Rémi Verschelde
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16f6a5b139
One Copyright Update to rule them all
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1 vuosi sitten |
Markus Sauermann
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156d9d1643
simplify calculation of max in grayscale
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2 vuotta sitten |
Rémi Verschelde
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a627cdafc5
Update copyright statements to 2022
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2 vuotta sitten |
Yuri Roubinsky
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5b0fe7880e
[3.x] Add hints and default values to the uniform nodes in visual shader
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2 vuotta sitten |
Rémi Verschelde
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140350d767
Style: Enforce braces around if blocks and loops
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3 vuotta sitten |
Rémi Verschelde
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b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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3 vuotta sitten |
Rémi Verschelde
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64a63e0861
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
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3 vuotta sitten |
Rémi Verschelde
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49646383f1
Update copyright statements to 2021
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3 vuotta sitten |
Yuri Roubinsky
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3223747d0d
[3.2] Added extra warning to texture nodes in visual shader
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4 vuotta sitten |
Yuri Roubinsky
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ec7228a675
[3.2] Optimizations for Fresnel and Texture nodes in visual shaders
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4 vuotta sitten |
Yuri Roubinsky
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1930c79364
Added missing '\n' in visual shader fresnel node code generation
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4 vuotta sitten |
Yuri Roubinsky
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5579eb823b
Few extra formatting fixes for visual shader node generation
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4 vuotta sitten |
Yuri Roubinsky
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fb56d93163
Better visual shader code generation
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4 vuotta sitten |
Yuri Roubinsky
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4912d4c6e4
Added missed bracket to VisualShaderNodeCubeMap
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4 vuotta sitten |
Yuri Roubinsky
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4445f892d2
Fix VisualShaderNodeCubeMap generation
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4 vuotta sitten |
Yuri Roubinsky
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ce43c92208
Docs for some nodes in visual shader
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4 vuotta sitten |
Yuri Roubinsky
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ed22a4c454
Merge pull request #33817 from Chaosus/vs_fresnel
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4 vuotta sitten |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 vuotta sitten |
Yuri Roubinsky
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57441ab2c6
Added missed enum constant VisualShaderNodeTexture::SOURCE_PORT
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5 vuotta sitten |
Yuri Roubinsky
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7abb09ecf4
Makes Fresnel node in visual shaders to use default NORMAL/VIEW
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5 vuotta sitten |
Yuri Roubinsky
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8243afb0e9
Added sampler inputs for visual shaders
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5 vuotta sitten |
Rafał Mikrut
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9ddb3265e1
Fix some crashes, overflows and using variables without values
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5 vuotta sitten |
Yuri Roubinsky
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b217babca2
[VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s
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5 vuotta sitten |
Yuri Roubinsky
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d2fd2f32fc
Uses LoD even if UV slot is not used in visual shader textures
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5 vuotta sitten |
Yuri Roubinsky
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fec8da3c5e
Makes cube maps to be works in visual shaders
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5 vuotta sitten |
Yuri Roubinsky
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b11d15d5c3
Makes Texture and TextureUniform in visual shaders to use UV by default
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5 vuotta sitten |
Chaosus
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f14bcd8cc5
Added sampler port type for visual shaders
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5 vuotta sitten |
Yuri Rou
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6dcd4379ca
Some formatting fixes in visual_shader_nodes.cpp
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5 vuotta sitten |
Chaosus89
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c188c5597f
Removed useless code from Switch in visual shader
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5 vuotta sitten |
Chaosus89
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a79d8e3b8f
Some improvements for Switch node in visual shaders
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5 vuotta sitten |