Yuri Rubinsky
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5d1e7e509d
[3.x] Implement glow map effect
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6 months ago |
lawnjelly
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723632a76a
CPUParticles2D - fix interpolated transforms and culling
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1 year ago |
Rémi Verschelde
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b8ff6190a8
Merge pull request #80176 from lawnjelly/fti_2d_particles
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1 year ago |
lawnjelly
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a117a3307a
Physics Interpolation - add support for CPUParticles2D
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1 year ago |
lawnjelly
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ad577e3c7e
Fix 2D MultiMesh hierarchical culling
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1 year ago |
lawnjelly
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5162efbfe9
2D Fixed Timestep Interpolation
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2 years ago |
lawnjelly
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b777a9e5f9
Canvas item hierarchical culling
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2 years ago |
Rémi Verschelde
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bfb6877b3c
Merge pull request #75612 from lawnjelly/fix_skele2d_bounds2
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1 year ago |
lawnjelly
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dd6c213dac
Fix Polygon2D skinned bounds (for culling)
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1 year ago |
lawnjelly
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910ddd13c4
Batching - Add MultiRect command
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2 years ago |
Rémi Verschelde
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1426cd3b3a
One Copyright Update to rule them all
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1 year ago |
lawnjelly
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96a1b86717
Bind Physics Interpolation functions in VisualServer
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2 years ago |
lawnjelly
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18bb668a2e
Fix skeleton 2D stale bounding rect
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2 years ago |
lawnjelly
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522bce1159
Fixed Timestep Interpolation (3D)
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3 years ago |
Rémi Verschelde
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a627cdafc5
Update copyright statements to 2022
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2 years ago |
Rémi Verschelde
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25369acff9
Merge pull request #51708 from Calinou/viewport-add-32bpc-color-depth
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2 years ago |
Fernando Cosentino
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cc8846bef6
Added material_overlay property to MeshInstance
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3 years ago |
Pedro J. Estébanez
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4c710780d4
Implement async shader compilation plus caching for GL ES 3
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3 years ago |
Rémi Verschelde
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06fc2378de
Merge pull request #51491 from Calinou/glow-add-high-quality-mode-3.x
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3 years ago |
paru
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ab21a3b8fb
Performance improvements for GLES2 CPU blendshapes
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3 years ago |
Hugo Locurcio
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5335a0368c
Add a Viewport property to use full floating-point precision in HDR
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3 years ago |
Hugo Locurcio
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0e0af7fa83
Add high quality glow mode
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3 years ago |
Rémi Verschelde
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7c6bdea33c
Merge pull request #47416 from Calinou/add-contrast-adaptive-sharpening-3.x
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3 years ago |
Marcel Admiraal
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8788472b8c
Clear glErrors instead of crashing when initializing GLES3
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3 years ago |
Hugo Locurcio
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a9c0c5484f
Add support for contrast-adaptive sharpening in 3D (GLES3 only)
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3 years ago |
lawnjelly
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6e022a382d
Fix canvas rect bound calculation
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3 years ago |
Rémi Verschelde
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140350d767
Style: Enforce braces around if blocks and loops
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3 years ago |
Bastiaan Olij
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8f8c9c2f57
Add VIEW_INDEX variable in shader so we know which eye/view we're rendering for
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3 years ago |
Rémi Verschelde
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a828398655
Style: Replaces uses of 0/NULL by nullptr (C++11)
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3 years ago |
Rémi Verschelde
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b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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3 years ago |