remote_debugger_peer_websocket.h 3.0 KB

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  1. /**************************************************************************/
  2. /* remote_debugger_peer_websocket.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef REMOTE_DEBUGGER_PEER_WEBSOCKET_H
  31. #define REMOTE_DEBUGGER_PEER_WEBSOCKET_H
  32. #include "websocket_peer.h"
  33. #include "core/debugger/remote_debugger_peer.h"
  34. class RemoteDebuggerPeerWebSocket : public RemoteDebuggerPeer {
  35. Ref<WebSocketPeer> ws_peer;
  36. List<Array> in_queue;
  37. List<Array> out_queue;
  38. int max_queued_messages;
  39. public:
  40. static RemoteDebuggerPeer *create(const String &p_uri);
  41. Error connect_to_host(const String &p_uri);
  42. bool is_peer_connected() override;
  43. int get_max_message_size() const override;
  44. bool has_message() override;
  45. Error put_message(const Array &p_arr) override;
  46. Array get_message() override;
  47. void close() override;
  48. void poll() override;
  49. bool can_block() const override;
  50. RemoteDebuggerPeerWebSocket(Ref<WebSocketPeer> p_peer = Ref<WebSocketPeer>());
  51. };
  52. #endif // REMOTE_DEBUGGER_PEER_WEBSOCKET_H