image_loader_bmp.h 4.6 KB

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  1. /**************************************************************************/
  2. /* image_loader_bmp.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef IMAGE_LOADER_BMP_H
  31. #define IMAGE_LOADER_BMP_H
  32. #include "core/io/image_loader.h"
  33. class ImageLoaderBMP : public ImageFormatLoader {
  34. protected:
  35. static const unsigned BITMAP_SIGNATURE = 0x4d42;
  36. static const unsigned BITMAP_FILE_HEADER_SIZE = 14; // bmp_file_header_s
  37. static const unsigned BITMAP_INFO_HEADER_MIN_SIZE = 40; // bmp_info_header_s
  38. enum bmp_compression_s {
  39. BI_RGB = 0x00,
  40. BI_RLE8 = 0x01, // compressed
  41. BI_RLE4 = 0x02, // compressed
  42. BI_BITFIELDS = 0x03,
  43. BI_JPEG = 0x04,
  44. BI_PNG = 0x05,
  45. BI_ALPHABITFIELDS = 0x06,
  46. BI_CMYK = 0x0b,
  47. BI_CMYKRLE8 = 0x0c, // compressed
  48. BI_CMYKRLE4 = 0x0d // compressed
  49. };
  50. struct bmp_header_s {
  51. struct bmp_file_header_s {
  52. uint16_t bmp_signature = 0;
  53. uint32_t bmp_file_size = 0;
  54. uint32_t bmp_file_padding = 0;
  55. uint32_t bmp_file_offset = 0;
  56. } bmp_file_header;
  57. struct bmp_info_header_s {
  58. uint32_t bmp_header_size = 0;
  59. uint32_t bmp_width = 0;
  60. uint32_t bmp_height = 0;
  61. uint16_t bmp_planes = 0;
  62. uint16_t bmp_bit_count = 0;
  63. uint32_t bmp_compression = 0;
  64. uint32_t bmp_size_image = 0;
  65. uint32_t bmp_pixels_per_meter_x = 0;
  66. uint32_t bmp_pixels_per_meter_y = 0;
  67. uint32_t bmp_colors_used = 0;
  68. uint32_t bmp_important_colors = 0;
  69. } bmp_info_header;
  70. struct bmp_bitfield_s {
  71. uint16_t alpha_mask = 0x8000;
  72. uint16_t red_mask = 0x7C00;
  73. uint16_t green_mask = 0x03E0;
  74. uint16_t blue_mask = 0x001F;
  75. uint16_t alpha_mask_width = 1u;
  76. uint16_t red_mask_width = 5u;
  77. uint16_t green_mask_width = 5u;
  78. uint16_t blue_mask_width = 5u;
  79. uint8_t alpha_offset = 15u; // Used for bit shifting.
  80. uint8_t red_offset = 10u; // Used for bit shifting.
  81. uint8_t green_offset = 5u; // Used for bit shifting.
  82. //uint8_t blue_offset = 0u; // Always LSB aligned no shifting needed.
  83. //uint8_t alpha_max = 1u; // Always boolean or on, so no scaling needed.
  84. uint8_t red_max = 32u; // Used for color space scaling.
  85. uint8_t green_max = 32u; // Used for color space scaling.
  86. uint8_t blue_max = 32u; // Used for color space scaling.
  87. } bmp_bitfield;
  88. };
  89. static Error convert_to_image(Ref<Image> p_image,
  90. const uint8_t *p_buffer,
  91. const uint8_t *p_color_buffer,
  92. const uint32_t color_table_size,
  93. const bmp_header_s &p_header);
  94. public:
  95. virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale);
  96. virtual void get_recognized_extensions(List<String> *p_extensions) const;
  97. ImageLoaderBMP();
  98. };
  99. #endif // IMAGE_LOADER_BMP_H