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- /*
- Copyright (c) 2003-2013 Gino van den Bergen / Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef B3_GEN_MINMAX_H
- #define B3_GEN_MINMAX_H
- #include "b3Scalar.h"
- template <class T>
- B3_FORCE_INLINE const T& b3Min(const T& a, const T& b)
- {
- return a < b ? a : b;
- }
- template <class T>
- B3_FORCE_INLINE const T& b3Max(const T& a, const T& b)
- {
- return a > b ? a : b;
- }
- template <class T>
- B3_FORCE_INLINE const T& b3Clamped(const T& a, const T& lb, const T& ub)
- {
- return a < lb ? lb : (ub < a ? ub : a);
- }
- template <class T>
- B3_FORCE_INLINE void b3SetMin(T& a, const T& b)
- {
- if (b < a)
- {
- a = b;
- }
- }
- template <class T>
- B3_FORCE_INLINE void b3SetMax(T& a, const T& b)
- {
- if (a < b)
- {
- a = b;
- }
- }
- template <class T>
- B3_FORCE_INLINE void b3Clamp(T& a, const T& lb, const T& ub)
- {
- if (a < lb)
- {
- a = lb;
- }
- else if (ub < a)
- {
- a = ub;
- }
- }
- #endif //B3_GEN_MINMAX_H
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