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- /*************************************************************************/
- /* audio_stream_mpc.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef AUDIO_STREAM_MPC_H
- #define AUDIO_STREAM_MPC_H
- #include "io/resource_loader.h"
- #include "os/file_access.h"
- #include "os/thread_safe.h"
- #include "scene/resources/audio_stream.h"
- #include <mpc/mpcdec.h>
- class AudioStreamPlaybackMPC : public AudioStreamPlayback {
- OBJ_TYPE(AudioStreamPlaybackMPC, AudioStreamPlayback);
- bool preload;
- FileAccess *f;
- String file;
- DVector<uint8_t> data;
- int data_ofs;
- int streamlen;
- bool active;
- bool paused;
- bool loop;
- int loops;
- // mpc
- mpc_reader reader;
- mpc_demux *demux;
- mpc_streaminfo si;
- MPC_SAMPLE_FORMAT sample_buffer[MPC_DECODER_BUFFER_LENGTH];
- static mpc_int32_t _mpc_read(mpc_reader *p_reader, void *p_dst, mpc_int32_t p_bytes);
- static mpc_bool_t _mpc_seek(mpc_reader *p_reader, mpc_int32_t p_offset);
- static mpc_int32_t _mpc_tell(mpc_reader *p_reader);
- static mpc_int32_t _mpc_get_size(mpc_reader *p_reader);
- static mpc_bool_t _mpc_canseek(mpc_reader *p_reader);
- int stream_min_size;
- int stream_rate;
- int stream_channels;
- protected:
- Error _open_file();
- void _close_file();
- int _read_file(void *p_dst, int p_bytes);
- bool _seek_file(int p_pos);
- int _tell_file() const;
- int _sizeof_file() const;
- bool _canseek_file() const;
- Error _reload();
- static void _bind_methods();
- public:
- void set_file(const String &p_file);
- String get_file() const;
- virtual void play(float p_offset = 0);
- virtual void stop();
- virtual bool is_playing() const;
- virtual void set_loop(bool p_enable);
- virtual bool has_loop() const;
- virtual float get_length() const;
- virtual String get_stream_name() const;
- virtual int get_loop_count() const;
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
- virtual int get_channels() const { return stream_channels; }
- virtual int get_mix_rate() const { return stream_rate; }
- virtual int get_minimum_buffer_size() const { return stream_min_size; }
- virtual int mix(int16_t *p_bufer, int p_frames);
- virtual void set_loop_restart_time(float p_time) {}
- AudioStreamPlaybackMPC();
- ~AudioStreamPlaybackMPC();
- };
- class AudioStreamMPC : public AudioStream {
- OBJ_TYPE(AudioStreamMPC, AudioStream);
- String file;
- public:
- Ref<AudioStreamPlayback> instance_playback() {
- Ref<AudioStreamPlaybackMPC> pb = memnew(AudioStreamPlaybackMPC);
- pb->set_file(file);
- return pb;
- }
- void set_file(const String &p_file) { file = p_file; }
- };
- class ResourceFormatLoaderAudioStreamMPC : public ResourceFormatLoader {
- public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
- };
- #endif // AUDIO_STREAM_MPC_H
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