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- /**************************************************************************/
- /* net_socket_winsock.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifdef WINDOWS_ENABLED
- #include "net_socket_winsock.h"
- #include <winsock2.h>
- #include <ws2tcpip.h>
- #include <mswsock.h>
- // Workaround missing flag in MinGW
- #if defined(__MINGW32__) && !defined(SIO_UDP_NETRESET)
- #define SIO_UDP_NETRESET _WSAIOW(IOC_VENDOR, 15)
- #endif
- size_t NetSocketWinSock::_set_addr_storage(struct sockaddr_storage *p_addr, const IPAddress &p_ip, uint16_t p_port, IP::Type p_ip_type) {
- memset(p_addr, 0, sizeof(struct sockaddr_storage));
- if (p_ip_type == IP::TYPE_IPV6 || p_ip_type == IP::TYPE_ANY) { // IPv6 socket.
- // IPv6 only socket with IPv4 address.
- ERR_FAIL_COND_V(!p_ip.is_wildcard() && p_ip_type == IP::TYPE_IPV6 && p_ip.is_ipv4(), 0);
- struct sockaddr_in6 *addr6 = (struct sockaddr_in6 *)p_addr;
- addr6->sin6_family = AF_INET6;
- addr6->sin6_port = htons(p_port);
- if (p_ip.is_valid()) {
- memcpy(&addr6->sin6_addr.s6_addr, p_ip.get_ipv6(), 16);
- } else {
- addr6->sin6_addr = in6addr_any;
- }
- return sizeof(sockaddr_in6);
- } else { // IPv4 socket.
- // IPv4 socket with IPv6 address.
- ERR_FAIL_COND_V(!p_ip.is_wildcard() && !p_ip.is_ipv4(), 0);
- struct sockaddr_in *addr4 = (struct sockaddr_in *)p_addr;
- addr4->sin_family = AF_INET;
- addr4->sin_port = htons(p_port); // Short, network byte order.
- if (p_ip.is_valid()) {
- memcpy(&addr4->sin_addr.s_addr, p_ip.get_ipv4(), 4);
- } else {
- addr4->sin_addr.s_addr = INADDR_ANY;
- }
- return sizeof(sockaddr_in);
- }
- }
- void NetSocketWinSock::_set_ip_port(struct sockaddr_storage *p_addr, IPAddress *r_ip, uint16_t *r_port) {
- if (p_addr->ss_family == AF_INET) {
- struct sockaddr_in *addr4 = (struct sockaddr_in *)p_addr;
- if (r_ip) {
- r_ip->set_ipv4((uint8_t *)&(addr4->sin_addr.s_addr));
- }
- if (r_port) {
- *r_port = ntohs(addr4->sin_port);
- }
- } else if (p_addr->ss_family == AF_INET6) {
- struct sockaddr_in6 *addr6 = (struct sockaddr_in6 *)p_addr;
- if (r_ip) {
- r_ip->set_ipv6(addr6->sin6_addr.s6_addr);
- }
- if (r_port) {
- *r_port = ntohs(addr6->sin6_port);
- }
- }
- }
- NetSocket *NetSocketWinSock::_create_func() {
- return memnew(NetSocketWinSock);
- }
- void NetSocketWinSock::make_default() {
- ERR_FAIL_COND(_create != nullptr);
- WSADATA data;
- WSAStartup(MAKEWORD(2, 2), &data);
- _create = _create_func;
- }
- void NetSocketWinSock::cleanup() {
- ERR_FAIL_COND(_create == nullptr);
- WSACleanup();
- _create = nullptr;
- }
- NetSocketWinSock::NetSocketWinSock() {
- }
- NetSocketWinSock::~NetSocketWinSock() {
- close();
- }
- NetSocketWinSock::NetError NetSocketWinSock::_get_socket_error() const {
- int err = WSAGetLastError();
- if (err == WSAEISCONN) {
- return ERR_NET_IS_CONNECTED;
- }
- if (err == WSAEINPROGRESS || err == WSAEALREADY) {
- return ERR_NET_IN_PROGRESS;
- }
- if (err == WSAEWOULDBLOCK) {
- return ERR_NET_WOULD_BLOCK;
- }
- if (err == WSAEADDRINUSE || err == WSAEADDRNOTAVAIL) {
- return ERR_NET_ADDRESS_INVALID_OR_UNAVAILABLE;
- }
- if (err == WSAEACCES) {
- return ERR_NET_UNAUTHORIZED;
- }
- if (err == WSAEMSGSIZE || err == WSAENOBUFS) {
- return ERR_NET_BUFFER_TOO_SMALL;
- }
- print_verbose("Socket error: " + itos(err) + ".");
- return ERR_NET_OTHER;
- }
- bool NetSocketWinSock::_can_use_ip(const IPAddress &p_ip, const bool p_for_bind) const {
- if (p_for_bind && !(p_ip.is_valid() || p_ip.is_wildcard())) {
- return false;
- } else if (!p_for_bind && !p_ip.is_valid()) {
- return false;
- }
- // Check if socket support this IP type.
- IP::Type type = p_ip.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
- return !(_ip_type != IP::TYPE_ANY && !p_ip.is_wildcard() && _ip_type != type);
- }
- _FORCE_INLINE_ Error NetSocketWinSock::_change_multicast_group(IPAddress p_ip, String p_if_name, bool p_add) {
- ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- ERR_FAIL_COND_V(!_can_use_ip(p_ip, false), ERR_INVALID_PARAMETER);
- // Need to force level and af_family to IP(v4) when using dual stacking and provided multicast group is IPv4.
- IP::Type type = _ip_type == IP::TYPE_ANY && p_ip.is_ipv4() ? IP::TYPE_IPV4 : _ip_type;
- // This needs to be the proper level for the multicast group, no matter if the socket is dual stacking.
- int level = type == IP::TYPE_IPV4 ? IPPROTO_IP : IPPROTO_IPV6;
- int ret = -1;
- IPAddress if_ip;
- uint32_t if_v6id = 0;
- HashMap<String, IP::Interface_Info> if_info;
- IP::get_singleton()->get_local_interfaces(&if_info);
- for (KeyValue<String, IP::Interface_Info> &E : if_info) {
- IP::Interface_Info &c = E.value;
- if (c.name != p_if_name) {
- continue;
- }
- if_v6id = (uint32_t)c.index.to_int();
- if (type == IP::TYPE_IPV6) {
- break; // IPv6 uses index.
- }
- for (const IPAddress &F : c.ip_addresses) {
- if (!F.is_ipv4()) {
- continue; // Wrong IP type.
- }
- if_ip = F;
- break;
- }
- break;
- }
- if (level == IPPROTO_IP) {
- ERR_FAIL_COND_V(!if_ip.is_valid(), ERR_INVALID_PARAMETER);
- struct ip_mreq greq;
- int sock_opt = p_add ? IP_ADD_MEMBERSHIP : IP_DROP_MEMBERSHIP;
- memcpy(&greq.imr_multiaddr, p_ip.get_ipv4(), 4);
- memcpy(&greq.imr_interface, if_ip.get_ipv4(), 4);
- ret = setsockopt(_sock, level, sock_opt, (const char *)&greq, sizeof(greq));
- } else {
- struct ipv6_mreq greq;
- int sock_opt = p_add ? IPV6_ADD_MEMBERSHIP : IPV6_DROP_MEMBERSHIP;
- memcpy(&greq.ipv6mr_multiaddr, p_ip.get_ipv6(), 16);
- greq.ipv6mr_interface = if_v6id;
- ret = setsockopt(_sock, level, sock_opt, (const char *)&greq, sizeof(greq));
- }
- ERR_FAIL_COND_V(ret != 0, FAILED);
- return OK;
- }
- void NetSocketWinSock::_set_socket(SOCKET p_sock, IP::Type p_ip_type, bool p_is_stream) {
- _sock = p_sock;
- _ip_type = p_ip_type;
- _is_stream = p_is_stream;
- }
- Error NetSocketWinSock::open(Type p_sock_type, IP::Type &ip_type) {
- ERR_FAIL_COND_V(is_open(), ERR_ALREADY_IN_USE);
- ERR_FAIL_COND_V(ip_type > IP::TYPE_ANY || ip_type < IP::TYPE_NONE, ERR_INVALID_PARAMETER);
- int family = ip_type == IP::TYPE_IPV4 ? AF_INET : AF_INET6;
- int protocol = p_sock_type == TYPE_TCP ? IPPROTO_TCP : IPPROTO_UDP;
- int type = p_sock_type == TYPE_TCP ? SOCK_STREAM : SOCK_DGRAM;
- _sock = socket(family, type, protocol);
- if (_sock == INVALID_SOCKET && ip_type == IP::TYPE_ANY) {
- // Careful here, changing the referenced parameter so the caller knows that we are using an IPv4 socket
- // in place of a dual stack one, and further calls to _set_sock_addr will work as expected.
- ip_type = IP::TYPE_IPV4;
- family = AF_INET;
- _sock = socket(family, type, protocol);
- }
- ERR_FAIL_COND_V(_sock == INVALID_SOCKET, FAILED);
- _ip_type = ip_type;
- if (family == AF_INET6) {
- // Select IPv4 over IPv6 mapping.
- set_ipv6_only_enabled(ip_type != IP::TYPE_ANY);
- }
- if (protocol == IPPROTO_UDP) {
- // Make sure to disable broadcasting for UDP sockets.
- // Depending on the OS, this option might or might not be enabled by default. Let's normalize it.
- set_broadcasting_enabled(false);
- }
- _is_stream = p_sock_type == TYPE_TCP;
- if (!_is_stream) {
- // Disable windows feature/bug reporting WSAECONNRESET/WSAENETRESET when
- // recv/recvfrom and an ICMP reply was received from a previous send/sendto.
- unsigned long disable = 0;
- if (ioctlsocket(_sock, SIO_UDP_CONNRESET, &disable) == SOCKET_ERROR) {
- print_verbose("Unable to turn off UDP WSAECONNRESET behavior on Windows.");
- }
- if (ioctlsocket(_sock, SIO_UDP_NETRESET, &disable) == SOCKET_ERROR) {
- // This feature seems not to be supported on wine.
- print_verbose("Unable to turn off UDP WSAENETRESET behavior on Windows.");
- }
- }
- return OK;
- }
- void NetSocketWinSock::close() {
- if (_sock != INVALID_SOCKET) {
- closesocket(_sock);
- }
- _sock = INVALID_SOCKET;
- _ip_type = IP::TYPE_NONE;
- _is_stream = false;
- }
- Error NetSocketWinSock::bind(IPAddress p_addr, uint16_t p_port) {
- ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- ERR_FAIL_COND_V(!_can_use_ip(p_addr, true), ERR_INVALID_PARAMETER);
- sockaddr_storage addr;
- size_t addr_size = _set_addr_storage(&addr, p_addr, p_port, _ip_type);
- if (::bind(_sock, (struct sockaddr *)&addr, addr_size) != 0) {
- NetError err = _get_socket_error();
- print_verbose("Failed to bind socket. Error: " + itos(err) + ".");
- close();
- return ERR_UNAVAILABLE;
- }
- return OK;
- }
- Error NetSocketWinSock::listen(int p_max_pending) {
- ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- if (::listen(_sock, p_max_pending) != 0) {
- _get_socket_error();
- print_verbose("Failed to listen from socket.");
- close();
- return FAILED;
- }
- return OK;
- }
- Error NetSocketWinSock::connect_to_host(IPAddress p_host, uint16_t p_port) {
- ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- ERR_FAIL_COND_V(!_can_use_ip(p_host, false), ERR_INVALID_PARAMETER);
- struct sockaddr_storage addr;
- size_t addr_size = _set_addr_storage(&addr, p_host, p_port, _ip_type);
- if (::WSAConnect(_sock, (struct sockaddr *)&addr, addr_size, nullptr, nullptr, nullptr, nullptr) != 0) {
- NetError err = _get_socket_error();
- switch (err) {
- // We are already connected.
- case ERR_NET_IS_CONNECTED:
- return OK;
- // Still waiting to connect, try again in a while.
- case ERR_NET_WOULD_BLOCK:
- case ERR_NET_IN_PROGRESS:
- return ERR_BUSY;
- default:
- print_verbose("Connection to remote host failed.");
- close();
- return FAILED;
- }
- }
- return OK;
- }
- Error NetSocketWinSock::poll(PollType p_type, int p_timeout) const {
- ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- bool ready = false;
- fd_set rd, wr, ex;
- fd_set *rdp = nullptr;
- fd_set *wrp = nullptr;
- FD_ZERO(&rd);
- FD_ZERO(&wr);
- FD_ZERO(&ex);
- FD_SET(_sock, &ex);
- struct timeval timeout = { p_timeout / 1000, (p_timeout % 1000) * 1000 };
- // For blocking operation, pass nullptr timeout pointer to select.
- struct timeval *tp = nullptr;
- if (p_timeout >= 0) {
- // If timeout is non-negative, we want to specify the timeout instead.
- tp = &timeout;
- }
- switch (p_type) {
- case POLL_TYPE_IN:
- FD_SET(_sock, &rd);
- rdp = &rd;
- break;
- case POLL_TYPE_OUT:
- FD_SET(_sock, &wr);
- wrp = ≀
- break;
- case POLL_TYPE_IN_OUT:
- FD_SET(_sock, &rd);
- FD_SET(_sock, &wr);
- rdp = &rd;
- wrp = ≀
- }
- // WSAPoll is broken: https://daniel.haxx.se/blog/2012/10/10/wsapoll-is-broken/.
- int ret = select(1, rdp, wrp, &ex, tp);
- if (ret == SOCKET_ERROR) {
- return FAILED;
- }
- if (ret == 0) {
- return ERR_BUSY;
- }
- if (FD_ISSET(_sock, &ex)) {
- _get_socket_error();
- print_verbose("Exception when polling socket.");
- return FAILED;
- }
- if (rdp && FD_ISSET(_sock, rdp)) {
- ready = true;
- }
- if (wrp && FD_ISSET(_sock, wrp)) {
- ready = true;
- }
- return ready ? OK : ERR_BUSY;
- }
- Error NetSocketWinSock::recv(uint8_t *p_buffer, int p_len, int &r_read) {
- ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- r_read = ::recv(_sock, (char *)p_buffer, p_len, 0);
- if (r_read < 0) {
- NetError err = _get_socket_error();
- if (err == ERR_NET_WOULD_BLOCK) {
- return ERR_BUSY;
- }
- if (err == ERR_NET_BUFFER_TOO_SMALL) {
- return ERR_OUT_OF_MEMORY;
- }
- return FAILED;
- }
- return OK;
- }
- Error NetSocketWinSock::recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IPAddress &r_ip, uint16_t &r_port, bool p_peek) {
- ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- struct sockaddr_storage from;
- socklen_t len = sizeof(struct sockaddr_storage);
- memset(&from, 0, len);
- r_read = ::recvfrom(_sock, (char *)p_buffer, p_len, p_peek ? MSG_PEEK : 0, (struct sockaddr *)&from, &len);
- if (r_read < 0) {
- NetError err = _get_socket_error();
- if (err == ERR_NET_WOULD_BLOCK) {
- return ERR_BUSY;
- }
- if (err == ERR_NET_BUFFER_TOO_SMALL) {
- return ERR_OUT_OF_MEMORY;
- }
- return FAILED;
- }
- if (from.ss_family == AF_INET) {
- struct sockaddr_in *sin_from = (struct sockaddr_in *)&from;
- r_ip.set_ipv4((uint8_t *)&sin_from->sin_addr);
- r_port = ntohs(sin_from->sin_port);
- } else if (from.ss_family == AF_INET6) {
- struct sockaddr_in6 *s6_from = (struct sockaddr_in6 *)&from;
- r_ip.set_ipv6((uint8_t *)&s6_from->sin6_addr);
- r_port = ntohs(s6_from->sin6_port);
- } else {
- // Unsupported socket family, should never happen.
- ERR_FAIL_V(FAILED);
- }
- return OK;
- }
- Error NetSocketWinSock::send(const uint8_t *p_buffer, int p_len, int &r_sent) {
- ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- int flags = 0;
- r_sent = ::send(_sock, (const char *)p_buffer, p_len, flags);
- if (r_sent < 0) {
- NetError err = _get_socket_error();
- if (err == ERR_NET_WOULD_BLOCK) {
- return ERR_BUSY;
- }
- if (err == ERR_NET_BUFFER_TOO_SMALL) {
- return ERR_OUT_OF_MEMORY;
- }
- return FAILED;
- }
- return OK;
- }
- Error NetSocketWinSock::sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port) {
- ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- struct sockaddr_storage addr;
- size_t addr_size = _set_addr_storage(&addr, p_ip, p_port, _ip_type);
- r_sent = ::sendto(_sock, (const char *)p_buffer, p_len, 0, (struct sockaddr *)&addr, addr_size);
- if (r_sent < 0) {
- NetError err = _get_socket_error();
- if (err == ERR_NET_WOULD_BLOCK) {
- return ERR_BUSY;
- }
- if (err == ERR_NET_BUFFER_TOO_SMALL) {
- return ERR_OUT_OF_MEMORY;
- }
- return FAILED;
- }
- return OK;
- }
- Error NetSocketWinSock::set_broadcasting_enabled(bool p_enabled) {
- ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- // IPv6 has no broadcast support.
- if (_ip_type == IP::TYPE_IPV6) {
- return ERR_UNAVAILABLE;
- }
- int par = p_enabled ? 1 : 0;
- if (setsockopt(_sock, SOL_SOCKET, SO_BROADCAST, (const char *)&par, sizeof(int)) != 0) {
- WARN_PRINT("Unable to change broadcast setting.");
- return FAILED;
- }
- return OK;
- }
- void NetSocketWinSock::set_blocking_enabled(bool p_enabled) {
- ERR_FAIL_COND(!is_open());
- int ret = 0;
- unsigned long par = p_enabled ? 0 : 1;
- ret = ioctlsocket(_sock, FIONBIO, &par);
- if (ret != 0) {
- WARN_PRINT("Unable to change non-block mode.");
- }
- }
- void NetSocketWinSock::set_ipv6_only_enabled(bool p_enabled) {
- ERR_FAIL_COND(!is_open());
- // This option is only available in IPv6 sockets.
- ERR_FAIL_COND(_ip_type == IP::TYPE_IPV4);
- int par = p_enabled ? 1 : 0;
- if (setsockopt(_sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char *)&par, sizeof(int)) != 0) {
- WARN_PRINT("Unable to change IPv4 address mapping over IPv6 option.");
- }
- }
- void NetSocketWinSock::set_tcp_no_delay_enabled(bool p_enabled) {
- ERR_FAIL_COND(!is_open());
- ERR_FAIL_COND(!_is_stream); // Not TCP.
- int par = p_enabled ? 1 : 0;
- if (setsockopt(_sock, IPPROTO_TCP, TCP_NODELAY, (const char *)&par, sizeof(int)) < 0) {
- WARN_PRINT("Unable to set TCP no delay option.");
- }
- }
- void NetSocketWinSock::set_reuse_address_enabled(bool p_enabled) {
- ERR_FAIL_COND(!is_open());
- // On Windows, enabling SO_REUSEADDR actually would also enable reuse port, very bad on TCP. Denying...
- // Windows does not have this option, SO_REUSEADDR in this magical world means SO_REUSEPORT
- }
- bool NetSocketWinSock::is_open() const {
- return _sock != INVALID_SOCKET;
- }
- int NetSocketWinSock::get_available_bytes() const {
- ERR_FAIL_COND_V(!is_open(), -1);
- unsigned long len;
- int ret = ioctlsocket(_sock, FIONREAD, &len);
- if (ret == -1) {
- _get_socket_error();
- print_verbose("Error when checking available bytes on socket.");
- return -1;
- }
- return len;
- }
- Error NetSocketWinSock::get_socket_address(IPAddress *r_ip, uint16_t *r_port) const {
- ERR_FAIL_COND_V(!is_open(), FAILED);
- struct sockaddr_storage saddr;
- socklen_t len = sizeof(saddr);
- if (getsockname(_sock, (struct sockaddr *)&saddr, &len) != 0) {
- _get_socket_error();
- print_verbose("Error when reading local socket address.");
- return FAILED;
- }
- _set_ip_port(&saddr, r_ip, r_port);
- return OK;
- }
- Ref<NetSocket> NetSocketWinSock::accept(IPAddress &r_ip, uint16_t &r_port) {
- Ref<NetSocket> out;
- ERR_FAIL_COND_V(!is_open(), out);
- struct sockaddr_storage their_addr;
- socklen_t size = sizeof(their_addr);
- SOCKET fd = ::accept(_sock, (struct sockaddr *)&their_addr, &size);
- if (fd == INVALID_SOCKET) {
- _get_socket_error();
- print_verbose("Error when accepting socket connection.");
- return out;
- }
- _set_ip_port(&their_addr, &r_ip, &r_port);
- NetSocketWinSock *ns = memnew(NetSocketWinSock);
- ns->_set_socket(fd, _ip_type, _is_stream);
- ns->set_blocking_enabled(false);
- return Ref<NetSocket>(ns);
- }
- Error NetSocketWinSock::join_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) {
- return _change_multicast_group(p_multi_address, p_if_name, true);
- }
- Error NetSocketWinSock::leave_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) {
- return _change_multicast_group(p_multi_address, p_if_name, false);
- }
- #endif // WINDOWS_ENABLED
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