Commit History

Author SHA1 Message Date
  Rémi Verschelde 1426cd3b3a One Copyright Update to rule them all 1 year ago
  Rémi Verschelde 818f1eed31 Code quality: Fix header guards consistency 2 years ago
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 2 years ago
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) 3 years ago
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 3 years ago
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 3 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Andrea Catania a42765dada Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet 6 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Ferenc Arn eae94ba1c8 Use real_t as floating point type in physics code. 7 years ago
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 8 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 years ago
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 10 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 years ago