Commit történet

Szerző SHA1 Üzenet Dátum
  Micky 5c5460b026 Fix many untagged true/false/null in the documentation 6 hónapja
  Aaron Franke 4b66a25f52 GLTF: Implement the glTF Object Model to support JSON pointer properties 4 hónapja
  Aaron Franke cd367b3da3 GLTF: Prerequisite cleanups before KHR_animation_pointer 7 hónapja
  Aaron Franke f82262eecb GLTF: Add append_gltf_node to GLTFState 5 hónapja
  tetrapod00 012ce1eaff Fix glTF capitalization in class reference 6 hónapja
  A Thousand Ships 9b5cd8e240 [Doc] Fix some incorrect uses of "children" 1 éve
  K. S. Ernest (iFire) Lee 04d43947bf Add ufbx for FBX importing 1 éve
  Hugo Locurcio e5270c0db2 Link to runtime loading/saving tutorial and improve Image documentation 1 éve
  Rémi Verschelde 81064cc239 Doctool: Remove version attribute from XML header 1 éve
  Rémi Verschelde 346f1ab86b Bump version to 4.2-dev 1 éve
  Aaron Franke 2cc22fb964 Document GLTFNode and some of GLTFState 2 éve
  Rémi Verschelde 1c1524a651 Bump version to 4.1-dev 2 éve
  Aaron Franke 84658b47ca Remove unused joint boolean in GLTFNode 2 éve
  Aaron Franke a70dce893f Add a way to store additional data in GLTFState and GLTFNode 2 éve
  Aaron Franke afe09ec914 Minor enhancements to the GLTF module (lights and docs) 2 éve
  Hugo Locurcio b68dd2e189 Add an XML schema for documentation 3 éve
  Aaron Franke d54f2ad7ca Don't generate empty doc sections and reduce code duplication 3 éve
  Aaron Franke 33df50acdd Fix missing renames in the GLTF module 3 éve
  Michael Alexsander Silva Dias 0ff4095b36 Better format arguments in variant parser 5 éve
  Marcel Admiraal 8acd13a456 Rename Quat to Quaternion 4 éve
  Aaron Franke 0ac4051c00 Update documentation for Transform3D 4 éve
  Lyuma e839a3291b gltf: Fix mesh nodes which are also bones. 3 éve
  Rémi Verschelde 4ca1e73ff9 doc: Sync classref with current source 3 éve