detect.py 8.8 KB

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  1. import os
  2. import sys
  3. from emscripten_helpers import (
  4. run_closure_compiler,
  5. create_engine_file,
  6. add_js_libraries,
  7. add_js_pre,
  8. add_js_externs,
  9. create_template_zip,
  10. )
  11. from methods import get_compiler_version
  12. from SCons.Util import WhereIs
  13. def is_active():
  14. return True
  15. def get_name():
  16. return "JavaScript"
  17. def can_build():
  18. return WhereIs("emcc") is not None
  19. def get_opts():
  20. from SCons.Variables import BoolVariable
  21. return [
  22. ("initial_memory", "Initial WASM memory (in MiB)", 32),
  23. BoolVariable("use_assertions", "Use Emscripten runtime assertions", False),
  24. BoolVariable("use_thinlto", "Use ThinLTO", False),
  25. BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False),
  26. BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False),
  27. BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False),
  28. BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False),
  29. # eval() can be a security concern, so it can be disabled.
  30. BoolVariable("javascript_eval", "Enable JavaScript eval interface", True),
  31. BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False),
  32. BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False),
  33. BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False),
  34. ]
  35. def get_flags():
  36. return [
  37. ("tools", False),
  38. ("builtin_pcre2_with_jit", False),
  39. # Disabling the mbedtls module reduces file size.
  40. # The module has little use due to the limited networking functionality
  41. # in this platform. For the available networking methods, the browser
  42. # manages TLS.
  43. ("module_mbedtls_enabled", False),
  44. ]
  45. def configure(env):
  46. try:
  47. env["initial_memory"] = int(env["initial_memory"])
  48. except Exception:
  49. print("Initial memory must be a valid integer")
  50. sys.exit(255)
  51. ## Build type
  52. if env["target"].startswith("release"):
  53. # Use -Os to prioritize optimizing for reduced file size. This is
  54. # particularly valuable for the web platform because it directly
  55. # decreases download time.
  56. # -Os reduces file size by around 5 MiB over -O3. -Oz only saves about
  57. # 100 KiB over -Os, which does not justify the negative impact on
  58. # run-time performance.
  59. if env["optimize"] != "none":
  60. env.Append(CCFLAGS=["-Os"])
  61. env.Append(LINKFLAGS=["-Os"])
  62. if env["target"] == "release_debug":
  63. # Retain function names for backtraces at the cost of file size.
  64. env.Append(LINKFLAGS=["--profiling-funcs"])
  65. else: # "debug"
  66. env.Append(CCFLAGS=["-O1", "-g"])
  67. env.Append(LINKFLAGS=["-O1", "-g"])
  68. env["use_assertions"] = True
  69. if env["use_assertions"]:
  70. env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"])
  71. if env["tools"]:
  72. if not env["threads_enabled"]:
  73. print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option")
  74. sys.exit(255)
  75. if env["initial_memory"] < 64:
  76. print("Editor build requires at least 64MiB of initial memory. Forcing it.")
  77. env["initial_memory"] = 64
  78. else:
  79. # Disable exceptions and rtti on non-tools (template) builds
  80. # These flags help keep the file size down.
  81. env.Append(CCFLAGS=["-fno-exceptions", "-fno-rtti"])
  82. # Don't use dynamic_cast, necessary with no-rtti.
  83. env.Append(CPPDEFINES=["NO_SAFE_CAST"])
  84. env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]])
  85. ## Copy env variables.
  86. env["ENV"] = os.environ
  87. # LTO
  88. if env["use_thinlto"]:
  89. env.Append(CCFLAGS=["-flto=thin"])
  90. env.Append(LINKFLAGS=["-flto=thin"])
  91. elif env["use_lto"]:
  92. env.Append(CCFLAGS=["-flto=full"])
  93. env.Append(LINKFLAGS=["-flto=full"])
  94. # Sanitizers
  95. if env["use_ubsan"]:
  96. env.Append(CCFLAGS=["-fsanitize=undefined"])
  97. env.Append(LINKFLAGS=["-fsanitize=undefined"])
  98. if env["use_asan"]:
  99. env.Append(CCFLAGS=["-fsanitize=address"])
  100. env.Append(LINKFLAGS=["-fsanitize=address"])
  101. if env["use_lsan"]:
  102. env.Append(CCFLAGS=["-fsanitize=leak"])
  103. env.Append(LINKFLAGS=["-fsanitize=leak"])
  104. if env["use_safe_heap"]:
  105. env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"])
  106. # Closure compiler
  107. if env["use_closure_compiler"]:
  108. # For emscripten support code.
  109. env.Append(LINKFLAGS=["--closure", "1"])
  110. # Register builder for our Engine files
  111. jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js")
  112. env.Append(BUILDERS={"BuildJS": jscc})
  113. # Add helper method for adding libraries, externs, pre-js.
  114. env["JS_LIBS"] = []
  115. env["JS_PRE"] = []
  116. env["JS_EXTERNS"] = []
  117. env.AddMethod(add_js_libraries, "AddJSLibraries")
  118. env.AddMethod(add_js_pre, "AddJSPre")
  119. env.AddMethod(add_js_externs, "AddJSExterns")
  120. # Add method that joins/compiles our Engine files.
  121. env.AddMethod(create_engine_file, "CreateEngineFile")
  122. # Add method for creating the final zip file
  123. env.AddMethod(create_template_zip, "CreateTemplateZip")
  124. # Closure compiler extern and support for ecmascript specs (const, let, etc).
  125. env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6"
  126. env["CC"] = "emcc"
  127. env["CXX"] = "em++"
  128. env["AR"] = "emar"
  129. env["RANLIB"] = "emranlib"
  130. # Use TempFileMunge since some AR invocations are too long for cmd.exe.
  131. # Use POSIX-style paths, required with TempFileMunge.
  132. env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix")
  133. env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}"
  134. # All intermediate files are just LLVM bitcode.
  135. env["OBJPREFIX"] = ""
  136. env["OBJSUFFIX"] = ".bc"
  137. env["PROGPREFIX"] = ""
  138. # Program() output consists of multiple files, so specify suffixes manually at builder.
  139. env["PROGSUFFIX"] = ""
  140. env["LIBPREFIX"] = "lib"
  141. env["LIBSUFFIX"] = ".a"
  142. env["LIBPREFIXES"] = ["$LIBPREFIX"]
  143. env["LIBSUFFIXES"] = ["$LIBSUFFIX"]
  144. env.Prepend(CPPPATH=["#platform/javascript"])
  145. env.Append(CPPDEFINES=["JAVASCRIPT_ENABLED", "UNIX_ENABLED"])
  146. if env["javascript_eval"]:
  147. env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
  148. if env["threads_enabled"] and env["gdnative_enabled"]:
  149. print("Threads and GDNative support can't be both enabled due to WebAssembly limitations")
  150. sys.exit(255)
  151. # Thread support (via SharedArrayBuffer).
  152. if env["threads_enabled"]:
  153. env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
  154. env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"])
  155. env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"])
  156. env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"])
  157. env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"])
  158. env.extra_suffix = ".threads" + env.extra_suffix
  159. else:
  160. env.Append(CPPDEFINES=["NO_THREADS"])
  161. if env["gdnative_enabled"]:
  162. major, minor, patch = get_compiler_version(env)
  163. if major < 2 or (major == 2 and minor == 0 and patch < 10):
  164. print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % (major, minor, patch))
  165. sys.exit(255)
  166. env.Append(CCFLAGS=["-s", "RELOCATABLE=1"])
  167. env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"])
  168. # Weak symbols are broken upstream: https://github.com/emscripten-core/emscripten/issues/12819
  169. env.Append(CPPDEFINES=["ZSTD_HAVE_WEAK_SYMBOLS=0"])
  170. env.extra_suffix = ".gdnative" + env.extra_suffix
  171. # Reduce code size by generating less support code (e.g. skip NodeJS support).
  172. env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"])
  173. # Wrap the JavaScript support code around a closure named Godot.
  174. env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"])
  175. # Allow increasing memory buffer size during runtime. This is efficient
  176. # when using WebAssembly (in comparison to asm.js) and works well for
  177. # us since we don't know requirements at compile-time.
  178. env.Append(LINKFLAGS=["-s", "ALLOW_MEMORY_GROWTH=1"])
  179. # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
  180. env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"])
  181. # Do not call main immediately when the support code is ready.
  182. env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"])
  183. # Allow use to take control of swapping WebGL buffers.
  184. env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
  185. # callMain for manual start, cwrap for the mono version.
  186. env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"])
  187. # Add code that allow exiting runtime.
  188. env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])