broad_phase_sw.h 3.9 KB

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  1. /*************************************************************************/
  2. /* broad_phase_sw.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef BROAD_PHASE_SW_H
  31. #define BROAD_PHASE_SW_H
  32. #include "core/math/aabb.h"
  33. #include "core/math/math_funcs.h"
  34. class CollisionObjectSW;
  35. class BroadPhaseSW {
  36. public:
  37. typedef BroadPhaseSW *(*CreateFunction)();
  38. static CreateFunction create_func;
  39. typedef uint32_t ID;
  40. typedef void *(*PairCallback)(CollisionObjectSW *p_object_A, int p_subindex_A, CollisionObjectSW *p_object_B, int p_subindex_B, void *p_pair_data, void *p_user_data);
  41. typedef void (*UnpairCallback)(CollisionObjectSW *p_object_A, int p_subindex_A, CollisionObjectSW *p_object_B, int p_subindex_B, void *p_pair_data, void *p_user_data);
  42. // 0 is an invalid ID
  43. virtual ID create(CollisionObjectSW *p_object_, int p_subindex = 0, const AABB &p_aabb = AABB(), bool p_static = false) = 0;
  44. virtual void move(ID p_id, const AABB &p_aabb) = 0;
  45. virtual void recheck_pairs(ID p_id) = 0;
  46. virtual void set_static(ID p_id, bool p_static) = 0;
  47. virtual void remove(ID p_id) = 0;
  48. virtual CollisionObjectSW *get_object(ID p_id) const = 0;
  49. virtual bool is_static(ID p_id) const = 0;
  50. virtual int get_subindex(ID p_id) const = 0;
  51. virtual int cull_point(const Vector3 &p_point, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices = nullptr) = 0;
  52. virtual int cull_segment(const Vector3 &p_from, const Vector3 &p_to, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices = nullptr) = 0;
  53. virtual int cull_aabb(const AABB &p_aabb, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices = nullptr) = 0;
  54. virtual void set_pair_callback(PairCallback p_pair_callback, void *p_userdata) = 0;
  55. virtual void set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) = 0;
  56. virtual void update() = 0;
  57. virtual ~BroadPhaseSW();
  58. };
  59. #endif // BROAD_PHASE__SW_H