Histórico de commits

Autor SHA1 Mensagem Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 anos atrás
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 6 anos atrás
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 anos atrás
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 anos atrás
  Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files 7 anos atrás
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. 7 anos atrás
  Juan Linietsky adde89e8b1 -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 7 anos atrás
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 anos atrás
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 7 anos atrás
  alexholly 935f730170 renamed all Rect3.pos to Rect3.position 7 anos atrás
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 anos atrás
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 anos atrás
  Juan Linietsky bc26f90581 Type renames: 8 anos atrás
  m4nu3lf 2e38b32e0f Fixed inertia tensor computation and center of mass 8 anos atrás
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 anos atrás
  Bojidar Marinov f7c3d6329c Port collision and layer masks to 3D, fixes #1759 8 anos atrás
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 anos atrás
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 anos atrás
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 10 anos atrás
  Juan Linietsky 1a2cb755e2 3D Physics and Other Stuff 10 anos atrás
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 anos atrás