Rémi Verschelde
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1426cd3b3a
One Copyright Update to rule them all
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1 year ago |
Rémi Verschelde
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818f1eed31
Code quality: Fix header guards consistency
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2 years ago |
Rémi Verschelde
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a627cdafc5
Update copyright statements to 2022
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2 years ago |
Rémi Verschelde
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b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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3 years ago |
Rémi Verschelde
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49646383f1
Update copyright statements to 2021
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3 years ago |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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4 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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6 years ago |
Juan Linietsky
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f6ce73f724
Visual Shaders are back.
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6 years ago |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 years ago |
Juan Linietsky
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089cf8176e
removed DISCARD built in variable, replaced by actual discard GLSL instruction, fixes #9677
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7 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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7 years ago |
Juan Linietsky
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74808ac4d9
New particle system, mostly working, some small features missing.
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7 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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7 years ago |
Rémi Verschelde
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e1c1d7d1d7
Add a bunch of missing Godot headers in own files
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7 years ago |
Juan Linietsky
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850eaf7ed7
-the new shader language seems to work
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8 years ago |