CSGBox3D.xml 1.1 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="CSGBox3D" inherits="CSGPrimitive3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
  3. <brief_description>
  4. A CSG Box shape.
  5. </brief_description>
  6. <description>
  7. This node allows you to create a box for use with the CSG system.
  8. [b]Note:[/b] CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a [MeshInstance3D] with a [PrimitiveMesh]. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
  9. </description>
  10. <tutorials>
  11. <link title="Prototyping levels with CSG">$DOCS_URL/tutorials/3d/csg_tools.html</link>
  12. </tutorials>
  13. <members>
  14. <member name="material" type="Material" setter="set_material" getter="get_material">
  15. The material used to render the box.
  16. </member>
  17. <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(1, 1, 1)">
  18. The box's width, height and depth.
  19. </member>
  20. </members>
  21. </class>