12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788 |
- /**************************************************************************/
- /* openxr_action.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef OPENXR_ACTION_H
- #define OPENXR_ACTION_H
- #include "core/io/resource.h"
- class OpenXRActionSet;
- class OpenXRAction : public Resource {
- GDCLASS(OpenXRAction, Resource);
- public:
- enum ActionType {
- OPENXR_ACTION_BOOL,
- OPENXR_ACTION_FLOAT,
- OPENXR_ACTION_VECTOR2,
- OPENXR_ACTION_POSE,
- OPENXR_ACTION_HAPTIC,
- OPENXR_ACTION_MAX
- };
- private:
- String localized_name;
- ActionType action_type = OPENXR_ACTION_FLOAT;
- PackedStringArray toplevel_paths;
- protected:
- friend class OpenXRActionSet;
- OpenXRActionSet *action_set = nullptr; // action belongs to this action set.
- static void _bind_methods();
- public:
- static Ref<OpenXRAction> new_action(const char *p_name, const char *p_localized_name, const ActionType p_action_type, const char *p_toplevel_paths); // Helper function to add and configure an action
- OpenXRActionSet *get_action_set() const { return action_set; } // Get the action set this action belongs to
- String get_name_with_set() const; // Retrieve the name of this action as <action_set>/<action>
- void set_localized_name(const String p_localized_name); // Set the localized name of this action
- String get_localized_name() const; // Get the localized name of this action
- void set_action_type(const ActionType p_action_type); // Set the type of this action
- ActionType get_action_type() const; // Get the type of this action
- void set_toplevel_paths(const PackedStringArray p_toplevel_paths); // Set the toplevel paths of this action
- PackedStringArray get_toplevel_paths() const; // Get the toplevel paths of this action
- void add_toplevel_path(const String p_toplevel_path); // Add a top level path to this action
- void rem_toplevel_path(const String p_toplevel_path); // Remove a toplevel path from this action
- void parse_toplevel_paths(const String p_toplevel_paths); // Parse and set the top level paths from a comma separated string
- };
- VARIANT_ENUM_CAST(OpenXRAction::ActionType);
- #endif // OPENXR_ACTION_H
|