Haoyu Qiu
|
7d1c5125a0
Fix node config warning not updating for Multiplayer{Spawner,Synchronizer}
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10 months ago |
A Thousand Ships
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517e9f8aef
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
|
1 year ago |
Ninni Pipping
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6f6999221d
Do not serialize `MultiplayerSpawner.spawn_function`
|
1 year ago |
Fabio Alessandrelli
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a77820ade0
[MP] Fix MultiplayerSpawner not connecting to child_entered_tree.
|
2 years ago |
Fabio Alessandrelli
|
ad3a4214c5
[MP] Fix nested spawning during "ready".
|
2 years ago |
Fabio Alessandrelli
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566c48f193
[MP] Convert _spawn_custom to a Callable property.
|
2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Rémi Verschelde
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166df0896c
Fix typos with codespell
|
2 years ago |
Marc Gilleron
|
aed3822a93
Change return type of `get_configuration_warnings` to `PackedStringArray`
|
2 years ago |
Fabio Alessandrelli
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ba6f5471c4
[MP] Add warnings to spawner and synchronizer.
|
2 years ago |
Nathan Franke
|
d1d9b72803
do not load PackedScene from spawner until instantiating
|
2 years ago |
Fabio Alessandrelli
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cdc57a7f58
[Multiplayer] Fix crash in spawner get_spawnable_scene.
|
2 years ago |
Micky
|
dd26ecdd31
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
|
2 years ago |
Nathan Franke
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b7c5aeca8a
document multiplayer replication classes, small changes to multiplayer spawner
|
2 years ago |
Juan Linietsky
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d4433ae6d3
Remove Signal connect binds
|
2 years ago |
Fabio Alessandrelli
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ca7d572908
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
|
2 years ago |