História revízii

Autor SHA1 Správa Dátum
  Rémi Verschelde 16f6a5b139 One Copyright Update to rule them all 2 rokov pred
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 3 rokov pred
  Marcel Admiraal 09456c2a01 Return RID instead of Object id in area-body_shape_entered-exited signals. 4 rokov pred
  Marcel Admiraal 8766769fd4 Move collision layer and mask into CollisionObject. 4 rokov pred
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops 3 rokov pred
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 3 rokov pred
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 4 rokov pred
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 rokov pred
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 rokov pred
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 rokov pred
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 rokov pred
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 rokov pred
  Marcelo Paez 5e50fde3d9 Changed get_audio_bus and set functions to get_audio_bus_name and set 7 rokov pred
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 rokov pred
  Juan Linietsky 969fa3cc73 -Added AudioStreamPlayer2D, for 2D positional sound 7 rokov pred
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 7 rokov pred
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 rokov pred
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 rokov pred
  Juan Linietsky f3b6177ece rename monitoring functions 8 rokov pred
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 rokov pred
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 rokov pred
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 rokov pred
  Ovnuniarchos 89efebbf56 New and corrected are override modes. 9 rokov pred
  Juan Linietsky 5064cc5006 Merge pull request #1932 from Faless/gravity_distance_full 9 rokov pred
  Juan Linietsky 9acab32daa new file dialog! 9 rokov pred
  Fabio Alessandrelli 590afbcac4 Calculate gravity based on distance from body to gravity point (2D) 9 rokov pred
  Juan Linietsky af06843982 -new collision layer & mask system for 2D, for more flexible collision masking 9 rokov pred
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 rokov pred
  Juan Linietsky 4cac1e0cb6 add functions to test overlap with another body or area 10 rokov pred
  Juan Linietsky a969e2e6f1 Area2D can now detect overlap with other areas 10 rokov pred