memory_pool_dynamic_prealloc.cpp 3.9 KB

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  1. /*************************************************************************/
  2. /* memory_pool_dynamic_prealloc.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "memory_pool_dynamic_prealloc.h"
  31. #include "os/memory.h"
  32. #include "print_string.h"
  33. MemoryPoolDynamicPrealloc::ID MemoryPoolDynamicPrealloc::alloc(size_t p_amount, const char *p_description) {
  34. // print_line("dynpool - allocating: "+itos(p_amount));
  35. ID id = pool_alloc->alloc(p_amount);
  36. // print_line("dynpool - free: "+itos(pool_alloc->get_free_mem()));
  37. return id;
  38. }
  39. void MemoryPoolDynamicPrealloc::free(ID p_id) {
  40. pool_alloc->free(p_id);
  41. }
  42. Error MemoryPoolDynamicPrealloc::realloc(ID p_id, size_t p_amount) {
  43. return pool_alloc->resize(p_id, p_amount);
  44. }
  45. bool MemoryPoolDynamicPrealloc::is_valid(ID p_id) {
  46. return true;
  47. }
  48. size_t MemoryPoolDynamicPrealloc::get_size(ID p_id) const {
  49. return pool_alloc->get_size(p_id);
  50. }
  51. const char *MemoryPoolDynamicPrealloc::get_description(ID p_id) const {
  52. return "";
  53. }
  54. Error MemoryPoolDynamicPrealloc::lock(ID p_id) {
  55. // print_line("lock: "+itos(p_id));
  56. return pool_alloc->lock(p_id);
  57. }
  58. void *MemoryPoolDynamicPrealloc::get(ID p_ID) {
  59. // print_line("get: "+itos(p_ID));
  60. return pool_alloc->get(p_ID);
  61. }
  62. Error MemoryPoolDynamicPrealloc::unlock(ID p_id) {
  63. // print_line("unlock: "+itos(p_id));
  64. pool_alloc->unlock(p_id);
  65. return OK;
  66. }
  67. bool MemoryPoolDynamicPrealloc::is_locked(ID p_id) const {
  68. return pool_alloc->is_locked(p_id);
  69. }
  70. size_t MemoryPoolDynamicPrealloc::get_available_mem() const {
  71. return pool_alloc->get_free_mem();
  72. }
  73. size_t MemoryPoolDynamicPrealloc::get_total_usage() const {
  74. return pool_alloc->get_used_mem();
  75. }
  76. MemoryPoolDynamicPrealloc::MemoryPoolDynamicPrealloc(void *p_mem, int p_size, int p_align, int p_max_entries) {
  77. pool_alloc = memnew(PoolAllocator(p_mem, p_size, p_align, true, p_max_entries));
  78. }
  79. MemoryPoolDynamicPrealloc::~MemoryPoolDynamicPrealloc() {
  80. memdelete(pool_alloc);
  81. }