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- /**************************************************************************/
- /* menu_button.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "menu_button.h"
- #include "core/os/keyboard.h"
- #include "scene/main/window.h"
- void MenuButton::shortcut_input(const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND(p_event.is_null());
- if (disable_shortcuts) {
- return;
- }
- if (p_event->is_pressed() && !is_disabled() && is_visible_in_tree() && popup->activate_item_by_event(p_event, false)) {
- accept_event();
- return;
- }
- Button::shortcut_input(p_event);
- }
- void MenuButton::_popup_visibility_changed(bool p_visible) {
- set_pressed(p_visible);
- if (!p_visible) {
- set_process_internal(false);
- return;
- }
- if (switch_on_hover) {
- set_process_internal(true);
- }
- }
- void MenuButton::pressed() {
- if (popup->is_visible()) {
- popup->hide();
- return;
- }
- show_popup();
- }
- PopupMenu *MenuButton::get_popup() const {
- return popup;
- }
- void MenuButton::show_popup() {
- if (!get_viewport()) {
- return;
- }
- emit_signal(SNAME("about_to_popup"));
- Rect2 rect = get_screen_rect();
- rect.position.y += rect.size.height;
- rect.size.height = 0;
- popup->set_size(rect.size);
- if (is_layout_rtl()) {
- rect.position.x += rect.size.width - popup->get_size().width;
- }
- popup->set_position(rect.position);
- // If not triggered by the mouse, start the popup with its first enabled item focused.
- if (!_was_pressed_by_mouse()) {
- for (int i = 0; i < popup->get_item_count(); i++) {
- if (!popup->is_item_disabled(i)) {
- popup->set_focused_item(i);
- break;
- }
- }
- }
- popup->popup();
- }
- void MenuButton::set_switch_on_hover(bool p_enabled) {
- switch_on_hover = p_enabled;
- }
- bool MenuButton::is_switch_on_hover() {
- return switch_on_hover;
- }
- void MenuButton::set_item_count(int p_count) {
- ERR_FAIL_COND(p_count < 0);
- if (popup->get_item_count() == p_count) {
- return;
- }
- popup->set_item_count(p_count);
- notify_property_list_changed();
- }
- int MenuButton::get_item_count() const {
- return popup->get_item_count();
- }
- void MenuButton::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
- popup->set_layout_direction((Window::LayoutDirection)get_layout_direction());
- } break;
- case NOTIFICATION_VISIBILITY_CHANGED: {
- if (!is_visible_in_tree()) {
- popup->hide();
- }
- } break;
- case NOTIFICATION_INTERNAL_PROCESS: {
- MenuButton *menu_btn_other = Object::cast_to<MenuButton>(get_viewport()->gui_find_control(get_viewport()->get_mouse_position()));
- if (menu_btn_other && menu_btn_other != this && menu_btn_other->is_switch_on_hover() && !menu_btn_other->is_disabled() &&
- (get_parent()->is_ancestor_of(menu_btn_other) || menu_btn_other->get_parent()->is_ancestor_of(popup))) {
- popup->hide();
- menu_btn_other->pressed();
- // As the popup wasn't triggered by a mouse click, the item focus needs to be removed manually.
- menu_btn_other->get_popup()->set_focused_item(-1);
- }
- } break;
- }
- }
- bool MenuButton::_set(const StringName &p_name, const Variant &p_value) {
- const String sname = p_name;
- if (property_helper.is_property_valid(sname)) {
- bool valid;
- popup->set(sname.trim_prefix("popup/"), p_value, &valid);
- return valid;
- }
- return false;
- }
- bool MenuButton::_get(const StringName &p_name, Variant &r_ret) const {
- const String sname = p_name;
- if (property_helper.is_property_valid(sname)) {
- bool valid;
- r_ret = popup->get(sname.trim_prefix("popup/"), &valid);
- return valid;
- }
- return false;
- }
- void MenuButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup);
- ClassDB::bind_method(D_METHOD("show_popup"), &MenuButton::show_popup);
- ClassDB::bind_method(D_METHOD("set_switch_on_hover", "enable"), &MenuButton::set_switch_on_hover);
- ClassDB::bind_method(D_METHOD("is_switch_on_hover"), &MenuButton::is_switch_on_hover);
- ClassDB::bind_method(D_METHOD("set_disable_shortcuts", "disabled"), &MenuButton::set_disable_shortcuts);
- ClassDB::bind_method(D_METHOD("set_item_count", "count"), &MenuButton::set_item_count);
- ClassDB::bind_method(D_METHOD("get_item_count"), &MenuButton::get_item_count);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover");
- ADD_ARRAY_COUNT("Items", "item_count", "set_item_count", "get_item_count", "popup/item_");
- ADD_SIGNAL(MethodInfo("about_to_popup"));
- PopupMenu::Item defaults(true);
- base_property_helper.set_prefix("popup/item_");
- base_property_helper.set_array_length_getter(&MenuButton::get_item_count);
- base_property_helper.register_property(PropertyInfo(Variant::STRING, "text"), defaults.text);
- base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon);
- base_property_helper.register_property(PropertyInfo(Variant::INT, "checkable", PROPERTY_HINT_ENUM, "No,As Checkbox,As Radio Button"), defaults.checkable_type);
- base_property_helper.register_property(PropertyInfo(Variant::BOOL, "checked"), defaults.checked);
- base_property_helper.register_property(PropertyInfo(Variant::INT, "id", PROPERTY_HINT_RANGE, "0,10,1,or_greater", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NULL), defaults.id);
- base_property_helper.register_property(PropertyInfo(Variant::BOOL, "disabled"), defaults.disabled);
- base_property_helper.register_property(PropertyInfo(Variant::BOOL, "separator"), defaults.separator);
- PropertyListHelper::register_base_helper(&base_property_helper);
- }
- void MenuButton::set_disable_shortcuts(bool p_disabled) {
- disable_shortcuts = p_disabled;
- }
- MenuButton::MenuButton(const String &p_text) :
- Button(p_text) {
- set_flat(true);
- set_toggle_mode(true);
- set_disable_shortcuts(false);
- set_process_shortcut_input(true);
- set_focus_mode(FOCUS_NONE);
- set_action_mode(ACTION_MODE_BUTTON_PRESS);
- popup = memnew(PopupMenu);
- popup->hide();
- add_child(popup, false, INTERNAL_MODE_FRONT);
- popup->connect("about_to_popup", callable_mp(this, &MenuButton::_popup_visibility_changed).bind(true));
- popup->connect("popup_hide", callable_mp(this, &MenuButton::_popup_visibility_changed).bind(false));
- property_helper.setup_for_instance(base_property_helper, this);
- }
- MenuButton::~MenuButton() {
- }
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