Dario
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6d5ac8f7ef
Resolve load and store ops automatically for render passes for discardable textures.
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1 miesiąc temu |
Bad Sector
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5bca028e2b
Add lightmap bake cancelling
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2 tygodni temu |
BlueCube3310
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a89f4fa5a9
LightmapGI: Pack L1 SH coefficients for directional lightmaps
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3 miesięcy temu |
Stuart Carnie
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a7a245de92
Metal: enable for betsy and lightmapper modules
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3 miesięcy temu |
Rémi Verschelde
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e98aaf1caa
Merge pull request #94477 from RedMser/typos-batch-1
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3 miesięcy temu |
Rémi Verschelde
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68d188d521
Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
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3 miesięcy temu |
Matias N. Goldberg
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364f916f3f
Add debug utilities for Vulkan
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5 miesięcy temu |
clayjohn
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f4ccba7508
Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
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3 miesięcy temu |
clayjohn
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1521e49c23
Antialias direct light samples in LightmapperRD
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3 miesięcy temu |
RedMser
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f9258ff928
Fix typos
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4 miesięcy temu |
BlueCube3310
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60a255a0d0
Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
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5 miesięcy temu |
BlueCube3310
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14877d1f99
Lightmapper: Ensure the atlas is big enough to fit padded UV maps
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5 miesięcy temu |
passivestar
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d06bce3002
Fix lightmapper seam blending
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6 miesięcy temu |
landervr
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e7bd1b0673
Add denoiser range property for LightmapGI
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7 miesięcy temu |
BlueCube3310
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f1b758022a
LightmapGI: Fix seam blending with directional lightmaps
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7 miesięcy temu |
A Thousand Ships
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79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
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9 miesięcy temu |
Dario
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73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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11 miesięcy temu |
A Thousand Ships
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684752e75b
Replace error checks against `size` with `is_empty`
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10 miesięcy temu |
clayjohn
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efb1cbaad4
Add GLES3 infrastructure for lightmap baking in the compatibility backend
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10 miesięcy temu |
Juan Linietsky
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24fe0715b5
Promote CowData to 64 bits
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11 miesięcy temu |
Dario
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cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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1 rok temu |
Rémi Verschelde
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2a4eaa4cd8
Merge pull request #86555 from RandomShaper/fix_warn
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11 miesięcy temu |
EddieBreeg
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8747c67d9e
Fix potential integer underflow in rounded up divisions
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1 rok temu |
Pedro J. Estébanez
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fe8c217b7c
Fix warning in MSVC
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11 miesięcy temu |
Rémi Verschelde
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15b8185c68
Don't use TTR/RTR for ERR/WARN prints
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1 rok temu |
Dario
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47214ea9f5
Optimize lightmapper using triangle clusters on the acceleration structure.
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1 rok temu |
Dario
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a9a197d2dc
Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper.
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1 rok temu |
bruvzg
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899e56de5d
Re-add optional OIDN denoise as an external executable.
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1 rok temu |
Dario
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ac90ca714c
Make the lightmapper not dilate before denoising.
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1 rok temu |
Dario
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1b2b726502
Replace OIDN denoiser with a JNLM denoiser compute shader implementation.
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1 rok temu |