1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677 |
- /*************************************************************************/
- /* file_access_memory.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef FILE_ACCESS_MEMORY_H
- #define FILE_ACCESS_MEMORY_H
- #include "os/file_access.h"
- class FileAccessMemory : public FileAccess {
- uint8_t *data;
- int length;
- mutable int pos;
- static FileAccess *create();
- public:
- static void register_file(String p_name, Vector<uint8_t> p_data);
- static void cleanup();
- virtual Error open_custom(const uint8_t *p_data, int p_len); ///< open a file
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual void close(); ///< close a file
- virtual bool is_open() const; ///< true when file is open
- virtual void seek(size_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
- virtual bool eof_reached() const; ///< reading passed EOF
- virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const; ///< get an array of bytes
- virtual Error get_error() const; ///< get last error
- virtual void store_8(uint8_t p_dest); ///< store a byte
- virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
- virtual bool file_exists(const String &p_name); ///< return true if a file exists
- virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
- FileAccessMemory();
- };
- #endif // FILE_ACCESS_MEMORY_H
|