Commit History

Author SHA1 Message Date
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 1 year ago
  Bastiaan Olij 6f4f38db07 Added options for sorting transparent objects (port of PR 63040) 2 years ago
  clayjohn 5b5cd2b98b Remove high quality glow as it is not any higher quality than regular glow 2 years ago
  Bastiaan Olij ddc4ae1175 Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2 years ago
  clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2 years ago