file_access_memory.h 3.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677
  1. /*************************************************************************/
  2. /* file_access_memory.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef FILE_ACCESS_MEMORY_H
  31. #define FILE_ACCESS_MEMORY_H
  32. #include "os/file_access.h"
  33. class FileAccessMemory : public FileAccess {
  34. uint8_t *data;
  35. int length;
  36. mutable int pos;
  37. static FileAccess *create();
  38. public:
  39. static void register_file(String p_name, Vector<uint8_t> p_data);
  40. static void cleanup();
  41. virtual Error open_custom(const uint8_t *p_data, int p_len); ///< open a file
  42. virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
  43. virtual void close(); ///< close a file
  44. virtual bool is_open() const; ///< true when file is open
  45. virtual void seek(size_t p_position); ///< seek to a given position
  46. virtual void seek_end(int64_t p_position); ///< seek from the end of file
  47. virtual size_t get_pos() const; ///< get position in the file
  48. virtual size_t get_len() const; ///< get size of the file
  49. virtual bool eof_reached() const; ///< reading passed EOF
  50. virtual uint8_t get_8() const; ///< get a byte
  51. virtual int get_buffer(uint8_t *p_dst, int p_length) const; ///< get an array of bytes
  52. virtual Error get_error() const; ///< get last error
  53. virtual void store_8(uint8_t p_dest); ///< store a byte
  54. virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
  55. virtual bool file_exists(const String &p_name); ///< return true if a file exists
  56. virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
  57. FileAccessMemory();
  58. };
  59. #endif // FILE_ACCESS_MEMORY_H