NotWearingPants
|
b47b98db34
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
|
3 months ago |
BlueCube3310
|
e0f30d30e2
Improve layered texture preview
|
6 months ago |
jsjtxietian
|
3d17aaca71
Do overflow check in when gererating NoiseTexture3D
|
9 months ago |
kobewi
|
0e8f90f4c8
Update deferred calls to use Callables
|
11 months ago |
clayjohn
|
60d5571d6c
Remove GPU readback from NoiseTexture3D.get_format
|
1 year ago |
kobewi
|
de4a3fa151
Unify and streamline connecting to Resource changes
|
1 year ago |
Rémi Verschelde
|
25b2f1780a
Style: Harmonize header includes in modules
|
1 year ago |
clayjohn
|
ccff24597f
Fix compatibility breakage from adding NoiseTexture3D
|
1 year ago |
Rémi Verschelde
|
7780926b25
GDScript: Fix template_debug compilation with TOOLS/DEBUG macro mismatch
|
1 year ago |
Lasuch
|
0de6ad6a71
Add NoiseTexture3D
|
2 years ago |