Ricardo Buring
|
2f8ab4a654
Fixed Timestep Interpolation (3D)
|
6 months ago |
Bastiaan Olij
|
5a98845655
Implement hooks into renderer
|
1 year ago |
ACB
|
96b8016a35
Rename camera near and far private members to avoid conflict with Windows.h defines
|
10 months ago |
Pedro J. Estébanez
|
fe4850c0d0
Use mingw-std-threads in MinGW builds
|
1 year ago |
Bauke Conijn
|
47e63bc55f
Fix Camera3D project_* methods not accounting for frustum offset
|
1 year ago |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
1 year ago |
clayjohn
|
385ee5c70b
Implement Physical Light Units as an optional setting.
|
2 years ago |
kobewi
|
8be27dc59e
Replace Array return types with TypedArray
|
2 years ago |
Yuri Sizov
|
1a24c9e14b
Make `_validate_property` a multilevel method
|
2 years ago |
Rémi Verschelde
|
90019676b0
Code quality: Fix header guards consistency
|
2 years ago |
reduz
|
455c06ecd4
Implement Vector4, Vector4i, Projection
|
2 years ago |
Hendrik Brucker
|
b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
|
2 years ago |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
2 years ago |
Rémi Verschelde
|
5ae569560d
Fix missing argument names in bindings
|
3 years ago |
reduz
|
b11bb595d1
Remove ClippedCamera3D
|
3 years ago |
Hugo Locurcio
|
05697ee848
Display a editor gizmo icon for Listener3D
|
3 years ago |
Aaron Franke
|
eb4902a455
Fix some unnecessary includes
|
3 years ago |
PouleyKetchoupp
|
989acbbe81
Uniformize layer names, script methods and documentation
|
3 years ago |
Aaron Franke
|
7cec3c2b95
Use real_t in 3D nodes
|
3 years ago |
Aaron Franke
|
bd40474bd6
Add is_position_in_frustum to Camera3D
|
3 years ago |
Aaron Franke
|
de3f6699a5
Rename Transform to Transform3D in core
|
4 years ago |
reduz
|
083aa9b95e
Refactor Process Mode
|
3 years ago |
Rafał Mikrut
|
003bb8e1a8
Initialize class variables with default values in scene/ [1/2]
|
3 years ago |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
3 years ago |
Marcel Admiraal
|
ecf8ae5bcf
Rename Camera3D near and far getters and setters
|
3 years ago |
Aaron Franke
|
02161aad5a
Remove empty lines around braces with the formatting script
|
4 years ago |
Marcel Admiraal
|
26fcf2b04c
Add override keywords.
|
4 years ago |
Rémi Verschelde
|
372136fe75
Environment: Refactor code for readability + more
|
4 years ago |
Rémi Verschelde
|
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
4 years ago |
Rémi Verschelde
|
d1acbbce7f
Rename more 2D and 3D nodes to follow convention
|
4 years ago |