123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596 |
- /*************************************************************************/
- /* file_access_buffered.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef FILE_ACCESS_BUFFERED_H
- #define FILE_ACCESS_BUFFERED_H
- #include "os/file_access.h"
- #include "dvector.h"
- #include "ustring.h"
- class FileAccessBuffered : public FileAccess {
- public:
- enum {
- DEFAULT_CACHE_SIZE = 128 * 1024,
- };
- private:
- int cache_size;
- int cache_data_left() const;
- mutable Error last_error;
- protected:
- Error set_error(Error p_error) const;
- mutable struct File {
- bool open;
- int size;
- int offset;
- String name;
- int access_flags;
- } file;
- mutable struct Cache {
- Vector<uint8_t> buffer;
- int offset;
- } cache;
- virtual int read_data_block(int p_offset, int p_size, uint8_t *p_dest = 0) const = 0;
- void set_cache_size(int p_size);
- int get_cache_size();
- public:
- virtual size_t get_pos() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
- virtual void seek(size_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual bool eof_reached() const;
- virtual uint8_t get_8() const;
- virtual int get_buffer(uint8_t *p_dst, int p_length) const; ///< get an array of bytes
- virtual bool is_open() const;
- virtual Error get_error() const;
- FileAccessBuffered();
- virtual ~FileAccessBuffered();
- };
- #endif
|