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- /**************************************************************************/
- /* graph_edit.compat.inc */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef DISABLE_DEPRECATED
- bool GraphEdit::_is_arrange_nodes_button_hidden_bind_compat_81582() const {
- return !is_showing_arrange_button();
- }
- void GraphEdit::_set_arrange_nodes_button_hidden_bind_compat_81582(bool p_enable) {
- set_show_arrange_button(!p_enable);
- }
- PackedVector2Array GraphEdit::_get_connection_line_bind_compat_86158(const Vector2 &p_from, const Vector2 &p_to) {
- return get_connection_line(p_from, p_to);
- }
- void GraphEdit::_bind_compatibility_methods() {
- ClassDB::bind_compatibility_method(D_METHOD("is_arrange_nodes_button_hidden"), &GraphEdit::_is_arrange_nodes_button_hidden_bind_compat_81582);
- ClassDB::bind_compatibility_method(D_METHOD("set_arrange_nodes_button_hidden", "enable"), &GraphEdit::_set_arrange_nodes_button_hidden_bind_compat_81582);
- ClassDB::bind_compatibility_method(D_METHOD("get_connection_line", "from_node", "to_node"), &GraphEdit::_get_connection_line_bind_compat_86158);
- }
- #endif
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