Commit History

Author SHA1 Message Date
  clayjohn ccaebcd5e0 Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer 1 year ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 1 year ago
  reduz 746dddc067 Replace most uses of Map by HashMap 2 years ago
  Anilforextra adbe948bda String: Add contains(). 2 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 2 years ago
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() 3 years ago
  Lightning_A c63b18507d Use range iterators for `Map` 3 years ago
  reduz cf3f404d31 Implement Binary Shader Compilation 3 years ago
  Lightning_A e28fd07b2b Rename `instance()`->`instantiate()` when it's a verb 3 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 3 years ago
  Marcel Admiraal 5b937d493f Rename empty() to is_empty() 4 years ago
  Andy Maloney 4dda62f591 Fix spelling & grammar in comments, docs, and messages 4 years ago
  jfons af3f9a854e Minor fix on GLSL shader parser 4 years ago
  Rémi Verschelde c74d65cec8 GLSL: Change shader type specifier from [vertex] to #[vertex] 4 years ago
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 4 years ago
  Juan Linietsky 1bea8e1eac New lightmapper 4 years ago
  Rémi Verschelde 03b13e0c69 Style: Add missing copyright headers 4 years ago
  Juan Linietsky ae09b55a19 Exposed RenderingDevice to script API 4 years ago