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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="CSGSphere3D" inherits="CSGPrimitive3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
- <brief_description>
- A CSG Sphere shape.
- </brief_description>
- <description>
- This node allows you to create a sphere for use with the CSG system.
- [b]Note:[/b] CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a [MeshInstance3D] with a [PrimitiveMesh]. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
- </description>
- <tutorials>
- <link title="Prototyping levels with CSG">$DOCS_URL/tutorials/3d/csg_tools.html</link>
- </tutorials>
- <members>
- <member name="material" type="Material" setter="set_material" getter="get_material">
- The material used to render the sphere.
- </member>
- <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="12">
- Number of vertical slices for the sphere.
- </member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
- Radius of the sphere.
- </member>
- <member name="rings" type="int" setter="set_rings" getter="get_rings" default="6">
- Number of horizontal slices for the sphere.
- </member>
- <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="true">
- If [code]true[/code] the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If [code]false[/code] the sphere will have a flat shaded look.
- </member>
- </members>
- </class>
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