Rémi Verschelde
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16f6a5b139
One Copyright Update to rule them all
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2 years ago |
Rémi Verschelde
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818f1eed31
Code quality: Fix header guards consistency
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2 years ago |
bruvzg
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d502bd4847
Backport TextMesh and expose dynamic font vector outlines
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2 years ago |
bruvzg
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dc6d8d6098
Backport Label3D node implementation and Sprite*3D material render priority.
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2 years ago |
Rémi Verschelde
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a627cdafc5
Update copyright statements to 2022
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3 years ago |
bruvzg
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262ec9033a
Implement limited surrogate pairs support for platforms with 16-bit wchar_t.
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3 years ago |
Rémi Verschelde
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a828398655
Style: Replaces uses of 0/NULL by nullptr (C++11)
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3 years ago |
Rémi Verschelde
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b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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3 years ago |
Rémi Verschelde
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6e600cb3f0
Style: Set clang-format Standard to c++14
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3 years ago |
Rémi Verschelde
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49646383f1
Update copyright statements to 2021
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4 years ago |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 years ago |
IAmActuallyCthulhu
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82b9557803
Remove redundant author doc comments
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5 years ago |
Rémi Verschelde
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d6176db271
Unexpose subclasses of ResourceFormatLoader and -Saver
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5 years ago |
Mariano Suligoy
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33c39e4c25
Add and expose to Font a function to get the rect size needed to draw a word-wraped text
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6 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
Marc Gilleron
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065e2670af
Added basic support for custom resource savers and loaders
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6 years ago |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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6 years ago |
Ruslan Mustakov
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5cd12f6649
Perfect FreeType-based outlines for DynamicFonts
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7 years ago |
Juan Linietsky
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4de84f4c0a
BMFont loading direct support from .fnt files.
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7 years ago |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 years ago |
George Marques
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e42d59f01e
Rename Godot-specific resource extensions
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7 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 years ago |
Juan Linietsky
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2ab83e1abb
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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8 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 years ago |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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8 years ago |
Juan Linietsky
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254d79a560
Add a function to notify font users that the font changed. Closes #5774
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8 years ago |
Juan Linietsky
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d6225b1e00
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
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8 years ago |