Rémi Verschelde
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16f6a5b139
One Copyright Update to rule them all
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1 éve |
Rémi Verschelde
|
a627cdafc5
Update copyright statements to 2022
|
2 éve |
Rémi Verschelde
|
140350d767
Style: Enforce braces around if blocks and loops
|
3 éve |
Rémi Verschelde
|
b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
3 éve |
Rémi Verschelde
|
49646383f1
Update copyright statements to 2021
|
3 éve |
Rémi Verschelde
|
a7f49ac9a1
Update copyright statements to 2020
|
5 éve |
Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
6 éve |
Bojidar Marinov
|
9b8e8b2220
Bind many more properties to scripts
|
7 éve |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
7 éve |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
7 éve |
Hein-Pieter van Braam
|
8230bf0a2f
Remove assignment and declarations in if statements
|
7 éve |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 éve |
Hein-Pieter van Braam
|
cacced7e50
Convert Object::cast_to() to the static version
|
7 éve |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
7 éve |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
7 éve |
Hein-Pieter van Braam
|
411ee71b4d
Rename the _MD macro to D_METHOD
|
7 éve |
Rémi Verschelde
|
f44ee891be
Style: Fix statements ending with ';;'
|
8 éve |
Juan Linietsky
|
118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
8 éve |
Rémi Verschelde
|
17bb7e1c7e
Merge pull request #7363 from Elinvention/bone_attachment
|
8 éve |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 éve |
Elia Argentieri
|
b96e2e1126
Expose set_bone_name and get_bone_name to GDscript
|
8 éve |
Saracen
|
bc5ee6c98f
BoneAttachments now position themselves instantly during bind.
|
8 éve |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 éve |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
9 éve |
Juan Linietsky
|
0dbedd18fc
SceneMainLoop -> SceneTree
|
10 éve |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
10 éve |