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- /*************************************************************************/
- /* animation_cache.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "animation_cache.h"
- void AnimationCache::_node_exit_tree(Node *p_node) {
- //it is one shot, so it disconnects upon arrival
- ERR_FAIL_COND(!connected_nodes.has(p_node));
- connected_nodes.erase(p_node);
- for (int i = 0; i < path_cache.size(); i++) {
- if (path_cache[i].node != p_node) {
- continue;
- }
- path_cache.write[i].valid = false; //invalidate path cache
- }
- }
- void AnimationCache::_animation_changed() {
- _clear_cache();
- }
- void AnimationCache::_clear_cache() {
- while (connected_nodes.size()) {
- connected_nodes.front()->get()->disconnect("tree_exiting", this, "_node_exit_tree");
- connected_nodes.erase(connected_nodes.front());
- }
- path_cache.clear();
- cache_valid = false;
- cache_dirty = true;
- }
- void AnimationCache::_update_cache() {
- cache_valid = false;
- ERR_FAIL_COND(!root);
- ERR_FAIL_COND(!root->is_inside_tree());
- ERR_FAIL_COND(animation.is_null());
- for (int i = 0; i < animation->get_track_count(); i++) {
- NodePath np = animation->track_get_path(i);
- Node *node = root->get_node(np);
- if (!node) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(!node, "Invalid track path in animation '" + np + "'.");
- }
- Path path;
- Ref<Resource> res;
- if (animation->track_get_type(i) == Animation::TYPE_TRANSFORM) {
- if (np.get_subname_count() > 1) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(animation->track_get_type(i) == Animation::TYPE_TRANSFORM, "Transform tracks can't have a subpath '" + np + "'.");
- }
- Spatial *sp = Object::cast_to<Spatial>(node);
- if (!sp) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(!sp, "Transform track not of type Spatial '" + np + "'.");
- }
- if (np.get_subname_count() == 1) {
- StringName property = np.get_subname(0);
- String ps = property;
- Skeleton *sk = Object::cast_to<Skeleton>(node);
- if (!sk) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(!sk, "Property defined in Transform track, but not a Skeleton! '" + np + "'.");
- }
- int idx = sk->find_bone(ps);
- if (idx == -1) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(idx == -1, "Property defined in Transform track, but not a Skeleton Bone! '" + np + "'.");
- }
- path.bone_idx = idx;
- path.skeleton = sk;
- }
- path.spatial = sp;
- } else {
- if (np.get_subname_count() > 0) {
- RES res2;
- Vector<StringName> leftover_subpath;
- // We don't want to cache the last resource unless it is a method call
- bool is_method = animation->track_get_type(i) == Animation::TYPE_METHOD;
- root->get_node_and_resource(np, res2, leftover_subpath, is_method);
- if (res2.is_valid()) {
- path.resource = res2;
- } else {
- path.node = node;
- }
- path.object = res2.is_valid() ? res2.ptr() : (Object *)node;
- path.subpath = leftover_subpath;
- } else {
- path.node = node;
- path.object = node;
- path.subpath = np.get_subnames();
- }
- }
- if (animation->track_get_type(i) == Animation::TYPE_VALUE) {
- if (np.get_subname_count() == 0) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(np.get_subname_count() == 0, "Value Track lacks property: " + np + ".");
- }
- } else if (animation->track_get_type(i) == Animation::TYPE_METHOD) {
- if (path.subpath.size() != 0) { // Trying to call a method of a non-resource
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(path.subpath.size() != 0, "Method Track has property: " + np + ".");
- }
- }
- path.valid = true;
- path_cache.push_back(path);
- if (!connected_nodes.has(path.node)) {
- connected_nodes.insert(path.node);
- path.node->connect("tree_exiting", this, "_node_exit_tree", Node::make_binds(path.node), CONNECT_ONESHOT);
- }
- }
- cache_dirty = false;
- cache_valid = true;
- }
- void AnimationCache::set_track_transform(int p_idx, const Transform &p_transform) {
- if (cache_dirty) {
- _update_cache();
- }
- ERR_FAIL_COND(!cache_valid);
- ERR_FAIL_INDEX(p_idx, path_cache.size());
- Path &p = path_cache.write[p_idx];
- if (!p.valid) {
- return;
- }
- ERR_FAIL_COND(!p.node);
- ERR_FAIL_COND(!p.spatial);
- if (p.skeleton) {
- p.skeleton->set_bone_pose(p.bone_idx, p_transform);
- } else {
- p.spatial->set_transform(p_transform);
- }
- }
- void AnimationCache::set_track_value(int p_idx, const Variant &p_value) {
- if (cache_dirty) {
- _update_cache();
- }
- ERR_FAIL_COND(!cache_valid);
- ERR_FAIL_INDEX(p_idx, path_cache.size());
- Path &p = path_cache.write[p_idx];
- if (!p.valid) {
- return;
- }
- ERR_FAIL_COND(!p.object);
- p.object->set_indexed(p.subpath, p_value);
- }
- void AnimationCache::call_track(int p_idx, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
- if (cache_dirty) {
- _update_cache();
- }
- ERR_FAIL_COND(!cache_valid);
- ERR_FAIL_INDEX(p_idx, path_cache.size());
- Path &p = path_cache.write[p_idx];
- if (!p.valid) {
- return;
- }
- ERR_FAIL_COND(!p.object);
- p.object->call(p_method, p_args, p_argcount, r_error);
- }
- void AnimationCache::set_all(float p_time, float p_delta) {
- if (cache_dirty) {
- _update_cache();
- }
- ERR_FAIL_COND(!cache_valid);
- int tc = animation->get_track_count();
- for (int i = 0; i < tc; i++) {
- switch (animation->track_get_type(i)) {
- case Animation::TYPE_TRANSFORM: {
- Vector3 loc, scale;
- Quat rot;
- animation->transform_track_interpolate(i, p_time, &loc, &rot, &scale);
- Transform tr(Basis(rot), loc);
- tr.basis.scale(scale);
- set_track_transform(i, tr);
- } break;
- case Animation::TYPE_VALUE: {
- if (animation->value_track_get_update_mode(i) == Animation::UPDATE_CONTINUOUS || (animation->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE && p_delta == 0)) {
- Variant v = animation->value_track_interpolate(i, p_time);
- set_track_value(i, v);
- } else {
- List<int> indices;
- animation->value_track_get_key_indices(i, p_time, p_delta, &indices);
- for (List<int>::Element *E = indices.front(); E; E = E->next()) {
- Variant v = animation->track_get_key_value(i, E->get());
- set_track_value(i, v);
- }
- }
- } break;
- case Animation::TYPE_METHOD: {
- List<int> indices;
- animation->method_track_get_key_indices(i, p_time, p_delta, &indices);
- for (List<int>::Element *E = indices.front(); E; E = E->next()) {
- Vector<Variant> args = animation->method_track_get_params(i, E->get());
- StringName name = animation->method_track_get_name(i, E->get());
- Variant::CallError err;
- if (!args.size()) {
- call_track(i, name, nullptr, 0, err);
- } else {
- Vector<const Variant *> argptrs;
- argptrs.resize(args.size());
- for (int j = 0; j < args.size(); j++) {
- argptrs.write[j] = &args.write[j];
- }
- call_track(i, name, (const Variant **)&argptrs[0], args.size(), err);
- }
- }
- } break;
- default: {
- }
- }
- }
- }
- void AnimationCache::set_animation(const Ref<Animation> &p_animation) {
- _clear_cache();
- if (animation.is_valid()) {
- animation->disconnect("changed", this, "_animation_changed");
- }
- animation = p_animation;
- if (animation.is_valid()) {
- animation->connect("changed", this, "_animation_changed");
- }
- }
- void AnimationCache::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_node_exit_tree"), &AnimationCache::_node_exit_tree);
- ClassDB::bind_method(D_METHOD("_animation_changed"), &AnimationCache::_animation_changed);
- }
- void AnimationCache::set_root(Node *p_root) {
- _clear_cache();
- root = p_root;
- }
- AnimationCache::AnimationCache() {
- root = nullptr;
- cache_dirty = true;
- cache_valid = false;
- }
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