Aaron Franke
|
17551fe29e
[3.x] Add a simple C# .editorconfig
|
%!s(int64=3) %!d(string=hai) anos |
Hugo Locurcio
|
2b3412a3be
Use space indentation for all YAML files in `.editorconfig`
|
%!s(int64=3) %!d(string=hai) anos |
Ignacio Etcheverry
|
c3954441f3
3.2 New csproj style with backport of Godot.NET.Sdk
|
%!s(int64=4) %!d(string=hai) anos |
fhuya
|
c3660bb4dc
Re-architecture of the Godot Android plugin.
|
%!s(int64=5) %!d(string=hai) anos |
Max Hilbrunner
|
ffe067f53d
Include SConstruct in .editorconfig
|
%!s(int64=5) %!d(string=hai) anos |
Guilherme Felipe
|
e64391f47b
Update zstd to 1.3.8
|
%!s(int64=6) %!d(string=hai) anos |
Pieter-Jan Briers
|
4c40227af6
Adds C# rule to .editorconfig.
|
%!s(int64=6) %!d(string=hai) anos |
Pieter-Jan Briers
|
6861886f70
Enforce insert_final_newline in the editorconfig.
|
%!s(int64=6) %!d(string=hai) anos |
Colin Kinloch
|
edb1df15ea
Added indent_style to editorconfig, fixed inconsistent use of tabs and spaces in indentation.
|
%!s(int64=7) %!d(string=hai) anos |
Bojidar Marinov
|
3288ce63d3
Add trim_trailing_whitespace to .editorconfig
|
%!s(int64=7) %!d(string=hai) anos |
Guilherme Felipe
|
956e0a8564
Add .editorconfig
|
%!s(int64=9) %!d(string=hai) anos |