clayjohn
|
9ce57050a5
Add GPUParticles to the OpenGL3 renderer.
|
2 年之前 |
Aaron Franke
|
2cea42cc7f
Rename Projection `matrix` to `columns`
|
2 年之前 |
Jiri Suchan
|
c5bd2f9dce
ci: add Python static analysis check via mypy
|
2 年之前 |
Jiri Suchan
|
388d35b74d
ci: add basic test pipeline for shader builders
|
2 年之前 |
reduz
|
455c06ecd4
Implement Vector4, Vector4i, Projection
|
2 年之前 |
Aaron Franke
|
1bf94dff3a
Rename Basis "elements" to "rows"
|
2 年之前 |
Aaron Franke
|
b831fb0a54
Rename Transform2D "elements" to "columns"
|
2 年之前 |
Marcel Admiraal
|
872ce9adb7
Fix typo in gles3_builders.py
|
2 年之前 |
clayjohn
|
99064d57db
New OpenGL batching canvas renderer
|
3 年之前 |
reduz
|
98ac002c34
WIP New GLES3 Shader Compiler
|
3 年之前 |
Aaron Franke
|
e9808e3d9a
Add a double-precision editor build to CI
|
3 年之前 |
Clay John
|
8a10bb7d0d
Use OpenGL 3.3 core profile instead of compatibility profile
|
3 年之前 |