nine_patch_rect.h 3.5 KB

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  1. /**************************************************************************/
  2. /* nine_patch_rect.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef NINE_PATCH_RECT_H
  31. #define NINE_PATCH_RECT_H
  32. #include "scene/gui/control.h"
  33. class NinePatchRect : public Control {
  34. GDCLASS(NinePatchRect, Control);
  35. public:
  36. enum AxisStretchMode {
  37. AXIS_STRETCH_MODE_STRETCH,
  38. AXIS_STRETCH_MODE_TILE,
  39. AXIS_STRETCH_MODE_TILE_FIT,
  40. };
  41. bool draw_center = true;
  42. int margin[4] = {};
  43. Rect2 region_rect;
  44. Ref<Texture2D> texture;
  45. AxisStretchMode axis_h = AXIS_STRETCH_MODE_STRETCH;
  46. AxisStretchMode axis_v = AXIS_STRETCH_MODE_STRETCH;
  47. void _texture_changed();
  48. protected:
  49. void _notification(int p_what);
  50. virtual Size2 get_minimum_size() const override;
  51. static void _bind_methods();
  52. public:
  53. void set_texture(const Ref<Texture2D> &p_tex);
  54. Ref<Texture2D> get_texture() const;
  55. void set_patch_margin(Side p_side, int p_size);
  56. int get_patch_margin(Side p_side) const;
  57. void set_region_rect(const Rect2 &p_region_rect);
  58. Rect2 get_region_rect() const;
  59. void set_draw_center(bool p_enabled);
  60. bool is_draw_center_enabled() const;
  61. void set_h_axis_stretch_mode(AxisStretchMode p_mode);
  62. AxisStretchMode get_h_axis_stretch_mode() const;
  63. void set_v_axis_stretch_mode(AxisStretchMode p_mode);
  64. AxisStretchMode get_v_axis_stretch_mode() const;
  65. NinePatchRect();
  66. ~NinePatchRect();
  67. };
  68. VARIANT_ENUM_CAST(NinePatchRect::AxisStretchMode)
  69. #endif // NINE_PATCH_RECT_H