História revízii

Autor SHA1 Správa Dátum
  Trevor Davenport 47f75547ce Fix immediate mesh modifications that don't call set_mesh 4 mesiacov pred
  clayjohn 781cd27fe4 Avoid singularity when generated tangents and validate that tangents are good enough when using compression 1 rok pred
  A Thousand Ships 684752e75b Replace error checks against `size` with `is_empty` 1 rok pred
  clayjohn 031f221b9d Create tangent array if mesh created without tangents 1 rok pred
  clayjohn e3d31837eb Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader 1 rok pred
  kleonc b588d1ab8d Fix incorrect vertex data size calculation in ImmediateMesh 1 rok pred
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 1 rok pred
  kobewi 615c517034 Use range iterators in LocalVector loops 2 rokov pred
  clayjohn 267db8a504 Update ImmediateMesh to use octohedral encoded normals 2 rokov pred
  Juan Linietsky 47592927b3 Use BitField<> hint for ArrayFormat 2 rokov pred
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 rokov pred
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` 2 rokov pred
  kobewi 1abdffe7a0 Replace Array return types with TypedArray 2 2 rokov pred
  bruvzg de4c97758a Fix more issues found by cppcheck. 2 rokov pred
  lawnjelly b411a731fe Add nodiscard to core math classes to catch c++ errors. 3 rokov pred
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 rokov pred
  Silc 'Tokage' Renew ca2b7a87a5 Fixed minimum size of aabb in ImmediateMesh to draw only one vertex 3 rokov pred
  PouleyKetchoupp 85819b199a Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 3 rokov pred
  luz paz 3564c16cb8 Fix various typos with codespell 3 rokov pred
  reduz 9ad0c6cde7 Import mesh colors in 8BPP. 3 rokov pred
  reduz 85cf99f28e Deprecate ImmediateGeometry 3 rokov pred