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- /*************************************************************************/
- /* gdscript_text_document.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GDSCRIPT_TEXT_DOCUMENT_H
- #define GDSCRIPT_TEXT_DOCUMENT_H
- #include "core/os/file_access.h"
- #include "core/reference.h"
- #include "lsp.hpp"
- class GDScriptTextDocument : public Reference {
- GDCLASS(GDScriptTextDocument, Reference)
- protected:
- static void _bind_methods();
- FileAccess *file_checker;
- void didOpen(const Variant &p_param);
- void didClose(const Variant &p_param);
- void didChange(const Variant &p_param);
- void didSave(const Variant &p_param);
- void sync_script_content(const String &p_path, const String &p_content);
- void show_native_symbol_in_editor(const String &p_symbol_id);
- Array native_member_completions;
- private:
- Array find_symbols(const lsp::TextDocumentPositionParams &p_location, List<const lsp::DocumentSymbol *> &r_list);
- lsp::TextDocumentItem load_document_item(const Variant &p_param);
- void notify_client_show_symbol(const lsp::DocumentSymbol *symbol);
- public:
- Variant nativeSymbol(const Dictionary &p_params);
- Array documentSymbol(const Dictionary &p_params);
- Array completion(const Dictionary &p_params);
- Dictionary resolve(const Dictionary &p_params);
- Dictionary rename(const Dictionary &p_params);
- Array foldingRange(const Dictionary &p_params);
- Array codeLens(const Dictionary &p_params);
- Array documentLink(const Dictionary &p_params);
- Array colorPresentation(const Dictionary &p_params);
- Variant hover(const Dictionary &p_params);
- Array definition(const Dictionary &p_params);
- Variant declaration(const Dictionary &p_params);
- Variant signatureHelp(const Dictionary &p_params);
- void initialize();
- GDScriptTextDocument();
- virtual ~GDScriptTextDocument();
- };
- #endif
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