custom_data.write[i] = new_val;
- }
- }
- notify_property_list_changed();
- emit_signal(CoreStringName(changed));
- }
- void TileData::add_occlusion_layer(int p_to_pos) {
- if (p_to_pos < 0) {
- p_to_pos = occluders.size();
- }
- ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
- occluders.insert(p_to_pos, OcclusionLayerTileData());
- }
- void TileData::move_occlusion_layer(int p_from_index, int p_to_pos) {
- ERR_FAIL_INDEX(p_from_index, occluders.size());
- ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
- occluders.insert(p_to_pos, occluders[p_from_index]);
- occluders.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
- }
- void TileData::remove_occlusion_layer(int p_index) {
- ERR_FAIL_INDEX(p_index, occluders.size());
- occluders.remove_at(p_index);
- }
- void TileData::add_physics_layer(int p_to_pos) {
- if (p_to_pos < 0) {
- p_to_pos = physics.size();
- }
- ERR_FAIL_INDEX(p_to_pos, physics.size() + 1);
- physics.insert(p_to_pos, PhysicsLayerTileData());
- }
- void TileData::move_physics_layer(int p_from_index, int p_to_pos) {
- ERR_FAIL_INDEX(p_from_index, physics.size());
- ERR_FAIL_INDEX(p_to_pos, physics.size() + 1);
- physics.insert(p_to_pos, physics[p_from_index]);
- physics.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
- }
- void TileData::remove_physics_layer(int p_index) {
- ERR_FAIL_INDEX(p_index, physics.size());
- physics.remove_at(p_index);
- }
- void TileData::add_terrain_set(int p_to_pos) {
- if (p_to_pos >= 0 && p_to_pos <= terrain_set) {
- terrain_set += 1;
- }
- }
- void TileData::move_terrain_set(int p_from_index, int p_to_pos) {
- if (p_from_index == terrain_set) {
- terrain_set = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos;
- } else {
- if (p_from_index < terrain_set) {
- terrain_set -= 1;
- }
- if (p_to_pos <= terrain_set) {
- terrain_set += 1;
- }
- }
- }
- void TileData::remove_terrain_set(int p_index) {
- if (p_index == terrain_set) {
- terrain_set = -1;
- for (int i = 0; i < 16; i++) {
- terrain_peering_bits[i] = -1;
- }
- } else if (terrain_set > p_index) {
- terrain_set -= 1;
- }
- }
- void TileData::add_terrain(int p_terrain_set, int p_to_pos) {
- if (terrain_set == p_terrain_set) {
- for (int i = 0; i < 16; i++) {
- if (p_to_pos >= 0 && p_to_pos <= terrain_peering_bits[i]) {
- terrain_peering_bits[i] += 1;
- }
- }
- }
- }
- void TileData::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
- if (terrain_set == p_terrain_set) {
- for (int i = 0; i < 16; i++) {
- if (p_from_index == terrain_peering_bits[i]) {
- terrain_peering_bits[i] = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos;
- } else {
- if (p_from_index < terrain_peering_bits[i]) {
- terrain_peering_bits[i] -= 1;
- }
- if (p_to_pos <= terrain_peering_bits[i]) {
- terrain_peering_bits[i] += 1;
- }
- }
- }
- }
- }
- void TileData::remove_terrain(int p_terrain_set, int p_index) {
- if (terrain_set == p_terrain_set) {
- if (terrain == p_index) {
- terrain = -1;
- } else if (terrain > p_index) {
- terrain -= 1;
- }
- for (int i = 0; i < 16; i++) {
- if (terrain_peering_bits[i] == p_index) {
- terrain_peering_bits[i] = -1;
- } else if (terrain_peering_bits[i] > p_index) {
- terrain_peering_bits[i] -= 1;
- }
- }
- }
- }
- void TileData::add_navigation_layer(int p_to_pos) {
- if (p_to_pos < 0) {
- p_to_pos = navigation.size();
- }
- ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
- navigation.insert(p_to_pos, NavigationLayerTileData());
- }
- void TileData::move_navigation_layer(int p_from_index, int p_to_pos) {
- ERR_FAIL_INDEX(p_from_index, navigation.size());
- ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
- navigation.insert(p_to_pos, navigation[p_from_index]);
- navigation.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
- }
- void TileData::remove_navigation_layer(int p_index) {
- ERR_FAIL_INDEX(p_index, navigation.size());
- navigation.remove_at(p_index);
- }
- void TileData::add_custom_data_layer(int p_to_pos) {
- if (p_to_pos < 0) {
- p_to_pos = custom_data.size();
- }
- ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
- custom_data.insert(p_to_pos, Variant());
- }
- void TileData::move_custom_data_layer(int p_from_index, int p_to_pos) {
- ERR_FAIL_INDEX(p_from_index, custom_data.size());
- ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
- custom_data.insert(p_to_pos, custom_data[p_from_index]);
- custom_data.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
- }
- void TileData::remove_custom_data_layer(int p_index) {
- ERR_FAIL_INDEX(p_index, custom_data.size());
- custom_data.remove_at(p_index);
- }
- void TileData::set_allow_transform(bool p_allow_transform) {
- allow_transform = p_allow_transform;
- }
- bool TileData::is_allowing_transform() const {
- return allow_transform;
- }
- TileData *TileData::duplicate() {
- TileData *output = memnew(TileData);
- output->tile_set = tile_set;
- output->allow_transform = allow_transform;
- // Rendering
- output->flip_h = flip_h;
- output->flip_v = flip_v;
- output->transpose = transpose;
- output->texture_origin = texture_origin;
- output->material = material;
- output->modulate = modulate;
- output->z_index = z_index;
- output->y_sort_origin = y_sort_origin;
- output->occluders = occluders;
- // Physics
- output->physics = physics;
- // Terrain
- output->terrain_set = -1;
- memcpy(output->terrain_peering_bits, terrain_peering_bits, 16 * sizeof(int));
- // Navigation
- output->navigation = navigation;
- // Misc
- output->probability = probability;
- // Custom data
- output->custom_data = custom_data;
- return output;
- }
- // Rendering
- void TileData::set_flip_h(bool p_flip_h) {
- ERR_FAIL_COND_MSG(!allow_transform && p_flip_h, "Transform is only allowed for alternative tiles (with its alternative_id != 0)");
- flip_h = p_flip_h;
- emit_signal(CoreStringName(changed));
- }
- bool TileData::get_flip_h() const {
- return flip_h;
- }
- void TileData::set_flip_v(bool p_flip_v) {
- ERR_FAIL_COND_MSG(!allow_transform && p_flip_v, "Transform is only allowed for alternative tiles (with its alternative_id != 0)");
- flip_v = p_flip_v;
- emit_signal(CoreStringName(changed));
- }
- bool TileData::get_flip_v() const {
- return flip_v;
- }
- void TileData::set_transpose(bool p_transpose) {
- ERR_FAIL_COND_MSG(!allow_transform && p_transpose, "Transform is only allowed for alternative tiles (with its alternative_id != 0)");
- transpose = p_transpose;
- emit_signal(CoreStringName(changed));
- }
- bool TileData::get_transpose() const {
- return transpose;
- }
- void TileData::set_texture_origin(Vector2i p_texture_origin) {
- texture_origin = p_texture_origin;
- emit_signal(CoreStringName(changed));
- }
- Vector2i TileData::get_texture_origin() const {
- return texture_origin;
- }
- void TileData::set_material(Ref<Material> p_material) {
- material = p_material;
- emit_signal(CoreStringName(changed));
- }
- Ref<Material> TileData::get_material() const {
- return material;
- }
- void TileData::set_modulate(Color p_modulate) {
- modulate = p_modulate;
- emit_signal(CoreStringName(changed));
- }
- Color TileData::get_modulate() const {
- return modulate;
- }
- void TileData::set_z_index(int p_z_index) {
- z_index = p_z_index;
- emit_signal(CoreStringName(changed));
- }
- int TileData::get_z_index() const {
- return z_index;
- }
- void TileData::set_y_sort_origin(int p_y_sort_origin) {
- y_sort_origin = p_y_sort_origin;
- emit_signal(CoreStringName(changed));
- }
- int TileData::get_y_sort_origin() const {
- return y_sort_origin;
- }
- #ifndef DISABLE_DEPRECATED
- void TileData::set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon) {
- ERR_FAIL_INDEX(p_layer_id, occluders.size());
- if (get_occluder_polygons_count(p_layer_id) == 0) {
- add_occluder_polygon(p_layer_id);
- }
- set_occluder_polygon(p_layer_id, 0, p_occluder_polygon);
- emit_signal(CoreStringName(changed));
- }
- Ref<OccluderPolygon2D> TileData::get_occluder(int p_layer_id, bool p_flip_h, bool p_flip_v, bool p_transpose) const {
- ERR_FAIL_INDEX_V(p_layer_id, occluders.size(), Ref<OccluderPolygon2D>());
- if (get_occluder_polygons_count(p_layer_id) == 0) {
- return Ref<OccluderPolygon2D>();
- }
- return get_occluder_polygon(p_layer_id, 0, p_flip_h, p_flip_v, p_transpose);
- }
- #endif // DISABLE_DEPRECATED
- void TileData::set_occluder_polygons_count(int p_layer_id, int p_polygons_count) {
- ERR_FAIL_INDEX(p_layer_id, occluders.size());
- ERR_FAIL_COND(p_polygons_count < 0);
- if (p_polygons_count == occluders.write[p_layer_id].polygons.size()) {
- return;
- }
- occluders.write[p_layer_id].polygons.resize(p_polygons_count);
- notify_property_list_changed();
- emit_signal(CoreStringName(changed));
- }
- int TileData::get_occluder_polygons_count(int p_layer_id) const {
- ERR_FAIL_INDEX_V(p_layer_id, occluders.size(), 0);
- return occluders[p_layer_id].polygons.size();
- }
- void TileData::add_occluder_polygon(int p_layer_id) {
- ERR_FAIL_INDEX(p_layer_id, occluders.size());
- occluders.write[p_layer_id].polygons.push_back(OcclusionLayerTileData::PolygonOccluderTileData());
- emit_signal(CoreStringName(changed));
- }
- void TileData::remove_occluder_polygon(int p_layer_id, int p_polygon_index) {
- ERR_FAIL_INDEX(p_layer_id, occluders.size());
- ERR_FAIL_INDEX(p_polygon_index, occluders[p_layer_id].polygons.size());
- occluders.write[p_layer_id].polygons.remove_at(p_polygon_index);
- emit_signal(CoreStringName(changed));
- }
- void TileData::set_occluder_polygon(int p_layer_id, int p_polygon_index, const Ref<OccluderPolygon2D> &p_occluder_polygon) {
- ERR_FAIL_INDEX(p_layer_id, occluders.size());
- ERR_FAIL_INDEX(p_polygon_index, occluders[p_layer_id].polygons.size());
- OcclusionLayerTileData::PolygonOccluderTileData &polygon_occluder_tile_data = occluders.write[p_layer_id].polygons.write[p_polygon_index];
- polygon_occluder_tile_data.occluder_polygon = p_occluder_polygon;
- polygon_occluder_tile_data.transformed_polygon_occluders.clear();
- emit_signal(CoreStringName(changed));
- }
- Ref<OccluderPolygon2D> TileData::get_occluder_polygon(int p_layer_id, int p_polygon_index, bool p_flip_h, bool p_flip_v, bool p_transpose) const {
- ERR_FAIL_INDEX_V(p_layer_id, occluders.size(), Ref<OccluderPolygon2D>());
- ERR_FAIL_INDEX_V(p_polygon_index, occluders[p_layer_id].polygons.size(), Ref<OccluderPolygon2D>());
- const OcclusionLayerTileData &layer_tile_data = occluders[p_layer_id];
- const Ref<OccluderPolygon2D> &occluder_polygon = layer_tile_data.polygons[p_polygon_index].occluder_polygon;
- int key = int(p_flip_h) | int(p_flip_v) << 1 | int(p_transpose) << 2;
- if (key == 0) {
- return occluder_polygon;
- }
- if (occluder_polygon.is_null()) {
- return Ref<OccluderPolygon2D>();
- }
- HashMap<int, Ref<OccluderPolygon2D>>::Iterator I = layer_tile_data.polygons[p_polygon_index].transformed_polygon_occluders.find(key);
- if (!I) {
- Ref<OccluderPolygon2D> transformed_polygon;
- transformed_polygon.instantiate();
- transformed_polygon->set_polygon(get_transformed_vertices(occluder_polygon->get_polygon(), p_flip_h, p_flip_v, p_transpose));
- layer_tile_data.polygons[p_polygon_index].transformed_polygon_occluders[key] = transformed_polygon;
- return transformed_polygon;
- } else {
- return I->value;
- }
- }
- // Physics
- void TileData::set_constant_linear_velocity(int p_layer_id, const Vector2 &p_velocity) {
- ERR_FAIL_INDEX(p_layer_id, physics.size());
- physics.write[p_layer_id].linear_velocity = p_velocity;
- emit_signal(CoreStringName(changed));
- }
- Vector2 TileData::get_constant_linear_velocity(int p_layer_id) const {
- ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Vector2());
- return physics[p_layer_id].linear_velocity;
- }
- void TileData::set_constant_angular_velocity(int p_layer_id, real_t p_velocity) {
- ERR_FAIL_INDEX(p_layer_id, physics.size());
- physics.write[p_layer_id].angular_velocity = p_velocity;
- emit_signal(CoreStringName(changed));
- }
- real_t TileData::get_constant_angular_velocity(int p_layer_id) const {
- ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0.0);
- return physics[p_layer_id].angular_velocity;
- }
- void TileData::set_collision_polygons_count(int p_layer_id, int p_polygons_count) {
- ERR_FAIL_INDEX(p_layer_id, physics.size());
- ERR_FAIL_COND(p_polygons_count < 0);
- if (p_polygons_count == physics.write[p_layer_id].polygons.size()) {
- return;
- }
- physics.write[p_layer_id].polygons.resize(p_polygons_count);
- notify_property_list_changed();
- emit_signal(CoreStringName(changed));
- }
- int TileData::get_collision_polygons_count(int p_layer_id) const {
- ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0);
- return physics[p_layer_id].polygons.size();
- }
- void TileData::add_collision_polygon(int p_layer_id) {
- ERR_FAIL_INDEX(p_layer_id, physics.size());
- physics.write[p_layer_id].polygons.push_back(PhysicsLayerTileData::PolygonShapeTileData());
- emit_signal(CoreStringName(changed));
- }
- void TileData::remove_collision_polygon(int p_layer_id, int p_polygon_index) {
- ERR_FAIL_INDEX(p_layer_id, physics.size());
- ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
- physics.write[p_layer_id].polygons.remove_at(p_polygon_index);
- emit_signal(CoreStringName(changed));
- }
- void TileData::set_collision_polygon_points(int p_layer_id, int p_polygon_index, Vector<Vector2> p_polygon) {
- ERR_FAIL_INDEX(p_layer_id, physics.size());
- ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
- ERR_FAIL_COND_MSG(p_polygon.size() != 0 && p_polygon.size() < 3, "Invalid polygon. Needs either 0 or more than 3 points.");
- TileData::PhysicsLayerTileData::PolygonShapeTileData &polygon_shape_tile_data = physics.write[p_layer_id].polygons.write[p_polygon_index];
- if (p_polygon.is_empty()) {
- polygon_shape_tile_data.shapes.clear();
- } else {
- // Decompose into convex shapes.
- Vector<Vector<Vector2>> decomp = Geometry2D::decompose_polygon_in_convex(p_polygon);
- ERR_FAIL_COND_MSG(decomp.is_empty(), "Could not decompose the polygon into convex shapes.");
- polygon_shape_tile_data.shapes.resize(decomp.size());
- for (int i = 0; i < decomp.size(); i++) {
- Ref<ConvexPolygonShape2D> shape;
- shape.instantiate();
- shape->set_points(decomp[i]);
- polygon_shape_tile_data.shapes[i] = shape;
- }
- }
- polygon_shape_tile_data.transformed_shapes.clear();
- polygon_shape_tile_data.polygon = p_polygon;
- emit_signal(CoreStringName(changed));
- }
- Vector<Vector2> TileData::get_collision_polygon_points(int p_layer_id, int p_polygon_index) const {
- ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Vector<Vector2>());
- ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Vector<Vector2>());
- return physics[p_layer_id].polygons[p_polygon_index].polygon;
- }
- void TileData::set_collision_polygon_one_way(int p_layer_id, int p_polygon_index, bool p_one_way) {
- ERR_FAIL_INDEX(p_layer_id, physics.size());
- ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
- physics.write[p_layer_id].polygons.write[p_polygon_index].one_way = p_one_way;
- emit_signal(CoreStringName(changed));
- }
- bool TileData::is_collision_polygon_one_way(int p_layer_id, int p_polygon_index) const {
- ERR_FAIL_INDEX_V(p_layer_id, physics.size(), false);
- ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), false);
- return physics[p_layer_id].polygons[p_polygon_index].one_way;
- }
- void TileData::set_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index, float p_one_way_margin) {
- ERR_FAIL_INDEX(p_layer_id, physics.size());
- ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
- physics.write[p_layer_id].polygons.write[p_polygon_index].one_way_margin = p_one_way_margin;
- emit_signal(CoreStringName(changed));
- }
- float TileData::get_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index) const {
- ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0.0);
- ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), 0.0);
- return physics[p_layer_id].polygons[p_polygon_index].one_way_margin;
- }
- int TileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_index) const {
- ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0);
- ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), 0);
- return physics[p_layer_id].polygons[p_polygon_index].shapes.size();
- }
- Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index, bool p_flip_h, bool p_flip_v, bool p_transpose) const {
- ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Ref<ConvexPolygonShape2D>());
- ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>());
- ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>());
- const PhysicsLayerTileData &layer_tile_data = physics[p_layer_id];
- const PhysicsLayerTileData::PolygonShapeTileData &shapes_data = layer_tile_data.polygons[p_polygon_index];
- int key = int(p_flip_h) | int(p_flip_v) << 1 | int(p_transpose) << 2;
- if (key == 0) {
- return shapes_data.shapes[shape_index];
- }
- if (shapes_data.shapes[shape_index].is_null()) {
- return Ref<ConvexPolygonShape2D>();
- }
- HashMap<int, LocalVector<Ref<ConvexPolygonShape2D>>>::Iterator I = shapes_data.transformed_shapes.find(key);
- if (!I) {
- int size = shapes_data.shapes.size();
- shapes_data.transformed_shapes[key].resize(size);
- for (int i = 0; i < size; i++) {
- Ref<ConvexPolygonShape2D> transformed_polygon;
- transformed_polygon.instantiate();
- transformed_polygon->set_points(get_transformed_vertices(shapes_data.shapes[i]->get_points(), p_flip_h, p_flip_v, p_transpose));
- shapes_data.transformed_shapes[key][i] = transformed_polygon;
- }
- return shapes_data.transformed_shapes[key][shape_index];
- } else {
- return I->value[shape_index];
- }
- }
- // Terrain
- void TileData::set_terrain_set(int p_terrain_set) {
- ERR_FAIL_COND(p_terrain_set < -1);
- if (p_terrain_set == terrain_set) {
- return;
- }
- if (tile_set) {
- ERR_FAIL_COND(p_terrain_set >= tile_set->get_terrain_sets_count());
- terrain = -1;
- for (int i = 0; i < 16; i++) {
- terrain_peering_bits[i] = -1;
- }
- }
- terrain_set = p_terrain_set;
- notify_property_list_changed();
- emit_signal(CoreStringName(changed));
- }
- int TileData::get_terrain_set() const {
- return terrain_set;
- }
- void TileData::set_terrain(int p_terrain) {
- ERR_FAIL_COND(p_terrain < -1);
- ERR_FAIL_COND(terrain_set < 0 && p_terrain != -1);
- if (tile_set && terrain_set >= 0) {
- ERR_FAIL_COND(p_terrain >= tile_set->get_terrains_count(terrain_set));
- }
- terrain = p_terrain;
- emit_signal(CoreStringName(changed));
- }
- int TileData::get_terrain() const {
- return terrain;
- }
- void TileData::set_terrain_peering_bit(TileSet::CellNeighbor p_peering_bit, int p_terrain_index) {
- ERR_FAIL_INDEX(p_peering_bit, TileSet::CellNeighbor::CELL_NEIGHBOR_MAX);
- ERR_FAIL_COND(p_terrain_index < -1);
- ERR_FAIL_COND(terrain_set < 0 && p_terrain_index != -1);
- if (tile_set && terrain_set >= 0) {
- ERR_FAIL_COND(p_terrain_index >= tile_set->get_terrains_count(terrain_set));
- ERR_FAIL_COND(!is_valid_terrain_peering_bit(p_peering_bit));
- }
- terrain_peering_bits[p_peering_bit] = p_terrain_index;
- emit_signal(CoreStringName(changed));
- }
- int TileData::get_terrain_peering_bit(TileSet::CellNeighbor p_peering_bit) const {
- ERR_FAIL_COND_V(!is_valid_terrain_peering_bit(p_peering_bit), -1);
- return terrain_peering_bits[p_peering_bit];
- }
- bool TileData::is_valid_terrain_peering_bit(TileSet::CellNeighbor p_peering_bit) const {
- ERR_FAIL_NULL_V(tile_set, false);
- return tile_set->is_valid_terrain_peering_bit(terrain_set, p_peering_bit);
- }
- TileSet::TerrainsPattern TileData::get_terrains_pattern() const {
- ERR_FAIL_NULL_V(tile_set, TileSet::TerrainsPattern());
- TileSet::TerrainsPattern output(tile_set, terrain_set);
- output.set_terrain(terrain);
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- if (tile_set->is_valid_terrain_peering_bit(terrain_set, TileSet::CellNeighbor(i))) {
- output.set_terrain_peering_bit(TileSet::CellNeighbor(i), get_terrain_peering_bit(TileSet::CellNeighbor(i)));
- }
- }
- return output;
- }
- // Navigation
- void TileData::set_navigation_polygon(int p_layer_id, Ref<NavigationPolygon> p_navigation_polygon) {
- ERR_FAIL_INDEX(p_layer_id, navigation.size());
- navigation.write[p_layer_id].navigation_polygon = p_navigation_polygon;
- navigation.write[p_layer_id].transformed_navigation_polygon.clear();
- emit_signal(CoreStringName(changed));
- }
- Ref<NavigationPolygon> TileData::get_navigation_polygon(int p_layer_id, bool p_flip_h, bool p_flip_v, bool p_transpose) const {
- ERR_FAIL_INDEX_V(p_layer_id, navigation.size(), Ref<NavigationPolygon>());
- const NavigationLayerTileData &layer_tile_data = navigation[p_layer_id];
- int key = int(p_flip_h) | int(p_flip_v) << 1 | int(p_transpose) << 2;
- if (key == 0) {
- return layer_tile_data.navigation_polygon;
- }
- if (layer_tile_data.navigation_polygon.is_null()) {
- return Ref<NavigationPolygon>();
- }
- HashMap<int, Ref<NavigationPolygon>>::Iterator I = layer_tile_data.transformed_navigation_polygon.find(key);
- if (!I) {
- Ref<NavigationPolygon> transformed_polygon;
- transformed_polygon.instantiate();
- PackedVector2Array new_points = get_transformed_vertices(layer_tile_data.navigation_polygon->get_vertices(), p_flip_h, p_flip_v, p_transpose);
- const Vector<Vector<Vector2>> outlines = layer_tile_data.navigation_polygon->get_outlines();
- int outline_count = outlines.size();
- Vector<Vector<Vector2>> new_outlines;
- new_outlines.resize(outline_count);
- for (int i = 0; i < outline_count; i++) {
- new_outlines.write[i] = get_transformed_vertices(outlines[i], p_flip_h, p_flip_v, p_transpose);
- }
- transformed_polygon->set_data(new_points, layer_tile_data.navigation_polygon->get_polygons(), new_outlines);
- layer_tile_data.transformed_navigation_polygon[key] = transformed_polygon;
- return transformed_polygon;
- } else {
- return I->value;
- }
- }
- // Misc
- void TileData::set_probability(float p_probability) {
- ERR_FAIL_COND(p_probability < 0.0);
- probability = p_probability;
- emit_signal(CoreStringName(changed));
- }
- float TileData::get_probability() const {
- return probability;
- }
- // Custom data
- void TileData::set_custom_data(String p_layer_name, Variant p_value) {
- ERR_FAIL_NULL(tile_set);
- int p_layer_id = tile_set->get_custom_data_layer_by_name(p_layer_name);
- ERR_FAIL_COND_MSG(p_layer_id < 0, vformat("TileSet has no layer with name: %s", p_layer_name));
- set_custom_data_by_layer_id(p_layer_id, p_value);
- }
- Variant TileData::get_custom_data(String p_layer_name) const {
- ERR_FAIL_NULL_V(tile_set, Variant());
- int p_layer_id = tile_set->get_custom_data_layer_by_name(p_layer_name);
- ERR_FAIL_COND_V_MSG(p_layer_id < 0, Variant(), vformat("TileSet has no layer with name: %s", p_layer_name));
- return get_custom_data_by_layer_id(p_layer_id);
- }
- void TileData::set_custom_data_by_layer_id(int p_layer_id, Variant p_value) {
- ERR_FAIL_INDEX(p_layer_id, custom_data.size());
- custom_data.write[p_layer_id] = p_value;
- emit_signal(CoreStringName(changed));
- }
- Variant TileData::get_custom_data_by_layer_id(int p_layer_id) const {
- ERR_FAIL_INDEX_V(p_layer_id, custom_data.size(), Variant());
- return custom_data[p_layer_id];
- }
- PackedVector2Array TileData::get_transformed_vertices(const PackedVector2Array &p_vertices, bool p_flip_h, bool p_flip_v, bool p_transpose) {
- const Vector2 *r = p_vertices.ptr();
- int size = p_vertices.size();
- PackedVector2Array new_points;
- new_points.resize(size);
- Vector2 *w = new_points.ptrw();
- for (int i = 0; i < size; i++) {
- Vector2 v;
- if (p_transpose) {
- v = Vector2(r[i].y, r[i].x);
- } else {
- v = r[i];
- }
- if (p_flip_h) {
- v.x *= -1;
- }
- if (p_flip_v) {
- v.y *= -1;
- }
- w[i] = v;
- }
- return new_points;
- }
- bool TileData::_set(const StringName &p_name, const Variant &p_value) {
- #ifndef DISABLE_DEPRECATED
- if (p_name == "texture_offset") {
- texture_origin = p_value;
- return true;
- }
- #endif
- Vector<String> components = String(p_name).split("/", true, 2);
- if (components.size() >= 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
- // Occlusion layers.
- int layer_index = components[0].trim_prefix("occlusion_layer_").to_int();
- ERR_FAIL_COND_V(layer_index < 0, false);
- if (components.size() == 2) {
- if (components[1] == "polygon") {
- // Kept for compatibility.
- Ref<OccluderPolygon2D> polygon = p_value;
- if (layer_index >= occluders.size()) {
- if (tile_set) {
- return false;
- } else {
- occluders.resize(layer_index + 1);
- }
- }
- if (get_occluder_polygons_count(layer_index) == 0) {
- add_occluder_polygon(layer_index);
- }
- set_occluder_polygon(layer_index, 0, polygon);
- return true;
- } else if (components[1] == "polygons_count") {
- if (p_value.get_type() != Variant::INT) {
- return false;
- }
- set_occluder_polygons_count(layer_index, p_value);
- return true;
- }
- } else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_int()) {
- // Polygons.
- int polygon_index = components[1].trim_prefix("polygon_").to_int();
- ERR_FAIL_COND_V(polygon_index < 0, false);
- if (layer_index >= occluders.size()) {
- if (tile_set) {
- return false;
- } else {
- occluders.resize(layer_index + 1);
- }
- }
- if (polygon_index >= occluders[layer_index].polygons.size()) {
- occluders.write[layer_index].polygons.resize(polygon_index + 1);
- }
- if (components[2] == "polygon") {
- Ref<OccluderPolygon2D> polygon = p_value;
- set_occluder_polygon(layer_index, polygon_index, polygon);
- return true;
- }
- }
- } else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
- // Physics layers.
- int layer_index = components[0].trim_prefix("physics_layer_").to_int();
- ERR_FAIL_COND_V(layer_index < 0, false);
- if (components.size() == 2) {
- if (layer_index >= physics.size()) {
- if (tile_set) {
- return false;
- } else {
- physics.resize(layer_index + 1);
- }
- }
- if (components[1] == "linear_velocity") {
- set_constant_linear_velocity(layer_index, p_value);
- return true;
- } else if (components[1] == "angular_velocity") {
- set_constant_angular_velocity(layer_index, p_value);
- return true;
- } else if (components[1] == "polygons_count") {
- if (p_value.get_type() != Variant::INT) {
- return false;
- }
- set_collision_polygons_count(layer_index, p_value);
- return true;
- }
- } else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_int()) {
- // Polygons.
- int polygon_index = components[1].trim_prefix("polygon_").to_int();
- ERR_FAIL_COND_V(polygon_index < 0, false);
- if (components[2] == "points" || components[2] == "one_way" || components[2] == "one_way_margin") {
- if (layer_index >= physics.size()) {
- if (tile_set) {
- return false;
- } else {
- physics.resize(layer_index + 1);
- }
- }
- if (polygon_index >= physics[layer_index].polygons.size()) {
- physics.write[layer_index].polygons.resize(polygon_index + 1);
- }
- }
- if (components[2] == "points") {
- Vector<Vector2> polygon = p_value;
- set_collision_polygon_points(layer_index, polygon_index, polygon);
- return true;
- } else if (components[2] == "one_way") {
- set_collision_polygon_one_way(layer_index, polygon_index, p_value);
- return true;
- } else if (components[2] == "one_way_margin") {
- set_collision_polygon_one_way_margin(layer_index, polygon_index, p_value);
- return true;
- }
- }
- } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) {
- // Navigation layers.
- int layer_index = components[0].trim_prefix("navigation_layer_").to_int();
- ERR_FAIL_COND_V(layer_index < 0, false);
- if (components[1] == "polygon") {
- Ref<NavigationPolygon> polygon = p_value;
- if (layer_index >= navigation.size()) {
- if (tile_set) {
- return false;
- } else {
- navigation.resize(layer_index + 1);
- }
- }
- set_navigation_polygon(layer_index, polygon);
- return true;
- }
- } else if (components.size() == 2 && components[0] == "terrains_peering_bit") {
- // Terrains.
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
- if (components[1] == TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]) {
- set_terrain_peering_bit(bit, p_value);
- return true;
- }
- }
- return false;
- } else if (components.size() == 1 && components[0].begins_with("custom_data_") && components[0].trim_prefix("custom_data_").is_valid_int()) {
- // Custom data layers.
- int layer_index = components[0].trim_prefix("custom_data_").to_int();
- ERR_FAIL_COND_V(layer_index < 0, false);
- if (layer_index >= custom_data.size()) {
- if (tile_set) {
- return false;
- } else {
- custom_data.resize(layer_index + 1);
- }
- }
- set_custom_data_by_layer_id(layer_index, p_value);
- return true;
- }
- return false;
- }
- bool TileData::_get(const StringName &p_name, Variant &r_ret) const {
- #ifndef DISABLE_DEPRECATED
- if (p_name == "texture_offset") {
- r_ret = texture_origin;
- return true;
- }
- #endif
- Vector<String> components = String(p_name).split("/", true, 2);
- if (tile_set) {
- if (components.size() >= 2 && components[0].begins_with("occlusion_layer") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
- // Occlusion layers.
- int layer_index = components[0].trim_prefix("occlusion_layer_").to_int();
- ERR_FAIL_COND_V(layer_index < 0, false);
- if (layer_index >= occluders.size()) {
- return false;
- }
- if (components.size() == 2) {
- if (components[1] == "polygon") {
- // Kept for compatibility.
- if (occluders[layer_index].polygons.is_empty()) {
- return false;
- }
- r_ret = get_occluder_polygon(layer_index, 0);
- return true;
- } else if (components[1] == "polygons_count") {
- r_ret = get_occluder_polygons_count(layer_index);
- return true;
- }
- } else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_int()) {
- // Polygons.
- int polygon_index = components[1].trim_prefix("polygon_").to_int();
- ERR_FAIL_COND_V(polygon_index < 0, false);
- if (polygon_index >= occluders[layer_index].polygons.size()) {
- return false;
- }
- if (components[2] == "polygon") {
- r_ret = get_occluder_polygon(layer_index, polygon_index);
- return true;
- }
- }
- } else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
- // Physics layers.
- int layer_index = components[0].trim_prefix("physics_layer_").to_int();
- ERR_FAIL_COND_V(layer_index < 0, false);
- if (layer_index >= physics.size()) {
- return false;
- }
- if (components.size() == 2) {
- if (components[1] == "linear_velocity") {
- r_ret = get_constant_linear_velocity(layer_index);
- return true;
- } else if (components[1] == "angular_velocity") {
- r_ret = get_constant_angular_velocity(layer_index);
- return true;
- } else if (components[1] == "polygons_count") {
- r_ret = get_collision_polygons_count(layer_index);
- return true;
- }
- } else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_int()) {
- int polygon_index = components[1].trim_prefix("polygon_").to_int();
- ERR_FAIL_COND_V(polygon_index < 0, false);
- if (polygon_index >= physics[layer_index].polygons.size()) {
- return false;
- }
- if (components[2] == "points") {
- r_ret = get_collision_polygon_points(layer_index, polygon_index);
- return true;
- } else if (components[2] == "one_way") {
- r_ret = is_collision_polygon_one_way(layer_index, polygon_index);
- return true;
- } else if (components[2] == "one_way_margin") {
- r_ret = get_collision_polygon_one_way_margin(layer_index, polygon_index);
- return true;
- }
- }
- } else if (components.size() == 2 && components[0] == "terrains_peering_bit") {
- // Terrains.
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- if (components[1] == TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]) {
- r_ret = terrain_peering_bits[i];
- return true;
- }
- }
- return false;
- } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) {
- // Occlusion layers.
- int layer_index = components[0].trim_prefix("navigation_layer_").to_int();
- ERR_FAIL_COND_V(layer_index < 0, false);
- if (layer_index >= navigation.size()) {
- return false;
- }
- if (components[1] == "polygon") {
- r_ret = get_navigation_polygon(layer_index);
- return true;
- }
- } else if (components.size() == 1 && components[0].begins_with("custom_data_") && components[0].trim_prefix("custom_data_").is_valid_int()) {
- // Custom data layers.
- int layer_index = components[0].trim_prefix("custom_data_").to_int();
- ERR_FAIL_COND_V(layer_index < 0, false);
- if (layer_index >= custom_data.size()) {
- return false;
- }
- r_ret = get_custom_data_by_layer_id(layer_index);
- return true;
- }
- }
- return false;
- }
- void TileData::_get_property_list(List<PropertyInfo> *p_list) const {
- PropertyInfo property_info;
- // Add the groups manually.
- if (tile_set) {
- // Occlusion layers.
- p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Rendering", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- for (int i = 0; i < occluders.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::INT, vformat("occlusion_layer_%d/%s", i, PNAME("polygons_count")), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
- for (int j = 0; j < occluders[i].polygons.size(); j++) {
- // occlusion_layer_%d/polygon_%d/polygon
- property_info = PropertyInfo(Variant::OBJECT, vformat("occlusion_layer_%d/polygon_%d/%s", i, j, PNAME("polygon")), PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_DEFAULT);
- if (occluders[i].polygons[j].occluder_polygon.is_null()) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- }
- }
- // Physics layers.
- p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Physics", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- for (int i = 0; i < physics.size(); i++) {
- // physics_layer_%d/linear_velocity
- property_info = PropertyInfo(Variant::VECTOR2, vformat("physics_layer_%d/%s", i, PNAME("linear_velocity")), PROPERTY_HINT_NONE);
- if (physics[i].linear_velocity == Vector2()) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- // physics_layer_%d/angular_velocity
- property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/%s", i, PNAME("angular_velocity")), PROPERTY_HINT_NONE);
- if (physics[i].angular_velocity == 0.0) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/%s", i, PNAME("polygons_count")), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
- for (int j = 0; j < physics[i].polygons.size(); j++) {
- // physics_layer_%d/points
- property_info = PropertyInfo(Variant::ARRAY, vformat("physics_layer_%d/polygon_%d/%s", i, j, PNAME("points")), PROPERTY_HINT_ARRAY_TYPE, "Vector2", PROPERTY_USAGE_DEFAULT);
- if (physics[i].polygons[j].polygon.is_empty()) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- // physics_layer_%d/polygon_%d/one_way
- property_info = PropertyInfo(Variant::BOOL, vformat("physics_layer_%d/polygon_%d/%s", i, j, PNAME("one_way")));
- if (physics[i].polygons[j].one_way == false) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- // physics_layer_%d/polygon_%d/one_way_margin
- property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/polygon_%d/%s", i, j, PNAME("one_way_margin")));
- if (physics[i].polygons[j].one_way_margin == 1.0) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- }
- }
- // Terrain data
- if (terrain_set >= 0) {
- p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Terrains", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
- TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
- if (is_valid_terrain_peering_bit(bit)) {
- property_info = PropertyInfo(Variant::INT, vformat("%s/%s", PNAME("terrains_peering_bit"), TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]));
- if (get_terrain_peering_bit(bit) == -1) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- }
- }
- }
- // Navigation layers.
- p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Navigation", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- for (int i = 0; i < navigation.size(); i++) {
- property_info = PropertyInfo(Variant::OBJECT, vformat("navigation_layer_%d/%s", i, PNAME("polygon")), PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_DEFAULT);
- if (navigation[i].navigation_polygon.is_null()) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- }
- // Custom data layers.
- p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Custom Data", "custom_data_"), PROPERTY_HINT_NONE, "custom_data_", PROPERTY_USAGE_GROUP));
- for (int i = 0; i < custom_data.size(); i++) {
- Variant default_val;
- Callable::CallError error;
- Variant::construct(custom_data[i].get_type(), default_val, nullptr, 0, error);
- property_info = PropertyInfo(tile_set->get_custom_data_layer_type(i), vformat("custom_data_%d", i), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT);
- if (custom_data[i] == default_val) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
- }
- p_list->push_back(property_info);
- }
- }
- }
- void TileData::_bind_methods() {
- // Rendering.
- ClassDB::bind_method(D_METHOD("set_flip_h", "flip_h"), &TileData::set_flip_h);
- ClassDB::bind_method(D_METHOD("get_flip_h"), &TileData::get_flip_h);
- ClassDB::bind_method(D_METHOD("set_flip_v", "flip_v"), &TileData::set_flip_v);
- ClassDB::bind_method(D_METHOD("get_flip_v"), &TileData::get_flip_v);
- ClassDB::bind_method(D_METHOD("set_transpose", "transpose"), &TileData::set_transpose);
- ClassDB::bind_method(D_METHOD("get_transpose"), &TileData::get_transpose);
- ClassDB::bind_method(D_METHOD("set_material", "material"), &TileData::set_material);
- ClassDB::bind_method(D_METHOD("get_material"), &TileData::get_material);
- ClassDB::bind_method(D_METHOD("set_texture_origin", "texture_origin"), &TileData::set_texture_origin);
- ClassDB::bind_method(D_METHOD("get_texture_origin"), &TileData::get_texture_origin);
- ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &TileData::set_modulate);
- ClassDB::bind_method(D_METHOD("get_modulate"), &TileData::get_modulate);
- ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &TileData::set_z_index);
- ClassDB::bind_method(D_METHOD("get_z_index"), &TileData::get_z_index);
- ClassDB::bind_method(D_METHOD("set_y_sort_origin", "y_sort_origin"), &TileData::set_y_sort_origin);
- ClassDB::bind_method(D_METHOD("get_y_sort_origin"), &TileData::get_y_sort_origin);
- ClassDB::bind_method(D_METHOD("set_occluder_polygons_count", "layer_id", "polygons_count"), &TileData::set_occluder_polygons_count);
- ClassDB::bind_method(D_METHOD("get_occluder_polygons_count", "layer_id"), &TileData::get_occluder_polygons_count);
- ClassDB::bind_method(D_METHOD("add_occluder_polygon", "layer_id"), &TileData::add_occluder_polygon);
- ClassDB::bind_method(D_METHOD("remove_occluder_polygon", "layer_id", "polygon_index"), &TileData::remove_occluder_polygon);
- ClassDB::bind_method(D_METHOD("set_occluder_polygon", "layer_id", "polygon_index", "polygon"), &TileData::set_occluder_polygon);
- ClassDB::bind_method(D_METHOD("get_occluder_polygon", "layer_id", "polygon_index", "flip_h", "flip_v", "transpose"), &TileData::get_occluder_polygon, DEFVAL(false), DEFVAL(false), DEFVAL(false));
- #ifndef DISABLE_DEPRECATED
- ClassDB::bind_method(D_METHOD("set_occluder", "layer_id", "occluder_polygon"), &TileData::set_occluder);
- ClassDB::bind_method(D_METHOD("get_occluder", "layer_id", "flip_h", "flip_v", "transpose"), &TileData::get_occluder, DEFVAL(false), DEFVAL(false), DEFVAL(false));
- #endif // DISABLE_DEPRECATED
- // Physics.
- ClassDB::bind_method(D_METHOD("set_constant_linear_velocity", "layer_id", "velocity"), &TileData::set_constant_linear_velocity);
- ClassDB::bind_method(D_METHOD("get_constant_linear_velocity", "layer_id"), &TileData::get_constant_linear_velocity);
- ClassDB::bind_method(D_METHOD("set_constant_angular_velocity", "layer_id", "velocity"), &TileData::set_constant_angular_velocity);
- ClassDB::bind_method(D_METHOD("get_constant_angular_velocity", "layer_id"), &TileData::get_constant_angular_velocity);
- ClassDB::bind_method(D_METHOD("set_collision_polygons_count", "layer_id", "polygons_count"), &TileData::set_collision_polygons_count);
- ClassDB::bind_method(D_METHOD("get_collision_polygons_count", "layer_id"), &TileData::get_collision_polygons_count);
- ClassDB::bind_method(D_METHOD("add_collision_polygon", "layer_id"), &TileData::add_collision_polygon);
- ClassDB::bind_method(D_METHOD("remove_collision_polygon", "layer_id", "polygon_index"), &TileData::remove_collision_polygon);
- ClassDB::bind_method(D_METHOD("set_collision_polygon_points", "layer_id", "polygon_index", "polygon"), &TileData::set_collision_polygon_points);
- ClassDB::bind_method(D_METHOD("get_collision_polygon_points", "layer_id", "polygon_index"), &TileData::get_collision_polygon_points);
- ClassDB::bind_method(D_METHOD("set_collision_polygon_one_way", "layer_id", "polygon_index", "one_way"), &TileData::set_collision_polygon_one_way);
- ClassDB::bind_method(D_METHOD("is_collision_polygon_one_way", "layer_id", "polygon_index"), &TileData::is_collision_polygon_one_way);
- ClassDB::bind_method(D_METHOD("set_collision_polygon_one_way_margin", "layer_id", "polygon_index", "one_way_margin"), &TileData::set_collision_polygon_one_way_margin);
- ClassDB::bind_method(D_METHOD("get_collision_polygon_one_way_margin", "layer_id", "polygon_index"), &TileData::get_collision_polygon_one_way_margin);
- // Terrain
- ClassDB::bind_method(D_METHOD("set_terrain_set", "terrain_set"), &TileData::set_terrain_set);
- ClassDB::bind_method(D_METHOD("get_terrain_set"), &TileData::get_terrain_set);
- ClassDB::bind_method(D_METHOD("set_terrain", "terrain"), &TileData::set_terrain);
- ClassDB::bind_method(D_METHOD("get_terrain"), &TileData::get_terrain);
- ClassDB::bind_method(D_METHOD("set_terrain_peering_bit", "peering_bit", "terrain"), &TileData::set_terrain_peering_bit);
- ClassDB::bind_method(D_METHOD("get_terrain_peering_bit", "peering_bit"), &TileData::get_terrain_peering_bit);
- ClassDB::bind_method(D_METHOD("is_valid_terrain_peering_bit", "peering_bit"), &TileData::is_valid_terrain_peering_bit);
- // Navigation
- ClassDB::bind_method(D_METHOD("set_navigation_polygon", "layer_id", "navigation_polygon"), &TileData::set_navigation_polygon);
- ClassDB::bind_method(D_METHOD("get_navigation_polygon", "layer_id", "flip_h", "flip_v", "transpose"), &TileData::get_navigation_polygon, DEFVAL(false), DEFVAL(false), DEFVAL(false));
- // Misc.
- ClassDB::bind_method(D_METHOD("set_probability", "probability"), &TileData::set_probability);
- ClassDB::bind_method(D_METHOD("get_probability"), &TileData::get_probability);
- // Custom data.
- ClassDB::bind_method(D_METHOD("set_custom_data", "layer_name", "value"), &TileData::set_custom_data);
- ClassDB::bind_method(D_METHOD("get_custom_data", "layer_name"), &TileData::get_custom_data);
- ClassDB::bind_method(D_METHOD("set_custom_data_by_layer_id", "layer_id", "value"), &TileData::set_custom_data_by_layer_id);
- ClassDB::bind_method(D_METHOD("get_custom_data_by_layer_id", "layer_id"), &TileData::get_custom_data_by_layer_id);
- ADD_GROUP("Rendering", "");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "get_flip_h");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "get_flip_v");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_origin", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_origin", "get_texture_origin");
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial"), "set_material", "get_material");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin");
- ADD_GROUP("Terrains", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain_set"), "set_terrain_set", "get_terrain_set");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain"), "set_terrain", "get_terrain");
- ADD_GROUP("Miscellaneous", "");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "probability"), "set_probability", "get_probability");
- ADD_SIGNAL(MethodInfo("changed"));
- }
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