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- /*************************************************************************/
- /* event_queue.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef EVENT_QUEUE_H
- #define EVENT_QUEUE_H
- #include "object.h"
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- class EventQueue {
- enum {
- DEFAULT_EVENT_QUEUE_SIZE_KB = 256
- };
- struct Event {
- uint32_t instance_ID;
- StringName method;
- int args;
- };
- uint8_t *event_buffer;
- uint32_t buffer_end;
- uint32_t buffer_max_used;
- uint32_t buffer_size;
- public:
- Error push_call(uint32_t p_instance_ID, const StringName &p_method, VARIANT_ARG_LIST);
- void flush_events();
- EventQueue(uint32_t p_buffer_size = DEFAULT_EVENT_QUEUE_SIZE_KB * 1024);
- ~EventQueue();
- };
- #endif
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