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- /*
- This source file is part of GIMPACT Library.
- For the latest info, see http://gimpact.sourceforge.net/
- Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
- email: projectileman@yahoo.com
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /*
- Author: Francisco Leon Najera
- Concave-Concave Collision
- */
- #include "BulletCollision/CollisionDispatch/btManifoldResult.h"
- #include "LinearMath/btIDebugDraw.h"
- #include "BulletCollision/CollisionDispatch/btCollisionObject.h"
- #include "BulletCollision/CollisionShapes/btBoxShape.h"
- #include "btGImpactCollisionAlgorithm.h"
- #include "btContactProcessing.h"
- #include "LinearMath/btQuickprof.h"
- //! Class for accessing the plane equation
- class btPlaneShape : public btStaticPlaneShape
- {
- public:
- btPlaneShape(const btVector3& v, float f)
- : btStaticPlaneShape(v, f)
- {
- }
- void get_plane_equation(btVector4& equation)
- {
- equation[0] = m_planeNormal[0];
- equation[1] = m_planeNormal[1];
- equation[2] = m_planeNormal[2];
- equation[3] = m_planeConstant;
- }
- void get_plane_equation_transformed(const btTransform& trans, btVector4& equation) const
- {
- const btVector3 normal = trans.getBasis() * m_planeNormal;
- equation[0] = normal[0];
- equation[1] = normal[1];
- equation[2] = normal[2];
- equation[3] = normal.dot(trans * (m_planeConstant * m_planeNormal));
- }
- };
- //////////////////////////////////////////////////////////////////////////////////////////////
- #ifdef TRI_COLLISION_PROFILING
- btClock g_triangle_clock;
- float g_accum_triangle_collision_time = 0;
- int g_count_triangle_collision = 0;
- void bt_begin_gim02_tri_time()
- {
- g_triangle_clock.reset();
- }
- void bt_end_gim02_tri_time()
- {
- g_accum_triangle_collision_time += g_triangle_clock.getTimeMicroseconds();
- g_count_triangle_collision++;
- }
- #endif //TRI_COLLISION_PROFILING
- //! Retrieving shapes shapes
- /*!
- Declared here due of insuficent space on Pool allocators
- */
- //!@{
- class GIM_ShapeRetriever
- {
- public:
- const btGImpactShapeInterface* m_gim_shape;
- btTriangleShapeEx m_trishape;
- btTetrahedronShapeEx m_tetrashape;
- public:
- class ChildShapeRetriever
- {
- public:
- GIM_ShapeRetriever* m_parent;
- virtual const btCollisionShape* getChildShape(int index)
- {
- return m_parent->m_gim_shape->getChildShape(index);
- }
- virtual ~ChildShapeRetriever() {}
- };
- class TriangleShapeRetriever : public ChildShapeRetriever
- {
- public:
- virtual btCollisionShape* getChildShape(int index)
- {
- m_parent->m_gim_shape->getBulletTriangle(index, m_parent->m_trishape);
- return &m_parent->m_trishape;
- }
- virtual ~TriangleShapeRetriever() {}
- };
- class TetraShapeRetriever : public ChildShapeRetriever
- {
- public:
- virtual btCollisionShape* getChildShape(int index)
- {
- m_parent->m_gim_shape->getBulletTetrahedron(index, m_parent->m_tetrashape);
- return &m_parent->m_tetrashape;
- }
- };
- public:
- ChildShapeRetriever m_child_retriever;
- TriangleShapeRetriever m_tri_retriever;
- TetraShapeRetriever m_tetra_retriever;
- ChildShapeRetriever* m_current_retriever;
- GIM_ShapeRetriever(const btGImpactShapeInterface* gim_shape)
- {
- m_gim_shape = gim_shape;
- //select retriever
- if (m_gim_shape->needsRetrieveTriangles())
- {
- m_current_retriever = &m_tri_retriever;
- }
- else if (m_gim_shape->needsRetrieveTetrahedrons())
- {
- m_current_retriever = &m_tetra_retriever;
- }
- else
- {
- m_current_retriever = &m_child_retriever;
- }
- m_current_retriever->m_parent = this;
- }
- const btCollisionShape* getChildShape(int index)
- {
- return m_current_retriever->getChildShape(index);
- }
- };
- //!@}
- #ifdef TRI_COLLISION_PROFILING
- //! Gets the average time in miliseconds of tree collisions
- float btGImpactCollisionAlgorithm::getAverageTreeCollisionTime()
- {
- return btGImpactBoxSet::getAverageTreeCollisionTime();
- }
- //! Gets the average time in miliseconds of triangle collisions
- float btGImpactCollisionAlgorithm::getAverageTriangleCollisionTime()
- {
- if (g_count_triangle_collision == 0) return 0;
- float avgtime = g_accum_triangle_collision_time;
- avgtime /= (float)g_count_triangle_collision;
- g_accum_triangle_collision_time = 0;
- g_count_triangle_collision = 0;
- return avgtime;
- }
- #endif //TRI_COLLISION_PROFILING
- btGImpactCollisionAlgorithm::btGImpactCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap)
- : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap)
- {
- m_manifoldPtr = NULL;
- m_convex_algorithm = NULL;
- }
- btGImpactCollisionAlgorithm::~btGImpactCollisionAlgorithm()
- {
- clearCache();
- }
- void btGImpactCollisionAlgorithm::addContactPoint(const btCollisionObjectWrapper* body0Wrap,
- const btCollisionObjectWrapper* body1Wrap,
- const btVector3& point,
- const btVector3& normal,
- btScalar distance)
- {
- m_resultOut->setShapeIdentifiersA(m_part0, m_triface0);
- m_resultOut->setShapeIdentifiersB(m_part1, m_triface1);
- checkManifold(body0Wrap, body1Wrap);
- m_resultOut->addContactPoint(normal, point, distance);
- }
- void btGImpactCollisionAlgorithm::shape_vs_shape_collision(
- const btCollisionObjectWrapper* body0Wrap,
- const btCollisionObjectWrapper* body1Wrap,
- const btCollisionShape* shape0,
- const btCollisionShape* shape1)
- {
- {
- btCollisionAlgorithm* algor = newAlgorithm(body0Wrap, body1Wrap);
- // post : checkManifold is called
- m_resultOut->setShapeIdentifiersA(m_part0, m_triface0);
- m_resultOut->setShapeIdentifiersB(m_part1, m_triface1);
- algor->processCollision(body0Wrap, body1Wrap, *m_dispatchInfo, m_resultOut);
- algor->~btCollisionAlgorithm();
- m_dispatcher->freeCollisionAlgorithm(algor);
- }
- }
- void btGImpactCollisionAlgorithm::convex_vs_convex_collision(
- const btCollisionObjectWrapper* body0Wrap,
- const btCollisionObjectWrapper* body1Wrap,
- const btCollisionShape* shape0,
- const btCollisionShape* shape1)
- {
- m_resultOut->setShapeIdentifiersA(m_part0, m_triface0);
- m_resultOut->setShapeIdentifiersB(m_part1, m_triface1);
- btCollisionObjectWrapper ob0(body0Wrap, shape0, body0Wrap->getCollisionObject(), body0Wrap->getWorldTransform(), m_part0, m_triface0);
- btCollisionObjectWrapper ob1(body1Wrap, shape1, body1Wrap->getCollisionObject(), body1Wrap->getWorldTransform(), m_part1, m_triface1);
- checkConvexAlgorithm(&ob0, &ob1);
- m_convex_algorithm->processCollision(&ob0, &ob1, *m_dispatchInfo, m_resultOut);
- }
- void btGImpactCollisionAlgorithm::gimpact_vs_gimpact_find_pairs(
- const btTransform& trans0,
- const btTransform& trans1,
- const btGImpactShapeInterface* shape0,
- const btGImpactShapeInterface* shape1, btPairSet& pairset)
- {
- if (shape0->hasBoxSet() && shape1->hasBoxSet())
- {
- btGImpactBoxSet::find_collision(shape0->getBoxSet(), trans0, shape1->getBoxSet(), trans1, pairset);
- }
- else
- {
- btAABB boxshape0;
- btAABB boxshape1;
- int i = shape0->getNumChildShapes();
- while (i--)
- {
- shape0->getChildAabb(i, trans0, boxshape0.m_min, boxshape0.m_max);
- int j = shape1->getNumChildShapes();
- while (j--)
- {
- shape1->getChildAabb(i, trans1, boxshape1.m_min, boxshape1.m_max);
- if (boxshape1.has_collision(boxshape0))
- {
- pairset.push_pair(i, j);
- }
- }
- }
- }
- }
- void btGImpactCollisionAlgorithm::gimpact_vs_shape_find_pairs(
- const btTransform& trans0,
- const btTransform& trans1,
- const btGImpactShapeInterface* shape0,
- const btCollisionShape* shape1,
- btAlignedObjectArray<int>& collided_primitives)
- {
- btAABB boxshape;
- if (shape0->hasBoxSet())
- {
- btTransform trans1to0 = trans0.inverse();
- trans1to0 *= trans1;
- shape1->getAabb(trans1to0, boxshape.m_min, boxshape.m_max);
- shape0->getBoxSet()->boxQuery(boxshape, collided_primitives);
- }
- else
- {
- shape1->getAabb(trans1, boxshape.m_min, boxshape.m_max);
- btAABB boxshape0;
- int i = shape0->getNumChildShapes();
- while (i--)
- {
- shape0->getChildAabb(i, trans0, boxshape0.m_min, boxshape0.m_max);
- if (boxshape.has_collision(boxshape0))
- {
- collided_primitives.push_back(i);
- }
- }
- }
- }
- void btGImpactCollisionAlgorithm::collide_gjk_triangles(const btCollisionObjectWrapper* body0Wrap,
- const btCollisionObjectWrapper* body1Wrap,
- const btGImpactMeshShapePart* shape0,
- const btGImpactMeshShapePart* shape1,
- const int* pairs, int pair_count)
- {
- btTriangleShapeEx tri0;
- btTriangleShapeEx tri1;
- shape0->lockChildShapes();
- shape1->lockChildShapes();
- const int* pair_pointer = pairs;
- while (pair_count--)
- {
- m_triface0 = *(pair_pointer);
- m_triface1 = *(pair_pointer + 1);
- pair_pointer += 2;
- shape0->getBulletTriangle(m_triface0, tri0);
- shape1->getBulletTriangle(m_triface1, tri1);
- //collide two convex shapes
- if (tri0.overlap_test_conservative(tri1))
- {
- convex_vs_convex_collision(body0Wrap, body1Wrap, &tri0, &tri1);
- }
- }
- shape0->unlockChildShapes();
- shape1->unlockChildShapes();
- }
- void btGImpactCollisionAlgorithm::collide_sat_triangles(const btCollisionObjectWrapper* body0Wrap,
- const btCollisionObjectWrapper* body1Wrap,
- const btGImpactMeshShapePart* shape0,
- const btGImpactMeshShapePart* shape1,
- const int* pairs, int pair_count)
- {
- btTransform orgtrans0 = body0Wrap->getWorldTransform();
- btTransform orgtrans1 = body1Wrap->getWorldTransform();
- btPrimitiveTriangle ptri0;
- btPrimitiveTriangle ptri1;
- GIM_TRIANGLE_CONTACT contact_data;
- shape0->lockChildShapes();
- shape1->lockChildShapes();
- const int* pair_pointer = pairs;
- while (pair_count--)
- {
- m_triface0 = *(pair_pointer);
- m_triface1 = *(pair_pointer + 1);
- pair_pointer += 2;
- shape0->getPrimitiveTriangle(m_triface0, ptri0);
- shape1->getPrimitiveTriangle(m_triface1, ptri1);
- #ifdef TRI_COLLISION_PROFILING
- bt_begin_gim02_tri_time();
- #endif
- ptri0.applyTransform(orgtrans0);
- ptri1.applyTransform(orgtrans1);
- //build planes
- ptri0.buildTriPlane();
- ptri1.buildTriPlane();
- // test conservative
- if (ptri0.overlap_test_conservative(ptri1))
- {
- if (ptri0.find_triangle_collision_clip_method(ptri1, contact_data))
- {
- int j = contact_data.m_point_count;
- while (j--)
- {
- addContactPoint(body0Wrap, body1Wrap,
- contact_data.m_points[j],
- contact_data.m_separating_normal,
- -contact_data.m_penetration_depth);
- }
- }
- }
- #ifdef TRI_COLLISION_PROFILING
- bt_end_gim02_tri_time();
- #endif
- }
- shape0->unlockChildShapes();
- shape1->unlockChildShapes();
- }
- void btGImpactCollisionAlgorithm::gimpact_vs_gimpact(
- const btCollisionObjectWrapper* body0Wrap,
- const btCollisionObjectWrapper* body1Wrap,
- const btGImpactShapeInterface* shape0,
- const btGImpactShapeInterface* shape1)
- {
- if (shape0->getGImpactShapeType() == CONST_GIMPACT_TRIMESH_SHAPE)
- {
- const btGImpactMeshShape* meshshape0 = static_cast<const btGImpactMeshShape*>(shape0);
- m_part0 = meshshape0->getMeshPartCount();
- while (m_part0--)
- {
- gimpact_vs_gimpact(body0Wrap, body1Wrap, meshshape0->getMeshPart(m_part0), shape1);
- }
- return;
- }
- if (shape1->getGImpactShapeType() == CONST_GIMPACT_TRIMESH_SHAPE)
- {
- const btGImpactMeshShape* meshshape1 = static_cast<const btGImpactMeshShape*>(shape1);
- m_part1 = meshshape1->getMeshPartCount();
- while (m_part1--)
- {
- gimpact_vs_gimpact(body0Wrap, body1Wrap, shape0, meshshape1->getMeshPart(m_part1));
- }
- return;
- }
- btTransform orgtrans0 = body0Wrap->getWorldTransform();
- btTransform orgtrans1 = body1Wrap->getWorldTransform();
- btPairSet pairset;
- gimpact_vs_gimpact_find_pairs(orgtrans0, orgtrans1, shape0, shape1, pairset);
- if (pairset.size() == 0) return;
- if (shape0->getGImpactShapeType() == CONST_GIMPACT_TRIMESH_SHAPE_PART &&
- shape1->getGImpactShapeType() == CONST_GIMPACT_TRIMESH_SHAPE_PART)
- {
- const btGImpactMeshShapePart* shapepart0 = static_cast<const btGImpactMeshShapePart*>(shape0);
- const btGImpactMeshShapePart* shapepart1 = static_cast<const btGImpactMeshShapePart*>(shape1);
- //specialized function
- #ifdef BULLET_TRIANGLE_COLLISION
- collide_gjk_triangles(body0Wrap, body1Wrap, shapepart0, shapepart1, &pairset[0].m_index1, pairset.size());
- #else
- collide_sat_triangles(body0Wrap, body1Wrap, shapepart0, shapepart1, &pairset[0].m_index1, pairset.size());
- #endif
- return;
- }
- //general function
- shape0->lockChildShapes();
- shape1->lockChildShapes();
- GIM_ShapeRetriever retriever0(shape0);
- GIM_ShapeRetriever retriever1(shape1);
- bool child_has_transform0 = shape0->childrenHasTransform();
- bool child_has_transform1 = shape1->childrenHasTransform();
- int i = pairset.size();
- while (i--)
- {
- GIM_PAIR* pair = &pairset[i];
- m_triface0 = pair->m_index1;
- m_triface1 = pair->m_index2;
- const btCollisionShape* colshape0 = retriever0.getChildShape(m_triface0);
- const btCollisionShape* colshape1 = retriever1.getChildShape(m_triface1);
- btTransform tr0 = body0Wrap->getWorldTransform();
- btTransform tr1 = body1Wrap->getWorldTransform();
- if (child_has_transform0)
- {
- tr0 = orgtrans0 * shape0->getChildTransform(m_triface0);
- }
- if (child_has_transform1)
- {
- tr1 = orgtrans1 * shape1->getChildTransform(m_triface1);
- }
- btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), tr0, m_part0, m_triface0);
- btCollisionObjectWrapper ob1(body1Wrap, colshape1, body1Wrap->getCollisionObject(), tr1, m_part1, m_triface1);
- //collide two convex shapes
- convex_vs_convex_collision(&ob0, &ob1, colshape0, colshape1);
- }
- shape0->unlockChildShapes();
- shape1->unlockChildShapes();
- }
- void btGImpactCollisionAlgorithm::gimpact_vs_shape(const btCollisionObjectWrapper* body0Wrap,
- const btCollisionObjectWrapper* body1Wrap,
- const btGImpactShapeInterface* shape0,
- const btCollisionShape* shape1, bool swapped)
- {
- if (shape0->getGImpactShapeType() == CONST_GIMPACT_TRIMESH_SHAPE)
- {
- const btGImpactMeshShape* meshshape0 = static_cast<const btGImpactMeshShape*>(shape0);
- int& part = swapped ? m_part1 : m_part0;
- part = meshshape0->getMeshPartCount();
- while (part--)
- {
- gimpact_vs_shape(body0Wrap,
- body1Wrap,
- meshshape0->getMeshPart(part),
- shape1, swapped);
- }
- return;
- }
- #ifdef GIMPACT_VS_PLANE_COLLISION
- if (shape0->getGImpactShapeType() == CONST_GIMPACT_TRIMESH_SHAPE_PART &&
- shape1->getShapeType() == STATIC_PLANE_PROXYTYPE)
- {
- const btGImpactMeshShapePart* shapepart = static_cast<const btGImpactMeshShapePart*>(shape0);
- const btStaticPlaneShape* planeshape = static_cast<const btStaticPlaneShape*>(shape1);
- gimpacttrimeshpart_vs_plane_collision(body0Wrap, body1Wrap, shapepart, planeshape, swapped);
- return;
- }
- #endif
- if (shape1->isCompound())
- {
- const btCompoundShape* compoundshape = static_cast<const btCompoundShape*>(shape1);
- gimpact_vs_compoundshape(body0Wrap, body1Wrap, shape0, compoundshape, swapped);
- return;
- }
- else if (shape1->isConcave())
- {
- const btConcaveShape* concaveshape = static_cast<const btConcaveShape*>(shape1);
- gimpact_vs_concave(body0Wrap, body1Wrap, shape0, concaveshape, swapped);
- return;
- }
- btTransform orgtrans0 = body0Wrap->getWorldTransform();
- btTransform orgtrans1 = body1Wrap->getWorldTransform();
- btAlignedObjectArray<int> collided_results;
- gimpact_vs_shape_find_pairs(orgtrans0, orgtrans1, shape0, shape1, collided_results);
- if (collided_results.size() == 0) return;
- shape0->lockChildShapes();
- GIM_ShapeRetriever retriever0(shape0);
- bool child_has_transform0 = shape0->childrenHasTransform();
- int i = collided_results.size();
- while (i--)
- {
- int child_index = collided_results[i];
- if (swapped)
- m_triface1 = child_index;
- else
- m_triface0 = child_index;
- const btCollisionShape* colshape0 = retriever0.getChildShape(child_index);
- btTransform tr0 = body0Wrap->getWorldTransform();
- if (child_has_transform0)
- {
- tr0 = orgtrans0 * shape0->getChildTransform(child_index);
- }
- btCollisionObjectWrapper ob0(body0Wrap, colshape0, body0Wrap->getCollisionObject(), body0Wrap->getWorldTransform(), m_part0, m_triface0);
- const btCollisionObjectWrapper* prevObj;
- if (m_resultOut->getBody0Wrap()->getCollisionObject() == ob0.getCollisionObject())
- {
- prevObj = m_resultOut->getBody0Wrap();
- m_resultOut->setBody0Wrap(&ob0);
- }
- else
- {
- prevObj = m_resultOut->getBody1Wrap();
- m_resultOut->setBody1Wrap(&ob0);
- }
- //collide two shapes
- if (swapped)
- {
- shape_vs_shape_collision(body1Wrap, &ob0, shape1, colshape0);
- }
- else
- {
- shape_vs_shape_collision(&ob0, body1Wrap, colshape0, shape1);
- }
- if (m_resultOut->getBody0Wrap()->getCollisionObject() == ob0.getCollisionObject())
- {
- m_resultOut->setBody0Wrap(prevObj);
- }
- else
- {
- m_resultOut->setBody1Wrap(prevObj);
- }
- }
- shape0->unlockChildShapes();
- }
- void btGImpactCollisionAlgorithm::gimpact_vs_compoundshape(const btCollisionObjectWrapper* body0Wrap,
- const btCollisionObjectWrapper* body1Wrap,
- const btGImpactShapeInterface* shape0,
- const btCompoundShape* shape1, bool swapped)
- {
- btTransform orgtrans1 = body1Wrap->getWorldTransform();
- int i = shape1->getNumChildShapes();
- while (i--)
- {
- const btCollisionShape* colshape1 = shape1->getChildShape(i);
- btTransform childtrans1 = orgtrans1 * shape1->getChildTransform(i);
- btCollisionObjectWrapper ob1(body1Wrap, colshape1, body1Wrap->getCollisionObject(), childtrans1, -1, i);
- const btCollisionObjectWrapper* tmp = 0;
- if (m_resultOut->getBody0Wrap()->getCollisionObject() == ob1.getCollisionObject())
- {
- tmp = m_resultOut->getBody0Wrap();
- m_resultOut->setBody0Wrap(&ob1);
- }
- else
- {
- tmp = m_resultOut->getBody1Wrap();
- m_resultOut->setBody1Wrap(&ob1);
- }
- //collide child shape
- gimpact_vs_shape(body0Wrap, &ob1,
- shape0, colshape1, swapped);
- if (m_resultOut->getBody0Wrap()->getCollisionObject() == ob1.getCollisionObject())
- {
- m_resultOut->setBody0Wrap(tmp);
- }
- else
- {
- m_resultOut->setBody1Wrap(tmp);
- }
- }
- }
- void btGImpactCollisionAlgorithm::gimpacttrimeshpart_vs_plane_collision(
- const btCollisionObjectWrapper* body0Wrap,
- const btCollisionObjectWrapper* body1Wrap,
- const btGImpactMeshShapePart* shape0,
- const btStaticPlaneShape* shape1, bool swapped)
- {
- btTransform orgtrans0 = body0Wrap->getWorldTransform();
- btTransform orgtrans1 = body1Wrap->getWorldTransform();
- const btPlaneShape* planeshape = static_cast<const btPlaneShape*>(shape1);
- btVector4 plane;
- planeshape->get_plane_equation_transformed(orgtrans1, plane);
- //test box against plane
- btAABB tribox;
- shape0->getAabb(orgtrans0, tribox.m_min, tribox.m_max);
- tribox.increment_margin(planeshape->getMargin());
- if (tribox.plane_classify(plane) != BT_CONST_COLLIDE_PLANE) return;
- shape0->lockChildShapes();
- btScalar margin = shape0->getMargin() + planeshape->getMargin();
- btVector3 vertex;
- int vi = shape0->getVertexCount();
- while (vi--)
- {
- shape0->getVertex(vi, vertex);
- vertex = orgtrans0(vertex);
- btScalar distance = vertex.dot(plane) - plane[3] - margin;
- if (distance < 0.0) //add contact
- {
- if (swapped)
- {
- addContactPoint(body1Wrap, body0Wrap,
- vertex,
- -plane,
- distance);
- }
- else
- {
- addContactPoint(body0Wrap, body1Wrap,
- vertex,
- plane,
- distance);
- }
- }
- }
- shape0->unlockChildShapes();
- }
- class btGImpactTriangleCallback : public btTriangleCallback
- {
- public:
- btGImpactCollisionAlgorithm* algorithm;
- const btCollisionObjectWrapper* body0Wrap;
- const btCollisionObjectWrapper* body1Wrap;
- const btGImpactShapeInterface* gimpactshape0;
- bool swapped;
- btScalar margin;
- virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex)
- {
- btTriangleShapeEx tri1(triangle[0], triangle[1], triangle[2]);
- tri1.setMargin(margin);
- if (swapped)
- {
- algorithm->setPart0(partId);
- algorithm->setFace0(triangleIndex);
- }
- else
- {
- algorithm->setPart1(partId);
- algorithm->setFace1(triangleIndex);
- }
- btCollisionObjectWrapper ob1Wrap(body1Wrap, &tri1, body1Wrap->getCollisionObject(), body1Wrap->getWorldTransform(), partId, triangleIndex);
- const btCollisionObjectWrapper* tmp = 0;
- if (algorithm->internalGetResultOut()->getBody0Wrap()->getCollisionObject() == ob1Wrap.getCollisionObject())
- {
- tmp = algorithm->internalGetResultOut()->getBody0Wrap();
- algorithm->internalGetResultOut()->setBody0Wrap(&ob1Wrap);
- }
- else
- {
- tmp = algorithm->internalGetResultOut()->getBody1Wrap();
- algorithm->internalGetResultOut()->setBody1Wrap(&ob1Wrap);
- }
- algorithm->gimpact_vs_shape(
- body0Wrap, &ob1Wrap, gimpactshape0, &tri1, swapped);
- if (algorithm->internalGetResultOut()->getBody0Wrap()->getCollisionObject() == ob1Wrap.getCollisionObject())
- {
- algorithm->internalGetResultOut()->setBody0Wrap(tmp);
- }
- else
- {
- algorithm->internalGetResultOut()->setBody1Wrap(tmp);
- }
- }
- };
- void btGImpactCollisionAlgorithm::gimpact_vs_concave(
- const btCollisionObjectWrapper* body0Wrap,
- const btCollisionObjectWrapper* body1Wrap,
- const btGImpactShapeInterface* shape0,
- const btConcaveShape* shape1, bool swapped)
- {
- //create the callback
- btGImpactTriangleCallback tricallback;
- tricallback.algorithm = this;
- tricallback.body0Wrap = body0Wrap;
- tricallback.body1Wrap = body1Wrap;
- tricallback.gimpactshape0 = shape0;
- tricallback.swapped = swapped;
- tricallback.margin = shape1->getMargin();
- //getting the trimesh AABB
- btTransform gimpactInConcaveSpace;
- gimpactInConcaveSpace = body1Wrap->getWorldTransform().inverse() * body0Wrap->getWorldTransform();
- btVector3 minAABB, maxAABB;
- shape0->getAabb(gimpactInConcaveSpace, minAABB, maxAABB);
- shape1->processAllTriangles(&tricallback, minAABB, maxAABB);
- }
- void btGImpactCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut)
- {
- clearCache();
- m_resultOut = resultOut;
- m_dispatchInfo = &dispatchInfo;
- const btGImpactShapeInterface* gimpactshape0;
- const btGImpactShapeInterface* gimpactshape1;
- if (body0Wrap->getCollisionShape()->getShapeType() == GIMPACT_SHAPE_PROXYTYPE)
- {
- gimpactshape0 = static_cast<const btGImpactShapeInterface*>(body0Wrap->getCollisionShape());
- if (body1Wrap->getCollisionShape()->getShapeType() == GIMPACT_SHAPE_PROXYTYPE)
- {
- gimpactshape1 = static_cast<const btGImpactShapeInterface*>(body1Wrap->getCollisionShape());
- gimpact_vs_gimpact(body0Wrap, body1Wrap, gimpactshape0, gimpactshape1);
- }
- else
- {
- gimpact_vs_shape(body0Wrap, body1Wrap, gimpactshape0, body1Wrap->getCollisionShape(), false);
- }
- }
- else if (body1Wrap->getCollisionShape()->getShapeType() == GIMPACT_SHAPE_PROXYTYPE)
- {
- gimpactshape1 = static_cast<const btGImpactShapeInterface*>(body1Wrap->getCollisionShape());
- gimpact_vs_shape(body1Wrap, body0Wrap, gimpactshape1, body0Wrap->getCollisionShape(), true);
- }
- // Ensure that gContactProcessedCallback is called for concave shapes.
- if (getLastManifold())
- {
- m_resultOut->refreshContactPoints();
- }
- }
- btScalar btGImpactCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0, btCollisionObject* body1, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut)
- {
- return 1.f;
- }
- ///////////////////////////////////// REGISTERING ALGORITHM //////////////////////////////////////////////
- //! Use this function for register the algorithm externally
- void btGImpactCollisionAlgorithm::registerAlgorithm(btCollisionDispatcher* dispatcher)
- {
- static btGImpactCollisionAlgorithm::CreateFunc s_gimpact_cf;
- int i;
- for (i = 0; i < MAX_BROADPHASE_COLLISION_TYPES; i++)
- {
- dispatcher->registerCollisionCreateFunc(GIMPACT_SHAPE_PROXYTYPE, i, &s_gimpact_cf);
- }
- for (i = 0; i < MAX_BROADPHASE_COLLISION_TYPES; i++)
- {
- dispatcher->registerCollisionCreateFunc(i, GIMPACT_SHAPE_PROXYTYPE, &s_gimpact_cf);
- }
- }
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