gltf_spec_gloss.cpp 4.6 KB

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  1. /*************************************************************************/
  2. /* gltf_spec_gloss.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "gltf_spec_gloss.h"
  31. void GLTFSpecGloss::_bind_methods() {
  32. ClassDB::bind_method(D_METHOD("get_diffuse_img"), &GLTFSpecGloss::get_diffuse_img);
  33. ClassDB::bind_method(D_METHOD("set_diffuse_img", "diffuse_img"), &GLTFSpecGloss::set_diffuse_img);
  34. ClassDB::bind_method(D_METHOD("get_diffuse_factor"), &GLTFSpecGloss::get_diffuse_factor);
  35. ClassDB::bind_method(D_METHOD("set_diffuse_factor", "diffuse_factor"), &GLTFSpecGloss::set_diffuse_factor);
  36. ClassDB::bind_method(D_METHOD("get_gloss_factor"), &GLTFSpecGloss::get_gloss_factor);
  37. ClassDB::bind_method(D_METHOD("set_gloss_factor", "gloss_factor"), &GLTFSpecGloss::set_gloss_factor);
  38. ClassDB::bind_method(D_METHOD("get_specular_factor"), &GLTFSpecGloss::get_specular_factor);
  39. ClassDB::bind_method(D_METHOD("set_specular_factor", "specular_factor"), &GLTFSpecGloss::set_specular_factor);
  40. ClassDB::bind_method(D_METHOD("get_spec_gloss_img"), &GLTFSpecGloss::get_spec_gloss_img);
  41. ClassDB::bind_method(D_METHOD("set_spec_gloss_img", "spec_gloss_img"), &GLTFSpecGloss::set_spec_gloss_img);
  42. ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "diffuse_img"), "set_diffuse_img", "get_diffuse_img"); // Ref<Image>
  43. ADD_PROPERTY(PropertyInfo(Variant::COLOR, "diffuse_factor"), "set_diffuse_factor", "get_diffuse_factor"); // Color
  44. ADD_PROPERTY(PropertyInfo(Variant::REAL, "gloss_factor"), "set_gloss_factor", "get_gloss_factor"); // float
  45. ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_factor"), "set_specular_factor", "get_specular_factor"); // Color
  46. ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "spec_gloss_img"), "set_spec_gloss_img", "get_spec_gloss_img"); // Ref<Image>
  47. }
  48. Ref<Image> GLTFSpecGloss::get_diffuse_img() {
  49. return diffuse_img;
  50. }
  51. void GLTFSpecGloss::set_diffuse_img(Ref<Image> p_diffuse_img) {
  52. diffuse_img = p_diffuse_img;
  53. }
  54. Color GLTFSpecGloss::get_diffuse_factor() {
  55. return diffuse_factor;
  56. }
  57. void GLTFSpecGloss::set_diffuse_factor(Color p_diffuse_factor) {
  58. diffuse_factor = p_diffuse_factor;
  59. }
  60. float GLTFSpecGloss::get_gloss_factor() {
  61. return gloss_factor;
  62. }
  63. void GLTFSpecGloss::set_gloss_factor(float p_gloss_factor) {
  64. gloss_factor = p_gloss_factor;
  65. }
  66. Color GLTFSpecGloss::get_specular_factor() {
  67. return specular_factor;
  68. }
  69. void GLTFSpecGloss::set_specular_factor(Color p_specular_factor) {
  70. specular_factor = p_specular_factor;
  71. }
  72. Ref<Image> GLTFSpecGloss::get_spec_gloss_img() {
  73. return spec_gloss_img;
  74. }
  75. void GLTFSpecGloss::set_spec_gloss_img(Ref<Image> p_spec_gloss_img) {
  76. spec_gloss_img = p_spec_gloss_img;
  77. }