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- /**************************************************************************/
- /* gltf_mesh.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "gltf_mesh.h"
- #include "scene/resources/3d/importer_mesh.h"
- void GLTFMesh::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_original_name"), &GLTFMesh::get_original_name);
- ClassDB::bind_method(D_METHOD("set_original_name", "original_name"), &GLTFMesh::set_original_name);
- ClassDB::bind_method(D_METHOD("get_mesh"), &GLTFMesh::get_mesh);
- ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &GLTFMesh::set_mesh);
- ClassDB::bind_method(D_METHOD("get_blend_weights"), &GLTFMesh::get_blend_weights);
- ClassDB::bind_method(D_METHOD("set_blend_weights", "blend_weights"), &GLTFMesh::set_blend_weights);
- ClassDB::bind_method(D_METHOD("get_instance_materials"), &GLTFMesh::get_instance_materials);
- ClassDB::bind_method(D_METHOD("set_instance_materials", "instance_materials"), &GLTFMesh::set_instance_materials);
- ClassDB::bind_method(D_METHOD("get_additional_data", "extension_name"), &GLTFMesh::get_additional_data);
- ClassDB::bind_method(D_METHOD("set_additional_data", "extension_name", "additional_data"), &GLTFMesh::set_additional_data);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "original_name"), "set_original_name", "get_original_name");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh"), "set_mesh", "get_mesh");
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "blend_weights"), "set_blend_weights", "get_blend_weights"); // Vector<float>
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "instance_materials"), "set_instance_materials", "get_instance_materials");
- }
- String GLTFMesh::get_original_name() {
- return original_name;
- }
- void GLTFMesh::set_original_name(String p_name) {
- original_name = p_name;
- }
- Ref<ImporterMesh> GLTFMesh::get_mesh() {
- return mesh;
- }
- void GLTFMesh::set_mesh(Ref<ImporterMesh> p_mesh) {
- mesh = p_mesh;
- }
- TypedArray<Material> GLTFMesh::get_instance_materials() {
- return instance_materials;
- }
- void GLTFMesh::set_instance_materials(TypedArray<Material> p_instance_materials) {
- instance_materials = p_instance_materials;
- }
- Vector<float> GLTFMesh::get_blend_weights() {
- return blend_weights;
- }
- void GLTFMesh::set_blend_weights(Vector<float> p_blend_weights) {
- blend_weights = p_blend_weights;
- }
- Variant GLTFMesh::get_additional_data(const StringName &p_extension_name) {
- return additional_data[p_extension_name];
- }
- void GLTFMesh::set_additional_data(const StringName &p_extension_name, Variant p_additional_data) {
- additional_data[p_extension_name] = p_additional_data;
- }
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