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- /**************************************************************************/
- /* link_button.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef LINK_BUTTON_H
- #define LINK_BUTTON_H
- #include "scene/gui/base_button.h"
- #include "scene/resources/text_line.h"
- class LinkButton : public BaseButton {
- GDCLASS(LinkButton, BaseButton);
- public:
- enum UnderlineMode {
- UNDERLINE_MODE_ALWAYS,
- UNDERLINE_MODE_ON_HOVER,
- UNDERLINE_MODE_NEVER
- };
- private:
- String text;
- String xl_text;
- Ref<TextLine> text_buf;
- UnderlineMode underline_mode = UNDERLINE_MODE_ALWAYS;
- String uri;
- String language;
- TextDirection text_direction = TEXT_DIRECTION_AUTO;
- TextServer::StructuredTextParser st_parser = TextServer::STRUCTURED_TEXT_DEFAULT;
- Array st_args;
- struct ThemeCache {
- Ref<StyleBox> focus;
- Color font_color;
- Color font_focus_color;
- Color font_pressed_color;
- Color font_hover_color;
- Color font_hover_pressed_color;
- Color font_disabled_color;
- Ref<Font> font;
- int font_size = 0;
- int outline_size = 0;
- Color font_outline_color;
- int underline_spacing = 0;
- } theme_cache;
- void _shape();
- protected:
- virtual void pressed() override;
- virtual Size2 get_minimum_size() const override;
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void set_text(const String &p_text);
- String get_text() const;
- void set_uri(const String &p_uri);
- String get_uri() const;
- void set_structured_text_bidi_override(TextServer::StructuredTextParser p_parser);
- TextServer::StructuredTextParser get_structured_text_bidi_override() const;
- void set_structured_text_bidi_override_options(Array p_args);
- Array get_structured_text_bidi_override_options() const;
- void set_text_direction(TextDirection p_text_direction);
- TextDirection get_text_direction() const;
- void set_language(const String &p_language);
- String get_language() const;
- void set_underline_mode(UnderlineMode p_underline_mode);
- UnderlineMode get_underline_mode() const;
- Ref<Font> get_button_font() const;
- LinkButton(const String &p_text = String());
- };
- VARIANT_ENUM_CAST(LinkButton::UnderlineMode);
- #endif // LINK_BUTTON_H
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