tcp_server.h 2.8 KB

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  1. /*************************************************************************/
  2. /* tcp_server.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef TCP_SERVER_H
  31. #define TCP_SERVER_H
  32. #include "io/ip.h"
  33. #include "io/stream_peer.h"
  34. #include "stream_peer_tcp.h"
  35. class TCP_Server : public Reference {
  36. OBJ_TYPE(TCP_Server, Reference);
  37. protected:
  38. static TCP_Server *(*_create)();
  39. //bind helper
  40. static void _bind_methods();
  41. public:
  42. virtual Error listen(uint16_t p_port, const IP_Address p_bind_address = IP_Address("*")) = 0;
  43. virtual bool is_connection_available() const = 0;
  44. virtual Ref<StreamPeerTCP> take_connection() = 0;
  45. virtual void stop() = 0; //stop listening
  46. static Ref<TCP_Server> create_ref();
  47. static TCP_Server *create();
  48. TCP_Server();
  49. };
  50. #endif // TCP_SERVER_H