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- /**************************************************************************/
- /* lightmap_raycaster_embree.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef LIGHTMAP_RAYCASTER_EMBREE_H
- #define LIGHTMAP_RAYCASTER_EMBREE_H
- #ifdef TOOLS_ENABLED
- #include "core/io/image.h"
- #include "core/object/object.h"
- #include "scene/3d/lightmapper.h"
- #include <embree4/rtcore.h>
- class LightmapRaycasterEmbree : public LightmapRaycaster {
- GDCLASS(LightmapRaycasterEmbree, LightmapRaycaster);
- private:
- struct AlphaTextureData {
- Vector<uint8_t> data;
- Vector2i size;
- uint8_t sample(float u, float v) const;
- };
- RTCDevice embree_device;
- RTCScene embree_scene;
- static void filter_function(const struct RTCFilterFunctionNArguments *p_args);
- HashMap<unsigned int, AlphaTextureData> alpha_textures;
- HashSet<int> filter_meshes;
- public:
- virtual bool intersect(Ray &p_ray) override;
- virtual void intersect(Vector<Ray> &r_rays) override;
- virtual void add_mesh(const Vector<Vector3> &p_vertices, const Vector<Vector3> &p_normals, const Vector<Vector2> &p_uv2s, unsigned int p_id) override;
- virtual void set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) override;
- virtual void commit() override;
- virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) override;
- virtual void clear_mesh_filter() override;
- static LightmapRaycaster *create_embree_raycaster();
- static void make_default_raycaster();
- LightmapRaycasterEmbree();
- ~LightmapRaycasterEmbree();
- };
- #endif // TOOLS_ENABLED
- #endif // LIGHTMAP_RAYCASTER_EMBREE_H
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