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- /**************************************************************************/
- /* scroll_bar.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "scroll_bar.h"
- #include "core/os/keyboard.h"
- #include "core/os/os.h"
- #include "core/string/print_string.h"
- #include "scene/main/window.h"
- #include "scene/theme/theme_db.h"
- bool ScrollBar::focus_by_default = false;
- void ScrollBar::set_can_focus_by_default(bool p_can_focus) {
- focus_by_default = p_can_focus;
- }
- void ScrollBar::gui_input(const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND(p_event.is_null());
- Ref<InputEventMouseMotion> m = p_event;
- Ref<InputEventMouseButton> b = p_event;
- if (b.is_valid()) {
- accept_event();
- if (b->get_button_index() == MouseButton::WHEEL_DOWN && b->is_pressed()) {
- double change = get_page() != 0.0 ? get_page() / 4.0 : (get_max() - get_min()) / 16.0;
- scroll(MAX(change, get_step()));
- accept_event();
- }
- if (b->get_button_index() == MouseButton::WHEEL_UP && b->is_pressed()) {
- double change = get_page() != 0.0 ? get_page() / 4.0 : (get_max() - get_min()) / 16.0;
- scroll(-MAX(change, get_step()));
- accept_event();
- }
- if (b->get_button_index() != MouseButton::LEFT) {
- return;
- }
- if (b->is_pressed()) {
- double ofs = orientation == VERTICAL ? b->get_position().y : b->get_position().x;
- Ref<Texture2D> decr = theme_cache.decrement_icon;
- Ref<Texture2D> incr = theme_cache.increment_icon;
- double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
- double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width();
- double grabber_ofs = get_grabber_offset();
- double grabber_size = get_grabber_size();
- double total = orientation == VERTICAL ? get_size().height : get_size().width;
- if (ofs < decr_size) {
- decr_active = true;
- scroll(-(custom_step >= 0 ? custom_step : get_step()));
- queue_redraw();
- return;
- }
- if (ofs > total - incr_size) {
- incr_active = true;
- scroll(custom_step >= 0 ? custom_step : get_step());
- queue_redraw();
- return;
- }
- ofs -= decr_size;
- if (ofs < grabber_ofs) {
- if (scrolling) {
- target_scroll = CLAMP(target_scroll - get_page(), get_min(), get_max() - get_page());
- } else {
- double change = get_page() != 0.0 ? get_page() : (get_max() - get_min()) / 16.0;
- target_scroll = CLAMP(get_value() - change, get_min(), get_max() - get_page());
- }
- if (smooth_scroll_enabled) {
- scrolling = true;
- set_physics_process_internal(true);
- } else {
- scroll_to(target_scroll);
- }
- return;
- }
- ofs -= grabber_ofs;
- if (ofs < grabber_size) {
- drag.active = true;
- drag.pos_at_click = grabber_ofs + ofs;
- drag.value_at_click = get_as_ratio();
- queue_redraw();
- } else {
- if (scrolling) {
- target_scroll = CLAMP(target_scroll + get_page(), get_min(), get_max() - get_page());
- } else {
- double change = get_page() != 0.0 ? get_page() : (get_max() - get_min()) / 16.0;
- target_scroll = CLAMP(get_value() + change, get_min(), get_max() - get_page());
- }
- if (smooth_scroll_enabled) {
- scrolling = true;
- set_physics_process_internal(true);
- } else {
- scroll_to(target_scroll);
- }
- }
- } else {
- incr_active = false;
- decr_active = false;
- drag.active = false;
- queue_redraw();
- }
- }
- if (m.is_valid()) {
- accept_event();
- if (drag.active) {
- double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x;
- Ref<Texture2D> decr = theme_cache.decrement_icon;
- double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
- ofs -= decr_size;
- double diff = (ofs - drag.pos_at_click) / get_area_size();
- double prev_scroll = get_value();
- set_as_ratio(drag.value_at_click + diff);
- if (!Math::is_equal_approx(prev_scroll, get_value())) {
- emit_signal(SNAME("scrolling"));
- }
- } else {
- double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x;
- Ref<Texture2D> decr = theme_cache.decrement_icon;
- Ref<Texture2D> incr = theme_cache.increment_icon;
- double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
- double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width();
- double total = orientation == VERTICAL ? get_size().height : get_size().width;
- HighlightStatus new_hilite;
- if (ofs < decr_size) {
- new_hilite = HIGHLIGHT_DECR;
- } else if (ofs > total - incr_size) {
- new_hilite = HIGHLIGHT_INCR;
- } else {
- new_hilite = HIGHLIGHT_RANGE;
- }
- if (new_hilite != highlight) {
- highlight = new_hilite;
- queue_redraw();
- }
- }
- }
- if (p_event->is_pressed()) {
- if (p_event->is_action("ui_left", true)) {
- if (orientation != HORIZONTAL) {
- return;
- }
- scroll(-(custom_step >= 0 ? custom_step : get_step()));
- } else if (p_event->is_action("ui_right", true)) {
- if (orientation != HORIZONTAL) {
- return;
- }
- scroll(custom_step >= 0 ? custom_step : get_step());
- } else if (p_event->is_action("ui_up", true)) {
- if (orientation != VERTICAL) {
- return;
- }
- scroll(-(custom_step >= 0 ? custom_step : get_step()));
- } else if (p_event->is_action("ui_down", true)) {
- if (orientation != VERTICAL) {
- return;
- }
- scroll(custom_step >= 0 ? custom_step : get_step());
- } else if (p_event->is_action("ui_home", true)) {
- scroll_to(get_min());
- } else if (p_event->is_action("ui_end", true)) {
- scroll_to(get_max());
- }
- }
- }
- void ScrollBar::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_DRAW: {
- RID ci = get_canvas_item();
- Ref<Texture2D> decr, incr;
- if (decr_active) {
- decr = theme_cache.decrement_pressed_icon;
- } else if (highlight == HIGHLIGHT_DECR) {
- decr = theme_cache.decrement_hl_icon;
- } else {
- decr = theme_cache.decrement_icon;
- }
- if (incr_active) {
- incr = theme_cache.increment_pressed_icon;
- } else if (highlight == HIGHLIGHT_INCR) {
- incr = theme_cache.increment_hl_icon;
- } else {
- incr = theme_cache.increment_icon;
- }
- Ref<StyleBox> bg = has_focus() ? theme_cache.scroll_focus_style : theme_cache.scroll_style;
- Ref<StyleBox> grabber;
- if (drag.active) {
- grabber = theme_cache.grabber_pressed_style;
- } else if (highlight == HIGHLIGHT_RANGE) {
- grabber = theme_cache.grabber_hl_style;
- } else {
- grabber = theme_cache.grabber_style;
- }
- Point2 ofs;
- decr->draw(ci, Point2());
- if (orientation == HORIZONTAL) {
- ofs.x += decr->get_width();
- } else {
- ofs.y += decr->get_height();
- }
- Size2 area = get_size();
- if (orientation == HORIZONTAL) {
- area.width -= incr->get_width() + decr->get_width();
- } else {
- area.height -= incr->get_height() + decr->get_height();
- }
- bg->draw(ci, Rect2(ofs, area));
- if (orientation == HORIZONTAL) {
- ofs.width += area.width;
- } else {
- ofs.height += area.height;
- }
- incr->draw(ci, ofs);
- Rect2 grabber_rect;
- if (orientation == HORIZONTAL) {
- grabber_rect.size.width = get_grabber_size();
- grabber_rect.size.height = get_size().height;
- grabber_rect.position.y = 0;
- grabber_rect.position.x = get_grabber_offset() + decr->get_width() + bg->get_margin(SIDE_LEFT);
- } else {
- grabber_rect.size.width = get_size().width;
- grabber_rect.size.height = get_grabber_size();
- grabber_rect.position.y = get_grabber_offset() + decr->get_height() + bg->get_margin(SIDE_TOP);
- grabber_rect.position.x = 0;
- }
- grabber->draw(ci, grabber_rect);
- } break;
- case NOTIFICATION_ENTER_TREE: {
- if (has_node(drag_node_path)) {
- Node *n = get_node(drag_node_path);
- drag_node = Object::cast_to<Control>(n);
- }
- if (drag_node) {
- drag_node->connect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input));
- drag_node->connect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT);
- }
- } break;
- case NOTIFICATION_EXIT_TREE: {
- if (drag_node) {
- drag_node->disconnect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input));
- drag_node->disconnect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit));
- }
- drag_node = nullptr;
- } break;
- case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
- if (scrolling) {
- if (get_value() != target_scroll) {
- double target = target_scroll - get_value();
- double dist = abs(target);
- double vel = ((target / dist) * 500) * get_physics_process_delta_time();
- if (Math::abs(vel) >= dist) {
- scroll_to(target_scroll);
- scrolling = false;
- set_physics_process_internal(false);
- } else {
- scroll(vel);
- }
- } else {
- scrolling = false;
- set_physics_process_internal(false);
- }
- } else if (drag_node_touching) {
- if (drag_node_touching_deaccel) {
- Vector2 pos = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0);
- pos += drag_node_speed * get_physics_process_delta_time();
- bool turnoff = false;
- if (orientation == HORIZONTAL) {
- if (pos.x < 0) {
- pos.x = 0;
- turnoff = true;
- }
- if (pos.x > (get_max() - get_page())) {
- pos.x = get_max() - get_page();
- turnoff = true;
- }
- scroll_to(pos.x);
- float sgn_x = drag_node_speed.x < 0 ? -1 : 1;
- float val_x = Math::abs(drag_node_speed.x);
- val_x -= 1000 * get_physics_process_delta_time();
- if (val_x < 0) {
- turnoff = true;
- }
- drag_node_speed.x = sgn_x * val_x;
- } else {
- if (pos.y < 0) {
- pos.y = 0;
- turnoff = true;
- }
- if (pos.y > (get_max() - get_page())) {
- pos.y = get_max() - get_page();
- turnoff = true;
- }
- scroll_to(pos.y);
- float sgn_y = drag_node_speed.y < 0 ? -1 : 1;
- float val_y = Math::abs(drag_node_speed.y);
- val_y -= 1000 * get_physics_process_delta_time();
- if (val_y < 0) {
- turnoff = true;
- }
- drag_node_speed.y = sgn_y * val_y;
- }
- if (turnoff) {
- set_physics_process_internal(false);
- drag_node_touching = false;
- drag_node_touching_deaccel = false;
- }
- } else {
- if (time_since_motion == 0 || time_since_motion > 0.1) {
- Vector2 diff = drag_node_accum - last_drag_node_accum;
- last_drag_node_accum = drag_node_accum;
- drag_node_speed = diff / get_physics_process_delta_time();
- }
- time_since_motion += get_physics_process_delta_time();
- }
- }
- } break;
- case NOTIFICATION_VISIBILITY_CHANGED: {
- if (!is_visible()) {
- incr_active = false;
- decr_active = false;
- drag.active = false;
- }
- } break;
- case NOTIFICATION_MOUSE_EXIT: {
- highlight = HIGHLIGHT_NONE;
- queue_redraw();
- } break;
- }
- }
- double ScrollBar::get_grabber_min_size() const {
- Ref<StyleBox> grabber = theme_cache.grabber_style;
- Size2 gminsize = grabber->get_minimum_size();
- return (orientation == VERTICAL) ? gminsize.height : gminsize.width;
- }
- double ScrollBar::get_grabber_size() const {
- float range = get_max() - get_min();
- if (range <= 0) {
- return 0;
- }
- float page = (get_page() > 0) ? get_page() : 0;
- double area_size = get_area_size();
- double grabber_size = page / range * area_size;
- return grabber_size + get_grabber_min_size();
- }
- double ScrollBar::get_area_size() const {
- switch (orientation) {
- case VERTICAL: {
- double area = get_size().height;
- area -= theme_cache.scroll_style->get_minimum_size().height;
- area -= theme_cache.increment_icon->get_height();
- area -= theme_cache.decrement_icon->get_height();
- area -= get_grabber_min_size();
- return area;
- } break;
- case HORIZONTAL: {
- double area = get_size().width;
- area -= theme_cache.scroll_style->get_minimum_size().width;
- area -= theme_cache.increment_icon->get_width();
- area -= theme_cache.decrement_icon->get_width();
- area -= get_grabber_min_size();
- return area;
- } break;
- default: {
- return 0.0;
- }
- }
- }
- double ScrollBar::get_grabber_offset() const {
- return get_area_size() * get_as_ratio();
- }
- Size2 ScrollBar::get_minimum_size() const {
- Ref<Texture2D> incr = theme_cache.increment_icon;
- Ref<Texture2D> decr = theme_cache.decrement_icon;
- Ref<StyleBox> bg = theme_cache.scroll_style;
- Size2 minsize;
- if (orientation == VERTICAL) {
- minsize.width = MAX(incr->get_size().width, bg->get_minimum_size().width);
- minsize.height += incr->get_size().height;
- minsize.height += decr->get_size().height;
- minsize.height += bg->get_minimum_size().height;
- minsize.height += get_grabber_min_size();
- }
- if (orientation == HORIZONTAL) {
- minsize.height = MAX(incr->get_size().height, bg->get_minimum_size().height);
- minsize.width += incr->get_size().width;
- minsize.width += decr->get_size().width;
- minsize.width += bg->get_minimum_size().width;
- minsize.width += get_grabber_min_size();
- }
- return minsize;
- }
- void ScrollBar::scroll(double p_amount) {
- scroll_to(get_value() + p_amount);
- }
- void ScrollBar::scroll_to(double p_position) {
- double prev_scroll = get_value();
- set_value(p_position);
- if (!Math::is_equal_approx(prev_scroll, get_value())) {
- emit_signal(SNAME("scrolling"));
- }
- }
- void ScrollBar::set_custom_step(float p_custom_step) {
- custom_step = p_custom_step;
- }
- float ScrollBar::get_custom_step() const {
- return custom_step;
- }
- void ScrollBar::_drag_node_exit() {
- if (drag_node) {
- drag_node->disconnect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input));
- }
- drag_node = nullptr;
- }
- void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) {
- if (!drag_node_enabled) {
- return;
- }
- Ref<InputEventMouseButton> mb = p_input;
- if (mb.is_valid()) {
- if (mb->get_button_index() != MouseButton::LEFT) {
- return;
- }
- if (mb->is_pressed()) {
- drag_node_speed = Vector2();
- drag_node_accum = Vector2();
- last_drag_node_accum = Vector2();
- drag_node_from = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0);
- drag_node_touching = DisplayServer::get_singleton()->is_touchscreen_available();
- drag_node_touching_deaccel = false;
- time_since_motion = 0;
- if (drag_node_touching) {
- set_physics_process_internal(true);
- time_since_motion = 0;
- }
- } else {
- if (drag_node_touching) {
- if (drag_node_speed == Vector2()) {
- drag_node_touching_deaccel = false;
- drag_node_touching = false;
- set_physics_process_internal(false);
- } else {
- drag_node_touching_deaccel = true;
- }
- }
- }
- }
- Ref<InputEventMouseMotion> mm = p_input;
- if (mm.is_valid()) {
- if (drag_node_touching && !drag_node_touching_deaccel) {
- Vector2 motion = mm->get_relative();
- drag_node_accum -= motion;
- Vector2 diff = drag_node_from + drag_node_accum;
- if (orientation == HORIZONTAL) {
- scroll_to(diff.x);
- }
- if (orientation == VERTICAL) {
- scroll_to(diff.y);
- }
- time_since_motion = 0;
- }
- }
- }
- void ScrollBar::set_drag_node(const NodePath &p_path) {
- if (is_inside_tree()) {
- if (drag_node) {
- drag_node->disconnect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input));
- drag_node->disconnect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit));
- }
- }
- drag_node = nullptr;
- drag_node_path = p_path;
- if (is_inside_tree()) {
- if (has_node(p_path)) {
- Node *n = get_node(p_path);
- drag_node = Object::cast_to<Control>(n);
- }
- if (drag_node) {
- drag_node->connect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input));
- drag_node->connect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT);
- }
- }
- }
- NodePath ScrollBar::get_drag_node() const {
- return drag_node_path;
- }
- void ScrollBar::set_drag_node_enabled(bool p_enable) {
- drag_node_enabled = p_enable;
- }
- void ScrollBar::set_smooth_scroll_enabled(bool p_enable) {
- smooth_scroll_enabled = p_enable;
- }
- bool ScrollBar::is_smooth_scroll_enabled() const {
- return smooth_scroll_enabled;
- }
- void ScrollBar::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_custom_step", "step"), &ScrollBar::set_custom_step);
- ClassDB::bind_method(D_METHOD("get_custom_step"), &ScrollBar::get_custom_step);
- ADD_SIGNAL(MethodInfo("scrolling"));
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_step", PROPERTY_HINT_RANGE, "-1,4096,suffix:px"), "set_custom_step", "get_custom_step");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, ScrollBar, scroll_style, "scroll");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, ScrollBar, scroll_focus_style, "scroll_focus");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, ScrollBar, grabber_style, "grabber");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, ScrollBar, grabber_hl_style, "grabber_highlight");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, ScrollBar, grabber_pressed_style, "grabber_pressed");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, ScrollBar, increment_icon, "increment");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, ScrollBar, increment_hl_icon, "increment_highlight");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, ScrollBar, increment_pressed_icon, "increment_pressed");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, ScrollBar, decrement_icon, "decrement");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, ScrollBar, decrement_hl_icon, "decrement_highlight");
- BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, ScrollBar, decrement_pressed_icon, "decrement_pressed");
- }
- ScrollBar::ScrollBar(Orientation p_orientation) {
- orientation = p_orientation;
- if (focus_by_default) {
- set_focus_mode(FOCUS_ALL);
- }
- set_step(0);
- }
- ScrollBar::~ScrollBar() {
- }
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