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- /*************************************************************************/
- /* http_client_javascript.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "core/io/http_client.h"
- #ifdef __cplusplus
- extern "C" {
- #endif
- #include "stddef.h"
- typedef enum {
- GODOT_JS_FETCH_STATE_REQUESTING = 0,
- GODOT_JS_FETCH_STATE_BODY = 1,
- GODOT_JS_FETCH_STATE_DONE = 2,
- GODOT_JS_FETCH_STATE_ERROR = -1,
- } godot_js_fetch_state_t;
- extern int godot_js_fetch_create(const char *p_method, const char *p_url, const char **p_headers, int p_headers_len, const uint8_t *p_body, int p_body_len);
- extern int godot_js_fetch_read_headers(int p_id, void (*parse_callback)(int p_size, const char **p_headers, void *p_ref), void *p_ref);
- extern int godot_js_fetch_read_chunk(int p_id, uint8_t *p_buf, int p_buf_size);
- extern void godot_js_fetch_free(int p_id);
- extern godot_js_fetch_state_t godot_js_fetch_state_get(int p_id);
- extern int godot_js_fetch_body_length_get(int p_id);
- extern int godot_js_fetch_http_status_get(int p_id);
- extern int godot_js_fetch_is_chunked(int p_id);
- #ifdef __cplusplus
- }
- #endif
- void HTTPClient::_parse_headers(int p_len, const char **p_headers, void *p_ref) {
- HTTPClient *client = static_cast<HTTPClient *>(p_ref);
- for (int i = 0; i < p_len; i++) {
- client->response_headers.push_back(String::utf8(p_headers[i]));
- }
- }
- Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {
- close();
- if (p_ssl && !p_verify_host) {
- WARN_PRINT("Disabling HTTPClient's host verification is not supported for the HTML5 platform, host will be verified");
- }
- port = p_port;
- use_tls = p_ssl;
- host = p_host;
- String host_lower = host.to_lower();
- if (host_lower.begins_with("http://")) {
- host = host.substr(7, host.length() - 7);
- } else if (host_lower.begins_with("https://")) {
- use_tls = true;
- host = host.substr(8, host.length() - 8);
- }
- ERR_FAIL_COND_V(host.length() < HOST_MIN_LEN, ERR_INVALID_PARAMETER);
- if (port < 0) {
- if (use_tls) {
- port = PORT_HTTPS;
- } else {
- port = PORT_HTTP;
- }
- }
- status = host.is_valid_ip_address() ? STATUS_CONNECTING : STATUS_RESOLVING;
- return OK;
- }
- void HTTPClient::set_connection(const Ref<StreamPeer> &p_connection) {
- ERR_FAIL_MSG("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
- }
- Ref<StreamPeer> HTTPClient::get_connection() const {
- ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
- }
- Error HTTPClient::make_request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_len) {
- ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform.");
- ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED);
- ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
- ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
- String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url;
- Vector<CharString> keeper;
- Vector<const char *> c_strings;
- for (int i = 0; i < p_headers.size(); i++) {
- keeper.push_back(p_headers[i].utf8());
- c_strings.push_back(keeper[i].get_data());
- }
- if (js_id) {
- godot_js_fetch_free(js_id);
- }
- js_id = godot_js_fetch_create(_methods[p_method], url.utf8().get_data(), c_strings.ptrw(), c_strings.size(), p_body, p_body_len);
- status = STATUS_REQUESTING;
- return OK;
- }
- Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body) {
- if (p_body.empty()) {
- return make_request(p_method, p_url, p_headers, nullptr, 0);
- }
- PoolByteArray::Read read = p_body.read();
- return make_request(p_method, p_url, p_headers, read.ptr(), p_body.size());
- }
- Error HTTPClient::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) {
- if (p_body.empty()) {
- return make_request(p_method, p_url, p_headers, nullptr, 0);
- }
- const CharString cs = p_body.utf8();
- return make_request(p_method, p_url, p_headers, (const uint8_t *)cs.get_data(), cs.size() - 1);
- }
- void HTTPClient::close() {
- host = "";
- port = -1;
- use_tls = false;
- status = STATUS_DISCONNECTED;
- polled_response_code = 0;
- response_headers.resize(0);
- response_buffer.resize(0);
- if (js_id) {
- godot_js_fetch_free(js_id);
- js_id = 0;
- }
- }
- HTTPClient::Status HTTPClient::get_status() const {
- return status;
- }
- bool HTTPClient::has_response() const {
- return response_headers.size() > 0;
- }
- bool HTTPClient::is_response_chunked() const {
- return godot_js_fetch_is_chunked(js_id);
- }
- int HTTPClient::get_response_code() const {
- return polled_response_code;
- }
- Error HTTPClient::get_response_headers(List<String> *r_response) {
- if (!response_headers.size()) {
- return ERR_INVALID_PARAMETER;
- }
- for (int i = 0; i < response_headers.size(); i++) {
- r_response->push_back(response_headers[i]);
- }
- response_headers.clear();
- return OK;
- }
- int HTTPClient::get_response_body_length() const {
- return godot_js_fetch_body_length_get(js_id);
- }
- PoolByteArray HTTPClient::read_response_body_chunk() {
- ERR_FAIL_COND_V(status != STATUS_BODY, PoolByteArray());
- if (response_buffer.size() != read_limit) {
- response_buffer.resize(read_limit);
- }
- int read = godot_js_fetch_read_chunk(js_id, response_buffer.ptrw(), read_limit);
- // Check if the stream is over.
- godot_js_fetch_state_t state = godot_js_fetch_state_get(js_id);
- if (state == GODOT_JS_FETCH_STATE_DONE) {
- status = STATUS_DISCONNECTED;
- } else if (state != GODOT_JS_FETCH_STATE_BODY) {
- status = STATUS_CONNECTION_ERROR;
- }
- PoolByteArray chunk;
- if (!read) {
- return chunk;
- }
- chunk.resize(read);
- PoolByteArray::Write w = chunk.write();
- memcpy(&w[0], response_buffer.ptr(), read);
- return chunk;
- }
- void HTTPClient::set_blocking_mode(bool p_enable) {
- ERR_FAIL_COND_MSG(p_enable, "HTTPClient blocking mode is not supported for the HTML5 platform.");
- }
- bool HTTPClient::is_blocking_mode_enabled() const {
- return false;
- }
- void HTTPClient::set_read_chunk_size(int p_size) {
- read_limit = p_size;
- }
- int HTTPClient::get_read_chunk_size() const {
- return read_limit;
- }
- Error HTTPClient::poll() {
- switch (status) {
- case STATUS_DISCONNECTED:
- return ERR_UNCONFIGURED;
- case STATUS_RESOLVING:
- status = STATUS_CONNECTING;
- return OK;
- case STATUS_CONNECTING:
- status = STATUS_CONNECTED;
- return OK;
- case STATUS_CONNECTED:
- return OK;
- case STATUS_BODY: {
- godot_js_fetch_state_t state = godot_js_fetch_state_get(js_id);
- if (state == GODOT_JS_FETCH_STATE_DONE) {
- status = STATUS_DISCONNECTED;
- } else if (state != GODOT_JS_FETCH_STATE_BODY) {
- status = STATUS_CONNECTION_ERROR;
- return ERR_CONNECTION_ERROR;
- }
- return OK;
- }
- case STATUS_CONNECTION_ERROR:
- return ERR_CONNECTION_ERROR;
- case STATUS_REQUESTING: {
- #ifdef DEBUG_ENABLED
- // forcing synchronous requests is not possible on the web
- if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) {
- WARN_PRINT("HTTPClient polled multiple times in one frame, "
- "but request cannot progress more than once per "
- "frame on the HTML5 platform.");
- }
- last_polling_frame = Engine::get_singleton()->get_idle_frames();
- #endif
- polled_response_code = godot_js_fetch_http_status_get(js_id);
- godot_js_fetch_state_t js_state = godot_js_fetch_state_get(js_id);
- if (js_state == GODOT_JS_FETCH_STATE_REQUESTING) {
- return OK;
- } else if (js_state == GODOT_JS_FETCH_STATE_ERROR) {
- // Fetch is in error state.
- status = STATUS_CONNECTION_ERROR;
- return ERR_CONNECTION_ERROR;
- }
- if (godot_js_fetch_read_headers(js_id, &_parse_headers, this)) {
- // Failed to parse headers.
- status = STATUS_CONNECTION_ERROR;
- return ERR_CONNECTION_ERROR;
- }
- status = STATUS_BODY;
- break;
- }
- default:
- ERR_FAIL_V(ERR_BUG);
- }
- return OK;
- }
- HTTPClient::HTTPClient() {
- }
- HTTPClient::~HTTPClient() {
- close();
- }
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