stream_peer_tcp.h 3.2 KB

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  1. /*************************************************************************/
  2. /* stream_peer_tcp.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef STREAM_PEER_TCP_H
  31. #define STREAM_PEER_TCP_H
  32. #include "stream_peer.h"
  33. #include "io/ip.h"
  34. #include "ip_address.h"
  35. class StreamPeerTCP : public StreamPeer {
  36. OBJ_TYPE(StreamPeerTCP, StreamPeer);
  37. OBJ_CATEGORY("Networking");
  38. public:
  39. enum Status {
  40. STATUS_NONE,
  41. STATUS_CONNECTING,
  42. STATUS_CONNECTED,
  43. STATUS_ERROR,
  44. };
  45. protected:
  46. IP::Type ip_type;
  47. virtual Error _connect(const String &p_address, int p_port);
  48. static StreamPeerTCP *(*_create)();
  49. static void _bind_methods();
  50. public:
  51. virtual Error connect(const IP_Address &p_host, uint16_t p_port) = 0;
  52. //read/write from streampeer
  53. virtual bool is_connected() const = 0;
  54. virtual Status get_status() const = 0;
  55. virtual void disconnect() = 0;
  56. virtual IP_Address get_connected_host() const = 0;
  57. virtual uint16_t get_connected_port() const = 0;
  58. virtual void set_nodelay(bool p_enabled) = 0;
  59. static Ref<StreamPeerTCP> create_ref();
  60. static StreamPeerTCP *create();
  61. StreamPeerTCP();
  62. ~StreamPeerTCP();
  63. };
  64. VARIANT_ENUM_CAST(StreamPeerTCP::Status);
  65. #endif