video_stream_player.h 4.5 KB

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  1. /**************************************************************************/
  2. /* video_stream_player.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef VIDEO_STREAM_PLAYER_H
  31. #define VIDEO_STREAM_PLAYER_H
  32. #include "scene/gui/control.h"
  33. #include "scene/resources/video_stream.h"
  34. #include "servers/audio/audio_rb_resampler.h"
  35. #include "servers/audio_server.h"
  36. class VideoStreamPlayer : public Control {
  37. GDCLASS(VideoStreamPlayer, Control);
  38. struct Output {
  39. AudioFrame vol;
  40. int bus_index = 0;
  41. Viewport *viewport = nullptr; //pointer only used for reference to previous mix
  42. };
  43. Ref<VideoStreamPlayback> playback;
  44. Ref<VideoStream> stream;
  45. int sp_get_channel_count() const;
  46. bool mix(AudioFrame *p_buffer, int p_frames);
  47. RID stream_rid;
  48. Ref<Texture2D> texture;
  49. AudioRBResampler resampler;
  50. Vector<AudioFrame> mix_buffer;
  51. int wait_resampler = 0;
  52. int wait_resampler_limit = 2;
  53. bool paused = false;
  54. bool paused_from_tree = false;
  55. bool autoplay = false;
  56. float volume = 1.0;
  57. double last_audio_time = 0.0;
  58. bool expand = false;
  59. bool loop = false;
  60. int buffering_ms = 500;
  61. int audio_track = 0;
  62. int bus_index = 0;
  63. StringName bus;
  64. void _mix_audio();
  65. static int _audio_mix_callback(void *p_udata, const float *p_data, int p_frames);
  66. static void _mix_audios(void *p_self);
  67. protected:
  68. static void _bind_methods();
  69. void _notification(int p_notification);
  70. void _validate_property(PropertyInfo &p_property) const;
  71. public:
  72. Size2 get_minimum_size() const override;
  73. void set_expand(bool p_expand);
  74. bool has_expand() const;
  75. Ref<Texture2D> get_video_texture() const;
  76. void set_stream(const Ref<VideoStream> &p_stream);
  77. Ref<VideoStream> get_stream() const;
  78. void play();
  79. void stop();
  80. bool is_playing() const;
  81. void set_loop(bool p_loop);
  82. bool has_loop() const;
  83. void set_paused(bool p_paused);
  84. bool is_paused() const;
  85. void set_volume(float p_vol);
  86. float get_volume() const;
  87. void set_volume_db(float p_db);
  88. float get_volume_db() const;
  89. String get_stream_name() const;
  90. double get_stream_length() const;
  91. double get_stream_position() const;
  92. void set_stream_position(double p_position);
  93. void set_autoplay(bool p_enable);
  94. bool has_autoplay() const;
  95. void set_audio_track(int p_track);
  96. int get_audio_track() const;
  97. void set_buffering_msec(int p_msec);
  98. int get_buffering_msec() const;
  99. void set_bus(const StringName &p_bus);
  100. StringName get_bus() const;
  101. VideoStreamPlayer();
  102. ~VideoStreamPlayer();
  103. };
  104. #endif // VIDEO_STREAM_PLAYER_H