Commit History

Author SHA1 Message Date
  Rémi Verschelde 16f6a5b139 One Copyright Update to rule them all 2 years ago
  Rémi Verschelde 818f1eed31 Code quality: Fix header guards consistency 2 years ago
  bruvzg d502bd4847 Backport TextMesh and expose dynamic font vector outlines 2 years ago
  bruvzg dc6d8d6098 Backport Label3D node implementation and Sprite*3D material render priority. 2 years ago
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 3 years ago
  bruvzg 262ec9033a Implement limited surrogate pairs support for platforms with 16-bit wchar_t. 3 years ago
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) 3 years ago
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 3 years ago
  Rémi Verschelde 6e600cb3f0 Style: Set clang-format Standard to c++14 3 years ago
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 4 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  IAmActuallyCthulhu 82b9557803 Remove redundant author doc comments 5 years ago
  Rémi Verschelde d6176db271 Unexpose subclasses of ResourceFormatLoader and -Saver 5 years ago
  Mariano Suligoy 33c39e4c25 Add and expose to Font a function to get the rect size needed to draw a word-wraped text 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Marc Gilleron 065e2670af Added basic support for custom resource savers and loaders 6 years ago
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 years ago
  Ruslan Mustakov 5cd12f6649 Perfect FreeType-based outlines for DynamicFonts 7 years ago
  Juan Linietsky 4de84f4c0a BMFont loading direct support from .fnt files. 7 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  George Marques e42d59f01e Rename Godot-specific resource extensions 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 8 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Juan Linietsky 254d79a560 Add a function to notify font users that the font changed. Closes #5774 8 years ago
  Juan Linietsky d6225b1e00 Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 8 years ago