Commit History

Autor SHA1 Mensaxe Data
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. hai 8 meses
  Pedro J. Estébanez 187e5ef258 Let materials' shaders update happen on loader threads hai 6 meses
  Pedro J. Estébanez b6647a5808 Avoid sync issues in materials with scheduled shader updates hai 1 ano
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all hai 1 ano
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` hai 1 ano
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method %!s(int64=2) %!d(string=hai) anos
  reduz 746dddc067 Replace most uses of Map by HashMap %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=2) %!d(string=hai) anos
  Metin Celik a238dc8bbe Add half frame to floor() %!s(int64=3) %!d(string=hai) anos
  Tom Coxon dbe757102c Prevent shaders from generating code before the constructor finishes. %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio c9a491b671 Add a comment at the top of generated shaders %!s(int64=3) %!d(string=hai) anos
  Aaron Franke eb4902a455 Fix some unnecessary includes %!s(int64=3) %!d(string=hai) anos