Historia zmian

Autor SHA1 Wiadomość Data
  Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 1 miesiąc temu
  Bad Sector 5bca028e2b Add lightmap bake cancelling 2 tygodni temu
  BlueCube3310 a89f4fa5a9 LightmapGI: Pack L1 SH coefficients for directional lightmaps 3 miesięcy temu
  Stuart Carnie a7a245de92 Metal: enable for betsy and lightmapper modules 3 miesięcy temu
  Rémi Verschelde e98aaf1caa Merge pull request #94477 from RedMser/typos-batch-1 3 miesięcy temu
  Rémi Verschelde 68d188d521 Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients 3 miesięcy temu
  Matias N. Goldberg 364f916f3f Add debug utilities for Vulkan 5 miesięcy temu
  clayjohn f4ccba7508 Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct 3 miesięcy temu
  clayjohn 1521e49c23 Antialias direct light samples in LightmapperRD 3 miesięcy temu
  RedMser f9258ff928 Fix typos 4 miesięcy temu
  BlueCube3310 60a255a0d0 Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 5 miesięcy temu
  BlueCube3310 14877d1f99 Lightmapper: Ensure the atlas is big enough to fit padded UV maps 5 miesięcy temu
  passivestar d06bce3002 Fix lightmapper seam blending 6 miesięcy temu
  landervr e7bd1b0673 Add denoiser range property for LightmapGI 7 miesięcy temu
  BlueCube3310 f1b758022a LightmapGI: Fix seam blending with directional lightmaps 7 miesięcy temu
  A Thousand Ships 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable 9 miesięcy temu
  Dario 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 11 miesięcy temu
  A Thousand Ships 684752e75b Replace error checks against `size` with `is_empty` 10 miesięcy temu
  clayjohn efb1cbaad4 Add GLES3 infrastructure for lightmap baking in the compatibility backend 10 miesięcy temu
  Juan Linietsky 24fe0715b5 Promote CowData to 64 bits 11 miesięcy temu
  Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 rok temu
  Rémi Verschelde 2a4eaa4cd8 Merge pull request #86555 from RandomShaper/fix_warn 11 miesięcy temu
  EddieBreeg 8747c67d9e Fix potential integer underflow in rounded up divisions 1 rok temu
  Pedro J. Estébanez fe8c217b7c Fix warning in MSVC 11 miesięcy temu
  Rémi Verschelde 15b8185c68 Don't use TTR/RTR for ERR/WARN prints 1 rok temu
  Dario 47214ea9f5 Optimize lightmapper using triangle clusters on the acceleration structure. 1 rok temu
  Dario a9a197d2dc Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper. 1 rok temu
  bruvzg 899e56de5d Re-add optional OIDN denoise as an external executable. 1 rok temu
  Dario ac90ca714c Make the lightmapper not dilate before denoising. 1 rok temu
  Dario 1b2b726502 Replace OIDN denoiser with a JNLM denoiser compute shader implementation. 1 rok temu