clayjohn
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ccaebcd5e0
Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer
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1 year ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
reduz
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746dddc067
Replace most uses of Map by HashMap
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2 years ago |
Anilforextra
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adbe948bda
String: Add contains().
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2 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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2 years ago |
Nathan Franke
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49403cbfa0
Replace String comparisons with "", String() to is_empty()
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3 years ago |
Lightning_A
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c63b18507d
Use range iterators for `Map`
|
3 years ago |
reduz
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cf3f404d31
Implement Binary Shader Compilation
|
3 years ago |
Lightning_A
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e28fd07b2b
Rename `instance()`->`instantiate()` when it's a verb
|
3 years ago |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
3 years ago |
Marcel Admiraal
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5b937d493f
Rename empty() to is_empty()
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4 years ago |
Andy Maloney
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4dda62f591
Fix spelling & grammar in comments, docs, and messages
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4 years ago |
jfons
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af3f9a854e
Minor fix on GLSL shader parser
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4 years ago |
Rémi Verschelde
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c74d65cec8
GLSL: Change shader type specifier from [vertex] to #[vertex]
|
4 years ago |
Rémi Verschelde
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0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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4 years ago |
Juan Linietsky
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1bea8e1eac
New lightmapper
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4 years ago |
Rémi Verschelde
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03b13e0c69
Style: Add missing copyright headers
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4 years ago |
Juan Linietsky
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ae09b55a19
Exposed RenderingDevice to script API
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4 years ago |